Download or read book Practical Parallel Rendering written by Alan Chalmers and published by CRC Press. This book was released on 2002-06-26 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.
Download or read book Parallel and Distributed Computer Graphics written by Xavier Pueyo and published by Nova Publishers. This book was released on 2001 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Parallel & Distributed Computer Graphics
Download or read book Beyond the Renderer Software Architecture for Parallel Graphics and Visualization written by Thomas W. Crockett and published by . This book was released on 1996 with total page 24 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract: "As numerous implementations have demonstrated, software-based parallel rendering is an effective way to obtain the needed computational power for a variety of challenging applications in computer graphics and scientific visualization. To fully realize their potential, however, parallel renderers need to be integrated into a complete environment for generating, manipulating, and delivering visual data. We examine the structure and components of such an environment, including the programming and user interfaces, rendering engines, and image delivery systems. We consider some of the constraints imposed by real-world applications and discuss the problems and issues involved in bringing parallel rendering out of the lab and into production."
Download or read book Parallel and Distributed Processing and Applications written by Jiannong Cao and published by Springer Science & Business Media. This book was released on 2004-12-02 with total page 1080 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Symposium on Parallel and Distributed Processing and Applications, ISPA 2004, held in Hong Kong, China in December 2004. The 78 revised full papers and 38 revised short papers presented were carefully reviewed and selected from 361 submissions. The papers are organized in topical sections on parallel algorithms and systems, data mining and management, distributed algorithms and systems, fault tolerance protocols and systems, sensor networks and protocols, cluster systems, grid applications and systems, peer-to-peer and ad hoc networking, grid scheduling and algorithms, data replication and caching, software engineering and testing, grid protocols, context-aware and mobile computing, distributed routing and switching protocols, cluster resource scheduling and algorithms, security, high performance processing, networking and protocols, artificial intelligence systems, hardware architecture and implementations, high performance computing architecture, and distributed systems architecture.
Download or read book High Performance Visualization written by E. Wes Bethel and published by CRC Press. This book was released on 2012-10-25 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientifi
Download or read book A Parallel Rendering Algorithm for MIMD Architectures written by Thomas W. Crockett and published by . This book was released on 1991 with total page 30 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Multiprocessor Methods for Computer Graphics Rendering written by Scott Whitman and published by CRC Press. This book was released on 1992-11-02 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive work merges two of the hottest topics in computer science: parallel computing and computer graphics. Selected Topics from the Table of Contents: -Overview of Accelerated Rendering Techniques -Overview of Parallel Methods for Image Generation -Issues in Parallel Algorithm Development -Overview of Base Level Implementation -Compari
Download or read book Algorithms And Architectures For Parallel Processing Proceedings Of The 1997 3rd International Conference written by Andrzej Marian Goscinski and published by World Scientific. This book was released on 1997-11-15 with total page 792 pages. Available in PDF, EPUB and Kindle. Book excerpt: The IEEE Third International Conference on Algorithms and Architectures for Parallel Processing (ICA3PP-97) will be held in Melbourne, Australia from December 8th to 12th, 1997. The purpose of this important conference is to bring together developers and researchers from universities, industry and government to advance science and technology in distributed and parallel systems and processing.
Download or read book Parallel Computational Technologies written by Leonid Sokolinsky and published by Springer Nature. This book was released on 2021-07-08 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes refereed proceedings of the 15th International Conference on Parallel Computational Technologies, PCT 2021, held in March-April 2021. Due to the COVID-19 pandemic the conference was held online. The 22 revised full papers presented were carefully reviewed and selected from 89 submissions. The papers are organized in topical sections on high performance architectures, tools and technologies; parallel numerical algorithms; supercomputer simulation.
Download or read book Design Considerations for Parallel Graphics Libraries written by Thomas W. Crockett and published by . This book was released on 1994 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract: "Applications which run on parallel supercomputers are often characterized by massive datasets. Converting these vast collections of numbers to visual form has proven to be a powerful aid to comprehension. For a variety of reasons, it may be desirable to provide this visual feedback at runtime. One way to accomplish this is to exploit the available parallelism to perform graphics operations in place. In order to do this, we need appropriate parallel rendering algorithms and library interfaces. This paper provides a tutorial introduction to some of the issues which arise in designing parallel graphics libraries and their underlying rendering algorithms. The focus is on polygon rendering for distributed memory message-passing systems. We illustrate our discussion with examples from PGL, a parallel graphics library which has been developed on the Intel family of parallel systems."
Download or read book High Performance Computing written by Constantine Polychronopoulos and published by Springer Science & Business Media. This book was released on 1999-05-12 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Symposium on High-Performance Computing, ISHPC'99, held in Kyoto, Japan in May 1999. The 23 revised full papers presented were carefully selected from a total of 61 submissions. Also included are the abstracts of several invited talks and 12 reviewed short papers corresponding to the poster presentations given at the symposium. The papers address many current issues in high-performance computing and communication, regarding hardware and network architectures as well as regarding software and theoretical foundations; also advanced applications are studied in a variety of fields including modeling, visualisation, and computational science.
Download or read book High Performance Computing for Computer Graphics and Visualisation written by Min Chen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 292 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on ·Parallel Computing - Foundations and Applications·, and it has provided the international computer graphics community with a platform for: • assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; • presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; • identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.
Download or read book Encyclopedia of Computer Science and Technology written by Allen Kent and published by CRC Press. This book was released on 1996-02-05 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: Artificial Intelligence in Education to An Undergraduate Course Advising Expert System in Industrial Engineering
Download or read book Correct Models of Parallel Computing written by S. Noguchi and published by IOS Press. This book was released on 1997 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 21st century will be the age of network computing. Among the many key technologies in this field, parallel computing and networking technology will play very important roles. In this book emphasis is placed on networking and modeling parallel computing. The topics cover parallel computing algorithms, parallel software, massively parallel computing systems and related applications. Articles cover parallel computing, networking and related applications, to initiate discussions. Since the appearance of Transputer chip T9000, C104, and standardizations of IEEE1355, Transputer systems seem to have opened a new interesting area of parallel computing, networking and many practical applications.
Download or read book Real Time Graphics Rendering Engine written by Hujun Bao and published by Springer Science & Business Media. This book was released on 2011-12-07 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.
Download or read book Computational Science and Its Applications ICCSA 2004 written by Antonio Laganà and published by Springer. This book was released on 2004-04-29 with total page 1191 pages. Available in PDF, EPUB and Kindle. Book excerpt: The natural mission of Computational Science is to tackle all sorts of human problems and to work out intelligent automata aimed at alleviating the b- den of working out suitable tools for solving complex problems. For this reason ComputationalScience,thoughoriginatingfromtheneedtosolvethemostch- lenging problems in science and engineering (computational science is the key player in the ?ght to gain fundamental advances in astronomy, biology, che- stry, environmental science, physics and several other scienti?c and engineering disciplines) is increasingly turning its attention to all ?elds of human activity. In all activities, in fact, intensive computation, information handling, kn- ledge synthesis, the use of ad-hoc devices, etc. increasingly need to be exploited and coordinated regardless of the location of both the users and the (various and heterogeneous) computing platforms. As a result the key to understanding the explosive growth of this discipline lies in two adjectives that more and more appropriately refer to Computational Science and its applications: interoperable and ubiquitous. Numerous examples of ubiquitous and interoperable tools and applicationsaregiveninthepresentfourLNCSvolumescontainingthecontri- tions delivered at the 2004 International Conference on Computational Science and its Applications (ICCSA 2004) held in Assisi, Italy, May 14–17, 2004.
Download or read book Computational Science and Its Applications ICCSA 2005 written by Osvaldo Gervasi and published by Springer. This book was released on 2005-05-02 with total page 1403 pages. Available in PDF, EPUB and Kindle. Book excerpt: The four volume set assembled following The 2005 International Conference on Computational Science and its Applications, ICCSA 2005, held in Suntec International Convention and Exhibition Centre, Singapore, from 9 May 2005 till 12 May 2005, represents the ?ne collection of 540 refereed papers selected from nearly 2,700 submissions. Computational Science has ?rmly established itself as a vital part of many scienti?c investigations, a?ecting researchers and practitioners in areas ranging from applications such as aerospace and automotive, to emerging technologies such as bioinformatics and nanotechnologies, to core disciplines such as ma- ematics, physics, and chemistry. Due to the shear size of many challenges in computational science, the use of supercomputing, parallel processing, and - phisticated algorithms is inevitable and becomes a part of fundamental t- oretical research as well as endeavors in emerging ?elds. Together, these far reaching scienti?c areas contribute to shape this Conference in the realms of state-of-the-art computational science research and applications, encompassing the facilitating theoretical foundations and the innovative applications of such results in other areas.