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EBookClubs

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Book Ouya Game Development Essentials

Download or read book Ouya Game Development Essentials written by Ruben Hoyos and published by Packt Pub Limited. This book was released on 2014-03-02 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a handson, practical approach to developing games on the OUYA console. It includes stepbystep examples as well as detailed theoretical explanations of industry practices.If you want to explore the development of games for the OUYA console, this is the book for you. From beginners to advanced users, the book allows developers to address various issues related to development projects for the OUYA console.

Book Game Development Essentials

Download or read book Game Development Essentials written by Troy Dunniway and published by Delmar Pub. This book was released on 2008 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Game designers are faced with the challenge of balancing consumer expectations with strict marketing requirements, schedule deadlines, and budget limitations. With a hands-on, practical approach, Game Development Essentials: Gameplay Mechanics shows readers how to approach game design in an efficient way that meets the objectives of the target audience as well as the businesses that find development."--BOOK JACKET.

Book Game Development Essentials

Download or read book Game Development Essentials written by Kimberly Unger and published by Delmar. This book was released on 2012 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore a comprehensive examination of the art and technology of one of the fastest-growing segments of the game industry with GAME DEVELOPMENT ESSENTIALS: MOBILE GAME DEVELOPMENT, International Edition. This ground breaking text walks students through the overall process of designing videogames and applications for mobile and handheld hardware. Through coverage of team building, production, QA and a look at the black box of the publication process both for independent and publisher backed studios; students learn the entire development process from initial concept to game design. Utilizing real-life examples, interviews and advice from developers already well established in the mobile industry, MOBILE GAME DEVELOPMENT serves as the 'how to' guide for students looking to break into the mobile game development industry.

Book Unity Game Development Essentials

Download or read book Unity Game Development Essentials written by Will Goldstone and published by Packt Publishing Ltd. This book was released on 2009-10-01 with total page 427 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more!

Book Game Development Essentials

Download or read book Game Development Essentials written by Jeannie Novak and published by Delmar Pub. This book was released on 2008 with total page 435 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Development Essentials: An Introduction, 2nd Edition offers a thorough and insightful introduction to the game development industry, with industry updates that will keep readers current and well-prepared for a career in the field. The book begins with a highly informative chapter on the evolution of game development, providing a historical context for later chapters, and moves on to examine content creation and the concepts behind the development of story, character, environment, level design, user interface, and sound. With the same engaging writing style and examples that made the first edition so popular, this new edition features expanded coverage of today's hottest topics - such as next-generation platforms (Xbox 360, PS3, and Wii), level design, interface design, project management, serious games, game accessibility, and online social networks. New game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.

Book Game Development Essentials

Download or read book Game Development Essentials written by Jeannie Lee and published by . This book was released on 2022-02-22 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 4E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development.

Book Ouya Unity Game Development

Download or read book Ouya Unity Game Development written by Gary Riches and published by Packt Publishing Ltd. This book was released on 2013-10-23 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: A clear, concise, and practical guide that will teach you how to build your own console game and become an indie developer.This book is for game developers who are interested in developing games for the Ouya console on the Unity game engine. It is assumed that you have a basic understanding of Unity.

Book Unreal Engine 4 Game Development Essentials

Download or read book Unreal Engine 4 Game Development Essentials written by Satheesh PV and published by Packt Publishing Ltd. This book was released on 2016-02-25 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the basics of Unreal Engine 4 to build stunning video games About This Book Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features Create dream video games with the help of the different tools Unreal Engine 4 offers Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guide Who This Book Is For If you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy. What You Will Learn Download both the binary and source version of Unreal Engine 4 and get familiar with the UI Get to know more about the Material Editor and how it works Add a post process to the scene and alter it to get a unique look for your scene Acquaint yourself with the unique and exclusive feature of Unreal Engine 4—Blueprints Find out more about Static and Dynamic lighting and the difference between various lights Use Matinee to create cut scenes Create a health bar for the player with the use of Unreal Motion Graphics (UMG) Get familiar with Cascade Particle Editor In Detail Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. Style and approach This step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed descriptions of all the tools offered by Unreal Engine.

Book Ouya Game Development by Example

Download or read book Ouya Game Development by Example written by Jack Donovan and published by Packt Pub Limited. This book was released on 2014-05-18 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Game development essentials

Download or read book Game development essentials written by Jeannie Novak and published by Concept Media. This book was released on 2009-07-01 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Development Essentials: Game Testing & QA, International Edition explains the history of testing, basic and advanced techniques, educational background, and available online resources on testing. With Game Development Essentials: Game Testing & QA, dedicated gamers can learn what it takes to become a professional, well-paid QA or production testers – entering the game industry from the front door. Through first-hand experience and deep research, the authors shed light on the history of testing, basic and advanced techniques, job-hunting, and moving up in the ladder of game development.

Book Unity 3 x Game Development Essentials

Download or read book Unity 3 x Game Development Essentials written by Will Goldstone and published by Packt Publishing Ltd. This book was released on 2011-12-20 with total page 674 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

Book OUYA Game Development by Example

Download or read book OUYA Game Development by Example written by Jack Donovan and published by Packt Publishing Ltd. This book was released on 2014-05-20 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: OUYA Game Development by Example consists of different game application examples. No prior experience with programming is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners. Using this book, you can get started with creating games without any game development experience. This book is perfect for anyone that wants to make video games but is unsure of where to start. It covers elements of game design, art, and programming comprehensively, and the engine used throughout all of the tutorials is very beginner-friendly. No prior knowledge is assumed or required for the tutorials in this book.

Book Game Development Essentials

Download or read book Game Development Essentials written by Michael E. Moore and published by Course Technology. This book was released on 2010 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent.

Book Game Development Essentials

Download or read book Game Development Essentials written by John Hight and published by Delmar Pub. This book was released on 2008 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Game Development Essentials is the only four-color text in the market that offers a comprehensive introduction on game project management in an informal and accessible style, while concentrating on both theory and practice. Game Development Essentials is the only four-color text in the market that offers a comprehensive introduction on game project management in an informal and accessible style, while concentrating on both theory and practice.

Book Haxe Game Development Essentials

Download or read book Haxe Game Development Essentials written by Jeremy McCurdy and published by Packt Publishing Ltd. This book was released on 2015-11-26 with total page 188 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine About This Book Learn the modern, cross-platform language Haxe to build games without any trouble Create engaging 2D games that are compatible with desktop, web, and mobile platforms Learn how to speed up your workflow with OpenFL and HaxeFlixel using this useful and compact guide Who This Book Is For This book is for game developers with some experience programming games on one or more platforms already. If you want to leverage your game development experience on one platform to develop for multiple platforms and to get up and running quickly, this book is for you. Having prior experience with a language similar to Haxe, such as ActionScript or JavaScript will help, but isn't required. What You Will Learn Understand the fundamentals of the Haxe programming language Set up a development environment that will work on Windows, Mac, and Linux Create fun 2D games using OpenFL and HaxeFlixel Understand how to implement a user interface Enhance the gameplay experience with cool animations Improve immersion by adding sound Make your game modular and easily expandable using configuration files Compile games that will work on desktop, web, and mobile platforms In Detail Haxe is a powerful and high-level multi-platform language that's incredibly easy to learn. Used by thousands of developers and many high-profile companies, Haxe is quickly emerging as a forerunner in the area of cross-platform programming. OpenFL builds on top of Haxe to make developing for multiple platforms quick and painless. HaxeFlixel provides you with the tools you need to build amazing 2D games easier than ever before. Cross-platform development has been supercharged using the Haxe programming language, making it increasingly easy and hassle-free to develop multi-platform games. If you've programmed games before and want to learn out how to deliver games across multiple platforms, or develop games faster, then Haxe Game Development Essentials is the book for you. It starts by showing you how to set up your development environment, then running you through some Haxe language fundamentals, and finally taking you through the process of programming a game from start to finish. You will learn how to create a side scrolling shooter game using HaxeFlixel. Next you will learn to enhance the game with new gameplay features, user interfaces, animations, sound, and configuration files to make your game expandable. Once your game is built and ready, you will learn how to deploy it to web, Android, iOS, and desktop systems. By the end of this book, you will be confident about creating multi-platform games using Haxe, OpenFL, and HaxeFlixel in a faster and easier way. Style and approach Since this book is aimed at people who have worked on games before, this book is written in a way that will get you quickly up to speed with a new set of tools, but will still be accessible for less experienced developers. Each chapter covers an essential milestone in building a game from start to finish. The chapters move in a logical fashion, starting with the basics of Haxe development and ending with preparing a game for deployment.

Book Unity 3 x Game Development Essentials

Download or read book Unity 3 x Game Development Essentials written by Will Goldstone and published by Packt Publishing Ltd. This book was released on 2011 with total page 462 pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation Game Engines such as Unity are the power-tools behind the games we know and love. Unity is one of the most widely-used and best loved packages for game development and is used by everyone, from hobbyists to large studios, to create games and interactive experiences for the web, desktop, mobile, and console. With Unitys intuitive, easy to learn toolset and this book its never been easier to become a game developer. Taking a practical approach, this book will introduce you to the concepts of developing 3D games, before getting to grips with development in Unity itself prototyping a simple scenario, and then creating a larger game. From creating 3D worlds to scripting and creating game mechanics you will learn everything youll need to get started with game development. This book is designed to cover a set of easy-to-follow examples, which culminate in the production of a First Person 3D game, complete with an interactive island environment. All of the concepts taught in this book are applicable to other types of game, however, by introducing common concepts of game and 3D production, you'll explore Unity to make a character interact with the game world, and build puzzles for the player to solve, in order to complete the game. At the end of the book, you will have a fully working 3D game and all the skills required to extend the game further, giving your end-user, the player, the best experience possible. Soon you will be creating your own 3D games with ease!

Book Game Development Essentials  Game Artificial Intelligence

Download or read book Game Development Essentials Game Artificial Intelligence written by John Ahlquist, Jr. and published by Cengage Learning. This book was released on 2007-09-14 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by experts with years of gaming industry experience developing today’s most popular games, Game Development Essentials: Game Artificial Intelligence provides an engaging introduction to real world game artificial intelligence techniques. With a clear, step-by-step approach, the book begins by covering artificial intelligence techniques that are relevant to the work of today’s developers. This technical detail is then expanded through descriptions of how these techniques are actually used in games, as well as the specific issues that arise when using them. With a straightforward writing style, this book offers a guide to game artificial intelligence that is clear, relevant, and updated to reflect the most current technology and trends in the industry. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.