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EBookClubs

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Book Special Issues for Pacific Graphics 2005

Download or read book Special Issues for Pacific Graphics 2005 written by Pacific Conference on Computer Graphics and Applications. 13, 2005 Macau and published by . This book was released on 2005 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Pacific Graphics 2005

Download or read book Pacific Graphics 2005 written by and published by . This book was released on 2005 with total page 383 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Pacific Graphics  96

    Book Details:
  • Author :
  • Publisher :
  • Release : 1996
  • ISBN :
  • Pages : 248 pages

Download or read book Pacific Graphics 96 written by and published by . This book was released on 1996 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Special Issue on Pacific Graphics 2000

Download or read book Special Issue on Pacific Graphics 2000 written by Brian Barsky and published by . This book was released on 2001 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Multi camera Reconstruction and Rendering for Free viewpoint Video

Download or read book Multi camera Reconstruction and Rendering for Free viewpoint Video written by Bastian Goldlücke and published by Cuvillier Verlag. This book was released on 2005 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Three Dimensional Television

Download or read book Three Dimensional Television written by H.M. Ozaktas and published by Springer Science & Business Media. This book was released on 2007-11-13 with total page 640 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the condensed result of an extensive European project developing the future of 3D-Television. The book describes the state of the art in relevant topics: Capture of 3D scene for input to 3DTV system; Abstract representation of captured 3D scene information in digital form; Specifying data exchange format; Transmission of coded data; Conversion of 3DTV data for holographic and other displays; Equipment to decode and display 3DTV signal.

Book Pacific Graphics  99 in Graphical Models

Download or read book Pacific Graphics 99 in Graphical Models written by Myung-Soo Kim and published by . This book was released on 2000 with total page 59 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Vision Computer Graphics Collaboration Techniques

Download or read book Computer Vision Computer Graphics Collaboration Techniques written by André Gagalowicz and published by Springer. This book was released on 2007-06-06 with total page 633 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Computer Vision/Computer Graphics collaboration techniques involving image analysis/synthesis approaches MIRAGE 2007, held in Rocquencourt, France, in March 2007. The 55 revised full cover foundational, methodological, and application issues.

Book Geometric Modeling and Processing   GMP 2006

Download or read book Geometric Modeling and Processing GMP 2006 written by Myung-Soo Kim and published by Springer Science & Business Media. This book was released on 2006-07-11 with total page 709 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the 4th International Conference on Geometric Modeling and Processing, GMP 2006, held in Pittsburgh, PA, USA in July 2006. The 36 revised full papers and 21 revised short papers presented were carefully reviewed and selected from a total of 84 submissions. All current issues in the area of geometric modeling and processing are addressed and the impact in such areas as computer graphics, computer vision, machining, robotics, and scientific visualization is shown. The papers are organized in topical sections on shape reconstruction, curves and surfaces, geometric processing, shape deformation, shape description, shape recognition, geometric modeling, subdivision surfaces, and engineering applications.

Book Perception and Re Synchronization Issues for the Watermarking of 3D Shapes

Download or read book Perception and Re Synchronization Issues for the Watermarking of 3D Shapes written by Patrice Rondao Alface and published by Presses univ. de Louvain. This book was released on 2006 with total page 444 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital watermarking is the art of embedding secret messages in multimedia contents in order to protect their intellectual property. While the watermarking of image, audio and video is reaching maturity, the watermarking of 3D virtual objects is still a technology in its infancy.In this thesis, we focus on two main issues. The first one is the perception of the distortions caused by the watermarking process or by attacks on the surface of a 3D model. The second one concerns the development of techniques able to retrieve a watermark without the availability of the original data and after common manipulations and attacks.Since imperceptibility is a strong requirement, assessing the visual perception of the distortions that a 3D model undergoes in the watermarking pipeline is a key issue. In this thesis, we propose an image-based metric that relies on the comparison of 2D views with a Mutual Information criterion. A psychovisual experiment has validated the results of this metric for the most common watermarking attacks.The other issue this thesis deals with is the blind and robust watermarking of 3D shapes. In this context, three different watermarking schemes are proposed. These schemes differ by the classes of 3D watermarking attacks they are able to resist to. The first scheme is based on the extension of spectral decomposition to 3D models. This approach leads to robustness against imperceptible geometric deformations. The weakness of this technique is mainly related to resampling or cropping attacks. The second scheme extends the first to resampling by making use of the automatic multiscale detection of robust umbilical points. The third scheme then addresses the cropping attack by detecting robust prong feature points to locally embed a watermark in the spatial domain.

Book Human Motion

    Book Details:
  • Author : Bodo Rosenhahn
  • Publisher : Springer Science & Business Media
  • Release : 2008
  • ISBN : 1402066929
  • Pages : 628 pages

Download or read book Human Motion written by Bodo Rosenhahn and published by Springer Science & Business Media. This book was released on 2008 with total page 628 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the first book which informs about recent progress in biomechanics, computer vision and computer graphics – all in one volume. Researchers from these areas have contributed to this book to promote the establishment of human motion research as a multi-facetted discipline and to improve the exchange of ideas and concepts between these three areas. The book combines carefully written reviews with detailed reports on recent progress in research.

Book Sketch based Interfaces and Modeling

Download or read book Sketch based Interfaces and Modeling written by Joaquim Jorge and published by Springer Science & Business Media. This book was released on 2010-12-15 with total page 404 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of sketch-based interfaces and modeling (SBIM) is concerned with developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices. Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch. Topics and features: reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes; describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings; examines pen-based user interfaces for engineering and educational applications; presents a set of techniques for sketch recognition that rely strictly on spatial information; introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models; investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles; explores methods for modeling from just a single sketch or using only a few strokes. This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.

Book Fuzzy Systems and Knowledge Discovery

Download or read book Fuzzy Systems and Knowledge Discovery written by Lipo Wang and published by Springer Science & Business Media. This book was released on 2006-09-19 with total page 1362 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Fuzzy Systems and Knowledge Discovery, FSKD 2006, held in federation with the Second International Conference on Natural Computation ICNC 2006. The book presents 115 revised full papers and 50 revised short papers. Coverage includes neural computation, quantum computation, evolutionary computation, DNA computation, fuzzy computation, granular computation, artificial life, innovative applications to knowledge discovery, finance, operations research, and more.

Book Visualization in Medicine

Download or read book Visualization in Medicine written by Bernhard Preim and published by Elsevier. This book was released on 2007-06-21 with total page 677 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visualization in Medicine is the first book on visualization and its application to problems in medical diagnosis, education, and treatment. The book describes the algorithms, the applications and their validation (how reliable are the results?), and the clinical evaluation of the applications (are the techniques useful?). It discusses visualization techniques from research literature as well as the compromises required to solve practical clinical problems. The book covers image acquisition, image analysis, and interaction techniques designed to explore and analyze the data. The final chapter shows how visualization is used for planning liver surgery, one of the most demanding surgical disciplines. The book is based on several years of the authors' teaching and research experience. Both authors have initiated and lead a variety of interdisciplinary projects involving computer scientists and medical doctors, primarily radiologists and surgeons. * A core field of visualization and graphics missing a dedicated book until now* Written by pioneers in the field and illustrated in full color* Covers theory as well as practice

Book Polygon Mesh Processing

Download or read book Polygon Mesh Processing written by Mario Botsch and published by CRC Press. This book was released on 2010-10-07 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms alrea

Book Advances in Image and Video Technology

Download or read book Advances in Image and Video Technology written by Domingo Mery and published by Springer. This book was released on 2007-12-07 with total page 981 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second Pacific Rim Symposium on Image and Video Technology, PSIVT 2007, held in Santiago, Chile, in December 2007. The 75 revised full papers presented together with four keynote lectures were carefully reviewed and selected from 155 submissions. The symposium features ongoing research including all aspects of video and multimedia, both technical and artistic perspectives and both theoretical and practical issues.

Book Subdivision Surfaces

    Book Details:
  • Author : Jörg Peters
  • Publisher : Springer Science & Business Media
  • Release : 2008-05-07
  • ISBN : 3540764054
  • Pages : 212 pages

Download or read book Subdivision Surfaces written by Jörg Peters and published by Springer Science & Business Media. This book was released on 2008-05-07 with total page 212 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since their first appearance in 1974, subdivision algorithms for generating surfaces of arbitrary topology have gained widespread popularity in computer graphics and are being evaluated in engineering applications. This development was complemented by ongoing efforts to develop appropriate mathematical tools for a thorough analysis, and today, many of the fascinating properties of subdivision are well understood. This book summarizes the current knowledge on the subject. The focus of the book is on the development of a comprehensive mathematical theory, and less on algorithmic aspects. It is intended to serve researchers and engineers - both new to the beauty of the subject - as well as experts, academic teachers and graduate students or, in short, anybody who is interested in the foundations of this flourishing branch of applied geometry.