EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Numenera Corebook

Download or read book Numenera Corebook written by Monte Cook and published by . This book was released on 2013-06-01 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: "There have been eight previous worlds ... Each left behind remnants. People of the new world, the Ninth World, sometimes call these remnants magic, and who are we to say they're wrong? But most give a unique name to the legacies of the nigh-unimaginable past. They call them Numenera. The Ninth World is built on the bones of the previous eight. The game of Numenera is about discovering the wonders of the worlds that came before, not for their own sake, but as the means to improve the present and build a future."--Page 4 of cover.

Book Numenera Discovery and Destiny Slipcase Set

Download or read book Numenera Discovery and Destiny Slipcase Set written by Monte Cook and published by Monte Cook Games. This book was released on 2018-07-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: They say there have been eight worlds before ours. Eight times the people of this Earth, over vast millennia, built their civilizations. They reached heights we cannot even imagine now: they spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their vast outlines and barest remnants. This is the Ninth World. The people of the prior worlds are gonescattered, disappeared, or transcended. But their works remain, in the places and devices that still contain some germ of function. The ignorant call these magic, but the wise know that these are our legacy. They are our future. They are the... Two 416-page corebooks, two poster maps, a handsome and sturdy slipcase, a metal medallion, and additional play aidsall for the price of the corebooks alone. All existing Numenera supplements remain compatible with these corebooks.

Book Ninth World Guidebook

    Book Details:
  • Author : Monte Cook
  • Publisher :
  • Release : 2015-07-08
  • ISBN : 9781320565882
  • Pages : pages

Download or read book Ninth World Guidebook written by Monte Cook and published by . This book was released on 2015-07-08 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Cypher System Rulebook

    Book Details:
  • Author : Monte Cook
  • Publisher :
  • Release : 2015-07-28
  • ISBN : 9781320511445
  • Pages : pages

Download or read book Cypher System Rulebook written by Monte Cook and published by . This book was released on 2015-07-28 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Numenera Ninth World Bestiary 2

    Book Details:
  • Author : Bruce Cordell
  • Publisher : Monte Cook Games
  • Release : 2017-05-03
  • ISBN : 9781939979643
  • Pages : pages

Download or read book Numenera Ninth World Bestiary 2 written by Bruce Cordell and published by Monte Cook Games. This book was released on 2017-05-03 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of the Numenera setting are no differentand the Ninth World Bestiary 2 gives you 170 new ones to populate your campaign. Lavishly illustrated, wildly imaginative, and cleverly organized to make the GM's job as easy as possible, Ninth World Bestiary 2 gives you great GM advice on using pre-made creatures as well as creating your own, and includes lots of additional details about the Ninth World's complex far-future, post-apocalyptic ecology. Ninth World parasites, transdimensional creatures, mechanical automatons, extraterrestrials, and loads and loads of creatures for characters to face and fight are just the beginning in the weird and wonderful setting of Numenera.

Book Numenera Character Options 2

Download or read book Numenera Character Options 2 written by Monte Cook and published by . This book was released on 2016-08-17 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Sword of the Gods

    Book Details:
  • Author : Bruce R. Cordell
  • Publisher : Wizards of the Coast
  • Release : 2011-04-05
  • ISBN : 0786958979
  • Pages : 322 pages

Download or read book Sword of the Gods written by Bruce R. Cordell and published by Wizards of the Coast. This book was released on 2011-04-05 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: With no memory of his past, a lone hero must fight two battles—one to understand his identity and one to defeat the demon that now plagues Faerûn Demascus wakes up on the cold stone slab of an ancient altar. He doesn’t know who he is. He doesn’t know where he’s from. He doesn’t even know his own name until a stranger tells it to him. But someone—or something—wants to kill him. This he knows with the certainty of the grave. At the same time, a demon from a dead universe—a gift from the Chained God—is freed from its fossilized prison. Its essence takes root in the nightmare reality of the living, sparking a transformation once thought halted by forgotten heroes. Dodging knives, uncovering clues left by his past life, and dueling demons, Demascus must figure out who he is, who his enemies are, and what battles he is fighting. Along the way, he will discover that he is the last of the forgotten heroes—the only thing that stands between the light of the world and the phantasmagorical torments of the Abyss.

Book Numenera Character Options

Download or read book Numenera Character Options written by Monte Cook and published by Monte Cook Games. This book was released on 2014-05 with total page 95 pages. Available in PDF, EPUB and Kindle. Book excerpt: Numenera is a science fantasy roleplaying game set in the far distant future. Humanity lives amid the remnants of eight great civilizations that have risen and fallen on Earth. These are the people of the Ninth World. This new world is filled with remnants of all the former worlds: bits of nanotechnology, the dataweb threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices. These remnants have become known as the numenera. Player characters explore this world of mystery and danger to find these leftover artifacts of the past, not to dwell upon the old ways, but to help forge their new destinies, utilizing the so-called 'magic' of the past to create a promising future. Numenera: Character Options is a supplement for Numenera and provides new options for Numenera characters. In addition to new descriptors and foci, Numenera: Character Options offers new mutations, new non-human races, new esoteries, new fighting moves, and new tricks of the trade. It also introduces new kinds of descriptors, expanding the concept to include character origins and negative traits, along with new rules for customizing characters, switching descriptors and foci, and more!

Book No Thank You Evil

    Book Details:
  • Author : Shanna Germain
  • Publisher :
  • Release : 2015-10-31
  • ISBN : 9781939979421
  • Pages : pages

Download or read book No Thank You Evil written by Shanna Germain and published by . This book was released on 2015-10-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Devil s Spine

    Book Details:
  • Author :
  • Publisher :
  • Release : 2013-10
  • ISBN : 9781939979025
  • Pages : pages

Download or read book The Devil s Spine written by and published by . This book was released on 2013-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book We Are All Mad Here

    Book Details:
  • Author : Shanna Germain
  • Publisher :
  • Release : 2020-06-30
  • ISBN : 9781950568093
  • Pages : pages

Download or read book We Are All Mad Here written by Shanna Germain and published by . This book was released on 2020-06-30 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The CRPG Book  A Guide to Computer Role Playing Games

Download or read book The CRPG Book A Guide to Computer Role Playing Games written by Felipe Pepe and published by . This book was released on 2019-09 with total page 528 pages. Available in PDF, EPUB and Kindle. Book excerpt: Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.

Book The Ninth World Guidebook

Download or read book The Ninth World Guidebook written by Monte Cook and published by Monte Cook Games. This book was released on 2014-09-30 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the frozen lands beyond the Southern Wall, to the volcanic desert of Vralk and the weird, faroff realm of Corao, the Ninth World offers Numenera fans adventure hooks, new creatures, new character options, and the incredible level of detail, imagination, and weirdness they love about Numenera!

Book Pattern Language for Game Design

Download or read book Pattern Language for Game Design written by Christopher Barney and published by CRC Press. This book was released on 2020-12-08 with total page 301 pages. Available in PDF, EPUB and Kindle. Book excerpt: Chris Barney’s Pattern Language for Game Design builds on the revolutionary work of architect Christopher Alexander to show students, teachers, and game development professionals how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design. From an in-depth look at Alexander’s work, to a critique of pattern theory in various fields, to a new approach that will challenge your knowledge and put it to work, this book seeks to transform how we look at building the interactive experiences that shape us. Key Features: Background on the architectural concepts of patterns and a Pattern Language as defined in the work of Christopher Alexander, including his later work on the Fifteen Properties of Wholeness and Generative Codes. Analysis of other uses of Alexander’s work in computer science and game design, and the limitations of those efforts. A comprehensive set of example exercises to help the reader develop their own patterns that can be used in practical day-to-day game design tasks. Exercises that are useful to designers at all levels of experience and can be completed in any order, allowing students to select exercises that match their coursework and allowing professionals to select exercises that address their real-world challenges. Discussion of common pitfalls and difficulties with the pattern derivation process. A guide for game design teachers, studio leaders, and university departments for curating and maintaining institutional Pattern Languages. An Interactive Pattern Language website where you can share patterns with developers throughout the world (patternlanguageforgamedesign.com). Comprehensive games reference for all games discussed in this book. Author Chris Barney is an industry veteran with more than a decade of experience designing and engineering games such as Poptropica and teaching at Northeastern University. He has spoken at conferences, including GDC, DevCom, and PAX, on topics from core game design to social justice. Seeking degrees in game design before formal game design programs existed, Barney built his own undergraduate and graduate curricula out of offerings in sociology, computer science, and independent study. In pursuit of a broad understanding of games, he has worked on projects spanning interactive theater, live-action role-playing game (LARP) design, board games, and tabletop role-playing games (RPGs). An extensive collection of his essays of game design topics can be found on his development blog at perspectivesingamedesign.com.