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Book From Pen to Pixel

    Book Details:
  • Author : Patrizia Fortini
  • Publisher : L'ERMA di BRETSCHNEIDER
  • Release : 2021-01-31
  • ISBN : 8891319481
  • Pages : 358 pages

Download or read book From Pen to Pixel written by Patrizia Fortini and published by L'ERMA di BRETSCHNEIDER. This book was released on 2021-01-31 with total page 358 pages. Available in PDF, EPUB and Kindle. Book excerpt: Efforts to build, rebuild and maintain the Forum Romanum, Rome's historic urban epicenter, are likely as old as the place it self - some 2800 years. As a result the historic significance and archaeological richness of the Forum cannot be overestimated. Despite its many changes the Forum Romanum's survival today represents an outstanding example of cultural heritage continuity. Its highest possible protection status among monuments conservation agencies in Italy and its early listing on UNESCO's World Heritage List in 1980 are testaments to this. Due to its remarkable physical survival, the Forum Romanum has been the object of extensive research, documentation, restoration and preservation efforts over the past two centuries especially. The sophistication of these measures evolved to include a wide range of expertise. Lay interest among antiquarians and architects in Rome's past from the Renaissance through the eighteenth century was supplanted by the emerging new disciplines of archaeology, architectural restoration and museology. From the late nineteenth century corresponding advancements in archaeological method and conservation theory and science were increasingly applied. From this time on as well, expectations for preserving and presenting the Forum Romanum were high, the famous site being a matter of intense Roman pride, political interest, and serving as a must see' destination for visitors to Rome. Leading historians, archaeologists and conservators have been central to the story of the Forum's survival and interpretation. While numerous noted antiquarians and historians preceded him the architect and archaeologist Giocomo Boni (1859-1925) was unusual, even prescient, in his approach and treatment of the place during his tenure as director of excavations of the Forum Romanum from 1898 until 1925. His combined talents as an architect, archaeologist and conservator set a standard at the time for careful research, thorough documentation, and responsible conservation measures. The sponsors of the DHARMA conference have wisely chosen to focus on archaeological research and conservation in the Forum during Giacomo Boni's tenure since his work reflects early best practices' in researching, preserving and interpreting such places. To frame the discussion some precedents and influences of the work of Giacomo Boni are offered.

Book Between Pen and Pixel

Download or read book Between Pen and Pixel written by Aaron Kashtan and published by . This book was released on 2018 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Through case studies of the work of Alison Bechdel, Matt Kindt, Lynda Barry, Carla Speed McNeil, Chris Ware, and Randall Munroe, this monograph argues that paying attention to comics helps us understand the future of the book"--

Book SPIN

    Book Details:
  • Author :
  • Publisher :
  • Release : 1997-11
  • ISBN :
  • Pages : 166 pages

Download or read book SPIN written by and published by . This book was released on 1997-11 with total page 166 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the concert stage to the dressing room, from the recording studio to the digital realm, SPIN surveys the modern musical landscape and the culture around it with authoritative reporting, provocative interviews, and a discerning critical ear. With dynamic photography, bold graphic design, and informed irreverence, the pages of SPIN pulsate with the energy of today's most innovative sounds. Whether covering what's new or what's next, SPIN is your monthly VIP pass to all that rocks.

Book Google Pixel 2  Learning the Essentials

Download or read book Google Pixel 2 Learning the Essentials written by Dale Michelson and published by First Rank Publishing. This book was released on 2017-12-05 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the technology market continues its dynamic movement through the 21st century, major tech conglomerates like Google Inc. have undertaken to create new devices that model this thrust. In recent months, the company has announced the launch and release of many modern and trendy devices. Among the new releases is the new Google smartphone; the Google Pixel 2. The new device, which was announced in mid-2017 and released in early October 2017, has been lauded for its features. The Pixel 2 boasts many features modelled by its 2016 predecessor, the Pixel. It however, brings upgraded, user friendly features designed to fit the needs of both the savvy and the novice smartphone user. The purpose of this book is to educate users on the facts and features of Google’s new Pixel 2 smartphone. It is hoped that the content will also serve to provide the necessary instructions needed to effectively use and enjoy these basic features.

Book Computer Graphics

    Book Details:
  • Author : James D. Foley
  • Publisher : Addison-Wesley Professional
  • Release : 1996
  • ISBN : 9780201848403
  • Pages : 1294 pages

Download or read book Computer Graphics written by James D. Foley and published by Addison-Wesley Professional. This book was released on 1996 with total page 1294 pages. Available in PDF, EPUB and Kindle. Book excerpt: On computer graphics

Book The SNES Pixel Book

    Book Details:
  • Author : Bitmap Books
  • Publisher :
  • Release : 2019-12-02
  • ISBN : 9781999353346
  • Pages : 272 pages

Download or read book The SNES Pixel Book written by Bitmap Books and published by . This book was released on 2019-12-02 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Software Solutions for Engineers and Scientists

Download or read book Software Solutions for Engineers and Scientists written by Julio Sanchez and published by CRC Press. This book was released on 2018-03-22 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software requirements for engineering and scientific applications are almost always computational and possess an advanced mathematical component. However, an application that calls for calculating a statistical function, or performs basic differentiation of integration, cannot be easily developed in C++ or most programming languages. In such a case, the engineer or scientist must assume the role of software developer. And even though scientists who take on the role as programmer can sometimes be the originators of major software products, they often waste valuable time developing algorithms that lead to untested and unreliable routines. Software Solutions for Engineers and Scientists addresses the ever present demand for professionals to develop their own software by supplying them with a toolkit and problem-solving resource for developing computational applications. The authors' provide shortcuts to avoid complications, bearing in mind the technical and mathematical ability of their audience. The first section introduces the basic concepts of number systems, storage of numerical data, and machine arithmetic. Chapters on the Intel math unit architecture, data conversions, and the details of math unit programming establish a framework for developing routines in engineering and scientific code. The second part, entitled Application Development, covers the implementation of a C++ program and flowcharting. A tutorial on Windows programming supplies skills that allow readers to create professional quality programs. The section on project engineering examines the software engineering field, describing its common qualities, principles, and paradigms. This is followed by a discussion on the description and specification of software projects, including object-oriented approaches to software development. With the introduction of this volume, professionals can now design effective applications that meet their own field-specific requirements using modern tools and technology.

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 1990-07
  • ISBN :
  • Pages : 554 pages

Download or read book PC Mag written by and published by . This book was released on 1990-07 with total page 554 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Pro  NET 2 0 Graphics Programming

Download or read book Pro NET 2 0 Graphics Programming written by Eric White and published by Apress. This book was released on 2006-11-02 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt: *Adheres closely to original style/approach that made this book a best-seller in its previous incarnation *Functions as a practical guide for a business audience *Case-study contains the fully working source code to a real commercial product

Book Carbon Programming

    Book Details:
  • Author : K. J. Bricknell
  • Publisher : Sams Publishing
  • Release : 2001
  • ISBN : 9780672322679
  • Pages : 1618 pages

Download or read book Carbon Programming written by K. J. Bricknell and published by Sams Publishing. This book was released on 2001 with total page 1618 pages. Available in PDF, EPUB and Kindle. Book excerpt: The most up-to-20011029 book on C programming for the Carbon API, Aqua user interface, and Mac OS X system software. Contains highly requested information within the Macintosh community by both individuals and instructors. Upon completion of the book, the reader will have sufficient knowledge to write a serious and useful Macintosh application in C and C++ that will run on Mac OS 8, 9, and the new OS X. Written by the author of MacTech magazine's popular online programming tutorial. Carbon Programming is a comprehensive guide that is logically organized, compatible with the current system software, and includes ready-to-run demonstration programs within each chapter.The book covers Mac programming using the Carbon API. Topics include Scrap, Event Manager, Appearance Manager, Controls, and Lists. Kevin Bricknell is the author of Macintosh C: Programming the Mac OS in C, Classic Edition, which was first published on the Internet in early 1996. The content is now hosted by MacTech magazine, the only monthly magazine focused on Macintosh technology and development, distributed in 64 countries, and read by tens of thousands of programmers and solution providers. Kevin brings the results of feedback from the readers of the previous edition, extending over five years, including confirmation that the basic format and level of content is appropriate to their needs and that the material is in high demand.

Book Scrapbooking with Photoshop Elements

Download or read book Scrapbooking with Photoshop Elements written by Lynette Kent and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's advancements in digital technology are transforming the traditional art of scrapbooking. With a computer, digital camera, scanner, ink-jet printer, and Photoshop Elements—Adobe's popular digital imaging software for home users--you have all the ingredients you need to create a truly astounding and unforgettable scrapbook. But learning how to use these tools can be intimidating. In Scrapbooking with Photoshop Elements: The Creative Cropping Cookbook, digital scrapbooking trainer Lynette Kent distills the information you need to know about choosing and setting up the hardware you need. She also shares professional design secrets and introduces you to the vast range of artistic possibilities that emerge when you use Photoshop Elements. This practical and friendly guide demystifies the technical topics and leads you step-by-step through dozens of inspiring examples. Inside, you'll find: Professional advice and principles for coherent design Shopping lists to help you choose the right tools Creative ways to enhance photos with Photoshop Elements Artistic techniques you can't perform with scissors and glue, such as turning a photo into a sketch or painting, and creating type that is filled with a photo Tips for producing special text effects and customizing clip art and backgrounds Innovative ideas for making better photos for your scrapbooks Instruction on how to set up pages for printing and archiving Handy tear-out recipe cards that outline key steps from the book's projects Secrets for getting the most out of your digital camera, scanner, and ink-jet printer Essential information on preserving your images through digital archiving Bonus! You also get exclusive coupons for savings on digital scrapbooking products.

Book Programming Windows

    Book Details:
  • Author : Charles Petzold
  • Publisher : Pearson Education
  • Release : 1998-11-11
  • ISBN : 0735646031
  • Pages : 1520 pages

Download or read book Programming Windows written by Charles Petzold and published by Pearson Education. This book was released on 1998-11-11 with total page 1520 pages. Available in PDF, EPUB and Kindle. Book excerpt: “Look it up in Petzold” remains the decisive last word in answering questions about Windows development. And in PROGRAMMING WINDOWS, FIFTH EDITION, the esteemed Windows Pioneer Award winner revises his classic text with authoritative coverage of the latest versions of the Windows operating system—once again drilling down to the essential API heart of Win32 programming. Topics include: The basics—input, output, dialog boxes An introduction to Unicode Graphics—drawing, text and fonts, bitmaps and metafiles The kernel and the printer Sound and music Dynamic-link libraries Multitasking and multithreading The Multiple-Document Interface Programming for the Internet and intranets Packed as always with definitive examples, this newest Petzold delivers the ultimate sourcebook and tutorial for Windows programmers at all levels working with Microsoft Windows 95, Windows 98, or Microsoft Windows NT. No aspiring or experienced developer can afford to be without it. An electronic version of this book is available on the companion CD. For customers who purchase an ebook version of this title, instructions for downloading the CD files can be found in the ebook.

Book Make Your Own Pixel Art

Download or read book Make Your Own Pixel Art written by Jennifer Dawe and published by No Starch Press. This book was released on 2019-03-12 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make Your Own Pixel Art is a complete, illustrated introduction to the creation of pixel art aimed at beginners just starting out right through to the experienced pixel artist wanting to enhance their skills. Hand anyone a pencil and paper and they can start drawing, but it's just as easy to draw digitally using a keyboard and mouse. With Make Your Own Pixel Art, pixel artist Jennifer Dawe and game designer Matthew Humphries walk you step-by-step through the available tools, pixel art techniques, the importance of shapes, colors, shading, and how to turn your art into animation. By the end of the book, you'll be creating art far beyond what's possible on paper! Make Your Own Pixel Art will teach you about: - Creating pixel art using the most popular art software and the common tools they provide - Drawing with pixels, including sculpting, shading, texture, and color use - The basics of motion and how to animate your pixel art creations - Best practices for saving, sharing, sketching, and adding emotion to your art With a dash of creativity and the help of Make Your Own Pixel Art, your digital drawings can be brought to life, shared with the world, and form a basis for a career in art, design, or the video games industry.

Book Readings in Hardware Software Co Design

Download or read book Readings in Hardware Software Co Design written by Giovanni De Micheli and published by Elsevier. This book was released on 2001-06-19 with total page 697 pages. Available in PDF, EPUB and Kindle. Book excerpt: Embedded system designers are constantly looking for new tools and techniques to help satisfy the exploding demand for consumer information appliances and specialized industrial products. One critical barrier to the timely release of embedded system products is integrating the design of the hardware and software systems. Hardware/software co-design is a set of methodologies and techniques specifically created to support the concurrent design of both systems, effectively reducing multiple iterations and major redesigns. In addition to its critical role in the development of embedded systems, many experts believe that co-design will be a key design methodology for Systems-on-a-Chip. Readings in Hardware/Software Co-Design presents the papers that have shaped the hardware/software co-design field since its inception in the early 90s. Field experts -- Giovanni De Micheli, Rolf Ernst, and Wayne Wolf -- introduce sections of the book, and provide context for the paper that follow. This collection provides professionals, researchers and graduate students with a single reference source for this critical aspect of computing design. * Over 50 peer-reviewed papers written from leading researchers and designers in the field * Selected, edited, and introduced by three of the fields' most eminent researchers and educators * Accompanied by an annually updated companion Web site with links and references to recently published papers, providing a forum for the editors to comment on how recent work continues or breaks with previous work in the field

Book Learn Objective C for Java Developers

Download or read book Learn Objective C for Java Developers written by James Bucanek and published by Apress. This book was released on 2009-11-18 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Objective-C for Java Developers will guide experienced Java developers into the world of Objective-C. It will show them how to take their existing language knowledge and design patterns and transfer that experience to Objective-C and the Cocoa runtime library. This is the express train to productivity for every Java developer who has dreamed of developing for Mac OS X or iPhone, but felt that Objective-C was too intimidating. So hop on and enjoy the ride! Provides a translation service that turns Java problem-solving skills into Objective-C solutions Allows Java developers to leverage their existing experience and quickly launch themselves into a new domain Takes the risk out of learning Objective-C

Book Pro  NET 2 0 Windows Forms and Custom Controls in C

Download or read book Pro NET 2 0 Windows Forms and Custom Controls in C written by Matthew MacDonald and published by Apress. This book was released on 2006-11-22 with total page 1052 pages. Available in PDF, EPUB and Kindle. Book excerpt: *The first advanced book offering important .NET 2.0 insights into C# and Windows Forms *Explains taking .NET controls to highest level for programmers, with advanced customizations *Follows the successful formula of the previous edition (1590590457), examining all the .NET controls from old staples to the new .NET 2.0 controls

Book Pencil Code

    Book Details:
  • Author : David Bau III
  • Publisher : David Bau
  • Release : 2013-12-15
  • ISBN : 149434744X
  • Pages : 57 pages

Download or read book Pencil Code written by David Bau III and published by David Bau. This book was released on 2013-12-15 with total page 57 pages. Available in PDF, EPUB and Kindle. Book excerpt: This elegant programming primer teaches K-12 students to code through more than 100 graded examples, each one illustrated in color. The second edition includes an appendix with a tutorial in CoffeeScript. Written by a computer scientist to teach his own children to program, the book is designed for inductive learning. The illustrated programs come with no expository text. Instead, the sequence of projects introduce increasingly sophisticated concepts by example. Each one invites customization and exploration. The book begins by suggesting a simple program to draw a line. Subsequent pages introduce core concepts in computer science: loops, functions, recursion, input and output, numbers and text, and data structures. The more advanced material introduces concepts in randomness, animation, HTML5, jQuery, networking, and artificial intelligence.