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EBookClubs

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Book Photoshop 5 3D Textures F x and Design

Download or read book Photoshop 5 3D Textures F x and Design written by Geoffrey Smith and published by Coriolis Group Books. This book was released on 1999 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: A book/CD-ROM featuring hundreds of step-by-step tutorials and some 400 color images. Part I covers 3D texture painting techniques, and Part II covers image maps. Part III shows how to create textures for industrial and science fiction applications, and Part IV covers specialty textures. The CD-ROM contains 3D human and creature models, templates for image mapping, and texture maps. For 3D animators, illustrators, and other Photoshop users. Annotation copyrighted by Book News, Inc., Portland, OR

Book 3D Studio MAX R3 F x   Design

Download or read book 3D Studio MAX R3 F x Design written by Jon A. Bell and published by . This book was released on 1999 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: The author's movie graphics and animation credits include "Terminator 2: Judgment Day, Honey I Blew Up the Kids, " and "Exorcist III: Legion." He brings insider's knowledge to this book/CD set, showing in a step-by-step format how to create advanced special effects. The CD includes all of the MAX scene files, Material Editor settings, Material Libraries, image file lists (IFLs), and more.

Book Special Effects

    Book Details:
  • Author : Michele Pierson
  • Publisher : Columbia University Press
  • Release : 2002-05-23
  • ISBN : 0231500807
  • Pages : 243 pages

Download or read book Special Effects written by Michele Pierson and published by Columbia University Press. This book was released on 2002-05-23 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed to trick the eye and stimulate the imagination, special effects have changed the way we look at films and the worlds created in them. Computer-generated imagery (CGI), as seen in Hollywood blockbusters like Star Wars, Terminator 2, Jurassic Park, Independence Day, Men in Black, and The Matrix, is just the latest advance in the evolution of special effects. Even as special effects have been marveled at by millions, this is the first investigation of their broader cultural reception. Moving from an exploration of nineteenth-century popular science and magic to the Hollywood science fiction cinema of our time, Special Effects examines the history, advancements, and connoisseurship of special effects, asking what makes certain types of cinematic effects special, why this matters, and for whom. Michele Pierson shows how popular science magazines, genre filmzines, and computer lifestyle magazines have articulated an aesthetic criticism of this emerging art form and have helped shape how these hugely popular on-screen technological wonders have been viewed by moviegoers.

Book Bryce 4 F X and Design

    Book Details:
  • Author : R. Shamms Mortier
  • Publisher : Coriolis Group Books
  • Release : 1999
  • ISBN : 9781576104828
  • Pages : 396 pages

Download or read book Bryce 4 F X and Design written by R. Shamms Mortier and published by Coriolis Group Books. This book was released on 1999 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bryce is the software for developing photorealistic environments, and Bryce 4 f/x and design shows you the program's tricks. Learn from the masters as a dozen computer graphics and animation professionals share their secrets for creating spectacular effects and stunning scenes in Bryce. Envelop your worlds in clouds, haze, and fog with Sky Presets. Create mountains, canyons, and myriad organic and mechanical objects with the Terrain Editor. Create new materials and apply them in your scenes via the Materials Lab and the Deep Texture Editor. Add diversity to your Bryce worlds by importing files from LightWave, Wavefront, 3D Studio MAX, and other 3D formats. No other book on the market offers you as much as Bryce 4 f/x and design. Book jacket.

Book Flash 3 Web Animation F x and Design

Download or read book Flash 3 Web Animation F x and Design written by Ken Milburn and published by . This book was released on 1999 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Flash 3 is the up-and-coming design tool for animation and is currently supported by Disney, NBC, Microsoft, IBM, and Netscape. Showing step-by-step how to apply transparency, create morphing effects, add interactivity and sound, and animate graphics for the Web, this title includes a CD-ROM demo of Flash 3 and a collection of clip art.

Book 3D Photoshop for Creative Professionals

Download or read book 3D Photoshop for Creative Professionals written by Stephen Burns and published by CRC Press. This book was released on 2015-12-07 with total page 310 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photoshop is the cornerstone of the graphics industry and understanding its 3D capabilities is becoming a requirement for graphic designers, photographers, and creatives alike. Starting with the fundamental tools and ending with advanced resources, Adobe Community Professional Stephen Burns guides you with a clear voice and creative exercises that encourage you to work as you read. Accompanied by a free app that includes video tutorials, interactive models to compare your activity work from the book against, and on-going updates about the latest Photoshopreleases, this book will elevate your art off the page and into a new world of possibilities. (The app is available for the iPad and iPhone in the iTunes App Store, and Android users can find it through Google Play. Just search for 3D Photoshop on either of these platforms and download it to your device.)

Book After Effects 4 in Depth

Download or read book After Effects 4 in Depth written by R. Shamms Mortier and published by . This book was released on 1999 with total page 686 pages. Available in PDF, EPUB and Kindle. Book excerpt: A comprehensive, cross-referenced resource, this f/x encyclopedia details the effect capabilities and options in After Effects and the available plug-ins. The CD-ROM contains hundreds of animations exemplifying f/x diversity, plus Adobe and MetaCreations support via demo software.

Book The Software Encyclopedia

Download or read book The Software Encyclopedia written by and published by . This book was released on 1986 with total page 2032 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Illustrator 8 F x and Design

Download or read book Illustrator 8 F x and Design written by Sherry London and published by . This book was released on 1999 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Featuring a 32-page Color Studio that illustrates how projects will appear when completed, this volume discusses the latest upgrades to Illustrator 8, which is used by more than one million graphics designers worldwide. The CD-ROM contains popular third-party plug-ins, all the files needed to complete the exercises in the book, and royalty-free images and demos.

Book Step by step Graphics

Download or read book Step by step Graphics written by and published by . This book was released on 1999 with total page 388 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3D in Photoshop

    Book Details:
  • Author : Zorana Gee
  • Publisher : Taylor & Francis
  • Release : 2013-02-11
  • ISBN : 1136110461
  • Pages : 225 pages

Download or read book 3D in Photoshop written by Zorana Gee and published by Taylor & Francis. This book was released on 2013-02-11 with total page 225 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book of its kind that shows you everything you need to know to create or integrate 3D into your designs using Photoshop CS5 Extended. If you are completely new to 3D, you'll find the great tips and tricks in 3D in Photoshop invaluable as you get started. There is also a wealth of detailed technical insight for those who want more. Written by the true experts - Adobe's own 3D team - and with contributions from some of the best and brightest digital artists working today, this reference guide will help you to create a comprehensive workflow that suits your specific needs. Along the way, you'll pick up troubleshooting tips and advice from the industry experts and you'll be inspired by many examples of full color, original works of 3D art. If you're already using Photoshop for your digital art and want to learn how to incorporate your 3D components into one workflow, you'll discover new ways of working with Photoshop that you probably never knew existed. Find out how to quickly generate beautiful 3D extrusions from text layers, selections and more. Brush up on your painting, texture creation and editing skills, and learn how to composite 3D to 2D scenes. You'll also discover the secrets to creating Lenticular images. It's all here in this comprehensive guide - the next best thing to sitting side-by-side with an Adobe expert while you create 3D magic.

Book The Publishers Weekly

Download or read book The Publishers Weekly written by and published by . This book was released on 1998 with total page 1204 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Photoshop 3D for Animators

Download or read book Photoshop 3D for Animators written by Rafiq Elmansy and published by Taylor & Francis. This book was released on 2012-10-02 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Photoshop is not just for photographers anymore. Photoshop 3D for Animators is one of the only titles available that discusses 3D Photoshop techniques specifically for animators. Now with Adobe CS5, 3D Digital artists can integrate 3D models into Photoshop or create 3D models in Photoshop with the high capability to customize, edit and animate. With Photoshop 3D for Animators, explore the new 3D tools and techniques that will enhance your animation pipeline and workflows with the Adobe Suite softwares, including After Effects and Flash. Explore the ins and outs of Adobe Photoshop and expand your 3D expertise with the comprehensive guide to Adobe 3D toolset for animators. Customize Adobe CS5 tools for your specific, animation workflow and integrate your 3D models with Adobe Flash and the entire Adobe Suite platform with ease. Learn to manipulate 3D images as well as import 3D content from the Adobe creative suite. With in-depth, step-by-step tutorials, explore lighting, digital painting, texturing and rendering for 2D and 3D the power of Adobe Photoshop software. Enhance your digital workflow and expand your expertise with this hands-on guide to Photoshop CS5. Includes downloadable resources with source files, working samples and models.

Book Adobe ImageStyler in Depth

Download or read book Adobe ImageStyler in Depth written by Daniel Gray and published by . This book was released on 1999 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: Detailing ImageStyler's features and helping the reader master the techniques of high-end graphics creation, this book provides an overview of Adobe's new Web graphics creation tool and takes the reader through a discussion of this new product. The CD-ROM includes a demo version of ImageStyler for Mac and PC platforms and demos of additional Adobe products, such as Illustrator, Photoshop, Premiere, and ImageReady.

Book 3D Game Textures

    Book Details:
  • Author : Luke Ahearn
  • Publisher : CRC Press
  • Release : 2014-08-01
  • ISBN : 1317557999
  • Pages : 430 pages

Download or read book 3D Game Textures written by Luke Ahearn and published by CRC Press. This book was released on 2014-08-01 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: A broadly enhanced new edition of Luke Ahearn's cornerstone game art book "3D Game Textures" is here. When digital art software was in its infancy, most digital art, especially vector art, was textureless. With the advance in software, it is now possible to incorporate texture into most types of digital art. However, if the artists cannot build their own textures, they are limited to using commercial textures. In this enhanced 3rd edition of Luke Ahearn's gem of a book, not only does Luke teach you how to create your own unique textures, he also teaches how to create shaders (the visual effects - reflections, refractions, opacity - that make textures come to life) and materials (collections of shaders that fill well together to map to a particular scene or environment). You can now expand your skill set immeasurably, and create more compelling, varied art work from scratch. Unlike anything on the market, this book provides an in-depth guide to game textures, shaders and materials- with hundreds of high-quality examples. The companion website includes: demo versions of relevant software; resource images; all images from the book.

Book American Book Publishing Record Cumulative 1998

Download or read book American Book Publishing Record Cumulative 1998 written by R R Bowker Publishing and published by . This book was released on 1999-03 with total page 1312 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Cumulative Book Index

Download or read book The Cumulative Book Index written by and published by . This book was released on 1999 with total page 2520 pages. Available in PDF, EPUB and Kindle. Book excerpt: