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Book Board Games to Create and Play

Download or read book Board Games to Create and Play written by Kevan Davis and published by Rizzoli Publications. This book was released on 2019-10-01 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create the next Snakes and Ladders, Monopoly, The Game of Life, Ticket to Ride, or Settlers of Catan with this creative board game book! Board games are back in vogue, with board game cafés popping up around the world. This interactive gaming book teaches you how, in just half an hour, you and your friends can come up with a new game and start playing immediately. Just decide on a theme for the game, pick a rule set from the book, agree on some variations, color in one of many board game designs, and gather your die and counters! Possible to play in any order, this book is packed with tips, tricks, and mechanics on how to design the perfect game. With 40 different rule sets, each introducing a new concept, it encourages you to develop and test your own rules. Whatever the age range or experience of players, the game that you create from this book will always be playable, entertaining, and surprising. Each board you create is easy to pull out and completely reusable to play again and again.

Book How to Play Board Games in Easy Way 5 Books In 1

Download or read book How to Play Board Games in Easy Way 5 Books In 1 written by Mike Basemann and published by . This book was released on 2020-05-03 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: Defeat All Your Board Game Rivals In A Snap With The Help Of This Life-Changing, Easy-To-Follow Guide! Want to become a master of Chess, Backgammon, Cribbage, Go, and Mah Jong and conquer every rival you play against? Are you looking for easy-to-follow guides that will teach a beginner like you how to learn these games in the fastest way possible? Today is your lucky day! How To Play Board Games by Mike Basemann is the complete 5-in-1 guide... that covers everything you need to learn from the basic rules, to foolproof strategies and tips! Playing games with family and friends is all fun and games... until someone challenges you to raise the stakes. When this day comes, you have to come prepared with all the insider knowledge that will help you boost your chances and overcome your odds! Over the course of this life-changing guide, you will: Get FOOLPROOF strategies and tactics that you can use so you can maximize movement for each Chess piece and win every game Expertly move your Backgammon checkers with the help of a QUICK and EASY introduction to the rules of the game Skillfully mix Cribbage cards properly and accordingly to showcase your skills among your fellow players Cleverly capture and save your groups using MASTERFUL tips and tricks to easily understand the Go board Master Mah Jong using FIELD-TESTED tips and tricks to EASILY defeat your rivals and win a ton of money And so much more! When it comes to playing board games, having the mental agility and focus to cover all your bases is not enough. You also need to know all the expert-approved strategies that will help you win against all odds! In this guide, you will get all that... and MORE! This 5-in-1 guide has laid out in simple, easy-to-follow terms all the rules and advanced strategies that beginners like you will be able to use. Plus, it comes with clear illustrations that will effectively guide you and maximize your learning! Scroll up, Click on "Buy Now with 1-Click", and Get Your Own Copy Today!

Book Rules of Play

    Book Details:
  • Author : Katie Salen Tekinbas
  • Publisher : MIT Press
  • Release : 2003-09-25
  • ISBN : 9780262240451
  • Pages : 680 pages

Download or read book Rules of Play written by Katie Salen Tekinbas and published by MIT Press. This book was released on 2003-09-25 with total page 680 pages. Available in PDF, EPUB and Kindle. Book excerpt: An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Book Favorite Board Games You Can Make and Play

Download or read book Favorite Board Games You Can Make and Play written by Asterie Baker Provenzo and published by Courier Corporation. This book was released on 1990-01-01 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: Instructions, over 300 illustrations for creating boards and playing pieces for 39 games: Pachisi, Alquerque, Solitaire, Queen's Guard, 35 others. Lexicon, supply list, more.

Book Make Your Own Board Game

Download or read book Make Your Own Board Game written by Jesse Terrance Daniels and published by Storey Publishing, LLC. This book was released on 2022-08-30 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tabletop board games are having a comeback, and especially within a younger, tech-y audience who enjoys the challenge and opportunity to work in an analog sphere. Game design expert Jesse Terrance Daniels teaches all the fundamentals of game design, from rule-setting to physical construction, along with original illustrations that capture the ethos and energy of the young, contemporary gaming community. Readers will learn the “building blocks” of game design, including game components, rules, and gameplay mechanics, and then how to craft a game, with a variety of examples and design prompts. After completing Make Your Own Board Game, readers are equipped with a broad understanding of game construction and flow and ready to create games that are playable and satisfying, while also expressing the makers’ unique creativity and passions.

Book How to Play Cribbage

Download or read book How to Play Cribbage written by Chad Bomberger and published by CRB Publishing. This book was released on 2017-09-25 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master Cribbage and Impress Your Friends! Inside How to Play Cribbage, you’ll discover everything you need to know to have fun with this fascinating game: Basic beginner strategies for quick success and more wins Tactics for making smart choices on the discard How to take the lead – and reply to your opponent’s lead Tips for playing cribbage with 3 to 6 players Originally invented in the 1600s, cribbage became very popular with sailors (especially in the mid-1900s). During World War II, American submarine crews on long voyages became avid cribbage players. Admiral Richard O’Kane was once dealt a perfect hand in a cribbage game – and his lucky cribbage board has been passed down by generations of submarine captains. You can embrace the modern tradition of cribbage by learning the simple and compelling rules of the game. All you need to play is a friend (or a group of friends), a deck of cards, and a cribbage board (a board with 121 holes and pegs for each player). With this easy-to-understand guidebook, you can quickly pick up the basics of the game, including pegging, counting, and “quick counting.” You’ll learn about the “perfect 29,” how to win with 121 points, and how to “skunk” your opponents. You’ll find out how to use the “crib” (the namesake of the game) to your advantage – both as the dealer and a non-dealer. This book even offers sneaky tactics for experienced players, such as using “muggins” to keep your opponents honest and earn more points! When you read How to Play Cribbage, you’ll discover a special bonus chapter which describes Captain's Cribbage, a variant of 3-person cribbage. In three successive rounds, players take turns teaming up together and acting alone as the “captain.” This blend of teamwork and competition creates a fun and challenging twist on this classic game! Don’t wait another minute to start learning this exciting and social game – get your copy of How to Play Cribbage right away!

Book Board Book Play

Download or read book Board Book Play written by and published by C&T Publishing. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn exciting new techniques from 35 top designers.

Book Playing the Board

    Book Details:
  • Author : Trey Peters
  • Publisher : AuthorHouse
  • Release : 2008-09
  • ISBN : 1438909195
  • Pages : 234 pages

Download or read book Playing the Board written by Trey Peters and published by AuthorHouse. This book was released on 2008-09 with total page 234 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mac Chauvin, a hard luck kid from New Orleans, faces the daunting task of starting his life over after his second parent passes away from cancer. His savior comes in two unlikely forms: the New Orleans mafia and poker's, Texas Hold'em. This budding poker star ends up in the wrong place at the wrong time; one time too often. Dominated by a life of poker and organized crime, Mac is forced to either play the cards he's been dealt or fold his hand and fade away into relative obscurity. Playing the Board is a thrilling suspenseful fictional novel. Based primarily in the city of New Orleans, this novel covers, in depth, the world of orgainzed crime and intense poker training. With twist and turns at every corner, Playing the Board is guaranteed to be the closest thing a reader will come to a sure thing.

Book Playing

    Book Details:
  • Author : Liesbet Slegers
  • Publisher : Clavis
  • Release : 2011
  • ISBN : 9781605370910
  • Pages : 0 pages

Download or read book Playing written by Liesbet Slegers and published by Clavis. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Follows a little boy as he plays with his favorite toys, including a ball, a book, and a drum. On board pages.

Book Your Move

    Book Details:
  • Author : Jonathan Kay
  • Publisher : Sutherland House Books
  • Release : 2019-09-11
  • ISBN : 9781999439545
  • Pages : 0 pages

Download or read book Your Move written by Jonathan Kay and published by Sutherland House Books. This book was released on 2019-09-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The great board game revolution is here-- What do these games tell us about our society, our relationships, and ourselves? "Games, Jonathan Kay and Joan Moriarity show in this lively and insightful book, are not just fun and games: they allow us to explore the complexities of the world, from evolution to war to climate." - STEVEN PINKER, Johnstone Professor of Psychology, Harvard University, and author of Enlightenment Now: The Case for Reason, Science, Humanism, and Progress "Kay and Moriarity are both skilled writers and elucidators, and their voices are distinct enough to provide the book with a pleasing yin and yang. It's a far more perceptive and intriguing book than it appears at first blush, particularly for those readers who have never thought of games as an artistic medium - at least not one that comments on society." - KIRKUS REVIEWS Board games are among our most ancient and beloved art forms. During the rise of digital media, they fell from prominence for a decade or two but today they are in a new golden age. They're ingeniously designed, beautiful to look at, and exhilarating to play. Games are reclaiming their place in our culture, as entertainment, social activity, and intellectual workout equipment. Alone among all art forms, games require their audience (called "players") to participate. If nobody's playing, there is no game. As a result, games can tell far more about us than our TV shows, movies or music ever could. How does The Game of Life illustrate our changing attitudes about virtue? How does a World War II conflict simulation game explain the shortcomings of a failed novelist? Each chapter of Your Move examines one game, and what it reveals about our culture, history, society, and relationships. The book's two co-authors bring the perspectives of a writer who plays, and a player who writes. Before Jonathan Kay began his distinguished career as an author and commentator, he had a passion for games, and in recent years he has rediscovered them. Meanwhile, Joan Moriarity's career has been spent designing, developing, distributing, art directing, recommending and teaching board games and, recently, writing about them for a wider audience. With its short, punchy essays, and beautiful photographs of the games themselves, every chapter will be a worthwhile read in itself, and the book overall will leave you inspired to discover the truths of your own inner and outer world through play -- whether you're a seasoned veteran or a total newcomer.

Book The Board Game Designer s Guide

Download or read book The Board Game Designer s Guide written by Joe Slack and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you have a board game idea, but can't get it out of your head? Use my 4 I's Framework, and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!). Have you made a game, but it's just sitting in a closet somewhere? Dust off that box and let The Board Game Designer's Guide get you unstuck and finish your game for good! Is your game done but you don't know what to do next? In section 6, I'll walk you through all the options available, so that you can finally figure out which one is right for you, and grow a huge legion of fans all proclaiming "Whoever invented this game is a friggin' genius!" Don't let your board game idea sit on a shelf or in your head. There are thousands of people out there who want to play it. You need to share your amazing game with the world! And now you finally can ...

Book Playing Games in Nineteenth Century Britain and America

Download or read book Playing Games in Nineteenth Century Britain and America written by Ann R. Hawkins and published by State University of New York Press. This book was released on 2021-11-01 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: A vital part of daily life in the nineteenth century, games and play were so familiar and so ubiquitous that their presence over time became almost invisible. Technological advances during the century allowed for easier manufacturing and distribution of board games and books about games, and the changing economic conditions created a larger market for them as well as more time in which to play them. These changing conditions not only made games more profitable, but they also increased the influence of games on many facets of culture. Playing Games in Nineteenth-Century Britain and America focuses on the material and visual culture of both American and British games, examining how cultures of play intersect with evolving gender norms, economic structures, scientific discourses, social movements, and nationalist sentiments.

Book The Oxford Handbook of Numerical Cognition

Download or read book The Oxford Handbook of Numerical Cognition written by Roi Cohen Kadosh and published by Oxford Library of Psychology. This book was released on 2015 with total page 1217 pages. Available in PDF, EPUB and Kindle. Book excerpt: How do we understand numbers? Do animals and babies have numerical abilities? Why do some people fail to grasp numbers, and how we can improve numerical understanding? Numbers are vital to so many areas of life: in science, economics, sports, education, and many aspects of everyday life from infancy onwards. Numerical cognition is a vibrant area that brings together scientists from different and diverse research areas (e.g., neuropsychology, cognitive psychology, developmental psychology, comparative psychology, anthropology, education, and neuroscience) using different methodological approaches (e.g., behavioral studies of healthy children and adults and of patients; electrophysiology and brain imaging studies in humans; single-cell neurophysiology in non-human primates, habituation studies in human infants and animals, and computer modeling). While the study of numerical cognition had been relatively neglected for a long time, during the last decade there has been an explosion of studies and new findings. This has resulted in an enormous advance in our understanding of the neural and cognitive mechanisms of numerical cognition. In addition, there has recently been increasing interest and concern about pupils' mathematical achievement in many countries, resulting in attempts to use research to guide mathematics instruction in schools, and to develop interventions for children with mathematical difficulties. This handbook brings together the different research areas that make up the field of numerical cognition in one comprehensive and authoritative volume. The chapters provide a broad and extensive review that is written in an accessible form for scholars and students, as well as educationalists, clinicians, and policy makers. The book covers the most important aspects of research on numerical cognition from the areas of development psychology, cognitive psychology, neuropsychology and rehabilitation, learning disabilities, human and animal cognition and neuroscience, computational modeling, education and individual differences, and philosophy. Containing more than 60 chapters by leading specialists in their fields, the Oxford Handbook of Numerical Cognition is a state-of-the-art review of the current literature.

Book How to Play Backgammon

Download or read book How to Play Backgammon written by Chad Bomberger and published by CRB Publishing. This book was released on 2017-11-03 with total page 33 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn How to Play Backgammon! Did you know backgammon is one of the oldest games ever invented – and it’s even older than chess? In this fascinating guide, you’ll discover the 5,000-year history of backgammon – and how you can enjoy this popular and compelling game. You’ll discover the uniquely geometric backgammon board, how to set up the pieces, and how to make your first moves. As you increase your mastery of this ancient game, you’ll learn a vast array of game concepts and winning tactics. You’ll discover how to “hit” your opponents’ pieces and remove them from the board – forcing your opponent to start these pieces over from the beginning. You’ll learn how to “bear-off” your own pieces from the board and prepare for a victory. This book even explains how gamblers use a doubling cube (a new twist U.S. players added to the game in the 1920s) to raise the stakes! Learn the 5 Basic Backgammon Strategies Every Player Should Know: The Running Game The Holding Game The Priming Game The Backgammon Blitz The Back Game You’ll even learn additional rules for backgammon variants – and the pro tips you need to take your game to the next level!

Book Families at Play

    Book Details:
  • Author : Sinem Siyahhan
  • Publisher : MIT Press
  • Release : 2018-02-02
  • ISBN : 0262344580
  • Pages : 213 pages

Download or read book Families at Play written by Sinem Siyahhan and published by MIT Press. This book was released on 2018-02-02 with total page 213 pages. Available in PDF, EPUB and Kindle. Book excerpt: How family video game play promotes intergenerational communication, connection, and learning. Video games have a bad reputation in the mainstream media. They are blamed for encouraging social isolation, promoting violence, and creating tensions between parents and children. In this book, Sinem Siyahhan and Elisabeth Gee offer another view. They show that video games can be a tool for connection, not isolation, creating opportunities for families to communicate and learn together. Like smartphones, Skype, and social media, games help families stay connected. Siyahhan and Gee offer examples: One family treats video game playing as a regular and valued activity, and bonds over Halo. A father tries to pass on his enthusiasm for Star Wars by playing Lego Star Wars with his young son. Families express their feelings and share their experiences and understanding of the world through playing video games like The Sims, Civilization, and Minecraft. Some video games are designed specifically to support family conversations around such real-world issues and sensitive topics as bullying and peer pressure. Siyahhan and Gee draw on a decade of research to look at how learning and teaching take place when families play video games together. With video games, they argue, the parents are not necessarily the teachers and experts; all family members can be both teachers and learners. They suggest video games can help families form, develop, and sustain their learning culture as well as develop skills that are valued in the twenty-first century workplace. Educators and game designers should take note.

Book ELTLT 2020

    Book Details:
  • Author : Widhiyanto Widhiyanto
  • Publisher : European Alliance for Innovation
  • Release : 2021-11-24
  • ISBN : 1631903225
  • Pages : 241 pages

Download or read book ELTLT 2020 written by Widhiyanto Widhiyanto and published by European Alliance for Innovation. This book was released on 2021-11-24 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed proceedings of the 9th Unnes International Conference on English Language, Literature and Translation (ELTLT 2020), held in Semarang, Indonesia, in November 2020. The full papers presented were carefully reviewed and selected from all submissions. The papers reflect the conference sessions as follows: English Language Teaching and Linguistics: Applied Linguistics, Discourse Analysis, EAP/ESP, Literacy Education, ICT in ELT, Multingualism in Education, Multimodality, Teaching Material and Curriculum Development, Language Testing and Assessment, Language Acquisition, TESOL/TEFL/CLIL; Literature: Children Literature, Cultural Studies, Cyber Literature, Gender Studies, Ecoliterature, World Literature, Travel Literature, Popular Literature; Translation: Audio Visual Translation, Interpreting, ICT in Translation, Translation Teaching and Training, Translation of Different Genres, Cyber Culture Translation, Multimodality in Translation Studies.

Book 24 Games You Can Play on a Checker Board

Download or read book 24 Games You Can Play on a Checker Board written by Carol Lynch Williams and published by Gibbs Smith. This book was released on 2007 with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt: Directions for twenty-four games that can be played on a checkerboard.