EBookClubs

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EBookClubs

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Book Notes from the Blender

Download or read book Notes from the Blender written by Trish Cook and published by Carolrhoda Lab ™. This book was released on 2011-05-01 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Declan loves death metal—particularly from Finland. And video games—violent ones. And internet porn—any kind, really. He goes to school with Neilly Foster and spends most of his classroom time wondering what it might be like to know her, to talk to her, maybe even to graze against her sweater in the hallway. Neilly is an accomplished gymnast, naturally beautiful, and a constant presence at all the best parties (to which Declan is never invited). She's the queen of cool, the princess of poker face, and her rule is uncontested—or it was until today, when she's dumped by her boyfriend, betrayed by her former BFF Lulu, and then informed she's getting a new brother—of the freaky fellow classmate variety. Declan's dad is marrying Neilly's mom. Soon. Which means they'll be moving in together.

Book Beginning Blender

    Book Details:
  • Author : Lance Flavell
  • Publisher : Apress
  • Release : 2011-08-27
  • ISBN : 1430231270
  • Pages : 434 pages

Download or read book Beginning Blender written by Lance Flavell and published by Apress. This book was released on 2011-08-27 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new world of creative possibilities is opened by Blender, the most popular and powerful open source 3D and animation tool. Blender is not just free software; it is also an important professional tool used in animated shorts, television commercials, and shows, as well as in production for films like Spiderman 2. Lance Flavell's Beginning Blender will give you the skills to start shaping new worlds and virtual characters, and perhaps lead you down a new professional path. Beginning Blender covers the Blender 2.5 release in-depth. The book starts with the creation of simple figures using basic modeling and sculpting. It then teaches you how to bridge from modeling to animation, and from scene setup to texture creation and rendering, lighting, rigging, and ultimately, full animation. You will create and mix your own movie scenes, and you will even learn the basics of games logic and how to deal with games physics. Whether you are new to modeling, animation, and game design, or whether you are simply new to Blender, this book will show you everything you need to know to get your 3D projects underway.

Book Blender Foundations

    Book Details:
  • Author : Roland Hess
  • Publisher : Taylor & Francis
  • Release : 2013-05-02
  • ISBN : 1136130381
  • Pages : 417 pages

Download or read book Blender Foundations written by Roland Hess and published by Taylor & Francis. This book was released on 2013-05-02 with total page 417 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender Foundations is the definitive resource for getting started with 3D art in Blender, one of the most popular 3D/Animation tools on the market . With the expert insight and experience of Roland Hess, noted Blender expert and author, animators and artists will learn the basics starting with the revised 2.6 interface, modeling tools, sculpting, lighting and materials through rendering, compositing and video editing. Some of the new features covered include the completely re-thought interface, the character animation and keying system, and the smoke simulator. More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. Start working today with Blender with the accompanying web site which includes all of the projects and support files alongside videos, step-by-step screenshots of the trickier tutorials, as well as a direct links to official resources like the Blender download site and artist forums.

Book Core Blender Development

Download or read book Core Blender Development written by Brad E. Hollister and published by Apress. This book was released on 2020-12-12 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the essential source code of Blender and its unique build system. This book provides the inner workings of the Blender C-based source code, and will be indispensable for those wanting to contribute to this important open-source project. Blender is an open-source 3D modeling and rendering software package used in the production of assets for animated projects, 3D printing, games, and even scientific visualization. This book goes in depth and discusses the primary modules related to the GUI and the geometric modeling work. You'll start by learning how to reverse engineer geometric operators, and from there move on to the main features of the source code and how to apply them. When done, you'll have the necessary foundation for exploration in other modules of the Blender source code. Lack of software engineering knowledge, such as experience with large cross-platform code base, remains insurmountable for many new developers. While the Blender site includes much useful information, it is not detailed enough. Core Blender Development breaks down the barriers to entry for open-source development in 3-D modeling. What You’ll Learn Find the code for various functions and editors in Blender Track down bugs, and contribute new functionality to the Blender code base Examine the .blend file and how it stores Blender state Understand the Blender core code base beyond the community website documentation Review the explicit code traces and source files of descriptions of the code base Who This Book Is For Primarily for novice to intermediate level developers and programmers with an interest in Blender, graphics, and visualization, who likely don’t have experience of reverse engineering a large code base.

Book The Complete Guide to Blender Graphics

Download or read book The Complete Guide to Blender Graphics written by John M. Blain and published by CRC Press. This book was released on 2019-04-15 with total page 561 pages. Available in PDF, EPUB and Kindle. Book excerpt: BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

Book Blender For Dummies

    Book Details:
  • Author : Jason van Gumster
  • Publisher : John Wiley & Sons
  • Release : 2011-04-04
  • ISBN : 1118075838
  • Pages : 550 pages

Download or read book Blender For Dummies written by Jason van Gumster and published by John Wiley & Sons. This book was released on 2011-04-04 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!

Book Blender 3D Cookbook

    Book Details:
  • Author : Enrico Valenza
  • Publisher : Packt Publishing Ltd
  • Release : 2015-07-30
  • ISBN : 1783984899
  • Pages : 609 pages

Download or read book Blender 3D Cookbook written by Enrico Valenza and published by Packt Publishing Ltd. This book was released on 2015-07-30 with total page 609 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.

Book Learning Blender

    Book Details:
  • Author : Oliver Villar
  • Publisher : Addison-Wesley Professional
  • Release : 2021-04-27
  • ISBN : 013659042X
  • Pages : 630 pages

Download or read book Learning Blender written by Oliver Villar and published by Addison-Wesley Professional. This book was released on 2021-04-27 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.83 LTS (Long-Term Support) and beyond, Learning Blender, Third Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the extensive interface changes of the software, as well as many improvements and some almost fully rewritten chapters to showcase more modern workflows. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website ( blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you're done, you'll be ready to create outstanding characters for all media -- and you'll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender's updated user interface and navigation Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading in both Cycles and EEVEE (the new real-time render engine included in Blender) Create your character's skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender's compositing nodes Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.

Book Blender for Visual Effects

Download or read book Blender for Visual Effects written by Sam Vila and published by CRC Press. This book was released on 2015-05-26 with total page 164 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bringing concrete examples from industry to light, this book explains how to use Blender to create visual effects for video/film production. It supplies readers with a practical way to learn how to use Blender's tools across a wide range of scenarios in video/film production, including setting up cameras on a stage, lighting, and other production p

Book Mastering Blender

    Book Details:
  • Author : Tony Mullen
  • Publisher : John Wiley & Sons
  • Release : 2012-11-07
  • ISBN : 1118330560
  • Pages : 1165 pages

Download or read book Mastering Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2012-11-07 with total page 1165 pages. Available in PDF, EPUB and Kindle. Book excerpt: New edition shows you how to get the very most out of the latest version of Blender Blender, the open-source 3D software, is more popular than ever and continues to add functionality. If you're an intermediate or advanced user, this new edition of Tony Mullen's expert guide is what you need to get up to speed on Blender and expand your skills. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book covers it all. It also highlights Blender's very latest features, including new camera tracking tools and a new renderer. Provides intermediate to advanced coverage of Blender and its modeling, texturing, animation, and visual effects tools Covers advanced topics such as cloth, fur and fluids, Python scripting, and the Blender game engine Brings you up to speed on Blender's new camera tracking tools and new renderer Showcases techniques used in real-world 3D animation and visual effects Create realistic animation and visual effects with Blender and this expert guide that shows you step by step how to do it.

Book Blender 3D Basics

    Book Details:
  • Author : Gordon Fisher
  • Publisher : Packt Publishing Ltd
  • Release : 2012-06-22
  • ISBN : 184951691X
  • Pages : 715 pages

Download or read book Blender 3D Basics written by Gordon Fisher and published by Packt Publishing Ltd. This book was released on 2012-06-22 with total page 715 pages. Available in PDF, EPUB and Kindle. Book excerpt: The complete novice's guide to 3D modeling and animation.

Book Blender Master Class

    Book Details:
  • Author : Ben Simonds
  • Publisher : No Starch Press
  • Release : 2013-02-15
  • ISBN : 1593275102
  • Pages : 288 pages

Download or read book Blender Master Class written by Ben Simonds and published by No Starch Press. This book was released on 2013-02-15 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Blender is a powerful and free 3D graphics tool used by artists and designers worldwide. But even experienced designers can find it challenging to turn an idea into a polished piece. For those who have struggled to create professional-quality projects in Blender, author Ben Simonds offers this peek inside his studio. You’ll learn how to create 3D models as you explore the creative process that he uses to model three example projects: a muscular bat creature, a futuristic robotic spider, and ancient temple ruins. Along the way, you’ll master the Blender interface and learn how to create and refine your own models. You’ll also learn how to: –Work with reference and concept art in Blender and GIMP to make starting projects easier –Block in models with simple geometry and build up more complex forms –Use Blender’s powerful sculpting brushes to create detailed organic models –Paint textures with Blender and GIMP and map them onto your 3D artwork –Light, render, and composite your models to create striking images Each chapter walks you through a piece of the modeling process and offers detailed explanations of the tools and concepts used. Filled with full-color artwork and real-world tips, Blender Master Class gives you the foundation you need to create your own stunning masterpieces. Covers Blender 2.6x

Book Notes from the Blender

Download or read book Notes from the Blender written by and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Introducing Character Animation with Blender

Download or read book Introducing Character Animation with Blender written by Tony Mullen and published by John Wiley & Sons. This book was released on 2011-06-09 with total page 840 pages. Available in PDF, EPUB and Kindle. Book excerpt: Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book A Really Awesome Mess

Download or read book A Really Awesome Mess written by Trish Cook and published by Carolrhoda Lab ™. This book was released on 2013-07-01 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Two teenagers. Two very bumpy roads taken that lead to Heartland Academy. After his parents' divorce, Justin is on rocky mental ground. But when a handful of Tylenol lands him in the hospital, he has really hit rock bottom. A scandalous photo of Emmy leads to vicious rumors around school, but things get worse when she threatens the boy who started it all on Facebook. Justin and Emmy arrive at Heartland Academy, a reform school that will force them to deal with their issues. Along the way they will find a ragtag group of teens who are just as broken, stubborn, and full of sarcasm as themselves. A funny, sad, and remarkable story, A Really Awesome Mess is a journey of friendship and self-discovery.

Book Blender 3D Printing by Example

Download or read book Blender 3D Printing by Example written by Vicky Somma and published by Packt Publishing Ltd. This book was released on 2017-12-22 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects. About This Book A project based guide that helps you design beautiful 3D printing objects in Blender Use mesh modeling and intersections to make a custom architectural model of a house Create a real world 3D printed prosthetic hand with organic modeling and texturing painting Who This Book Is For If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential. What You Will Learn Using standard shapes and making custom shapes with Bezier Curves Working with the Boolean, Mirror, and Array Modifiers Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude Streamlining work with Proportional Editing and Snap During Transform Creating Organic Shapes with the Subdivision Surface Modifier Adding Color with Materials and UV Maps Troubleshooting and Repairing 3D Models Checking your finished model for 3D printability In Detail Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality. This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects. The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design. You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality! Style and approach The profile pendant teaches background images, Bezier Curves, and Boolean Union. The Mirror Modifier, Boolean Difference, and Text objects are introduced with the coordinate bracelet. Mesh modeling, importing SVG files, and Boolean Intersection help make the house figurine. The human hand illustrates using the Subdivision Surface Modifier for organic shapes and adding color to your designs.

Book The Blender Book

    Book Details:
  • Author : Carsten Wartmann
  • Publisher :
  • Release : 2001
  • ISBN : 9781886411449
  • Pages : 0 pages

Download or read book The Blender Book written by Carsten Wartmann and published by . This book was released on 2001 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Blender Book" remedies the difficulty of mastering the program with this step-by-stop tutorial approach that allows users to take immediate, full advantage of the program. The bundled CD-ROM includes the latest version of Blender for all platforms, as well as textures from the digital design library and the tutorials, scenes and animations from the book. 100 illustrations, 50 screen shots.