Download or read book Playful Wearables written by Oguz Buruk and published by MIT Press. This book was released on 2024-01-02 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert introduction to the world of “playful wearables” and their design, with a wide range of engaging examples, case studies, and exercises. This pioneering introduction to the world of wearable technology takes readers beyond the practical realm (think Fitbits, Apple Watches, and smartglasses) to consider another important side of the technology—the playful. Playful Wearables offers an engaging account of what “playful wearables” are, why they matter, how they work, how they’re made, and what their future might hold. The book’s authors draw on decades of experience in design, development, and research to offer real-world examples, exercises, and implications, showing how this kind of wearable tech can introduce an invaluable element of play into our everyday lives. As wearable technology emerges in the ecology of costume and fashion, the authors consider its intimate connection to identity and culture. And they look at the ways in which playful wearables, when smoothly integrated into everyday social experiences, support social interaction. The book then moves on to the mechanics of playful wearables—from design strategies and frameworks to specific methods and game design patterns. All of these elements point to possibilities beyond the realm of games and dedicated play, as the value and uses of playful wearables in the larger world of self, society, and culture become ever more apparent.
Download or read book Smart Clothes and Wearable Technology written by Jane McCann and published by Woodhead Publishing. This book was released on 2022-09-16 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: Smart Clothes and Wearable Technology, Second Edition focuses on the design process, material selection, garment construction, and new production techniques for smart clothing. Building on the success of the previous edition, this book brings wearable technologies ever closer to market with its design-led approach to the integration of technologies into textiles. This design-led, cross-disciplinary approach to the development of hybrid processes ensures that results are both attractive and usable to wider audiences. The book will also help designers adapt their product development processes in response to novel textile and garment manufacturing technologies. Case studies showing best practices and warning of pitfalls help the reader develop applications and products in the real world. The differences between testing and design for smart and traditional clothes are also discussed. - Features new chapters on textile processes including knit, weave, print and embroidery for specialist Smart Clothing and footwear applications, as well as for personal protection - Provides an update on current applications and investigates possible future developments in the integration of technology into clothing - Raises important issues around end-of-life and disposal of smart clothing and wearable technologies
Download or read book Playful Wearables written by Oguz Buruk and published by MIT Press. This book was released on 2024-01-02 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert introduction to the world of “playful wearables” and their design, with a wide range of engaging examples, case studies, and exercises. This pioneering introduction to the world of wearable technology takes readers beyond the practical realm (think Fitbits, Apple Watches, and smartglasses) to consider another important side of the technology—the playful. Playful Wearables offers an engaging account of what “playful wearables” are, why they matter, how they work, how they’re made, and what their future might hold. The book’s authors draw on decades of experience in design, development, and research to offer real-world examples, exercises, and implications, showing how this kind of wearable tech can introduce an invaluable element of play into our everyday lives. As wearable technology emerges in the ecology of costume and fashion, the authors consider its intimate connection to identity and culture. And they look at the ways in which playful wearables, when smoothly integrated into everyday social experiences, support social interaction. The book then moves on to the mechanics of playful wearables—from design strategies and frameworks to specific methods and game design patterns. All of these elements point to possibilities beyond the realm of games and dedicated play, as the value and uses of playful wearables in the larger world of self, society, and culture become ever more apparent.
Download or read book Playful User Interfaces written by Anton Nijholt and published by Springer Science & Business Media. This book was released on 2014-02-17 with total page 350 pages. Available in PDF, EPUB and Kindle. Book excerpt: The book is about user interfaces to applications that have been designed for social and physical interaction. The interfaces are ‘playful’, that is, users feel challenged to engage in social and physical interaction because that will be fun. The topics that will be present in this book are interactive playgrounds, urban games using mobiles, sensor-equipped environments for playing, child-computer interaction, tangible game interfaces, interactive tabletop technology and applications, full-body interaction, exertion games, persuasion, engagement, evaluation and user experience. Readers of the book will not only get a survey of state-of-the-art research in these areas, but the chapters in this book will also provide a vision of the future where playful interfaces will be ubiquitous, that is, present and integrated in home, office, recreational, sports and urban environments, emphasizing that in the future in these environments game elements will be integrated and welcomed.
Download or read book Designing for Emerging Technologies written by Jonathan Follett and published by "O'Reilly Media, Inc.". This book was released on 2014-11-07 with total page 473 pages. Available in PDF, EPUB and Kindle. Book excerpt: The recent digital and mobile revolutions are a minor blip compared to the next wave of technological change, as everything from robot swarms to skin-top embeddable computers and bio printable organs start appearing in coming years. In this collection of inspiring essays, designers, engineers, and researchers discuss their approaches to experience design for groundbreaking technologies. Design not only provides the framework for how technology works and how it’s used, but also places it in a broader context that includes the total ecosystem with which it interacts and the possibility of unintended consequences. If you’re a UX designer or engineer open to complexity and dissonant ideas, this book is a revelation. Contributors include: Stephen Anderson, PoetPainter, LLC Lisa Caldwell, Brazen UX Martin Charlier, Independent Design Consultant Jeff Faneuff, Carbonite Andy Goodman, Fjord US Camille Goudeseune, Beckman Institute, University of Illinois at Urbana-Champaign Bill Hartman, Essential Design Steven Keating, MIT Media Lab, Mediated Matter Group Brook Kennedy, Virginia Tech Dirk Knemeyer, Involution Studios Barry Kudrowitz, University of Minnesota Gershom Kutliroff, Omek Studio at Intel Michal Levin, Google Matt Nish-Lapidus, Normative Erin Rae Hoffer, Autodesk Marco Righetto, SumAll Juhan Sonin, Involution Studios Scott Stropkay, Essential Design Scott Sullivan, Adaptive Path Hunter Whitney, Hunter Whitney and Associates, Inc. Yaron Yanai, Omek Studio at Intel
Download or read book Perspectives on Wearable Enhanced Learning WELL written by Ilona Buchem and published by Springer. This book was released on 2019-11-01 with total page 495 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wearable technologies – such as smart glasses, smart watches, smart objects, or smart garments – are potential game-changers, breaking ground and offering new opportunities for learning. These devices are body-worn, equipped with sensors, and integrate ergonomically into everyday activities. With wearable technologies forging new human-computer relations, it is essential to look beyond the current perspective of how technologies may be used to enhance learning. This edited volume,“Perspectives on Wearable Enhanced Learning,” aims to take a multidisciplinary view on wearable enhanced learning and provide a comprehensive overview of current trends, research, and practice in diverse learning contexts including school and work-based learning, higher education, professional development, vocational training, health and healthy aging programs, smart and open learning, and work. This volume features current state of the art wearable enhanced learning and explores how these technologies have begun to mark the transition from the desktop through the mobile to the age of wearable, ubiquitous technology-enhanced learning.
Download or read book Wearable Wonders written by Barrett Williams and published by Barrett Williams. This book was released on 2024-10-23 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt: Unleash your inner designer with "Wearable Wonders," a captivating journey into the world of DIY wearables. Whether you're a seasoned crafter or a curious beginner, this eBook invites you to explore the endless possibilities of personal expression through handmade fashion. Dive into Chapter 1, where you'll discover the joy of creating your own wearable art. Trace the evolution of personal style and uncover how crafters have used wearables to tell their stories. From there, you'll be guided through the essentials of jewelry crafting. Explore the world of beads, wires, and chains, unlocking the secrets of transforming simple materials into stunning masterpieces. As you advance, learn intricate wire wrapping and experiment with natural elements and fabric to elevate your jewelry to new heights. In Chapter 4, transition from accessories to embellished clothing. Master techniques like appliqué and embroidery, and add a touch of sparkle with bejeweled styles. Delve into the transformative power of accessories in Chapter 5, where you'll design unique hats, bags, and more. Experience the enthusiasm of upcycling in Chapter 6, breathing new life into old garments and creating eco-friendly fashion statements. But "Wearable Wonders" doesn't stop at traditional craft techniques. Chapter 8 introduces you to the world of wearable tech, integrating LEDs and practical electronics into fashion-forward creations. Plus, discover how to use wearables as a form of activism or personal identity, and even turn your passion into profit with business tips in Chapter 10. With inspiration drawn from iconic designers and global styles, this eBook will fuel your creativity and celebrate the art of wearables. Whether you're creating for fun, profit, or philanthropy, "Wearable Wonders" is your ultimate guide to crafting fashion that's truly unique. Embrace your creativity and embark on a lifelong journey of expressive crafting.
Download or read book Handbook of Artificial Intelligence and Wearables written by Hemachandran K and published by CRC Press. This book was released on 2024-04-04 with total page 409 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ever-changing world of wearable technologies makes it difficult for experts and practitioners to keep up with the most recent developments. This handbook provides a solid understanding of the significant role that AI plays in the design and development of wearable technologies along with applications and case studies. Handbook of Artificial Intelligence and Wearables: Applications and Case Studies presents a deep understanding of AI and its involvement in wearable technologies. The book discusses the key role that AI plays and goes on to discuss the challenges and possible solutions. It highlights the more recent advances along with real-world approaches for the design and development of the most popular AI-enabled wearable devices such as smart fitness trackers, AI-enabled glasses, sports wearables, disease diagnostic devices, and more, complete with case studies. This book will be a valuable source for researchers, academics, technologists, industrialists, practitioners, and all people who wish to explore the applications of AI and the part it plays in wearable technologies.
Download or read book Crafting Wearables written by Sibel Deren Guler and published by Apress. This book was released on 2016-08-13 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: Enter the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and textiles, and be a part of creating that future! Crafting Wearables begins with the history of the field, then covers current practices and future trends. You will gain deeper insight into the strategy behind the design of wearable devices while learning about the tools and materials needed to start your own wearables toolbox. In a time when consumer electronics are becoming smaller and seamlessly integrated into our lives, it is important to understand how technology can improve and augment your lifestyle. Wearables are in a sense the most organic and natural interface we can design, yet there is still doubt about how quickly wearable technologies will become the cultural norm. Furthermore, skills that have become less valuable over the years, such as sewing, are making a return with the wearables movement. Gives a better understanding of wearable technology and how it has evolved Teaches basic skills and techniques to familiarize you with the tools and materials Showcases breakthrough designs and discoveries that impact our everyday interactions What You'll Learn Learn the history of how technology in fashion has evolved over time Discover interesting materials and fabrics for use in wearable technology Glimpse new tools for designing wearable technology and fashion Rediscover sewing and related skills that every wearables enthusiast should learn Learn how new techniques in textile manufacturing could disrupt the fashion industry Understand and respond to the cultural and societal developments around wearables Who This Book Is For The curious designer, engineer, or creative who is looking for insight into the world of fashion technology. It is for someone who wants to start exploring wearables with basic projects and dig deeper into the methods and tools of an expert. Crafting Wearables is intended to impart comprehensive general knowledge of the state of wearables in different industries while providing a well-curated list of example projects and resources by which to begin your personal journey into e-textiles. It is a wonderful read for those who are looking to expand their understanding of fashion and technology from both a hands-on and research-based perspective.
Download or read book Wearable Technologies Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-04-06 with total page 1602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Advances in technology continue to alter the ways in which we conduct our lives, from the private sphere to how we interact with others in public. As these innovations become more integrated into modern society, their applications become increasingly relevant in various facets of life. Wearable Technologies: Concepts, Methodologies, Tools, and Applications is a comprehensive reference source for the latest scholarly material on the development and implementation of wearables within various environments, emphasizing the valuable resources offered by these advances. Highlighting a range of pertinent topics, such as assistive technologies, data storage, and health and fitness applications, this multi-volume book is ideally designed for researchers, academics, professionals, students, and practitioners interested in the emerging applications of wearable technologies.
Download or read book Improving Wellbeing in Patients With Chronic Conditions Theory Evidence and Opportunities written by Andrew Kemp and published by Frontiers Media SA. This book was released on 2022-04-11 with total page 339 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Cognitive Computing and Internet of Things written by Lucas Paletta, Hasan Ayaz and Umer Asgher and published by AHFE International. This book was released on 2023-07-19 with total page 227 pages. Available in PDF, EPUB and Kindle. Book excerpt: Proceedings of the 14th International Conference on Applied Human Factors and Ergonomics (AHFE 2023), July 20–24, 2023, San Francisco, USA
Download or read book The Visual Imperative written by Lindy Ryan and published by Morgan Kaufmann. This book was released on 2016-03-14 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data is powerful. It separates leaders from laggards and it drives business disruption, transformation, and reinvention. Today's most progressive companies are using the power of data to propel their industries into new areas of innovation, specialization, and optimization. The horsepower of new tools and technologies have provided more opportunities than ever to harness, integrate, and interact with massive amounts of disparate data for business insights and value – something that will only continue in the era of the Internet of Things. And, as a new breed of tech-savvy and digitally native knowledge workers rise to the ranks of data scientist and visual analyst, the needs and demands of the people working with data are changing, too. The world of data is changing fast. And, it's becoming more visual. Visual insights are becoming increasingly dominant in information management, and with the reinvigorated role of data visualization, this imperative is a driving force to creating a visual culture of data discovery. The traditional standards of data visualizations are making way for richer, more robust and more advanced visualizations and new ways of seeing and interacting with data. However, while data visualization is a critical tool to exploring and understanding bigger and more diverse and dynamic data, by understanding and embracing our human hardwiring for visual communication and storytelling and properly incorporating key design principles and evolving best practices, we take the next step forward to transform data visualizations from tools into unique visual information assets. - Discusses several years of in-depth industry research and presents vendor tools, approaches, and methodologies in discovery, visualization, and visual analytics - Provides practicable and use case-based experience from advisory work with Fortune 100 and 500 companies across multiple verticals - Presents the next-generation of visual discovery, data storytelling, and the Five Steps to Data Storytelling with Visualization - Explains the Convergence of Visual Analytics and Visual discovery, including how to use tools such as R in statistical and analytic modeling - Covers emerging technologies such as streaming visualization in the IOT (Internet of Things) and streaming animation
Download or read book Scrapcrafts from A to Z written by Better Homes and Gardens and published by Better Homes & Gardens Books. This book was released on 1995 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Scrapcrafts from A to Z.
Download or read book Feltmaking written by Chad Alice Hagen and published by Lark Books. This book was released on 2002 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt: It’s amazing that such simple materials—wool, soap, hot water—can result in fabric as infinitely varied in form and color as felt. The key is playful experimentation and this creative guide, which reveals exactly which wools to use, the effects of using hard versus soft water, and how to agitate the wool. Twenty colorful projects range from an inviting rug to a rolled Spiral Bracelet to slippers.
Download or read book Frommer s New York City 2000 written by Cheryl Farr Leas and published by *Frommers. This book was released on 1999-09-15 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Life is short. Vacations are shorter. Relax! Trust your trip to Frommer's. Choose the Only Guide That Gives You: Exact prices, so you can plan the perfect trip no matter what your budget. The latest, most reliable information—completely updated every year! Lots of easy-to-read color maps. The widest and best selection of hotels and restaurants in every price range, with candid, in-depth reviews. All the practical details you need to make the most of your time and money. One-of-a-kind experiences and undiscovered gems, plus a new take on all the top attractions. Outspoken opinions on what's worth your time and what's not. A fresh, personal approach that puts the fun and excitement back into travel! It's a Whole New World with Frommer's. Find us online at www.frommers.com
Download or read book Playful Wearables written by Katherine Isbister and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Playful Wearables presents foundational thinking about wearables and play. As play becomes ever more immersive, tools used to increase that immersiveness have to change with it"--