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EBookClubs

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Book New Tactical Games with Dice and Cards

Download or read book New Tactical Games with Dice and Cards written by Reiner Knizia and published by Blue Terrier Press. This book was released on 2019-02 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: World-renowned game designer Reiner Knizia offers 50 new easy-to-play games featuring cards and dice. These fun and novel games can be played with easily available items like standard playing cards, dice and a few counters. This book is perfect for everyone from casual game players to dedicated game designers.

Book Dice Games Properly Explained

Download or read book Dice Games Properly Explained written by Reiner Knizia and published by Blue Terrier Press. This book was released on 2010 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: World-renowned game designer Reiner Knizia has written the absolute classic on dice games and strategies. Straightforward and easy-to-read, this little gem gives detailed instructions, comprehensive odds, and insightful strategies on nearly 150 dice games and variations-several of which appear only within these pages.

Book New Rules for Classic Games

Download or read book New Rules for Classic Games written by R. Wayne Schmittberger and published by Wiley. This book was released on 1992-05-26 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: "An essential book for anyone interested in gameplay." —Games magazine If rules are made to be broken, then dust off those old games lying dormant in your closet, because your game playing just got a lot more exciting! New Rules for Classic Games, by games expert R. Wayne Schmittberger, is a complete guide to hundreds of new twists and variations guaranteed to expand and enliven your game repertoire. How about: Wraparound Scrabble: Worlds can run off an edge of the board and be continued on the other side. Another variation allows words to be spelled backwards! Extinction Chess: Think of every type of piece as a species; your goal is to prevent extinction of any of these species. Trivial Tic-Tac-Toe: An entertaining and challenging cross between Trivial Pursuit and tic-tac-toe. Auction Monopoly: Every property, no matter who lands on it, is sold to the highest bidder. You’ll find these and other exciting new challenges for card and dice games, chess, checkers, party games, and popular board games such as Monopoly, Scrabble, Risk, Parcheesi, Boggle, Othello, and Trivial Pursuit. And to make sure your game playing never gets stale, New Rules for Classic Games gives you rules for little-known games that can be played with equipment you already have and tips for doing your own rule writing!

Book Card Games Around the World

Download or read book Card Games Around the World written by Sid Sackson and published by Courier Corporation. This book was released on 1994-06-01 with total page 180 pages. Available in PDF, EPUB and Kindle. Book excerpt: A leading inventor and collector of games, Sid Sackson is also an expert on game history. For this highly entertaining volume, the self-proclaimed "game addict" has selected over 60 popular games from around the world. A brief but fascinating introductory chapter to the history of card playing is followed by a valuable glossary of terms associated with this popular pastime. Additional chapters supply instructions, detailed illustrations, and an abundance of clear examples for playing such intriguing diversions as Sampen, Kowah, Kabu, Cha Kau Tsz' and Khanhoo from Asia; Skat, Blackjack, Old Maid, Fan Tan, Eights, Klondike, La Belle Loucie, Accordion, and Hearts from Europe; Whist, Blackout, Cribbage, Spoil Five, and Casino from the British Isles; Pif Paf, Samba, Bolivia, and Canasta from Latin America; and Poker, Pinochle, Contract Bridge, Rummy, and Oklahoma Gin from the United States. Most games can be played by children or adults with a common deck of 52 playing cards (a few will need additional cards from a second deck).

Book Blazing Aces   A Fistful of Family Card Games

Download or read book Blazing Aces A Fistful of Family Card Games written by Reiner Knizia and published by Blue Terrier Press. This book was released on 2019-10 with total page 178 pages. Available in PDF, EPUB and Kindle. Book excerpt: World-renowned game designer Reiner Knizia is the master of simple game rules that create fun and enjoyment for people of all ages. In this book of fifteen original card games, he reveals how to use ordinary playing cards in a number of novel new ways. All that's needed is an understanding of basic poker combinations--you'll learn them here!--and a standard deck of cards or two. In addition to the basic games, a number of variants are also introduced to make play even more interesting. Just follow along as cowboy Joe Joker explains how to play using detailed illustrated examples and stories from the Wild West. Grab a deck of cards and rustle up your family, a few friends, or your regular posse. You'll quickly be enjoying a variety of fun games suitable for all ages! From the Introduction: All the games presented in this book are based on card combinations used in Poker. However, these games are not gambling games but are designed to be played by all the family. The card combinations merely provide a familiar and easy accessible basis for many new play mechanisms to explore and enjoy. So, welcome to the Wild West! Our hero, Joe Joker, is keen to tell you the story of his life: settling in the West, the gold rush in California, the stage coaches and the iron horses, the cowboys and their challenging lives. But first and foremost, Joe is an enthusiastic card player and he will introduce you to all of these exciting new games. It is time to play! Reiner Knizia

Book Hoyle s Rules of Games

Download or read book Hoyle s Rules of Games written by Philip D. Morehead and published by Berkley. This book was released on 2001 with total page 362 pages. Available in PDF, EPUB and Kindle. Book excerpt: Provides rules, strategies, and odds for card, indoor, and computer games.

Book A Gamut of Games

Download or read book A Gamut of Games written by Sid Sackson and published by Courier Corporation. This book was released on 1992 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: An expert on game history selects 38 of his favorite amusements, all of which can be played by children or adults with common items such as cards, dice, checkerboards, and pencil and paper.

Book Dice   Card Games

    Book Details:
  • Author : Jon Tremaine
  • Publisher :
  • Release : 1997
  • ISBN : 9781858335391
  • Pages : 92 pages

Download or read book Dice Card Games written by Jon Tremaine and published by . This book was released on 1997 with total page 92 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Twelve Percent System Battle Book 1 0

Download or read book The Twelve Percent System Battle Book 1 0 written by Advanced Research Team and published by Page Publishing Inc. This book was released on 2022-05-03 with total page 418 pages. Available in PDF, EPUB and Kindle. Book excerpt: ©® “The Empress Omega Dawn in Magnetar Form©®” The “Scrolls” of Twilight Dawn©® The “Parchments” of Omega Dawn©® The “Saying” of Unknown Ultimate Itinerate©® The “Stories” of Light for the Dawns©® The 12% System Battle Book 1.0©® (three volume series) is based on Science, Logics, Factual Histories, Events, Battles, Longing’s, Prophecies, Known Adventures, Mayan Celestial Searches©®, and of the Consequent Antitheses of the Time River©® (present-past-future in that order). As it is written so shall it be done – (the Nascent of Twilight Dawn©®). These “Scrolls” of Twilight Dawn are the basis of the Battle Book 1.0; her Diktats©® are given. Therein all pertinence of these quests are given from Twilight Dawn to participants of this Manuscript. Each Scenario and Story allows the Ultimate Possibilities from the Field Marshal (the Grand Master Referee that is earned) to the Patricians of Adventures. We want you all to enjoy this innovative, comprehensive, and distinct Avenue of Enjoyment {Character Playing Guide©® (CPG or as known – RPG-Role Playing Game)}.

Book Boardgames That Tell Stories

Download or read book Boardgames That Tell Stories written by Portal Games and published by . This book was released on 2015-11-25 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: A group of the finest boardgame designers answered Ignacy Trzewiczek's invitation to take part in creating the book. They shared their anecdotes, tips and memoirs, making the book an unique trip over different designing styles, a formidable guide into the world of boardgame creation. Learn about process of design such games like Robinson Crusoe, Pathfinder, Hanabi, Neuroshima Hex and many other!--

Book Total Diplomacy

    Book Details:
  • Author : Ehsan Honary
  • Publisher : Total Diplomacy
  • Release : 2007
  • ISBN : 1419661930
  • Pages : 342 pages

Download or read book Total Diplomacy written by Ehsan Honary and published by Total Diplomacy. This book was released on 2007 with total page 342 pages. Available in PDF, EPUB and Kindle. Book excerpt: Do you want to win in the game of Risk? Have you always wanted to win against your cousin in the game of Risk? Do you feel frustrated when they gang up on you and you cannot do much about it? Or perhaps you made a reputation for yourself as the greatest Risk player ever, only to lose in the next game and the one after that! Read Total Diplomacy. This book aims to teach you how to beat them all in your own sweet way. But that's not all. Learn how to use diplomacy effectively to get what you want in life. There is a lot to learn from history and its great leaders. You will see how you can apply this knowledge to negotiate more successfully and be in control of people. You will learn the art if influence and persuasion and will be able to apply it immediately to your Risk games. Any complex system can be exploited by its users. This book is not just about Risk or use of strategy in games. It aims to enhance your personal skills too. * The best tactics and strategies to use in Risk* How to learn by example* How to understand a player's psychology* How to debate with people and influence them* When it is wise to break a deal or an alliance* How to control your emotions and exploit others' weaknesses* The best strategies to use if you are playing repeatedly against the same players* How to be deceptive and how to recognise deceptive behaviour* The best online strategies* How to negotiate successfully and make cunning deals

Book Spire

    Book Details:
  • Author : Grant Howitt
  • Publisher :
  • Release : 2018
  • ISBN : 9780996376563
  • Pages : pages

Download or read book Spire written by Grant Howitt and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Fundamentals of Strategy Game Design

Download or read book Fundamentals of Strategy Game Design written by Ernest Adams and published by New Riders. This book was released on 2014-01-09 with total page 102 pages. Available in PDF, EPUB and Kindle. Book excerpt: You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the strategy game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the strategy game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

Book The Penguin Book of Card Games

Download or read book The Penguin Book of Card Games written by David Parlett and published by Penguin UK. This book was released on 2008-08-07 with total page 688 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Penguin Book of Card Games is the authoritative up-to-date compendium, describing an abundance of games to be played both for fun and by serious players. Auctions, trumpless hands, cross-ruffing and lurching: card players have a language all of their own. From games of high skill (Bridge) to games of high chance (Newmarket) to trick-taking (Whist) and banking (Pontoon), David Parlett, seasoned specialist in card games, takes us masterfully through the countless games to choose from. Not content to merely show us games with the conventional fifty-two card pack, Parlett covers many games played with other types of cards - are you brave enough to play with Tarot? With a 'working description' of each game, with the rules, variations and origins of each, as well as an appendix of games invented by the author himself, The Penguin Book of Card Games will delight, entertain and inform both the novice and the seasoned player.

Book iPhone Game Blueprints

    Book Details:
  • Author : Igor Uduslivii
  • Publisher : Packt Publishing Ltd
  • Release : 2013-12-26
  • ISBN : 1849690278
  • Pages : 513 pages

Download or read book iPhone Game Blueprints written by Igor Uduslivii and published by Packt Publishing Ltd. This book was released on 2013-12-26 with total page 513 pages. Available in PDF, EPUB and Kindle. Book excerpt: iPhone Game Blueprints is a practical, hands-on guide with step-by-step instructions leading you through a number of different projects, providing you with the essentials for creating your own iPhone games.This book is for graphic designers, developers, illustrators, and simple enthusiasts, who dream about the creation of mobile games or who have already worked in that domain, but need some additional inspiration and knowledge. This book can be considered as an illustrated handbook, worth having in your game development studio. It can work as a “paper art-director” for your project.

Book Power Moms

Download or read book Power Moms written by Maria T. Bailey and published by . This book was released on 2011-05-01 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: Word of Mom is the most powerful form of marketing for brands who want to connect with the $2.4 trillion Mom Market. The Power Moms-influential mothers who help spread the word about products and services-build brands and boast sales. Learn how to identify and engage this powerful group of consumers... Examine how the sphere of influence of today's mom maven is transcending from virtual world to cyberspace and back Engage moms who will drive sales to your bottom line by creating a buzz online and offline Hear first-hand from over 300 Power Moms on their rules of engagement with brands and how they spread the word about products they love Empower yourself with access to the most influential moms in the US and around the globe with the directory of Power Moms REVIEWS "Thanks to Maria, I have built one of the fastest growing franchises based on her teachings!"- Lisa Druxman, Founder and CEO of Stroller Strides Franchise "Maria's creativity for engaging moms is passionate, instant, and real." - Steven Betesh, President, Baby Brezza Enterprises "For over a decade, Maria has been a trailblazer in the Mom Market and has empowered businesses who want to build sales and great Mom brands." - Liz Lange, Fashion Designer and Shopafrolic.com Founder THE AUTHOR For more than a decade, Maria Bailey has educated CEOs, CMOs and Industry leaders on the consumer behaviors of mothers. She is internationally known for her insights, books, and award-winning marketing program which engage and connect brands with moms. She was the first to quantify the trillion dollar spending power of U.S. Moms. She is the CEO of BSM Media, a marketing and media company specializing in the mom market. Over 8 million moms a month are entertained and informed by Maria via blogs, vlogs, podcasts, radio, Facebook, Twitter and magazines. Maria has been featured in Business Week, USA Today, New York Times, BrandWeek and The Wall Street Journal. She has appeared on CNN, CNBC and The Today Show. To contact her visit www.marketingtomoms.com or www.bsmmedia.com or follower her on Twitter @MomTalkRadio.

Book Characteristics of Games

Download or read book Characteristics of Games written by George Skaff Elias and published by MIT Press. This book was released on 2020-12-08 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.