EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book One Game at a Time

Download or read book One Game at a Time written by Harnarayan Singh and published by McClelland & Stewart. This book was released on 2020-09-22 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: INSTANT NATIONAL BESTSELLER From the distinct and vibrant voice behind Hockey Night in Canada Punjabi comes the story of pursuing a dream and defying the odds, reminding us all of hockey's power to unite. BoninoBoninoBonino! Ask a hockey fan if they have heard the wonderfully electric call of Nick Bonino's overtime-winning goal from the 2016 Stanley Cup Final and they will almost surely answer with a resounding yes! That's because video clips of the Hockey Night in Punjabi broadcast immediately went viral, amplifying the profile of Harnarayan Singh, the voice behind the call. Growing up in small-town Alberta, Harnarayan was like many other kids who dreamed about a life within the sanctum of the game they idolized. There was only one small difference--he didn't look like any of the other kids. And when he sat down on Saturday nights to tune in to Hockey Night in Canada with the rest of the nation, he couldn't ignore the fact that the broadcasters or analysts didn't look like him either. Undeterred, Harnarayan worked his way from calling imaginary hockey games with his plastic toy microphone as a child, to funding secret flights from Calgary to Toronto every weekend in the early days of Hockey Night in Punjabi, to making history as the first Sikh to broadcast an NHL game in English. Full of heart, humour, and bursting with personality (and maybe a few family prayers for Wayne Gretzky), One Game at a Time is the incredible and inspiring story of how Harnarayan Singh broke through the longstanding barriers and biases of the sport he loves. But more than that, Harnarayan blends his unabashed love of hockey with a refreshing and necessary positive message about what it means to be a Canadian in the world, making him one of the most influential ambassadors of the game today.

Book Realm of Racket

    Book Details:
  • Author : Matthias Felleisen
  • Publisher : No Starch Press
  • Release : 2013-06-13
  • ISBN : 1593274920
  • Pages : 318 pages

Download or read book Realm of Racket written by Matthias Felleisen and published by No Starch Press. This book was released on 2013-06-13 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: Racket is a descendant of Lisp, a programming language renowned for its elegance, power, and challenging learning curve. But while Racket retains the functional goodness of Lisp, it was designed with beginning programmers in mind. Realm of Racket is your introduction to the Racket language. In Realm of Racket, you'll learn to program by creating increasingly complex games. Your journey begins with the Guess My Number game and coverage of some basic Racket etiquette. Next you'll dig into syntax and semantics, lists, structures, and conditionals, and learn to work with recursion and the GUI as you build the Robot Snake game. After that it's on to lambda and mutant structs (and an Orc Battle), and fancy loops and the Dice of Doom. Finally, you'll explore laziness, AI, distributed games, and the Hungry Henry game. As you progress through the games, chapter checkpoints and challenges help reinforce what you've learned. Offbeat comics keep things fun along the way. As you travel through the Racket realm, you'll: –Master the quirks of Racket's syntax and semantics –Learn to write concise and elegant functional programs –Create a graphical user interface using the 2htdp/image library –Create a server to handle true multiplayer games Realm of Racket is a lighthearted guide to some serious programming. Read it to see why Racketeers have so much fun!

Book Land of Lisp

    Book Details:
  • Author : Conrad Barski
  • Publisher : No Starch Press
  • Release : 2010-10-15
  • ISBN : 1593272812
  • Pages : 508 pages

Download or read book Land of Lisp written by Conrad Barski and published by No Starch Press. This book was released on 2010-10-15 with total page 508 pages. Available in PDF, EPUB and Kindle. Book excerpt: Lisp has been hailed as the world’s most powerful programming language, but its cryptic syntax and academic reputation can be enough to scare off even experienced programmers. Those dark days are finally over—Land of Lisp brings the power of functional programming to the people! With his brilliantly quirky comics and out-of-this-world games, longtime Lisper Conrad Barski teaches you the mysteries of Common Lisp. You’ll start with the basics, like list manipulation, I/O, and recursion, then move on to more complex topics like macros, higher order programming, and domain-specific languages. Then, when your brain overheats, you can kick back with an action-packed comic book interlude! Along the way you’ll create (and play) games like Wizard Adventure, a text adventure with a whiskey-soaked twist, and Grand Theft Wumpus, the most violent version of Hunt the Wumpus the world has ever seen. You'll learn to: –Master the quirks of Lisp’s syntax and semantics –Write concise and elegant functional programs –Use macros, create domain-specific languages, and learn other advanced Lisp techniques –Create your own web server, and use it to play browser-based games –Put your Lisp skills to the test by writing brain-melting games like Dice of Doom and Orc Battle With Land of Lisp, the power of functional programming is yours to wield.

Book Seven Games  A Human History

Download or read book Seven Games A Human History written by Oliver Roeder and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Book The Infinite Game

Download or read book The Infinite Game written by Simon Sinek and published by Penguin. This book was released on 2019-10-15 with total page 272 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Book The Game of Life and how to Play it

Download or read book The Game of Life and how to Play it written by Florence Scovel Shinn and published by . This book was released on 1925 with total page 108 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Taming Gaming

    Book Details:
  • Author : Andy Robertson
  • Publisher : Unbound Publishing
  • Release : 2021-01-21
  • ISBN : 1783528931
  • Pages : 379 pages

Download or read book Taming Gaming written by Andy Robertson and published by Unbound Publishing. This book was released on 2021-01-21 with total page 379 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games can instil amazing qualities in children – curiosity, resilience, patience and problem-solving to name a few – but with the World Health Organisation naming gaming disorder as a clinically diagnosable condition, parents and carers can worry about what video games are doing to their children. Andy Robertson has dealt with all of the above, not just over years of covering this topic fo newspapers, radio and television but as a father of three. In this guide, he offers parents and carers practical advice and insights – combining his own experiences with the latest research and guidance from psychologists, industry experts, schools and children's charities – alongside a treasure trove of 'gaming recipes' to test out in your family. Worrying about video game screen time, violence, expense and addiction is an understandable response to scary newspaper headlines. But with first-hand understanding of the video games your children love to play, you can anchor them as a healthy part of family life. Supported by the www.taminggaming.com Family Video Game Database, Taming Gaming leads you into doing this so that video games can stop being a point of argument, worry and stress and start providing fulfilling, connecting and ambitious experiences together as a family.

Book One Great Game

Download or read book One Great Game written by Don Wallace and published by Simon and Schuster. This book was released on 2007-11-01 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: For more than a century, no Number 1 and Number 2 high schoolfootball team had ever met -- until October 6, 2001 One Great Game This is the story of two teams -- Concord De La Salle, a private Catholic school in an upscale Northern California suburb, and Long Beach Poly, a proud public institution from a blue-collar SoCal seaport -- striving to achieve the same goal: the all-American dream. In this supercharged account of the first-ever national high-school championship game, acclaimed sports journalist -- and former Poly varsity football player -- Don Wallace goes out onto the field and straight into the heart of each team. One Great Game offers a rare look at the world of young-adult sportsmanship, featuring up-close and personal interviews with the team players and their families, coaches and cheerleaders, rabid fans and sworn enemies. The result is a powerful piece of sports literature in the tradition of the classic Friday Night Lights. More than a book about football, One Great Game is an engaging cultural history about twenty-first-century American life.

Book Game Programming Patterns

Download or read book Game Programming Patterns written by Robert Nystrom and published by Genever Benning. This book was released on 2014-11-03 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Book Heads Up Baseball

Download or read book Heads Up Baseball written by Ken Ravizza and published by McGraw-Hill Education. This book was released on 1995-06-01 with total page 198 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides practical strategies for developing the mental skills which help speed you to your full potential."---Dave Winfield What does it mean to play heads-up baseball? A heads-up player has confidence in his ability, keeps control in pressure situations, and focuses on one pitch at a time. His mental skills enable him to play consistently at or near his best despite the adversity baseball presents each day. "My ability to fully focus on what I had to do on a daily basis was what made me the successful player I was. Sure I had some natural ability, but that only gets you so far. I think I learned how to focus; it wasn't something that I was necessarily born with." -- Hank Aaron "Developing and refining my mental game has played a critical role in my success in baseball. For years players have had to develop these skills on their own. This book provides practical strategies for developing the mental skills that will help speed you toward your full potential." -- Dave Winfield

Book 101 Drama Games and Activities

Download or read book 101 Drama Games and Activities written by David Farmer and published by David Farmer. This book was released on 2007 with total page 89 pages. Available in PDF, EPUB and Kindle. Book excerpt: Gain access to a personal collection of 101 highly effective drama games and activities suitable for children or adults. Sections include improvisation, mime, ice-breakers, group dynamics, rehearsal, story-telling, voice and warm-ups.

Book The Status Game

    Book Details:
  • Author : Will Storr
  • Publisher : William Collins
  • Release : 2021-09
  • ISBN : 9780008354640
  • Pages : 304 pages

Download or read book The Status Game written by Will Storr and published by William Collins. This book was released on 2021-09 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the Sunday Times bestselling author of The Science of Storytelling comes a bold and ambitious investigation of status that will redefine human culture for our times There's something humans desire even more than gold. It's a fundamental drive that's common to all humanity, cutting across race, gender, age and culture. Our need for it is such that exactly how much of it we possess dramatically effects not only our happiness and well-being but also our physical health. It'sstatus, argues Will Storr. You can't understand human behaviour without understanding The Status Game. This game, which we are all playing, is not only the secret of our success, but also of our most evil behaviour. Everything is subordinate to status, and humans aren't unique in our complicity with it. By reflecting on the various ways humans negotiate this game - through status hierarchies, values, myths and sacred markers, Storr gives readers a master class in this most malevolent of social mysteries.

Book Game Testing

    Book Details:
  • Author : Charles P. Schultz
  • Publisher : Mercury Learning and Information
  • Release : 2016-09-15
  • ISBN : 1944534423
  • Pages : 483 pages

Download or read book Game Testing written by Charles P. Schultz and published by Mercury Learning and Information. This book was released on 2016-09-15 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Features: * Uses a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices * Includes a new chapter on Exploratory Testing * Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development * Demonstrates methods and tools for tracking and managing game testing progress and game quality * Features a companion DVD with templates, resources, and projects from the book On the DVD: * Contains the tools used for the examples in the book as well as additional resources such as test table templates and generic flow diagrams that can be used for individual or group projects * All images from the text (including 4-color screenshots) * FIFA video from a project in the book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book One Game Wonder

Download or read book One Game Wonder written by Ron Johnston and published by Xlibris Corporation. This book was released on 2022-12-11 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: On Friday night, January 8, 1965, the 5-1 Churchville-Chili boys' basketball team hosted Greece Arcadia in the Saints gym at approximately 8 p.m. It was the first game of the new year and would turn out to be school record-breaking as C-C won 101-55. 101 points, WOW! All 14 Saints on the roster played and scored. Ron Johnston, a junior non-starter and the author of this book, became a one-game wonder when he scored a game-high 16 points in almost two quarters of action on the hardwood. He couldn't miss, draining seven straight perimeter shots in the "pre-3-pointer era." Thing is, Ron had a condition known as bronchiectasis that he has never revealed until this narrative now. Only his parents, immediate family, and doctors knew about it. The lung disease which he has had all his life has not hindered in any way his participating in athletics on both the prep and collegiate level. In fact, competing in sports, running, and walking have benefitted him. Ron never had a prep varsity basketball game like the school record-breaking January 8 one ever again. But this story is more than him being a "one-game wonder." ("Better a one-game wonder than not," he would tell you, laughing.) It's also kind of a love story back in a time of teenage innocence. It's about teammates, cheerleaders, classmates, coaches, teachers, soldiers, and...people. GOOD PEOPLE, who have gone on to have families and been successful in life. Being a newspaper sports editor/writer has been very helpful to Ron on this life journey. So, sit back, relax, and enjoy...and maybe you'd better have a box of Kleenex tissues handy. Because "One-Game Wonder" evokes emotion.

Book Games People Play

Download or read book Games People Play written by Eric Berne and published by . This book was released on 1978 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Changing the Game

Download or read book Changing the Game written by John O'Sullivan and published by Morgan James Publishing. This book was released on 2013-12-01 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The modern day youth sports environment has taken the enjoyment out of athletics for our children. Currently, 70% of kids drop out of organized sports by the age of 13, which has given rise to a generation of overweight, unhealthy young adults. There is a solution. John O’Sullivan shares the secrets of the coaches and parents who have not only raised elite athletes, but have done so by creating an environment that promotes positive core values and teaches life lessons instead of focusing on wins and losses, scholarships, and professional aspirations. Changing the Game gives adults a new paradigm and a game plan for raising happy, high performing children, and provides a national call to action to return youth sports to our kids.

Book Trapped in a Video Game

Download or read book Trapped in a Video Game written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2018-04-10 with total page 132 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jesse Rigsby hates video games—and for good reason. You see, a video game character is trying to kill him. After getting sucked in the new game Full Blast with his friend Eric, Jesse starts to see the appeal of vaporizing man-size praying mantis while cruising around by jet pack. But pretty soon, a mysterious figure begins following Eric and Jesse, and they discover they can't leave the game. If they don't figure out what's going on fast, they'll be trapped for good! With black-and-white illustrations throughout and a cliff hanger at the end of every chapter, this is a great series for kids who think they don’t like to read!