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EBookClubs

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Book How to Draw Nintendo Heroes and Villains

Download or read book How to Draw Nintendo Heroes and Villains written by Michael Teitelbaum and published by Troll Communications. This book was released on 1999-12-31 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide to drawing your favorite Nintendo characters.

Book Nintendo Heroes

Download or read book Nintendo Heroes written by Tracey West and published by Scholastic. This book was released on 2006-01-01 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: Link and his fairy guide, Navi, are journeying through Hyrule when they learn that an interdimensional portal has been opened and is sucking in anything and everything that gets near it!

Book How to Draw Nintendo Greatest Heroes   Villains

Download or read book How to Draw Nintendo Greatest Heroes Villains written by and published by . This book was released on 2007 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt: A step-by-step guide to drawing your favorite Nintendo heroes and villains.

Book Mario and the Incredible Rescue

Download or read book Mario and the Incredible Rescue written by Tracey West and published by Scholastic. This book was released on 2006-01-01 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How to Draw Nintendo Heroes and Villians

Download or read book How to Draw Nintendo Heroes and Villians written by Michael Teitelbaum and published by . This book was released on 2004-01-01 with total page 32 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides step-by-step instructions for drawing the leading good and evil characters from "Donkey Kong," the Mario Brothers video games, and "The Legend of Zelda."

Book Drawing the Heroes in Your Graphic Novel

Download or read book Drawing the Heroes in Your Graphic Novel written by Frances Lee and published by The Rosen Publishing Group, Inc. This book was released on 2012-01-15 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: From muscle-rippled do-gooders to high-flying heroes, every graphic novel needs an inspirational lead. Capes, utility belts, and muscles are all covered in this engaging volume that shows young artists the basics to drawing their very own heroes and heroines. Important drawing techniques are introduced and explained with clear, precise text and step-by-step instructions that will lead readers to creating the heroes of their dreams.

Book The Legend of Zelda  Hyrule Historia

Download or read book The Legend of Zelda Hyrule Historia written by Eiji Aonuma and published by Dark Horse Comics. This book was released on 2020-04-14 with total page 284 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!

Book Chaucer s Losers  Nintendo s Children  and Other Forays in Queer Ludonarratology

Download or read book Chaucer s Losers Nintendo s Children and Other Forays in Queer Ludonarratology written by Tison Pugh and published by U of Nebraska Press. This book was released on 2019-12-01 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tison Pugh examines the intersection of narratology, ludology, and queer studies, pointing to the ways in which the blurred boundaries between game and narrative provide both a textual and a metatextual space of queer narrative potential. By focusing on these three distinct yet complementary areas, Pugh shifts understandings of the way their play, pleasure, and narrative potential are interlinked. Through illustrative readings of an eclectic collection of cultural artifacts—from Chaucer’s Canterbury Tales to Nintendo’s Legend of Zelda franchise, from Edward Albee’s dramatic masterpiece Who’s Afraid of Virginia Woolf? to J. K. Rowling’s Harry Potter fantasy novels—Pugh offers perspectives of blissful ludonarratology, sadomasochistic ludonarratology, the queerness of rules, the queerness of godgames, and the queerness of children’s questing video games. Collectively, these analyses present a range of interpretive strategies for uncovering the disruptive potential of gaming texts and textual games while demonstrating the wide applicability of queer ludonarratology throughout the humanities.

Book Mana Series

    Book Details:
  • Author :
  • Publisher : PediaPress
  • Release :
  • ISBN :
  • Pages : 141 pages

Download or read book Mana Series written by and published by PediaPress. This book was released on with total page 141 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual Character Design for Games and Interactive Media

Download or read book Virtual Character Design for Games and Interactive Media written by Robin James Stuart Sloan and published by CRC Press. This book was released on 2015-05-07 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more

Book Adapting Superman

Download or read book Adapting Superman written by John Darowski and published by McFarland. This book was released on 2021-05-21 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: Almost immediately after his first appearance in comic books in June 1938, Superman began to be adapted to other media. The subsequent decades have brought even more adaptations of the Man of Steel, his friends, family, and enemies in film, television, comic strip, radio, novels, video games, and even a musical. The rapid adaptation of the Man of Steel occurred before the character and storyworld were fully developed on the comic book page, allowing the adaptations an unprecedented level of freedom and adaptability. The essays in this collection provide specific insight into the practice of adapting Superman from comic books to other media and cultural contexts through a variety of methods, including social, economic, and political contexts. Authors touch on subjects such as the different international receptions to the characters, the evolution of both Clark Kent's character and Superman's powers, the importance of the radio, how the adaptations interact with issues such as racism and Cold War paranoia, and the role of fan fiction in the franchise. By applying a wide range of critical approaches to adaption and Superman, this collection offers new insights into our popular entertainment and our cultural history.

Book The Legend of Zelda Encyclopedia Deluxe Edition

Download or read book The Legend of Zelda Encyclopedia Deluxe Edition written by Nintendo and published by Dark Horse Comics. This book was released on 2018-06-19 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Legend of Zelda(TM) is one of the most successful franchises of all time with nearly twenty video games and thirty years of history, but it all started with a gold cartridge... The Legend of Zelda Encyclopedia Deluxe Edition honors the game that started it all by recreating the original gold cartridge as faithfully as possible. The book comes with a black polypropylene sleeve, lined with velvet flocking, and a scale instruction booklet with fun, theme-appropriate material inside. The cover is a gold foil paper with gloss lamination and a spot gritty varnish. The details are embossed and debossed. It has gold gilding on the top and foredge, with black gilding on the bottom. This book looks and feels so much like the original cartridge you might find yourself blowing into the bottom before you open it! This 328-page book is an exhaustive guide to The Legend of Zelda, from the original The Legend of Zelda to Twilight Princess HD. A comprehensive collection of enemies and items, potions to poes, an expansion of the lore touched upon in Hyrule Historia, concept art, screencaps, maps, main characters and how they relate, languages, and much, more, including an exclusive interview with Series Producer, Eiji Aonuma! This, the last of The Goddess Collection trilogy, which includes Hyrule Historia and Art & Artifacts, is a treasure trove of explanations and information about every aspect of The Legend of Zelda universe! Celebrate over thirty years of The Legend of Zelda with a heartfelt homage to the origins of this legendary franchise!

Book How to Draw Nintendo Heroes and Villains

Download or read book How to Draw Nintendo Heroes and Villains written by Magical Creative and published by . This book was released on 2017-01-25 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: How to Draw Nintendo Heroes and Villains book this book contains step by step instructions of how to draw your favorite Nintendo Characters in a picture book format. All the steps are visually depicted in a very detailed manner and are self explanatory. Hence there are no written instructions required. This book contains following Nintendo Heroes and Villains: Learn To Draw Boy Luigi Hero Learn To Draw Girl Luigi Hero Learn To Draw Mario Hero Learn To Draw Toon Zelda Hero Learn To Draw Bowser Jr Villain Learn To Draw Gangster Luigi Villain Learn To Draw Ganondorf Villain Learn To Draw Goomba Villain

Book Beyond Donkey Kong

Download or read book Beyond Donkey Kong written by Ken Horowitz and published by McFarland. This book was released on 2020-07-30 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Before the enormously successful NES console changed the video game landscape in the 1980s, Nintendo became famous for producing legendary arcade machines like Donkey Kong and Mario Bros. Drawing on original interviews, news reports and other documents, this book traces Nintendo's rise from a small business that made playing cards to the top name in the arcade industry. Twenty-eight game titles are examined in-depth, along with the people and events that defined the company for more than four decades.

Book Video Game Policy

Download or read book Video Game Policy written by Steven Conway and published by Routledge. This book was released on 2015-10-14 with total page 288 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively "read" and analyze digital games. Through examining a selection of policies, e.g. the Australian government’s refusal (until recently) to allow an R18 rating for digital games, Blizzard’s policy in regards to intellectual property, Electronic Arts’ corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium.

Book Mario and Luigi  Super Mario Bros Heroes

Download or read book Mario and Luigi Super Mario Bros Heroes written by Kenny Abdo and published by ABDO. This book was released on 2020-08-01 with total page 27 pages. Available in PDF, EPUB and Kindle. Book excerpt: This title focuses on video game heroes Mario and Luigi! It breaks down the origin of their characters, explores the Super Mario Bros. franchise, and their legacy. This hi-lo title is complete with thrilling and colorful photographs, simple text, glossary, and an index. Aligned to Common Core Standards and correlated to state standards. Fly! is an imprint of Abdo Zoom, a division of ABDO.

Book Encyclopedia of Video Games  3 volumes

Download or read book Encyclopedia of Video Games 3 volumes written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2021-05-24 with total page 1173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.