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Book Object oriented Programming Featuring Graphical Applications in Java

Download or read book Object oriented Programming Featuring Graphical Applications in Java written by Michael Jay Laszlo and published by Addison Wesley. This book was released on 2002 with total page 484 pages. Available in PDF, EPUB and Kindle. Book excerpt: The goal of this book is to explore the principle ideas of object-oriented programming using the Java programming language. It begins teaching the object-oriented power of Java by relying on textual commands instead of emphasizing the AWT or Swing libraries, providing the reader with a simple, generic introduction to the OO concepts using Java (without the language details getting in the way of the concept presentation). The author provides a thorough introduction to the three fundamental concepts of object-oriented programming: Encapsulation, Inheritance, and Polymorphism. The presentation of OO theory is augmented by interleaved examples that illustrate these concepts. Most of these program examples are 2-D graphics programs that provide an intuitive context for the issues that must be addressed when learning OOP. Additionally, since graphics programming is one of the strengths of the Java development environment, the examples produce interesting and unexpected images that engage and motivate the reader. It contains a concise introduction to using Design Patterns particularly the Template Method, Iterator, and Composite design patterns which relate to the graphics examples in the book and uses UML class diagrams to show the static structure of systems and sequence diagrams to show object interactions. This book is appropriate for readers who are new to object-oriented (but have experience with a non-object-oriented language) and for programmers who want to learn the graphical elements and capabilities of Java.

Book Java Programming Graphics GAME Exercises

Download or read book Java Programming Graphics GAME Exercises written by Neos Thanh and published by Neos Thanh. This book was released on with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you read the book "Java Programming Graphical User Interface (GUI)". So, this is the second book for you. You will know how to use Java Graphic in some Game development. What You Will Learn - The java.awt.Graphics Class: Graphics Context and Custom Painting - Custom Painting Template - Colors and Fonts - Custom Graphics Examples - Drawing Images - Animation - (Advanced) A Closer Look at repaint() - WT GUI Applications/Applets - Event-Handling - Inner Class - Named and Anonymous - Swing GUI Applications - Custom Graphics - Tic-Tac-Toe - A Graphics Advanced-OO Tic-Tac-Toe - Adding Sound Effect - Fast Matching of Winning Patterns with Bit-Masks (Advanced) - Playing Against Computer with AI (Advanced)

Book Object Oriented Programming and Java

Download or read book Object Oriented Programming and Java written by Danny Poo and published by Springer Science & Business Media. This book was released on 2007-09-07 with total page 328 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the latest in Java technologies, Object-Oriented Programming and Java teaches the subject in a systematic, fundamentals-first approach. It begins with the description of real-world object interaction scenarios and explains how they can be translated, represented and executed using object-oriented programming paradigm. By establishing a solid foundation in the understanding of object-oriented programming concepts and their applications, this book provides readers with the pre-requisites for writing proper object-oriented programs using Java.

Book Java and Object Orientation  An Introduction

Download or read book Java and Object Orientation An Introduction written by John Hunt and published by Springer Science & Business Media. This book was released on 2011-06-28 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition shows readers how to build object oriented applications in Java. Written in a clear and concise style, with lots of examples, this revised edition provides: a detailed understanding of object orientation, a thorough introduction to Java including building blocks, constructs, classes, data structures etc, coverage of graphical user interfaces and applets (AWT; Servlets), and object oriented analysis. If you are looking for a good introduction to Java and object orientation, then this is the book for you. Source code for the examples in this book is available on the Internet.

Book Object oriented Programming in Java

Download or read book Object oriented Programming in Java written by Kathryn E. Sanders and published by Addison Wesley Publishing Company. This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This principle-driven introduction to programming with Java and its standard Swing graphics library by world-renowned computer science professor Andy van Dam and professor Kate Sanders emphasizes object-oriented design and programming. It covers all important object-oriented programming mechanisms at the beginning of the book-from encapsulation through inheritance, interfaces, and polymorphism. It uses numerous executable examples to teach modularization and other good programming habits that will stay with students for a lifetime. Most of the programming examples and exercises take advantage of the visual appeal of interactive graphics to provide essential motivation for first-time programmers. With Object-Oriented Programming in Java: A Graphical Approach, students will: Use an approach to learning object-oriented design and programming that has been tested for a decade and used successfully at multiple universities. Experience reading and writing non-trivial, interactive programs that are systems of cooperating objects. Capitalize on the powerful features of Java 5.0 including Swing class, generics, and static imports. Get a good introduction to fundamental data structures (stacks, queues, linked lists and trees) and a complete chapter on design patterns. "Strong Object-Oriented Design skills in combination with experience working on non-trivial projects are a requirement for succeeding in today s software industry. Students who follow the approach of this book are bound to be successful later in their software careers; you need only see the number of former Andy van Dam students at current industry powerhouses to believe it!" -Matt Chotin, Sr. Software Engineer, Macromedia and former student of Andy van Dam "Graphics are a useful motivator because students enjoy graphics far more than text or arithmetic examples, and graphics are inherently object-oriented." -Karl R. Wurst, Worcester State College "Andy van Dam and Kate Sanders do a great job of hitting Objects first-teaching OO early and letting the procedural stuff come along naturally. I have seen a number of texts that claim they do this, but I haven't seen anyone who does it like these authors do."-Ben Shaffer, University of Northern Iowa"

Book Java Programming

    Book Details:
  • Author : Yakov Fain
  • Publisher : John Wiley & Sons
  • Release : 2015-04-28
  • ISBN : 1118951468
  • Pages : 619 pages

Download or read book Java Programming written by Yakov Fain and published by John Wiley & Sons. This book was released on 2015-04-28 with total page 619 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quick and painless Java programming with expert multimedia instruction Java Programming 24-Hour Trainer, 2nd Edition is your complete beginner's guide to the Java programming language, with easy-to-follow lessons and supplemental exercises that help you get up and running quickly. Step-by-step instruction walks you through the basics of object-oriented programming, syntax, interfaces, and more, before building upon your skills to develop games, web apps, networks, and automations. This second edition has been updated to align with Java SE 8 and Java EE 7, and includes new information on GUI basics, lambda expressions, streaming API, WebSockets, and Gradle. Even if you have no programming experience at all, the more than six hours of Java programming screencasts will demonstrate major concepts and procedures in a way that facilitates learning and promotes a better understanding of the development process. This is your quick and painless guide to mastering Java, whether you're starting from scratch or just looking to expand your skill set. Master the building blocks that go into any Java project Make writing code easier with the Eclipse tools Learn to connect Java applications to databases Design and build graphical user interfaces and web applications Learn to develop GUIs with JavaFX If you want to start programming quickly, Java Programming 24-Hour Trainer, 2nd Edition is your ideal solution.

Book Introduction to Java Programming

Download or read book Introduction to Java Programming written by Y. Daniel Liang and published by . This book was released on 2003 with total page 996 pages. Available in PDF, EPUB and Kindle. Book excerpt: /*0022R-5, 0-13-100225-2, Liang, Y. Daniel, Introduction to Java Programming, Fourth Edition*/" Using a step-by-step approach that fosters self-teaching for professionals studying for the SUN Java Certification Exam, this completely revised Fourth Edition of this widely used book provides an outstanding introduction to Java programming in four parts." This text lays a solid foundation with programming elements, control structures, and methods, and then moves on to object-oriented programming, graphical user interface, applets, internationalization, multimedia, I/O, and networking. This book clearly covers all of the required subjects in the Java Certification Exam." For beginning or experienced programmers who want a comprehensive introduction to Java programming with an expanded in-depth treatment of object-oriented programming.

Book Introduction to Programming Using Java

Download or read book Introduction to Programming Using Java written by David M. Arnow and published by Addison Wesley Publishing Company. This book was released on 1998 with total page 864 pages. Available in PDF, EPUB and Kindle. Book excerpt: Javas support for GUI and network programming makes a great setting for diverse programming examples: a calculator, a strategy game, reading the Dow Jones from Yahoo , a Web surveyor application, scheduling songs for a rock-and-roll radio station, as well as traditional payroll and student GPA computations. Working with these and other examples, students learn to think like a programmer, analyze problems, devise solutions, design classes, and write code. Features *Uses the necessary features of Java 1.1 while teaching CS1 concepts. *Uses object-oriented concepts from the very beginning--classes, objects, and messages are all introduced in Chapter 1--and develops them throughout. *Applies a consistent class design procedure, usable by beginners. *Contains graphic user interface (GUI) supplements in each chapter. *Provides an early introduction to testing, covering test drivers, debugging, and test case selection. *Includes a chapter with three robust applications--a LOGO turtle, a Web surveyor, and Mancala (a strategy game)--which use the texts class design procedure and allow the students to tie the material together.

Book Object oriented Design in Java

Download or read book Object oriented Design in Java written by Stephen Gilbert and published by . This book was released on 1998 with total page 772 pages. Available in PDF, EPUB and Kindle. Book excerpt: Targeting the needs of Java application programmers, this book uses an experience-based, hands-on approach. The CD-ROM contains the Code-Warrior Lite multi-platform Integrated Development Environment (IDE) and Borland's JBuilder trial version.

Book Java for Programmers

    Book Details:
  • Author : Paul J. Deitel
  • Publisher : Pearson Education
  • Release : 2009-02-12
  • ISBN : 0137018517
  • Pages : 1934 pages

Download or read book Java for Programmers written by Paul J. Deitel and published by Pearson Education. This book was released on 2009-02-12 with total page 1934 pages. Available in PDF, EPUB and Kindle. Book excerpt: PRACTICAL, EXAMPLE-RICH COVERAGE OF: Classes, Objects, Encapsulation, Inheritance, Polymorphism, Interfaces, Nested Classes Integrated OOP Case Studies: Time, GradeBook, Employee Industrial-Strength, 95-Page OOD/UML® 2 ATM Case Study JavaServer™ Faces, Ajax-Enabled Web Applications, Web Services, Networking JDBC™, SQL, Java DB, MySQL® Threads and the Concurrency APIs I/O, Types, Control Statements, Methods Arrays, Generics, Collections Exception Handling, Files GUI, Graphics, GroupLayout, JDIC Using the Debugger and the API Docs And more… VISIT WWW.DEITEL.COM For information on Deitel’s Dive Into® Series corporate training courses offered at customer sites worldwide (or write to [email protected]) Download code examples Check out the growing list of programming, Web 2.0, and software-related Resource Centers To receive updates for this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived issues of the DEITEL® BUZZ ONLINE The practicing programmer’s DEITEL® guide to Java™ development and the Powerful Java™ Platform Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the Java language and Java APIs in depth. The book presents the concepts in the context of fully tested programs, complete with syntax shading, code highlighting, line-by-line code descriptions and program outputs. The book features 220 Java applications with over 18,000 lines of proven Java code, and hundreds of tips that will help you build robust applications. Start with an introduction to Java using an early classes and objects approach, then rapidly move on to more advanced topics, including GUI, graphics, exception handling, generics, collections, JDBC™, web-application development with JavaServer™ Faces, web services and more. You’ll enjoy the Deitels’ classic treatment of object-oriented programming and the OOD/UML® ATM case study, including a complete Java implementation. When you’re finished, you’ll have everything you need to build object-oriented Java applications. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including Java™, C++, .NET, web services, Internet and web development and more. PRE-PUBLICATION REVIEWER TESTIMONIALS “Presenting software engineering side by side with core Java concepts is highly refreshing; gives readers insight into how professional software is developed.”—Clark Richey (Java Champion), RABA Technologies, LLC. “The quality of the design and code examples is second to none!”—Terrell Hull, Enterprise Architect “The JDBC chapter is very hands on. I like the fact that Java DB/Apache Derby is used in the examples, which makes it really simple to learn and understand JDBC.”—Sandeep Konchady, Sun Microsystems “Equips you with the latest web application technologies. Examples are impressive and real! Want to develop a simple address locator with Ajax and JSF? Jump to Chapter 22.”—Vadiraj Deshpande, Sun Microsystems “Covers web services with Java SE 6 and Java EE 5 in a real-life, example-based, friendly approach. The Deitel Web Services Resource Center is really good, even for advanced developers.”—Sanjay Dhamankar, Sun Microsystems “Mandatory book for any serious Java EE developer looking for improved productivity: JSF development, visual web development and web services development have never been easier.”—Ludovic Chapenois, Sun Microsystems “I teach Java programming and object-oriented analysis and design. The OOD/UML 2 case study is the best presentation of the ATM example I have seen.”—Craig W. Slinkman, University of Texas–Arlington “Introduces OOP and UML 2 early. The conceptual level is perfect. No other book comes close to its quality of organization and presentation. The live-code approach to presenting exemplary code makes a big difference in the learning outcome.”—Walt Bunch, Chapman University/

Book Object Oriented Design with UML and Java

Download or read book Object Oriented Design with UML and Java written by Kenneth Barclay and published by Elsevier. This book was released on 2003-12-17 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object-Oriented Design with UML and Java provides an integrated introduction to object-oriented design with the Unified Modelling Language (UML) and the Java programming language. The book demonstrates how Java applications, no matter how small, can benefit from some design during their construction. Fully road-tested by students on the authors' own courses, the book shows how these complementary technologies can be used effectively to create quality software. It requires no prior knowledge of object orientation, though readers must have some experience of Java or other high level programming language. This book covers object technology; object-oriented analysis and design; and implementation of objects with Java. It includes two case studies dealing with library applications. The UML has been incorporated into a graphical design tool called ROME, which can be downloaded from the book's website. This object modelling environment allows readers to prepare and edit various UML diagrams. ROME can be used alongside a Java compiler to generate Java code from a UML class diagram then compile and run the resulting application for hands-on learning. This text would be a valuable resource for undergraduate students taking courses on O-O analysis and design, O-O modelling, Java programming, and modelling with UML. * Integrates design and implementation, using Java and UML* Includes case studies and exercises * Bridges the gap between programming texts and high level analysis books on design

Book Object Oriented Programming In Java  With Cd

Download or read book Object Oriented Programming In Java With Cd written by Dr. G.T.Thampi and published by John Wiley & Sons. This book was released on 2009 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the Java Programming Language ad explains how to create Java applications and applets. It also discusses various Java programming concepts, such as Object Oriented Programming (OOP), arrays as Data Structure, inheritance, multithreaded programming, and HTML Programming. Chapter 1: Java FundamentalsChapter 2: Working with Java Members and Flow Control StatementsChapter 3: Working with Arrays, Vectors, Strings, and Wrapper ClassesChapter 4: Exception Handling and I/O OperationsChapter 5: Implementing Inheritance in JavaChapter 6: Multithreading and Packages in JavaChapter 7: Working with AppletsChapter 8: Window-Based Applications in Java

Book Problem Solving with Java

Download or read book Problem Solving with Java written by Elliot B. Koffman and published by Addison Wesley Longman. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Problem Solving with Java"(TM), "Second Edition" provides an accessible introduction to programming that carefully balances the problem-solving skills all beginning programmers need to develop with the essential constructs of the Java programming language. This edition includes coverage of: Problem-Solving: Strong problem-solving skills are emphasized through 20 Case Studies, 10 of which are new to this edition. Each emphasizes the classic Koffman 5-step approach: problem specification, analysis, design, implementation, and testing. Object-Oriented Design: Principles of object-oriented design are used throughout, building up to an in-depth discussion of object-oriented design midway through the book. Inheritance, interfaces, and abstract classes are introduced by examining several case studies that use these features. Applications and Applets: Coverage of both applications and applets is provided throughout, including several examples of each. Graphical User Interface: The material describes how to build GUIs using swing components. It also shows how to use class Jframe to write applications that have GUIs. Input and Output: Most programs in the hook use standard Java I/O methods. An optional package using class methods for input, based on class, JoptionPane, to simplify data entry with dialog windows can also be used. Streams and Files: A new chapter covers streams and files, including coverage of streams of characters and streams of binary files, as well as demonstrations of how to read and write files of objects.

Book Java  Java  Java

    Book Details:
  • Author : Ralph Morelli
  • Publisher : Prentice Hall
  • Release : 2006
  • ISBN : 0131474340
  • Pages : 881 pages

Download or read book Java Java Java written by Ralph Morelli and published by Prentice Hall. This book was released on 2006 with total page 881 pages. Available in PDF, EPUB and Kindle. Book excerpt: Functional and flexible, this guide takes an objects-first approach to Java programming and problem using games and puzzles. Updated to cover Java version 1.5 features, such as generic types, enumerated types, and the Scanner class. Offers independent introductions to both a command-line interface and a graphical user interface (GUI). Features coverage of Unified Modeling Language (UML), the industry-standard, object-oriented design tool. Illustrates key aspects of Java with a collection of game and puzzle examples. Instructor and Student resources available online. For introductory computer programming students or professionals interested in learning Java.

Book The Object of Java

    Book Details:
  • Author : David D. Riley
  • Publisher : Addison-Wesley Longman
  • Release : 2006
  • ISBN :
  • Pages : 810 pages

Download or read book The Object of Java written by David D. Riley and published by Addison-Wesley Longman. This book was released on 2006 with total page 810 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Object of Java uses an "object-centric" approach to give students a solid introduction to the power of programming with Java. This edition fully incorporates features of the Java 5.0 language, along with the use of Java's awt and swing classes, providing students with an opportunity to practice the skills and techniques that serve as the building blocks of modern software development."--BOOK JACKET.

Book Simply Java Programming

Download or read book Simply Java Programming written by Harvey M. Deitel and published by Prentice Hall. This book was released on 2004 with total page 971 pages. Available in PDF, EPUB and Kindle. Book excerpt: Combining the Deitel™ signature Live-Code™ Approach with a new Application-Driven™ methodology, this book uses a step-by-step tutorial approach to begin teaching the basics of programming, builds upon previously learned concepts, and introduces new programming features in each successive tutorial. KEY TOPICS This comprehensive introduction to Java covers GUI design, swing components, methods, classes, data types, control statements, arrays, object-oriented programming, strings and characters, sequential files and more. It also includes higher-end topics such as database programming, multimedia and graphics, and Web applications development. For individuals beginning their mastery of Java Programming.

Book Java with Object oriented Programming

Download or read book Java with Object oriented Programming written by Paul S. Wang and published by Cengage Learning. This book was released on 2003 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: Paul Wang's JAVA WITH OBJECT-ORIENTED PROGRAMMING eases students into an understanding of the object-oriented paradigm from the very first page, just as he does in JAVA WITH OBJECT-ORIENTED PROGRAMMING WITH WORLDWIDE WEB APPLICATIONS, on which this new book is modeled. After the early chapters that present classes and Java features and constructs, Wang introduces new object-oriented concepts throughout the book, while clearly showing how Java addresses these issues. He also goes the extra step of including case studies to illustrate how Java and object-oriented programming are applied. Early in the book, Wang introduces students to a case study involving a pocket calculator. This case study is revisited throughout the book as students learn new aspects of object-oriented programming and the Java language. The book then concludes with a chapter on some of the processes associated with object-oriented design. As a result, students are able to fully grasp the concepts they learn.