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Book The State of Play

Download or read book The State of Play written by Daniel Goldberg and published by Seven Stories Press. This book was released on 2015-10-20 with total page 204 pages. Available in PDF, EPUB and Kindle. Book excerpt: FEATURING: IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDER The State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide. Here, video games are not hobbies or pure recreation; they are vehicles for art, sex, and race and class politics. The sixteen contributors are entrenched—they are the video game creators themselves, media critics, and Internet celebrities. They share one thing: they are all players at heart, handpicked to form a superstar roster by Daniel Goldberg and Linus Larsson, the authors of the bestselling Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything. The State of Play is essential reading for anyone interested in what may well be the defining form of cultural expression of our time. "If you want to explain to anyone why videogames are worth caring about, this is a single volume primer on where we are, how we got here and where we're going next. In every way, this is the state of play." —Kieron Gillen, author of The Wicked + the Divine, co-founder of Rock Paper Shotgun

Book The State of Play

    Book Details:
  • Author : Jack Balkin
  • Publisher : NYU Press
  • Release : 2006-11-01
  • ISBN : 9780814799710
  • Pages : 304 pages

Download or read book The State of Play written by Jack Balkin and published by NYU Press. This book was released on 2006-11-01 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Millions of people around the world inhabit virtual words: multiplayer online games where characters live, love, buy, trade, cheat, steal, and have every possible kind of adventure. Far more complicated and sophisticated than early video games, people now spend countless hours in virtual universes like Second Life and Star Wars Galaxies not to shoot space invaders but to create new identities, fall in love, build cities, make rules, and break them. As digital worlds become increasingly powerful and lifelike, people will employ them for countless real-world purposes, including commerce, education, medicine, law enforcement, and military training. Inevitably, real-world law will regulate them. But should virtual worlds be fully integrated into our real-world legal system or should they be treated as separate jurisdictions with their own forms of dispute resolution? What rules should govern virtual communities? Should the law step in to protect property rights when virtual items are destroyed or stolen? These questions, and many more, are considered in The State of Play, where legal experts, game designers, and policymakers explore the boundaries of free speech, intellectual property, and creativity in virtual worlds. The essays explore both the emergence of law in multiplayer online games and how we can use virtual worlds to study real-world social interactions and test real-world laws. Contributors include: Jack M. Balkin, Richard A. Bartle, Yochai Benkler, Caroline Bradley, Edward Castronova, Susan P. Crawford, Julian Dibbell, A. Michael Froomkin, James Grimmelmann, David R. Johnson, Dan Hunter, Raph Koster, F. Gregory Lastowka, Beth Simone Noveck, Cory Ondrejka, Tracy Spaight, and Tal Zarsky.

Book State Lotteries

    Book Details:
  • Author : United States. Congress. Senate. Committee on Governmental Affairs. Subcommittee on Intergovernmental Relations
  • Publisher :
  • Release : 1985
  • ISBN :
  • Pages : 638 pages

Download or read book State Lotteries written by United States. Congress. Senate. Committee on Governmental Affairs. Subcommittee on Intergovernmental Relations and published by . This book was released on 1985 with total page 638 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Feeling Like a State

    Book Details:
  • Author : Davina Cooper
  • Publisher : Duke University Press
  • Release : 2019-09-06
  • ISBN : 1478005572
  • Pages : 167 pages

Download or read book Feeling Like a State written by Davina Cooper and published by Duke University Press. This book was released on 2019-09-06 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: A transformative progressive politics requires the state's reimagining. But how should the state be reimagined, and what can invigorate this process? In Feeling Like a State, Davina Cooper explores the unexpected contribution a legal drama of withdrawal might make to conceptualizing a more socially just, participative state. In recent years, as gay rights have expanded, some conservative Christians—from charities to guesthouse owners and county clerks—have denied people inclusion, goods, and services because of their sexuality. In turn, liberal public bodies have withdrawn contracts, subsidies, and career progression from withholding conservative Christians. Cooper takes up the discourses and practices expressed in this legal conflict to animate and support an account of the state as heterogeneous, plural, and erotic. Arguing for the urgent need to put new imaginative forms into practice, Cooper examines how dissident and experimental institutional thinking materialize as people assert a democratic readiness to recraft the state.

Book State of Play

Download or read book State of Play written by Bill Ripken and published by Diversion Books. This book was released on 2020-02-11 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advanced statistics and new terminology have taken hold of baseball today, but do they accurately reflect the reality of the game? A baseball lifer states his case. America’s favorite pastime is enduring an assault of new thoughts and ideas. In recent years, the sabermetrics and analytics craze has infiltrated Major League Baseball—from its front offices to dugouts to clubhouses to media covering both, inciting a baseball culture war. New phrases like “launch angle,” “spin rate,” and “pitch framing” have entered the vocabulary, often with little real meaning when it comes to how the game is actually played on the field. No more. In State of Play, twelve-year Major League veteran, Emmy Award–winning MLB Network analyst, and bestselling author Bill Ripken breaks down these modern statistical methods to explain which ones make sense in the game’s historical context, bringing them together with proven old-school strategies. He simplifies those sabermetric terms hastily added to the baseball lexicon without being fully realized, taking new-school confusion out of old-school baseball’s tried-and-true common sense. In the end, he unites the teachings of each school to show fans of both how to listen to and understand the game as it’s played today and how it should be played moving forward. From a true baseball lifer and member of baseball’s first family, State of Play offers a fascinating insider’s look at how to reconcile years of historical tradition with the rules and trends of the new millennium. As Ripken sees it: the game inside the game cannot be measured by a spreadsheet—but it can be measured by a qualified, crusty baseball man. Play ball.

Book Game Theory and Exercises

Download or read book Game Theory and Exercises written by Gisèle Umbhauer and published by Routledge. This book was released on 2016-01-08 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Theory and Exercises introduces the main concepts of game theory, along with interactive exercises to aid readers’ learning and understanding. Game theory is used to help players understand decision-making, risk-taking and strategy and the impact that the choices they make have on other players; and how the choices of those players, in turn, influence their own behaviour. So, it is not surprising that game theory is used in politics, economics, law and management. This book covers classic topics of game theory including dominance, Nash equilibrium, backward induction, repeated games, perturbed strategie s, beliefs, perfect equilibrium, Perfect Bayesian equilibrium and replicator dynamics. It also covers recent topics in game theory such as level-k reasoning, best reply matching, regret minimization and quantal responses. This textbook provides many economic applications, namely on auctions and negotiations. It studies original games that are not usually found in other textbooks, including Nim games and traveller’s dilemma. The many exercises and the inserts for students throughout the chapters aid the reader’s understanding of the concepts. With more than 20 years’ teaching experience, Umbhauer’s expertise and classroom experience helps students understand what game theory is and how it can be applied to real life examples. This textbook is suitable for both undergraduate and postgraduate students who study game theory, behavioural economics and microeconomics.

Book Game Mechanics

    Book Details:
  • Author : Ernest Adams
  • Publisher : New Riders
  • Release : 2012-06-18
  • ISBN : 0132946688
  • Pages : 442 pages

Download or read book Game Mechanics written by Ernest Adams and published by New Riders. This book was released on 2012-06-18 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.

Book Leadership

    Book Details:
  • Author : W. B. Howieson
  • Publisher : Emerald Group Publishing
  • Release : 2019-02-27
  • ISBN : 1787697851
  • Pages : 247 pages

Download or read book Leadership written by W. B. Howieson and published by Emerald Group Publishing. This book was released on 2019-02-27 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leadership: The Current State of Play seeks to combine current academic and practitioner thinking to present an lluminating and accessible overview of historical and contemporary leadership thought.

Book Church   State

    Book Details:
  • Author : Jason Odell Williams
  • Publisher : Dramatists Play Service, Inc.
  • Release : 2017-09-29
  • ISBN : 0822237628
  • Pages : 63 pages

Download or read book Church State written by Jason Odell Williams and published by Dramatists Play Service, Inc.. This book was released on 2017-09-29 with total page 63 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three days before his bid for reelection, in the wake of a school shooting in his hometown of Raleigh, North Carolina, a Republican U.S. senator makes an off-the-cuff comment to a blogger that gets leaked on “the Twitter,” calling into question the senator’s stance on guns and God. As his devoutly Christian wife and liberal Jewish campaign manager try to contain the damage, this look at how religion influences politics and how politics has become a religion is simultaneously funny, heartbreaking, and uplifting.

Book Beginning C   Game Programming

Download or read book Beginning C Game Programming written by John Horton and published by Packt Publishing Ltd. This book was released on 2016-10-07 with total page 511 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn C++ from scratch and get started building your very own games About This Book This book offers a fun way to learn modern C++ programming while building exciting 2D games This beginner-friendly guide offers a fast-paced but engaging approach to game development Dive headfirst into building a wide variety of desktop games that gradually increase in complexity It is packed with many suggestions to expand your finished games that will make you think critically, technically, and creatively Who This Book Is For This book is perfect for you if any of the following describes you: You have no C++ programming knowledge whatsoever or need a beginner level refresher course, if you want to learn to build games or just use games as an engaging way to learn C++, if you have aspirations to publish a game one day, perhaps on Steam, or if you just want to have loads of fun and impress friends with your creations. What You Will Learn Get to know C++ from scratch while simultaneously learning game building Learn the basics of C++, such as variables, loops, and functions to animate game objects, respond to collisions, keep score, play sound effects, and build your first playable game. Use more advanced C++ topics such as classes, inheritance, and references to spawn and control thousands of enemies, shoot with a rapid fire machine gun, and realize random scrolling game-worlds Stretch your C++ knowledge beyond the beginner level and use concepts such as pointers, references, and the Standard Template Library to add features like split-screen coop, immersive directional sound, and custom levels loaded from level-design files Get ready to go and build your own unique games! In Detail This book is all about offering you a fun introduction to the world of game programming, C++, and the OpenGL-powered SFML using three fun, fully-playable games. These games are an addictive frantic two-button tapper, a multi-level zombie survival shooter, and a split-screen multiplayer puzzle-platformer. We will start with the very basics of programming, such as variables, loops, and conditions and you will become more skillful with each game as you move through the key C++ topics, such as OOP (Object-Orientated Programming), C++ pointers, and an introduction to the Standard Template Library. While building these games, you will also learn exciting game programming concepts like particle effects, directional sound (spatialization), OpenGL programmable Shaders, spawning thousands of objects, and more. Style and approach This book offers a fun, example-driven approach to learning game development and C++. In addition to explaining game development techniques in an engaging style, the games are built in a way that introduces the key C++ topics in a practical and not theory-based way, with multiple runnable/playable stages in each chapter.

Book Othello  The State of Play

Download or read book Othello The State of Play written by Lena Cowen Orlin and published by A&C Black. This book was released on 2014-04-24 with total page 302 pages. Available in PDF, EPUB and Kindle. Book excerpt: Othello has a long history of provoking profound emotion in its audiences and readers. This 'freeze frame' volume showcases current debates and ideas about the play's provocative effects. Each chapter has been carefully selected for its originality and relevance to the needs of students, teachers, and researchers. Key issues and themes include: - Gender, Love, and Desire - Race, Ethnicity, and Difference - Social Relations, Status, and Ambition - Tragedy, Comedy, and Parody - Language, Expression, and Characterization All the essays offer new perspectives and combine to give readers an up-to-date understanding of what's exciting and challenging about Othello. The approach based on an individual play, unlike that of topic-based series, reflects how Shakespeare is most commonly studied and taught.

Book Playing Jazz in Socialist Vietnam

Download or read book Playing Jazz in Socialist Vietnam written by Stan BH Tan-Tangbau and published by Univ. Press of Mississippi. This book was released on 2021-11-15 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shortlisted for the EuroSEAS Humanities Book Prize 2022 Quyền Văn Minh (b. 1954) is not only a jazz saxophonist and lecturer at the prestigious Vietnam National Academy of Music, but he is also one of the most preeminent jazz musicians in Vietnam. Considered a pioneer in the country, Minh is often publicly recognized as the “godfather of Vietnamese jazz.” Playing Jazz in Socialist Vietnam tells the story of the music as it intertwined with Minh’s own narrative. Stan BH Tan-Tangbau details Minh’s life story, telling how Minh pioneered jazz as an original genre even while navigating the trials and tribulations of a fervent socialist revolution, of the ideological battle that was the Cold War, of Vietnam’s war against the United States, and of the political changes during the Đổi Mới period between the mid-1980s and the 1990s. Minh worked tirelessly and delivered two breakthrough solo recitals in 1988 and 1989, marking the first time jazz was performed in the public sphere in the socialist state. To gain jazz acceptance as a mainstream musical art form, Minh founded Minh Jazz Club. With the release of his debut album of original compositions in 2000, Minh shaped the nascent genre of Vietnamese jazz. Minh’s endeavors kickstarted the momentum, from his performing jazz in public, teaching jazz both formally and informally, and contributing to the shaping of an original Vietnamese voice to stand out among the many styles in the jazz world. Most importantly, Minh generated a public space for musicians to play and for the Vietnamese to listen. His work eventually helped to gain jazz the credibility necessary at the national conservatoire to offer instruction in a professional music education program.

Book The M S C  Record

    Book Details:
  • Author :
  • Publisher :
  • Release : 1926
  • ISBN :
  • Pages : 194 pages

Download or read book The M S C Record written by and published by . This book was released on 1926 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Standard Encyclop  dia of Procedure

Download or read book Standard Encyclop dia of Procedure written by Arthur Percival Will and published by . This book was released on 1915 with total page 1044 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Colorado School of Mines Magazine

Download or read book The Colorado School of Mines Magazine written by and published by . This book was released on 1925 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: