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Book University Physics

    Book Details:
  • Author : OpenStax
  • Publisher :
  • Release : 2016-11-04
  • ISBN : 9781680920451
  • Pages : 622 pages

Download or read book University Physics written by OpenStax and published by . This book was released on 2016-11-04 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: University Physics is a three-volume collection that meets the scope and sequence requirements for two- and three-semester calculus-based physics courses. Volume 1 covers mechanics, sound, oscillations, and waves. Volume 2 covers thermodynamics, electricity and magnetism, and Volume 3 covers optics and modern physics. This textbook emphasizes connections between between theory and application, making physics concepts interesting and accessible to students while maintaining the mathematical rigor inherent in the subject. Frequent, strong examples focus on how to approach a problem, how to work with the equations, and how to check and generalize the result. The text and images in this textbook are grayscale.

Book Physically Based Rendering

Download or read book Physically Based Rendering written by Matt Pharr and published by Morgan Kaufmann. This book was released on 2010-06-28 with total page 1201 pages. Available in PDF, EPUB and Kindle. Book excerpt: This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the ideas and software in this book, designers will learn to design and employ a full-featured rendering system for creating stunning imagery. Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux.

Book Computer Graphics from Scratch

Download or read book Computer Graphics from Scratch written by Gabriel Gambetta and published by No Starch Press. This book was released on 2021-05-13 with total page 250 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Book APlusPhysics

    Book Details:
  • Author : Dan Fullerton
  • Publisher : Silly Beagle Productions
  • Release : 2011-04-28
  • ISBN : 0983563306
  • Pages : 300 pages

Download or read book APlusPhysics written by Dan Fullerton and published by Silly Beagle Productions. This book was released on 2011-04-28 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt: APlusPhysics: Your Guide to Regents Physics Essentials is a clear and concise roadmap to the entire New York State Regents Physics curriculum, preparing students for success in their high school physics class as well as review for high marks on the Regents Physics Exam. Topics covered include pre-requisite math and trigonometry; kinematics; forces; Newton's Laws of Motion, circular motion and gravity; impulse and momentum; work, energy, and power; electrostatics; electric circuits; magnetism; waves; optics; and modern physics. Featuring more than five hundred questions from past Regents exams with worked out solutions and detailed illustrations, this book is integrated with the APlusPhysics.com website, which includes online question and answer forums, videos, animations, and supplemental problems to help you master Regents Physics essentials. "The best physics books are the ones kids will actually read." Advance Praise for APlusPhysics Regents Physics Essentials: "Very well written... simple, clear engaging and accessible. You hit a grand slam with this review book." -- Anthony, NY Regents Physics Teacher. "Does a great job giving students what they need to know. The value provided is amazing." -- Tom, NY Regents Physics Teacher. "This was tremendous preparation for my physics test. I love the detailed problem solutions." -- Jenny, NY Regents Physics Student. "Regents Physics Essentials has all the information you could ever need and is much easier to understand than many other textbooks... it is an excellent review tool and is truly written for students." -- Cat, NY Regents Physics Student

Book Common Objects of Love

    Book Details:
  • Author : Oliver O'Donovan
  • Publisher : Wm. B. Eerdmans Publishing
  • Release : 2002
  • ISBN : 9780802805157
  • Pages : 92 pages

Download or read book Common Objects of Love written by Oliver O'Donovan and published by Wm. B. Eerdmans Publishing. This book was released on 2002 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt: Widely respected as one of today's wisest and most articulate Christian ethicists, Oliver O'Donovan here explores the nature of personal and political behavior as it is -- or should be -- informed by Christian love. This profound look at contemporary life focuses on how moral reflection upon common objects of love has an effect on organized community -- in grandest terms, political society itself. O'Donovan begins with some lighthearted puzzles about teaching ethics and ends with an intense critique of the role of publicity in late-modern liberal culture. Showing, as Augustine believed, that we know only as we love, O'Donovan takes readers on a journey of thought through a series of current and historical issues ranging from the iconoclastic controversy of the ninth century to the terrible events of September 11, 2001. Based on the 2001 Stob Lectures at Calvin College, this volume will help readers learn how to think "from truths of Christian faith to conclusions in Christian action."

Book Object centric Reflection

Download or read book Object centric Reflection written by Jorge Ressia and published by . This book was released on 2012 with total page 187 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Reflection and Software Engineering

Download or read book Reflection and Software Engineering written by Walter Cazzola and published by Springer. This book was released on 2003-05-15 with total page 235 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the state of the art of research and development of computational reflection in the context of software engineering. Reflection has attracted considerable attention recently in software engineering, particularly from object-oriented researchers and professionals. The properties of transparency, separation of concerns, and extensibility supported by reflection have largely been accepted as useful in software development and design; reflective features have been included in successful software development technologies such as the Java language. The book offers revised versions of papers presented first at a workshop held during OOPSLA'99 together with especially solicited contributions. The papers are organized in topical sections on reflective and software engineering foundations, reflective software adaptability and evolution, reflective middleware, engineering Java-based reflective languages, and dynamic reconfiguration through reflection.

Book Acting with Technology

Download or read book Acting with Technology written by Victor Kaptelinin and published by MIT Press. This book was released on 2009-08-07 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt: A systematic presentation of activity theory, its application to interaction design, and an argument for the development of activity theory as a basis for understanding how people interact with technology. Activity theory holds that the human mind is the product of our interaction with people and artifacts in the context of everyday activity. Acting with Technology makes the case for activity theory as a basis for understanding our relationship with technology. Victor Kaptelinin and Bonnie Nardi describe activity theory's principles, history, relationship to other theoretical approaches, and application to the analysis and design of technologies. The book provides the first systematic entry-level introduction to the major principles of activity theory. It describes the accumulating body of work in interaction design informed by activity theory, drawing on work from an international community of scholars and designers. Kaptelinin and Nardi examine the notion of the object of activity, describe its use in an empirical study, and discuss key debates in the development of activity theory. Finally, they outline current and future issues in activity theory, providing a comparative analysis of the theory and its leading theoretical competitors within interaction design: distributed cognition, actor-network theory, and phenomenologically inspired approaches.

Book Context and Consciousness

Download or read book Context and Consciousness written by Bonnie A. Nardi and published by MIT Press. This book was released on 1996 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work brings together a collection of 13 contributions that apply activity theory - a psychological theory with a naturalistic emphasis - to problems of human-computer interaction. It presents activity theory as a means of structuring and guiding field studies of human-computer interaction.

Book Objects of Creativity  Objects of Reflection

Download or read book Objects of Creativity Objects of Reflection written by Erin Zitelli and published by . This book was released on 1998 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Reflection in the Pool

    Book Details:
  • Author : Jason Koxvold
  • Publisher :
  • Release : 2019-06-15
  • ISBN : 9780998518084
  • Pages : pages

Download or read book The Reflection in the Pool written by Jason Koxvold and published by . This book was released on 2019-06-15 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Theory of Reflection of Electromagnetic and Particle Waves

Download or read book Theory of Reflection of Electromagnetic and Particle Waves written by John Lekner and published by Springer Science & Business Media. This book was released on 1987-02-28 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is written for scientists and engineers whose work involves wave reflec tion or transmission. Most of the book is written in the language of electromagnetic theory, but, as the title suggests, many of the results can be applied to particle waves, specifically to those satisfying the Schr6dinger equation. The mathematical connection between electromagnetic s (or TE) waves and quantum particle waves is established in Chapter 1. The main results for s waves are translated into quantum mechanical language in the Appendix. There is also a close analogy between acoustic waves and electromagnetic p (or TM) waves, as shown in Section 1-4. Thus the book, though primarily intended for those working in optics, microwaves and radio, will be of use to physicists, chemists and electrical engineers studying reflection and transmission of particles at potential barriers. The tech niques developed here can also be used by those working in acoustics, ocean ography and seismology. Chapter 1 is recommended for all readers: it introduces reflection phenomena, defines the notation, and previews (in Section 1-6) the contents of the rest of the book. This preview will not be duplicated here. We note only that applied topics do appear: two examples are the important phenomenon of attenuated total reflection in Chapter 8, and the reflectivity of multilayer dielectric mirrors in Chapter 12. The subject matter is restricted to linear classical electrodynamics in non-magnetic media, and the corresponding particle analogues.

Book Advances in Object Oriented Metalevel Architectures and Reflection

Download or read book Advances in Object Oriented Metalevel Architectures and Reflection written by Christoph Zimmermann and published by CRC Press. This book was released on 1996-06-20 with total page 374 pages. Available in PDF, EPUB and Kindle. Book excerpt: The importance of object-oriented metalevel architectures, metaobjects, and reflection continues to grow in computer science. This applies to traditional fields such as artificial intelligence and object-oriented programming languages as well as to parallel processing and operating systems. Advances in Object-Oriented Metalevel Architectures and Reflection presents some of the standard-setting research in this field. The book is structured with and introductory chapter that lays the necessary foundation for readers new to the field. The next five parts discuss operating systems, artificial intelligence, languages, concurrent objects, and application support. Each part itself has a brief introduction that presents the basics for understanding the particular topic.

Book Meta level Architectures and Reflection

Download or read book Meta level Architectures and Reflection written by Akinori Yonezawa and published by Springer Science & Business Media. This book was released on 2001-09-12 with total page 293 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Third International Conference on Metalevel Architectures and Separation of Crosscutting Concerns, REFLECTION 2001, held in Kyoto, Japan in September 2001. The revised eleven long papers, seven short papers, and eight posters presented were carefully reviewed and selected from 44 submissions. The book offers topical sections on reflection and SOC in Java, software adaptation using reflection and SOC techniques, reflective middleware for distributed mobile applications, testing and verification, foundations of reflection and SOC, and software methodologies for SOC.

Book Introducing Autodesk Maya 2016

Download or read book Introducing Autodesk Maya 2016 written by Dariush Derakhshani and published by John Wiley & Sons. This book was released on 2015-07-08 with total page 631 pages. Available in PDF, EPUB and Kindle. Book excerpt: Start modeling right away with this hands-on guide to learning Autodesk Maya 2016 Introducing Autodesk Maya 2016 is the official guide to the most popular and complex 3D application on the market. Building from the ground up, this book combines straightforward text with practical examples that make it easy to absorb the basics and start designing and animating your own digital models and scenes. The tutorials offer realistic challenges and clear explanations, laid out in fun, step-by-step lessons that help you gain confidence and learn by doing. You'll delve into CG and 3D core concepts and production workflows, then get right to work designing an animation of the solar system as you learn the interface and basic tools. As your modeling skills grow, you'll build a steam locomotive, a starfish, a table lamp, and much more as you learn to rig your model for animation, create fabric motion with nCloth, and add the lighting and effects that bring your scenes to life. The companion website features downloadable project files that help you see how the pros do it, and the book includes real-world examples from talented users who were beginners just like you. Master the Maya 2016 interface, menus, and plug-ins Begin building simple animations right away Explore modeling, rendering, animation, and cloth motion Add lighting, rendering, dynamics, simulations, and effects If you want to work like the pros, Introducing Autodesk Maya 2016 is the perfect primer for getting started.

Book Sub method Structural and Behavioral Reflection

Download or read book Sub method Structural and Behavioral Reflection written by Marcus Denker and published by Lulu.com. This book was released on 2008 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Meta Level Architectures and Reflection

Download or read book Meta Level Architectures and Reflection written by Pierre Cointe and published by Springer. This book was released on 2003-06-29 with total page 283 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed proceedings of the Second International Conference on Meta-Level Architectures and Reflection, Reflection'99, held in St. Malo, France in July 1999. The 13 revised full papers presented were carefully selected from 44 submissions. Also included are six short papers and the abstracts of three invited talks. The papers are organized in sections on programming languages, meta object protocols, middleware/multi-media, work in progress, applications, and meta-programming. The volume covers all current issues arising in the design and analysis of reflective systems and demontrates their practical applications.