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EBookClubs

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Book Player Attack  Diary of a Minecraft Wolf  1

Download or read book Player Attack Diary of a Minecraft Wolf 1 written by Winston Wolf and published by Scholastic Inc.. This book was released on 2023-12-26 with total page 100 pages. Available in PDF, EPUB and Kindle. Book excerpt: This 100% unofficial Minecraft chapter book is packed with all the action, adventure, and humor a young gamer could wish for! The first in a new series featuring classic Minecraft characters, creatures, and quests! Winston is a Minecraft wolf on a mission! The problem is that he's not very good at fighting crime, and the infamous Baby Turtles are forever scheming, creating all manner of chaos across the Overworld. Then Winston has the brilliant idea of taming a Minecraft player to be his secret weapon. Can Winston and his pet player finally reveal the true evil nature of the Baby Turtles, or will they be defeated by these lovable critters over and over again? Read and find out in this unofficial Minecraft series that features illustrations throughout!

Book On The Attack

Download or read book On The Attack written by Jan Timman and published by New In Chess. This book was released on 2014-02-18 with total page 241 pages. Available in PDF, EPUB and Kindle. Book excerpt: A world famous grandmaster explains the modern style of attacking chess to amateur chess players. Jan Timman teaches how to build up an advantage in the game and how to convert that advantage into an aggressive strategy and into great attacking moves. He has selected the most instructive attacking games of great players like Kasparov, Topalov, Karpov, Shirov, and Judit Polgar in order to explain to amateur chess players the basic ideas of modern attacks and their successful execution.

Book Player vs  Player  2  Attack of the Bots

Download or read book Player vs Player 2 Attack of the Bots written by M.K. England and published by Random House Books for Young Readers. This book was released on 2023-06-13 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: In book 2 of this action-packed illustrated series, the best kid gamers return to the world of eSports and battle for glory at their first pro tournament. Perfect for young fans of Ready Player One and Mr. Lemoncello's Library. Welcome to Affinity, the hottest battle royale video game around! Since winning the first-ever Affinity tournament, The Weird Ones are supposed to be on top of the world. Josh, Hannah, Larkin, and Wheatley have formed their own professional team and launched a popular streaming channel, and they’re set to take eSports by storm. But the kids have an awful secret: Wheatley is missing. And considering the threats he received before he disappeared, the other team members are worried. Plus, they keep getting matched with random players in-game who seem . . . disturbingly Wheatley-like? It’s creepy. Sinister, even. And it’s getting worse. With their first pro match looming, the kids are running out of time. They need help, and fast—because without Wheatley, their pro dreams may be dashed before the game even begins.

Book Jump Attack

    Book Details:
  • Author : Tim S. Grover
  • Publisher : Simon and Schuster
  • Release : 2014-06-03
  • ISBN : 1476714452
  • Pages : 272 pages

Download or read book Jump Attack written by Tim S. Grover and published by Simon and Schuster. This book was released on 2014-06-03 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Legendary trainer Tim Grover’s internationally acclaimed training program used by the pros, including Michael Jordan and Kobe Bryant—now completely revised, updated, and expanded, with 100 new photos. Since 1989 when Tim Grover began training Michael Jordan, hundreds of elite competitors have turned to Grover to become stronger, faster, and more powerful, both physically and mentally. From Jordan to Kobe Bryant to Dwyane Wade and countless other superstars, Grover’s revolutionary methods have made the best even better, year after year. In Jump Attack, Grover shares the revolutionary program he uses to train the pros. A fitness bible for athletes around the world, this three-phase, twelve-week program has been completely updated with new exercises and workouts as well as cutting-edge information on training, nutrition, longevity, injury prevention, and more. Devised for explosive power, quickness, endurance, and agility, this intensely challenging workout pushes athletes out of their comfort zones, tests their capacity to go harder, and turns “I can’t” into “Just try and stop me.” You don’t have to be an elite athlete to benefit from Grover’s program—but you can attain the mindset of a champion through the physical program outlined in this complete plan. Says Grover: “This is how my pros do it. If you want to become more explosive, stronger, and faster, if you want to jump higher and improve your overall athletic performance in any sport, this is exactly how we do it today: This program is the difference between jumping and taking flight.”

Book Attacking Soccer

Download or read book Attacking Soccer written by Peter Schreiner and published by Meyer & Meyer Verlag. This book was released on 2013 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: Soccer fans around the world adore the offensive style of play based on fast passing combinations, spectacular dribblings, and the art of beautifully shot goals. The question regarding this style of game is how to coach your team to embrace fast attacking soccer. How do you shape your training to cover all the technical and tactical basics? Peter ......

Book Understanding the Marshall Attack

Download or read book Understanding the Marshall Attack written by David Vigorito and published by Gambit Publications. This book was released on 2010 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A layman's guide to the supergrandmasters' favorite gambit

Book Game Mechanics

    Book Details:
  • Author : Ernest Adams
  • Publisher : New Riders
  • Release : 2012-06-18
  • ISBN : 0132946688
  • Pages : 442 pages

Download or read book Game Mechanics written by Ernest Adams and published by New Riders. This book was released on 2012-06-18 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prototype, test, and implement mechanics in games and learn how to visualize and simulate game mechanics in order to design better games. Along the way, you’ll practice what you’ve learned with hands-on lessons. A free downloadable simulation tool developed by Joris Dormans is also available in order to follow along with exercises in the book in an easy-to-use graphical environment. In Game Mechanics: Advanced Game Design, you’ll learn how to: * Design and balance game mechanics to create emergent gameplay before you write a single line of code. * Visualize the internal economy so that you can immediately see what goes on in a complex game. * Use novel prototyping techniques that let you simulate games and collect vast quantities of gameplay data on the first day of development. * Apply design patterns for game mechanics—from a library in this book—to improve your game designs. * Explore the delicate balance between game mechanics and level design to create compelling, long-lasting game experiences. * Replace fixed, scripted events in your game with dynamic progression systems to give your players a new experience every time they play. "I've been waiting for a book like this for ten years: packed with game design goodness that tackles the science without undermining the art." --Richard Bartle, University of Essex, co-author of the first MMORPG “Game Mechanics: Advanced Game Design by Joris Dormans & Ernest Adams formalizes game grammar quite well. Not sure I need to write a next book now!” -- Raph Koster, author of A Theory of Fun for Game Design.

Book Formation Attack Strategies

Download or read book Formation Attack Strategies written by Joel Johnson and published by Lulu.com. This book was released on 2012 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: The much awaited sequel to the best selling book, "Formation Attacks", has arrived. "Formation Attack Strategies" is another 500 page book, full of great attack information with 579 fabulous attack games from all openings and all eras. The games provided in the book came from an in-depth global search for unique, inspirational, and original attacks from some of the world's greatest attackers. Many of the them toil in remote areas of the planet and have only a local following. Let me introduce you to attacking players like Guy West of New Zealand, Marc Esserman of Boston, MA, Liu Wenzhe of China, Kevin Seidler of Denver, CO, Manuel Bosboom of The Netherlands, Dharshan Kumaran of India, Padre Murphy of Ireland, to name a few. The book also contains discussions about many attack philosophies, attack strategy and planning, identification and exploitation of weaknesses, and so much more. If you are one of the many people who love my last book, you will be ecstatic about "Formation Attack Strategies".

Book Association Men

    Book Details:
  • Author :
  • Publisher :
  • Release : 1926
  • ISBN :
  • Pages : 616 pages

Download or read book Association Men written by and published by . This book was released on 1926 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Players Making Decisions

Download or read book Players Making Decisions written by Zack Hiwiller and published by New Riders. This book was released on 2015-12-09 with total page 646 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game designers today are expected to have an arsenal of multi-disciplinary skills at their disposal in the fields of art and design, computer programming, psychology, economics, composition, education, mythology—and the list goes on. How do you distill a vast universe down to a few salient points? Players Making Decisions brings together the wide range of topics that are most often taught in modern game design courses and focuses on the core concepts that will be useful for students for years to come. A common theme to many of these concepts is the art and craft of creating games in which players are engaged by making meaningful decisions. It is the decision to move right or left, to pass versus shoot, or to develop one’s own strategy that makes the game enjoyable to the player. As a game designer, you are never entirely certain of who your audience will be, but you can enter their world and offer a state of focus and concentration on a task that is intrinsically rewarding. This detailed and easy-to-follow guide to game design is for both digital and analog game designers alike and some of its features include: A clear introduction to the discipline of game design, how game development teams work, and the game development process Full details on prototyping and playtesting, from paper prototypes to intellectual property protection issues A detailed discussion of cognitive biases and human decision making as it pertains to games Thorough coverage of key game elements, with practical discussions of game mechanics, dynamics, and aesthetics Practical coverage of using simulation tools to decode the magic of game balance A full section on the game design business, and how to create a sustainable lifestyle within it

Book Zombie Apocalypse  Day 91  HB

Download or read book Zombie Apocalypse Day 91 HB written by Marc Stevens and published by Dorrance Publishing. This book was released on 2022-04-27 with total page 172 pages. Available in PDF, EPUB and Kindle. Book excerpt: Zombie Apocalypse: Day 91 (HB) By: Marc Stevens Welcome to the end of days! Zombie Apocalypse: Day 91 is a brand-new survival table-top RPG adventure. Using a percentile dice system, players choose their characters, select weapons, and attempt to survive the zombie apocalypse. With character sheets, in depth notes on mechanics and weaponry as well as items and even vehicles, the only limits to your survival is your imagination, and not being the slowest one in your party.

Book Players and Pawns

    Book Details:
  • Author : Gary Alan Fine
  • Publisher : University of Chicago Press
  • Release : 2015-08-06
  • ISBN : 022626503X
  • Pages : 286 pages

Download or read book Players and Pawns written by Gary Alan Fine and published by University of Chicago Press. This book was released on 2015-08-06 with total page 286 pages. Available in PDF, EPUB and Kindle. Book excerpt: A chess match seems as solitary an endeavor as there is in sports: two minds, on their own, in fierce opposition. In contrast, Gary Alan Fine argues that chess is a social duet: two players in silent dialogue who always take each other into account in their play. Surrounding that one-on-one contest is a community life that can be nearly as dramatic and intense as the across-the-board confrontation. Fine has spent years immersed in the communities of amateur and professional chess players, and with Players and Pawns he takes readers deep inside them, revealing a complex, brilliant, feisty world of commitment and conflict. Within their community, chess players find both support and challenges, all amid a shared interest in and love of the long-standing traditions of the game, traditions that help chess players build a communal identity. Full of idiosyncratic characters and dramatic gameplay, Players and Pawns is a celebration of the fascinating world of serious chess.

Book Apple Game Frameworks and Technologies

Download or read book Apple Game Frameworks and Technologies written by Tammy Coron and published by Pragmatic Bookshelf. This book was released on 2021-04-13 with total page 701 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob ™. Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newerXcode 11.3 or newerBasic knowledge of Swift 5.1.4 or newer

Book Athletic Journal

Download or read book Athletic Journal written by and published by . This book was released on 1922 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vols. 9-10 include proceedings of the 8th-11th annual meeting of the American Football Coaches Association and of the 3d-6th annual meeting of the National Association of the Basketball Coaches of the United States.

Book Hockey Field and Lacrosse  Including Net ball

Download or read book Hockey Field and Lacrosse Including Net ball written by and published by . This book was released on 1922 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Consult Me  to Know how to Cook     Consult Me on Confectionery     Consult Me on Household Management and Economy     Consult Me on Diseases and Their Remedies     on a Thousand Other Things

Download or read book Consult Me to Know how to Cook Consult Me on Confectionery Consult Me on Household Management and Economy Consult Me on Diseases and Their Remedies on a Thousand Other Things written by and published by . This book was released on 1871 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The chess player s chronicle

Download or read book The chess player s chronicle written by and published by . This book was released on 1845 with total page 410 pages. Available in PDF, EPUB and Kindle. Book excerpt: