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Book Pixologic ZBrush 2021  A Comprehensive Guide  7th Edition

Download or read book Pixologic ZBrush 2021 A Comprehensive Guide 7th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2021-05-01 with total page 1014 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pixologic ZBrush 2021: A Comprehensive Guide book covers all features of ZBrush 2021 in a simple, lucid, and comprehensive manner. It provides in-depth details of the concepts and explains the usage and tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This book caters to the needs of both the novice and advanced users of ZBrush 2021 and is ideally suited for learning at your convenience and pace. In this edition, cloth brushes and various other new brushes such as History, Recall, Hatch, and so on have also been explained with the help of suitable examples for the readers to enhance their skills. In addition, a new chapter on Dynamics describing in detail the realistic cloth simulation and fiber mesh simulation has been added to make this book an ideal resource for the ZBrush users. Salient Features Consists of 13 chapters & 1 project that are organized in a pedagogical sequence. Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush. Tutorial approach to explain the concepts and usage of tools. First page of every chapter summarizes the topics that are covered in the chapter. Step-by-step instructions to guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring ZBrush Interface (Enhanced) Chapter 2: Sculpting Brushes (Enhanced) Chapter 3: Introduction to Digital Sculpting (Enhanced) Chapter 4: SubTools and FiberMesh Chapter 5: ZSpheres Chapter 6: DynaMesh, NanoMesh, and ZRemesher Chapter 7: ShadowBox Chapter 8: Materials in ZBrush Chapter 9: Texturing in ZBrush Chapter 10: UV Master Chapter 11: Lighting Chapter 12: Rendering (Enhanced) Chapter 13: Dynamics (New) Project 1: Cartoon Character Model with a Background Scene Index

Book MAXON CINEMA 4D S24  A Tutorial Approach  8th Edition

Download or read book MAXON CINEMA 4D S24 A Tutorial Approach 8th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2021-10-29 with total page 551 pages. Available in PDF, EPUB and Kindle. Book excerpt: MAXON CINEMA 4D S24: A Tutorial Approach is a tutorial-based book and aims at harnessing the power of MAXON CINEMA 4D S24 for modelers, animators, and designers. The book caters to the needs of both the novice and the advance users of MAXON CINEMA 4D S24. Keeping in view the varied requirements of users, the book first introduces the basic features of CINEMA 4D S24 and then progresses to cover the advanced techniques. In this book, three projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. The third project will enable the users to learn about some major enhancements in Cinema 4D S24 such as the Asset Browser and the new placement tools in depth. Salient Features Consists of 13 Chapters and 3 Projects that are organized in a pedagogical sequence covering various aspects of modeling, sculpting texturing, lighting, rendering, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation Test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring CINEMA 4D S24 Interface Chapter 2: Working with Splines Chapter 3: Introduction to Polygon Modeling Chapter 4: Sculpting Chapter 5: Texturing Chapter 6: Lighting Chapter 7: Rigging Chapter 8: Animation Chapter 9: Introduction to UV Mapping Chapter 10: Compositing 3D objects Chapter 11: Rendering Chapter 12: MoGraph Chapter 13: Working with XPresso Project 1: Creating an Indoor Scene Project 2: Texturing an Indoor Scene Project 3: Creating an Exterior Scene Index

Book AutoCAD Plant 3D 2021 for Designers  6th Edition

Download or read book AutoCAD Plant 3D 2021 for Designers 6th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2020-10-18 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: AutoCAD Plant 3D 2021 for Designers book introduces the readers to AutoCAD Plant 3D 2021, one of the world’s leading application, designed specifically to create and modify P&ID’s and plant 3D models. In this book, the author emphasizes on the features of AutoCAD Plant 3D 2021 that allow the user to design piping & instrumentation diagrams and 3D piping models. Also, the chapters are structured in a pedagogical sequence that makes this book very effective in learning the features and capabilities of AutoCAD Plant 3D 2021. Special emphasis has been laid in this book on tutorials and exercises, which relate to the real world projects, help you understand the usage and abilities of the tools available in AutoCAD Plant 3D 2021. You will learn how to setup a project, create and edit P&IDs, design a 3D Plant model, generate isometric/orthographic drawings, as well as how to publish and print drawings. Salient Features: - Consists of 10 chapters that are organized in a pedagogical sequence. - Comprehensive coverage of AutoCAD Plant 3D 2021 concepts and techniques. - Tutorial approach for better learning. - Detailed explanation of all commands and tools. - Summarized content on the first page of every chapter. - Hundreds of illustrations for easy understanding of concepts. - Step-by-step instructions to guide the users through the learning process. - Real-world mechanical engineering designs as tutorials. - Additional information in the form of notes and tips. - Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to AutoCAD Plant 3D Chapter 2: Creating Project and P&IDs Chapter 3: Creating Structures Chapter 4: Creating Equipment Chapter 5: Editing Specifications and Catalogs Chapter 6: Routing Pipes Chapter 7: Adding Valves, Fittings, and Pipe Supports Chapter 8: Creating Isometric Drawings Chapter 9: Creating Orthographic Drawings Chapter 10: Managing Data and Creating Reports Project: Thermal Power Plant (For free download) Index

Book Autodesk Inventor Professional 2021 for Designers  21st Edition

Download or read book Autodesk Inventor Professional 2021 for Designers 21st Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2020-06-21 with total page 1068 pages. Available in PDF, EPUB and Kindle. Book excerpt: Autodesk Inventor Professional 2021 for Designers is a comprehensive book that introduces the users to Autodesk Inventor 2021, a feature-based 3D parametric solid modeling software. All environments of this solid modeling software are covered in this book with a thorough explanation of commands, options, and their applications to create real-world products. The mechanical engineering industry examples that are used as tutorials and the related additional exercises at the end of each chapter help the users to understand the design techniques used in the industry to design a product. Additionally, the author emphasizes on the solid modelling techniques that will improve the productivity and efficiency of the users. After reading this book, the users will be able to create solid parts, sheet metal parts, assemblies, weldments, drawing views with bill of materials, presentation views to animate the assemblies and apply direct modelling techniques to facilitate rapid design prototyping. Also, the users will learn the editing techniques that are essential for making a successful design. Salient Features: A comprehensive book consisting of 19 chapters organized in a pedagogical sequence. A detailed explanation of all concepts, techniques, commands, and tools of Autodesk Inventor Professional 2021. Tutorial approach to explain the concepts. Step-by-step instructions that guide the users through the learning process. Real-world mechanical engineering designs as tutorials and projects. Self-Evaluation Test, Review Questions, and Exercises are given at the end of the chapters Table of Contents Chapter 1: Introduction Chapter 2: Drawing Sketches for Solid Models Chapter 3: Adding Constraints and Dimensions to Sketches Chapter 4: Editing, Extruding, and Revolving the Sketches Chapter 5: Other Sketching and Modeling Options Chapter 6: Advanced Modeling Tools-I Chapter 7: Editing Features and Adding Automatic Dimensions to Sketches Chapter 8: Advanced Modeling Tools-II Chapter 9: Assembly Modeling-I Chapter 10: Assembly Modeling-II Chapter 11: Working with Drawing Views-I Chapter 12: Working with Drawing Views-II Chapter 13: Presentation Module Chapter 14: Working with Sheet Metal Components Chapter 15: Introduction to Stress Analysis Chapter 16: Introduction to Weldments (For free download) Chapter 17: Miscellaneous Tools (For free download) Chapter 18: Working with Special Design Tools For free download) Chapter 19: Introduction to Plastic Mold Design (For free download) Index

Book Pixologic Zbrush 4r7

    Book Details:
  • Author : Prof Sham Tickoo Purdue Univ
  • Publisher :
  • Release : 2016-01-04
  • ISBN : 9781942689263
  • Pages : 546 pages

Download or read book Pixologic Zbrush 4r7 written by Prof Sham Tickoo Purdue Univ and published by . This book was released on 2016-01-04 with total page 546 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pixologic ZBrush 4R7: A Comprehensive Guide textbook covers all features of ZBrush 4R7 in a simple, lucid, and comprehensive manner. The ZBrush 4R7 book gives in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In this edition, new feature such as, ZModeler, NanoMesh, and KeyShot renderer have been added. This tool is used to re-create a new polygonal mesh with a controlled flow of polygonal structure for a model. The ZBrush 4R7 book will unleash your creativity and imagination by helping you create realistic 3D models. ZBrush 4R7 book caters to the needs of both the novice and advanced users of ZBrush 4R7 and is ideally suited for learning at your convenience and at your pace.

Book Pixologic Zbrush 4r6

    Book Details:
  • Author : Prof. Sham Tickoo Purdue Univ.
  • Publisher :
  • Release : 2014-02
  • ISBN : 9781936646654
  • Pages : 526 pages

Download or read book Pixologic Zbrush 4r6 written by Prof. Sham Tickoo Purdue Univ. and published by . This book was released on 2014-02 with total page 526 pages. Available in PDF, EPUB and Kindle. Book excerpt: Pixologic ZBrush 4R6: A Comprehensive Guide textbook covers all features of ZBrush 4R6 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In this addition, a new feature, ZRemesher, is added which is an automatic retopology tool to recreate a new polygonal mesh with a controlled flow of polygonal structure for a model. This textbook will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. This textbook caters to the needs of both the novice and advanced users of ZBrush 4R6 and is ideally suited for learning at your convenience and at your pace. Additional learning resources at http: //zbrushexperts.blogspot.com (Link is up and working fine now).

Book ZBrush Professional Tips and Techniques

Download or read book ZBrush Professional Tips and Techniques written by Paul Gaboury and published by John Wiley & Sons. This book was released on 2012-05-18 with total page 336 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn to work effectively and creatively with all versions of ZBrush! ZBrush is used by top artists in Hollywood to model and sculpt characters in such films as Avatar, Iron Man, and Pirates of the Caribbean. In addition, this amazing technology is also used in jewelry design, forensic science, aerospace, video games, toy creation, and the medical field. Written by Pixologic's in-house ZBrush expert Paul Gaboury, this full-color, beautifully illustrated guide provides you with the ultimate tips and tricks to maximize your use of all versions of ZBrush. Reveals numerous little-known tips and tricks that exist within ZBrush, but often go unexploited Shares an abundance of helpful techniques and insights that the author has acquired from years of helping professional artists in various industries Offers dozens of version-neutral solutions and shortcuts in areas such as sculpting, texturing, posing, rendering, and more Features "Artist Spotlights" from several ZBrush experts, offering their how-to's for using the feature-rich software in today's studios Improve your productivity and quality of work with this helpful, easy-to-understand resource.

Book PIXOLOGIC ZBRUSH 4R7

    Book Details:
  • Author : SHAM. TICKOO
  • Publisher :
  • Release : 2017
  • ISBN : 9789386551153
  • Pages : pages

Download or read book PIXOLOGIC ZBRUSH 4R7 written by SHAM. TICKOO and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Beginner s Guide to ZBrush

Download or read book Beginner s Guide to ZBrush written by 3dtotal Publishing and published by Beginner's Guide. This book was released on 2017-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginner's Guide to ZBrush is an essential resource for newcomers to this powerful software, packed with detailed instructions and tutorials.

Book Autodesk Maya 2018  A Comprehensive Guide  10th Edition

Download or read book Autodesk Maya 2018 A Comprehensive Guide 10th Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2017-08-29 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: Welcome to the world of Autodesk Maya 2018. Autodesk Maya 2018 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. A wide range of 3D visual effects, computer graphics, and character animation tools make it an ideal platform for 3D artists. The intuitive user interface and workflow tools of Maya 2018 have made the job of design visualization specialists a lot easier. Autodesk Maya 2018: A Comprehensive Guide book covers all features of Autodesk Maya 2018 in a simple, lucid, and comprehensive manner. It aims at harnessing the power of Autodesk Maya 2018 for 3D and visual effects artists, and designers. This book will help you transform your imagination into reality with ease. Also, it will unleash your creativity, thus helping you create realistic 3D models, animation, and visual effects. It caters to the needs of both the novice and advanced users of Maya 2018 and is ideally suited for learning at your convenience and at your pace. Salient Features Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles and Bullet Physics in Autodesk Maya 2018. The first page of every chapter summarizes the topics that are covered in it. Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2018 concepts and commands. Real-world 3D models and examples focusing on industry experience. Step-by-step instructions that guide the user through the learning process. Additional information is provided throughout the book in the form of tips and notes. Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge. Additional learning resources at 'mayaexperts.blogspot.com'. Table of Contents Chapter 1: Exploring Maya Interface Chapter 2: Polygon Modeling Chapter 3: NURBS Curves and Surfaces Chapter 4: NURBS Modeling Chapter 5: UV Mapping Chapter 6: Shading and Texturing Chapter 7: Lighting Chapter 8: Animation Chapter 9: Rigging, Constraints, and Deformers Chapter 10: Paint Effects Chapter 11: Rendering Chapter 12: Particle System Chapter 13: Introduction to nParticles Chapter 14: Fluids Chapter 15: nHair Chapter 16: Maya Fur Chapter 17: Bullet Physics Index

Book Beginner s Guide to Creating Characters in Blender

Download or read book Beginner s Guide to Creating Characters in Blender written by 3dtotal Publishing and published by 3dtotal Publishing. This book was released on 2021 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginner's Guide to Creating Characters in Blender gives those interested in this versatile, expansive tool all the information they need to enter 3D.

Book Virtual  Augmented and Mixed Reality  Applications and Case Studies

Download or read book Virtual Augmented and Mixed Reality Applications and Case Studies written by Jessie Y.C. Chen and published by Springer. This book was released on 2019-07-10 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 11574 and 11575 constitutes the refereed proceedings of the 11th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 80 papers presented in this volume were organized in topical sections named: multimodal interaction in VR, rendering, layout, visualization and navigation, avatars, embodiment and empathy in VAMR, cognitive and health issues in VAMR, VAMR and robots, VAMR in learning, training and entertainment, VAMR in aviation, industry and the military.

Book SOLIDWORKS Simulation 2018  A Tutorial Approach

Download or read book SOLIDWORKS Simulation 2018 A Tutorial Approach written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2018 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: SOLIDWORKS Simulation 2018: A Tutorial Approach book has been written to help the users learn the basics of FEA. In this book, the author has used the tutorial point of view and the learn-by-doing theme to explain the tools and concepts of FEA using SOLDWORKS Simulation. Real-world mechanical engineering industry examples and tutorials have been used to ensure that the users can relate the knowledge gained through this book with the actual mechanical industry designs. This book covers all important topics and concepts such as Model Preparation, Meshing, Connections, Contacts, Boundary Conditions, Structural Analysis, Buckling Analysis, Fatigue Analysis, Thermal Analysis, Nonlinear Analysis and Frequency Analysis. Salient Features: Book consisting of 9 chapters that are organized in a pedagogical sequence. Summarized content on the first page of the topics that are covered in the chapter. More than 30 real-world mechanical engineering simulation problems used as tutorials and projects with step-by-step explanation. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Technical support by contacting '[email protected]'. Additional learning resources at 'allaboutcadcam.blogspot.com'. Table of Contents Chapter 1: Introduction to FEA and SOLIDWORKS Simulation Chapter 2: Defining Material Properties Chapter 3: Meshing Chapter 4: Linear Static Analysis Chapter 5: Advanced Structural Analysis Chapter 6: Frequency Analysis Chapter 7: Thermal Analysis Chapter 8: Nonlinear Analysis Chapter 9: Implementation of FEA Index

Book Exploring Bentley STAAD Pro CONNECT Edition  3rd Edition

Download or read book Exploring Bentley STAAD Pro CONNECT Edition 3rd Edition written by Prof. Sham Tickoo and published by CADCIM Technologies. This book was released on 2018-01-17 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Exploring Bentley STAAD.Pro CONNECT Edition is a comprehensive book that has been written to cater to the needs of the students and professionals. The chapters in this book are structured in a pedagogical sequence, which makes the learning process very simple and effective for both the novice as well as the advanced users of STAAD.Pro. In this book, the author explains in detail the procedure of creating 2D and 3D models, assigning material constants, assigning cross-section properties, assigning supports, defining different loads, performing analysis, viewing results, and preparing report. The chapters in the book are punctuated with tips and notes, wherever necessary, to make the concepts clear, thereby enabling the user to create his own innovative projects. Salient Features: Detailed explanation of concepts Real-world projects given as example• Tips and Notes throughout the book 284 pages of illustrated text Self-Evaluation Tests and Review Questions Table of Contents: Chapter 1: Introduction to STAAD.Pro CONNECT Edition Chapter 2: Structural Modeling in STAAD.Pro Chapter 3: Structural Modeling Using Tools Chapter 4: Defining Material Constants and Section Properties Chapter 5: Specifications and Supports Chapter 6: Loads Chapter 7: Performing Analysis, Viewing Results, and Preparing Report Chapter 8: Physical Modeling Index

Book Getting Started in ZBrush

Download or read book Getting Started in ZBrush written by Greg Johnson and published by CRC Press. This book was released on 2014-04-16 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage. Special consideration is given to ZBrush’s integration plug-ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered so your Zbrush creations can come to life without sacrificing that high-resolution look. Ease your way into this complex subject with this straight-forward approach to ZBrush Perfect your technique with step-by-step tutorials that allow you to create high res models from start to finish. Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources.

Book Autodesk 3ds Max 2021

    Book Details:
  • Author : Pradeep Mamgain
  • Publisher :
  • Release : 2020-06-22
  • ISBN :
  • Pages : 670 pages

Download or read book Autodesk 3ds Max 2021 written by Pradeep Mamgain and published by . This book was released on 2020-06-22 with total page 670 pages. Available in PDF, EPUB and Kindle. Book excerpt: Description The Autodesk 3ds Max 2021: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering, 3rd Edition book is perfect for both beginners and intermediate users of 3ds Max and those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also covers the Arnold renderer. Using a structured and pragmatic approach, this guide begins with the basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2021. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2021. Key Features Covers 3ds Max's user interface, navigation, tools, functions, and commands. Explains the polygon, subdivision, and spline modeling techniques. Covers all modifiers. Covers UV mapping. Explains how to manage external design data. Covers material editors. Explains what is Arnold and how it is different from other renderers. Covers Arnold lights and light filters. Covers Arnold shaders, materials, and maps. Covers the motion blur and depth-of-field effects. Covers AOVs and Arnold render settings. Cover the Physical material. Detailed coverage of tools and features. Features 57 hands-on exercises-complete with before and after files. Features 44 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in boldface so that you never miss them. The content under "What just happened?" heading explains the working of the instructions. The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). Tech support from the author. Access to each exercise's initial and final states along with the resources used in hands-on exercises. Quiz to assess knowledge. Bonus hands-on exercises. Includes a PDF file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This PDF file is included with the resources. ages will help you in the learning process. This PDF file is included with the resources. Brief Table of Contents This book is divided into the following units: Unit 1: Introduction to 3ds Max -I Unit 2: Introduction to 3ds Max -II Unit 3: Geometric Primitives and Architectural Objects Unit 4: Polygon Modeling Unit 5: Graphite Modeling Tools Unit 6: Spline Modeling Unit 7: Modifiers Unit 8: External Design Data Unit 9: Bonus Hands-on Exercises Unit 10: Material Editors Unit 11: Physical Material Unit 12: Introduction to Arnold Unit 13: Arnold Lights Unit 14: Arnold Shaders and Materials Unit 15: Arnold Maps Unit 16: Cameras Unit 17: Arnold Render Settings For more info, visit PADEXI ACADEMY'S website.

Book Interactive Storytelling

Download or read book Interactive Storytelling written by Alex Mitchell and published by Springer Nature. This book was released on 2021-12-03 with total page 545 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 14th International Conference on Interactive Digital Storytelling, ICIDS 2021, held in Tallinn, Estonia, in December 2021. The 18 full papers and 17 short papers, presented together with 17 posters and demos, were carefully reviewed and selected from 99 submissions. The papers are categorized into the following topical sub-headings: Narrative Systems; Interactive Narrative Theory; Interactive Narrative Impact and Application; and the Interactive Narrative Research Discipline and Contemporary Practice.