Download or read book Nexus 5x A Beginner s Guide written by Stewart Melart and published by Conceptual Kings. This book was released on 2015-11-19 with total page 20 pages. Available in PDF, EPUB and Kindle. Book excerpt: Nexus 5X is an Android smartphone and is assigned the code name Bullhead. It is manufactured by LG Electronics and co-developed with and marketed by Google Inc. as part of its Nexus line of flagship devices. It was revealed on September 29, 2015 and is the successor to Nexus 5. Nexus 5X as well as Nexus 6P will serve as launch devices for Android 6.0 “Marshmallow”. They will introduce an interface that is refreshed, improved in performance, has a greater Google Now integration, as well as other features that are new. The Nexus 5X smartphone has a 5.20 inch touchscreen display with 1080 x 1920 pixels resolution, at 423 PPI (pixels per inch).
Download or read book Software Technologies written by Marten van Sinderen and published by Springer Nature. This book was released on 2020-07-21 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Software Technologies, ICSOFT 2019, held in Prague, Czech Republic, in July 2019. The 10 revised full papers were carefully reviewed and selected from 116 submissions. The topics covered in the papers include: business process modelling, IT service management, interoperability and service-oriented architecture, project management software, scheduling and estimating, software metrics, requirements elicitation and specification, software and systems integration, etc.
Download or read book Nexus 6P A Beginner s Guide written by Philip Tranton and published by Conceptual Kings. This book was released on 2015-11-19 with total page 19 pages. Available in PDF, EPUB and Kindle. Book excerpt: The new Nexus 6P is the latest phablet manufactured by Huawei that comes equipped with a twelve mega-pixel back camera that has a broad spectrum of CRI-90 dual flash with a laser driven auto focus. Other features include a 5.7 inch WQHD AMOLED display that has a resolution of 518 pixels per inch and a USB that has Type-C connectivity. It comes with a 4K video that operates at 30 fps the lessened-resolution movie films at 240 fps when doing a replay. The back camera has an 8 mega pixel image as well as an f/2.4 lens. The phablet operates on Android 6.0 Marshmallow. It has up to three different storages which include 32GB, 64GB and 128GB.
Download or read book Innovative Computing and Communications written by Aboul Ella Hassanien and published by Springer Nature. This book was released on with total page 633 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book ICT for Health Accessibility and Wellbeing written by George Angelos Papadopoulos and published by Springer Nature. This book was released on 2023-03-29 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the refereed post-conference proceedings of the Second International Conference on ICT for Health, Accessibility and Wellbeing, IHAW 2022, held in Larnaca, Cyprus, in December 2022. The revised 14 full papers and 3 short papers presented were carefully selected from 33 submissions. The papers are thematically arranged in the following sections: Visual Impairment and ICT for Mobility; ICT and Student Health; ICT and Wellbeing and ICT & Health prevention
Download or read book 5 DAYS MASTERING ODOO ANDROID INTERFACING TECHNIQUES written by akhmad daniel sembiring and published by vitraining. This book was released on with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: For PDF version or PayPal Payment please go to: http://shop.vitraining.co In this book we will create an Android Mobile Sales Order Taking where users can create, confirm, delete, update Sales Order and send it to Odoo using it’s XMLRPC interface. Topics covered in this book are about interfacing the Partner and Sale Order objects. Using the same techniques explained here, you can extend the functionality to interface the other objects to suit your needs. Topics Setting up the development environment Installing the XMLRPC Library Creating Odoo Utility Class Creating the SharedData Class Odoo XMLRPC interfacing Login Activity Debugging and breakpoints Main Menu Activity Customer List activity Customer Form Saving customer back to Odoo Adding new and deleting customer Sale Order List and FOrm Sale Order Line List and Form Saving Sale Order Back to Odoo Downloading Customer data to SQLite Using spinner for Customer Field Date picker SO Line form using product spinner Storing SO Line locally Adding, editing, and deleting SO Line Saving SO with SO Lines GPS Access
Download or read book Head First Android Development written by Dawn Griffiths and published by "O'Reilly Media, Inc.". This book was released on 2017-08-09 with total page 929 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents an introduction to Android development, with information on building interactive apps, creating the user interface, setting up databases, using action bars, and making apps fit in with Material Design.
Download or read book Moodle Theme Development written by Silvina Paola Hillar and published by Packt Publishing Ltd. This book was released on 2016-12-07 with total page 294 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build customized themes to make your Moodle courses engaging and interactive About This Book Leverage the power of Moodle 3 to create interactive and engaging themes for your courses Experience and integrate the power of Bootstrap and CSS into your Moodle app Implement your plans with illustrative examples to become a top notch designer Who This Book Is For If you are a Moodle administrator, developer, or designer and wish to enhance your Moodle site to make it visually attractive, then this book is for you. You should be familiar with web design techniques such as HTML and further experience with CSS would be helpful. What You Will Learn Plan a personalized Moodle theme from start to finish Install a Moodle theme in different operating systems and change Moodle's theme settings Add your own customized logo and test your changes in several web browsers Customize the Moodle site to fit in with other elements such as websites and social networks, among others Create a design mock-up using graphics software Design themes that are capable of working with a huge number of different resolutions, screen sizes, screen orientations, and pixel densities Work with code to adjust the theme to users requirements Create new custom icons for your theme In Detail Theming is one of the main features of Moodle, and it can be used to customize your online courses and make them look exactly how you want them to,according to your target audience. If you have been looking for a book that will help you develop Moodle themes that you are proud of, and that your students will enjoy, then this is the book for you. We start off by introducing Moodle 3 and explaining what it is, how it works, and what tools you might need to create a stunning Moodle theme. We then show you how to choose and change the pre-installed Moodle themes in detailed steps, and explain what Moodle themes are and how they work. Next, we show you how to change an existing theme and test the changes that you have made. You can not only plan the customization of theme, but also tailor it using advanced Moodle theming processes; this book is your one-stop guide to creating your own personalized Moodle 3 theme. Style and approach This book acts as a comprehensive guide which helps you to create visually stunning and responsive themes to add that extra edge to your Moodle apps.
Download or read book Beginning Android Programming with Android Studio written by Jerome DiMarzio and published by John Wiley & Sons. This book was released on 2016-10-06 with total page 459 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on introduction to the latest release of the Android OS and the easiest Android tools for developers As the dominant mobile platform today, the Android OS is a powerful and flexible platform for mobile device. The new Android 7 release (New York Cheesecake) boasts significant new features and enhancements for both smartphone and tablet applications. This step-by-step resource takes a hands-on approach to teaching you how to create Android applications for the latest OS and the newest devices, including both smartphones and tablets. Shows you how to install, get started with, and use Android Studio 2 - the simplest Android developer tool ever for beginners Addresses how to display notifications, create rich user interfaces, and use activities and intents Reviews mastering views and menus and managing data Discusses working with SMS Looks at packaging and publishing applications to the Android market Beginning Android Programming with Android Studio starts with the basics and goes on to provide you with everything you need to know to begin to successfully develop your own Android applications.
Download or read book Learn Android Studio 3 with Kotlin written by Ted Hagos and published by Apress. This book was released on 2018-11-12 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: Build Android apps using the popular and efficient Android Studio 3 suite of tools, an integrated development environment (IDE) with which Android developers can now use the Kotlin programming language. With this book, you’ll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part. Along the way, you’ll use Android Studio to develop apps tier by tier through practical examples. These examples cover core Android topics such as Activities, Intents, BroadcastReceivers, Services and AsyncTask. Then, you’ll learn how to publish your apps and sell them online and in the Google Play store. What You’ll LearnUse Android Studio 3 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus and the action bar Incorporate new elements including fragments Learn how data is persisted Use Kotlin to build apps Who This Book Is For Those who may be new to Android Studio 3 or Android Studio in general. You may or may not be new to Android development in general. Some prior experience with Java is also recommended.
Download or read book Unity 2020 Mobile Game Development written by John P. Doran and published by Packt Publishing Ltd. This book was released on 2020-08-21 with total page 455 pages. Available in PDF, EPUB and Kindle. Book excerpt: A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset Key FeaturesCreate, deploy, and monetize captivating and immersive games on Android and iOS platformsTake your games into the real world by adding augmented reality features to your mobile projectsKick-start your mobile game development journey with step-by-step instructions and a demo game projectBook Description Unity 2020 brings a lot of new features that can be harnessed for building powerful games for popular mobile platforms. This updated second edition delves into Unity development, covering the new features of Unity, modern development practices, and augmented reality (AR) for creating an immersive mobile experience. The book takes a step-by-step approach to building an endless runner game using Unity to help you learn the concepts of mobile game development. This new edition also covers AR features and explains how to implement them using ARCore and ARKit with Unity. The book explores the new mobile notification package and helps you add notifications for your games. You’ll learn how to add touch gestures and design UI elements that can be used in both landscape and portrait modes at different resolutions. The book then covers the best ways to monetize your games using Unity Ads and in-app purchases before you learn how to integrate your game with various social networks. Next, using Unity’s analytics tools, you’ll enhance your game by gaining insights into how players like and use your game. Finally, you’ll take your games into the real world by implementing AR capabilities and publishing them on both Android and iOS app stores. By the end of this book, you will have learned Unity tools and techniques and be able to use them to build robust cross-platform mobile games. What you will learnDesign responsive user interfaces for your mobile gamesDetect collisions, receive user input, and create player movements for your mobile gamesCreate interesting gameplay elements using inputs from your mobile deviceExplore the mobile notification package in Unity game engine to keep players engagedCreate interactive and visually appealing content for Android and iOS devicesMonetize your game projects using Unity Ads and in-app purchasesWho this book is for If you are a game developer or mobile developer who wants to learn Unity and use it to build mobile games for iOS and Android, then this Unity book is for you. Prior knowledge of C# and Unity will be beneficial but is not mandatory.
Download or read book Mobile Tech Report 2016 written by John R. Roberts and published by Mindwarm Incorporated. This book was released on 2016-02-01 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you read technology news, you’ll notice it’s not just a story of amazing new product introductions, or even that plus copycat product introductions. All the usual aspects of business are there: fierce competition, new contenders, old survivors, great ideas but business failures, mediocre ideas that somehow seem to succeed and prosper. As a reporter, commentator and blogger on mobile technology, I’ve collected what happened in the industry in 2015 and make predictions on what will and won’t happen in 2016. You can read what did happen in the mobile technology in 2015. Often I deliver a comment with the news item and usually there is a link to the web page of the original announcement. This way you can dive into any detail level you desire, read my news feed for the overview or follow the related web link to the longer article. History is moving so fast now that it is all recorded electronically, but I’m surprised no one else has collected it and presented it for consideration. Here is 2015 from the mobile technology industry for your consideration along with my own observations and opinions about where things are headed. It’s often overlooked that the technology industry is an industry. By that I mean its main concerns are profit and growth. As consumers we love the new products and unique abilities we are gaining from technology, but it is a business akin to any other, trying to seduce us to pry money out of our wallets. So I cover the horse race aspect of the business, who’s up, who’s down. Is that changing? Is that likely to change? The longer implications of what the technology industry is doing are vast and social. We are moving to an always on, always connected society where we can communicate with someone instantly and find an answer to any question quickly. The entire database of human knowledge is now available in the palm of your hand whenever you desire it. Everything is there, the good, the bad, right and wrong, hate and love, music and noise. We are obsessed with technology, not in and of itself, but as a means to an end. Technology is the means to satisfy our curiosity or even our desire for self-expression. We are taking photos machine gun-style with our smartphones and choose the few to share. As humans we are gathering ever more data about ourselves and sharing more about ourselves than we probably thought possible. Bill Gates was once asked why the computer industry had generated so much improvement in its products over a relatively few years. He gave some boring answer about Moore’s Law, but the real answer is that computers are in their teenage years. They are growing and growing. They will not always do so. So too the technology industry is in a state of rapid change. I see the shift to smaller devices as a new paradigm, smashing some businesses and growing others into giants. Their stories are here in the news. In short here are predictions for what won’t and will happen in 2016 for the mobile technology industry, breakdowns of marketshare figures on the horse race aspect of the business, chapters on Apple, Samsung, Google, Microsoft, Nokia, Blackberry, Amazon, Yahoo, news about social media giants Facebook, Twitter, Google+, LinkedIn, Foursquare, SnapChat and the carriers themselves Verizon, AT&T, Sprint andT-Mobile. You can also review my 2015 mobile predictions and see my track record on predictions. Finally there are some essays on how all this mobile tech is figuring into our lives. I’ve divided the news into the subjects it covers, but also put in the appendix all the news as it came out in chronological ordering. You can read the firehose of events in the appendix, or just read about one topic at a time in the earlier chapters.
Download or read book Computer Information Systems and Industrial Management written by Khalid Saeed and published by Springer Nature. This book was released on 2022-07-15 with total page 416 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the 21st International Conference on Computer Information Systems and Industrial Management Applications, CISIM 2022, held in Barranquilla, Colombia, in July 2022. The 28 papers presented together with 3 keynotes were carefully reviewed and selected from 68 submissions. The main topics covered by the chapters in this book are biometrics, security systems, multimedia, classification and clustering, and industrial management as well as interesting papers on computer information systems as applied to wireless networks, computer graphics, and intelligent systems.
Download or read book History Of Google Android written by IntroBooks Team and published by IntroBooks. This book was released on with total page 29 pages. Available in PDF, EPUB and Kindle. Book excerpt: Android is currently the most popular mobile Operating System owned by Google. It is an open-source operating system which can be used by all the phone manufacturers. Android comes with great flexibility and with tons of features. The platform is developing and getting better with every update. Google’s Android is very easy to use OS with a clean and simple interface. It is also a great performer in terms of performance. Android, which started as the OS for stand-alone digital cameras, is now the heart of more than 2 billion smartphones and other devices. It has dethroned almost all the other mobile OS because of the vast number of features it offers and hopefully it will continue to be the leader of this industry in the coming years.
Download or read book Android Studio 3 0 Development Essentials Android 8 Edition written by Neil Smyth and published by Payload Media, Inc.. This book was released on 2017-11-25 with total page 757 pages. Available in PDF, EPUB and Kindle. Book excerpt: Fully updated for Android Studio 3.0 and Android 8, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android 8 Software Development Kit (SDK) and the Java programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment. More advanced topics such as database management, content providers and intents are also covered, as are touch screen handling, gesture recognition, camera access and the playback and recording of both video and audio. This edition of the book also covers printing, transitions and cloud-based file storage. The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers and collapsing toolbars. In addition to covering general Android development techniques, the book also includes Google Play specific topics such as implementing maps using the Google Maps Android API, and submitting apps to the Google Play Developer Console. Other key features of Android Studio 3 and Android 8 are also covered in detail including the Layout Editor, the ConstraintLayout and ConstraintSet classes, constraint chains and barriers, direct reply notifications and multi-window support. Chapters also cover advanced features of Android Studio such as App Links, Instant Apps, the Android Studio Profiler and Gradle build configuration. Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac or Linux system and ideas for some apps to develop, you are ready to get started.
Download or read book The Fundamentals of General Knowledge for Competitive Exams UPSC State PCS SSC Banking Insurance Railways BBA MBA Defence 3rd Edition written by Disha Experts and published by Disha Publications. This book was released on 2018-01-15 with total page 616 pages. Available in PDF, EPUB and Kindle. Book excerpt: The thoroughly revised & updated 3rd edition of the book The Fundamentals of GENERAL KNOWLEDGE provides a comprehensive updation of all sections. The USP of the book is the use of Infographics, MindMaps, Tables, Charts etc. to present information so as to make it the MOst Student Friendly book for students. It comprehensively covers Geography, History, Polity, Economy, Business, General Science, Ecology & Environment, Art & Culture, Sports, Healthcare, Communication, News & Media, Education & Career, IT & Computers and Technology. The book has been prepared keeping in mind the importance of the questions asked in previous years' competitive exams papers and is useful for aspirants of UPSC, SSC, Banking, Insurance, Railways, Engg Services and AFCAT etc. Some other Salient Features: • India Panorama - provides a lot of details of every state/ UT along with National Symbols, Space Programs of India, Defence & Security, Atomic & Nuclear programs, Heritage sites, Superlatives, First in India etc. • World Panorama - provides details of every continent, major countries - their languages, emblems, currencies, Superlatives, First in World, Sobriquets, Important dates, people, places etc. • Most Famous People of All Time • Technology has been covered with application in all the possible fields - education, space, business, sciences, defence, infrastructure, telecom, sports, printing, transport, Banking etc. • Latest Update - provides the various important people, event, issue and ideas of latest times.