Download or read book Expressive Space written by Gregory Whistance-Smith and published by Walter de Gruyter GmbH & Co KG. This book was released on 2022-01-19 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video game spaces have vastly expanded the built environment, offering new worlds to explore and inhabit. Like buildings, cities, and gardens before them, these virtual environments express meaning and communicate ideas and affects through the spatial experiences they afford. Drawing on the emerging field of embodied cognition, this book explores the dynamic interplay between mind, body, and environment that sits at the heart of spatial communication. To capture the wide diversity of forms that spatial expression can take, the book builds a comparative analysis of twelve video games across four types of space, spanning ones designed for exploration and inhabitation, kinetic enjoyment, enacting a situated role, and enhancing perception. Together, these diverse virtual environments suggest the many ways that video games enhance and extend our embodied lives.
Download or read book The Crowd written by John Plotz and published by Univ of California Press. This book was released on 2000-12-03 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: Between 1800 and 1850, political demonstrations and the tumult of a ballooning street life not only brought novel kinds of crowds onto the streets of London, but also fundamentally changed British ideas about public and private space. The Crowd sets out to demonstrate the influence of these new crowds, riots, and demonstrations on the period's literature. John Plotz offers compelling readings of works by Thomas De Quincey, Thomas Carlyle, William Wordsworth, Maria Edgeworth, and Charlotte Bronte, arguing that new "representative" crowds became a potent rival for the representational claims of literary texts themselves. As rivals in representation, these crowds triggered important changes not simply in how these authors depicted crowds, but in their notions of public life and privacy in general. The Crowd is the first book devoted to an analysis of crowds in British literature. In addition to this being a noteworthy and innovative contribution to literary criticism, it addresses ongoing debates in political theory on the nature of the public-political realm and offers a new reading of the contested public discourses of class, nation, and gender. In the end, it provides a sophisticated and rich analysis of an important facet of the beginning of the modern age.
Download or read book Understanding Imagination written by Dennis L Sepper and published by Springer Science & Business Media. This book was released on 2013-05-13 with total page 845 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book discusses that imagination is as important to thinking and reasoning as it is to making and acting. By reexamining our philosophical and psychological heritage, it traces a framework, a conceptual topology, that underlies the most disparate theories: a framework that presents imagination as founded in the placement of appearances. It shows how this framework was progressively developed by thinkers like Plato, Aristotle, Descartes, and Kant, and how it is reflected in more recent developments in theorists as different as Peirce, Saussure, Wittgenstein, Benjamin, and Bachelard. The conceptual topology of imagination incorporates logic, mathematics, and science as well as production, play, and art. Recognizing this topology can move us past the confusions to a unifying view of imagination for the future.
Download or read book Ludotopia written by Espen Aarseth and published by transcript Verlag. This book was released on 2019-08-31 with total page 317 pages. Available in PDF, EPUB and Kindle. Book excerpt: Where do computer games »happen«? The articles collected in this pioneering volume explore the categories of »space«, »place« and »territory« featuring in most general theories of space to lay the groundwork for the study of spatiality in games. Shifting the focus away from earlier debates on, e.g., the narrative nature of games, this collection proposes, instead, that thorough attention be given to the tension between experienced spaces and narrated places as well as to the mapping of both of these.
Download or read book An Innocent Abroad written by J. Hillis Miller and published by Northwestern University Press. This book was released on 2015-11-30 with total page 463 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since 1988, J. Hillis Miller has traveled to China to lecture on literary theory, especially the role of globalization in literary theory. Over time, he has assisted in the development of distinctively Chinese forms of literary theory, Comparative Literature, and World Literature. The fifteen lectures gathered in An Innocent Abroad span both time and geographic location, reflecting his work at universities across China for more than twenty-five years. More important, they reflect the evolution of Miller’s thinking and of the lectures’ contexts in China as these have markedly changed over the years, especially on either side of Tiananmen Square and in light of China’s economic growth and technological change. A foreword by the leading theorist Fredric Jameson provides additional context.
Download or read book Wandering Games written by Melissa Kagen and published by MIT Press. This book was released on 2022-10-11 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: An analysis of wandering within different game worlds, viewed through the lenses of work, colonialism, gender, and death. Wandering in games can be a theme, a formal mode, an aesthetic metaphor, or a player action. It can mean walking, escaping, traversing, meandering, or returning. In this book, game studies scholar Melissa Kagen introduces the concept of “wandering games,” exploring the uses of wandering in a variety of game worlds. She shows how the much-derided Walking Simulator—a term that began as an insult, a denigration of games that are less violent, less task-oriented, or less difficult to complete—semi-accidentally tapped into something brilliant: the vast heritage and intellectual history of the concept of walking in fiction, philosophy, pilgrimage, performance, and protest. Kagen examines wandering in a series of games that vary widely in terms of genre, mechanics, themes, player base, studio size, and funding, giving close readings to Return of the Obra Dinn, Eastshade, Ritual of the Moon, 80 Days, Heaven’s Vault, Death Stranding, and The Last of Us Part II. Exploring the connotations of wandering within these different game worlds, she considers how ideologies of work, gender, colonialism, and death inflect the ways we wander through digital spaces. Overlapping and intersecting, each provides a multifaceted lens through which to understand what wandering does, lacks, implies, and offers. Kagen’s account will attune game designers, players, and scholars to the myriad possibilities of the wandering ludic body.
Download or read book Mental Health Atmospheres Video Games written by Jimena Aguilar Rodríguez and published by transcript Verlag. This book was released on 2022-10-31 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gaming has never been disconnected from reality. When we engage with ever more lavish virtual worlds, something happens to us. The game imposes itself on us and influences how we feel about it, the world, and ourselves. How do games accomplish this and to what end? The contributors explore the video game as an atmospheric medium of hitherto unimagined potential. Is the medium too powerful, too influential? A danger to our mental health or an ally through even the darkest of times? This volume compiles papers from the Young Academics Workshop at the Clash of Realities conferences of 2019 and 2020 to provide answers to these questions.
Download or read book Critical Zone 1 written by Q.S. Tong and published by Hong Kong University Press. This book was released on 2005-03-01 with total page 245 pages. Available in PDF, EPUB and Kindle. Book excerpt: Amid the globalizing forces, whether economic, political, or cultural, there remain conspicuous differences and divergences that divide and antagonize scholarly communities. How should we understand and respond to those discursive gaps among different traditions and systems of knowledge production? Critical Zone is a book series that is envisaged as a forum where communities of critical scholarship can come together to share ideas and participate in the debates that preoccupy the humanities today. The series aims to improve understanding across cultures, traditions, discourses, and disciplines and to produce international critical knowledge. Critical Zone is an expression and an embodiment of timely collaboration among scholars in Hong Kong, mainland China, the United States and Europe and is conceived as an intellectual bridge between China and the rest of the world. Each volume in the series has two sections. The first section contains original articles on a set of related topics by scholars from around the world; the second section includes review essays highlighting one or two issues in regional critical scholarship and translations that reflect intellectual trends and concerns in the region, in particular in China.
Download or read book Computer Games As Landscape Art written by Peter Nelson and published by Springer Nature. This book was released on 2023-10-02 with total page 207 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book proposes that computer games are the paradigmatic form of contemporary landscape and offers a synthesis of art history, geography, game studies and play. Like paint on canvas, the game engine is taken as the underlying medium, and using the Valve Source Engine as the primary case study, it analyses landscapes according to the technical, economic and cultural features this medium affords. It presents the single-player first-person shooter (Half-Life 2) as a Promethean safari, examines how the economics of gambling and product placement shaped the eSports landscapes of Counter-Strike and reveals how sandboxes such as Garry’s Mod visualise the radical landscape of Web 2.0. This book explores how our relationship to the environment is changing, how we express this through computer games and how we can move beyond examining artistic influences on games to examining how historical connections flow through games and the history of landscape images.
Download or read book Video Conferencing written by Axel Volmar and published by transcript Verlag. This book was released on 2023-11-30 with total page 375 pages. Available in PDF, EPUB and Kindle. Book excerpt: The COVID-19 pandemic has reorganized existing methods of exchange, turning comparatively marginal technologies into the new normal. Multipoint videoconferencing in particular has become a favored means for web-based forms of remote communication and collaboration without physical copresence. Taking the recent mainstreaming of videoconferencing as its point of departure, this anthology examines the complex mediality of this new form of social interaction. Connecting theoretical reflection with material case studies, the contributors question practices, politics and aesthetics of videoconferencing and the specific meanings it acquires in different historical, cultural and social contexts.
Download or read book On the Fo k sle Head written by William Clark Russell and published by . This book was released on 1897 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Dialogues on Cultural Studies written by Arif Dirlik and published by University of Calgary Press. This book was released on 2002 with total page 299 pages. Available in PDF, EPUB and Kindle. Book excerpt: A remarkable collection of interviews and dialogues that discuss culture, ideology, history, Marxism, modernity, post-modernity, post-colonialism, globalization, and the role of the university and the intellectual in today's society
Download or read book Spanish Spaces written by Ann Davies and published by Liverpool University Press. This book was released on 2012-01-01 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contemporary cultural geography and contemporary Spanish culture are married in this pioneering study of space and place. Spain's varied terrain—with complex negotiations between the rural, urban, and coastal—offers an ideal setting in which to explore questions of landscape, space, and place. In Spanish Spaces, Ann Davies draws on contemporary Spanish film and literature to explore Spain's sophisticated sense of its geographical and spatial self.
Download or read book The Concepts of Space and Time written by M. Capek and published by Springer. This book was released on 2014-11-14 with total page 593 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Spectral Spaces and Hauntings written by Christina Lee and published by Taylor & Francis. This book was released on 2017-02-17 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: This anthology explores the spatial dimension and politics of haunting. It considers how the ‘appearance’ of absence, emptiness and the imperceptible can indicate an overwhelming presence of something that once was, and still is, (t)here. At its core, the book asks: how and why do certain places haunt us? Drawing from a diversity of mediums, forms and disciplinary approaches, the contributors to Spectral Spaces and Hauntings illustrate the complicated ways absent presences can manifest and be registered. The case studies range from the memory sites of a terrorist attack, the lost home, a vanished mining town and abandoned airports, to the post-apocalyptic wastelands in literary fiction, the photographic and filmic surfaces where spectres materialise, and the body as a site for re-corporealising the disappeared and dead. In ruminating on the afteraffects of spectral spaces on human experience, the anthology importantly foregrounds the ethical and political imperative of engaging with ghosts and following their traces.
Download or read book Merleau Ponty Hermeneutics and Postmodernism written by Thomas W. Busch and published by SUNY Press. This book was released on 1992-01-01 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book opens up new dimensions in the philosophical thought of Merleau-Ponty and addresses contemporary issues concerning interpretation theory and postmodernity. In Part I the authors employ the texts of Merleau-Ponty to challenge many of assumptions that operate in the current field of hermeneutics. They find in Merleau-Ponty the outline of a hermeneutics of ambiguity that incorporates his accounts of the human body, language, and temporality in working out the concepts of interpretation, context, perspective, truth, and interpersonal transgression. Merleau-Ponty thus enters into a productive dialogue with contemporary thinkers such as Gadamer, Ricoeur, Habermas, Levinas, and Derrida. Part II engages Merleau-Ponty with the "many voices" of postmodernism. Some of the most able Merleau-Ponty interpreters reveal the richness of his work through variant readings. Can Merleau-Ponty be construed as a postmodern thinker, or as a critic of postmodernism? To what extent can the concepts of flesh, reversibility, and ecart be made to function as deconstructive non-concepts? What can Merleau-Ponty contribute toward a postmodern politics? These essays move the discussion from Derrida to Deleuze, Foucault, and Lyotard.
Download or read book The Imperative written by Alphonso Lingis and published by Indiana University Press. This book was released on 1998-10-22 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: ". . . a more compelling reading of Kant than any I have ever seen." —David Farrell Krell In this provocative book, Alphonso Lingis argues that not only our thought is governed by an imperative, as Kant had maintained, but, rather, our sensual, sensing, perceiving, and emotional life is continually regulated by imperatives that come to us from the world around us. Through a series of phenomenological sketches drawn from life experiences, Lingis shows that there are directives in the natural world and in our interactions with others that govern our thought and behavior.