Download or read book New Radiant Core Mathematics Primer written by and published by Allied Publishers. This book was released on with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book New Radiant Core Mathematics written by and published by Allied Publishers. This book was released on with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Radiant Numbers 1 To 20 written by and published by Allied Publishers. This book was released on with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Radiant Numbers 1 To 50 written by and published by Allied Publishers. This book was released on with total page 68 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Radiant Numbers 1 To 100 written by and published by Allied Publishers. This book was released on with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Radiant Abc written by and published by Allied Publishers. This book was released on with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Radiant Picture Book written by and published by Allied Publishers. This book was released on with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Allied Rhymes written by and published by Allied Publishers. This book was released on with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book 3D Math Primer for Graphics and Game Development written by Fletcher Dunn and published by CRC Press. This book was released on 2011-11-02 with total page 848 pages. Available in PDF, EPUB and Kindle. Book excerpt: This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for
Download or read book Challenge and Thrill of Pre College Mathematics written by V Krishnamurthy and published by New Age International. This book was released on 2007 with total page 708 pages. Available in PDF, EPUB and Kindle. Book excerpt: Challenge And Thrill Of Pre-College Mathematics Is An Unusual Enrichment Text For Mathematics Of Classes 9, 10, 11 And 12 For Use By Students And Teachers Who Are Not Content With The Average Level That Routine Text Dare Not Transcend In View Of Their Mass Clientele. It Covers Geometry, Algebra And Trigonometry Plus A Little Of Combinatorics. Number Theory And Probability. It Is Written Specifically For The Top Half Whose Ambition Is To Excel And Rise To The Peak Without Finding The Journey A Forced Uphill Task.The Undercurrent Of The Book Is To Motivate The Student To Enjoy The Pleasures Of A Mathematical Pursuit And Of Problem Solving. More Than 300 Worked Out Problems (Several Of Them From National And International Olympiads) Share With The Student The Strategy, The Excitement, Motivation, Modeling, Manipulation, Abstraction, Notation And Ingenuity That Together Make Mathematics. This Would Be The Starting Point For The Student, Of A Life-Long Friendship With A Sound Mathematical Way Of Thinking.There Are Two Reasons Why The Book Should Be In The Hands Of Every School Or College Student, (Whether He Belongs To A Mathematics Stream Or Not) One, If He Likes Mathematics And, Two, If He Does Not Like Mathematics- The Former, So That The Cramped Robot-Type Treatment In The Classroom Does Not Make Him Into The Latter; And The Latter So That By The Time He Is Halfway Through The Book, He Will Invite Himself Into The Former.
Download or read book Polyhedra Primer written by Peter Jon Pearce and published by CreateSpace. This book was released on 2015-02-03 with total page 144 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here is a lucid thoughtful guide to understanding the structure and organization of three-dimension al space. In 250 captioned drawings this book brilliantly communicates the beauty and geometry of polyhedra. Beginning with polygons and tessellations. It proceeds in a logical sequence to finite polyhedra, dual polyhedra, space filling, and open packings. Important considerations of symmetry, periodic and uniform patterns, and regular and semiregular forms are presented. Because the understanding of polyhedra is enhanced by the manipulation of models, a chapter on both two- and three-dimensional constructions is included. This uniquely valuable reference work will be welcomed by designers, architects, mathematicians, and scientists who are interested in a graphic, yet rigorous, presentation of form and spatlal options. This little book will be a delightful addition to the libraries of those readers who are entranced by the intriguing subject of polyhedra.
Download or read book Elliptic Curves Second Edition written by James S Milne and published by World Scientific. This book was released on 2020-08-20 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book uses the beautiful theory of elliptic curves to introduce the reader to some of the deeper aspects of number theory. It assumes only a knowledge of the basic algebra, complex analysis, and topology usually taught in first-year graduate courses.An elliptic curve is a plane curve defined by a cubic polynomial. Although the problem of finding the rational points on an elliptic curve has fascinated mathematicians since ancient times, it was not until 1922 that Mordell proved that the points form a finitely generated group. There is still no proven algorithm for finding the rank of the group, but in one of the earliest important applications of computers to mathematics, Birch and Swinnerton-Dyer discovered a relation between the rank and the numbers of points on the curve computed modulo a prime. Chapter IV of the book proves Mordell's theorem and explains the conjecture of Birch and Swinnerton-Dyer.Every elliptic curve over the rational numbers has an L-series attached to it.Hasse conjectured that this L-series satisfies a functional equation, and in 1955 Taniyama suggested that Hasse's conjecture could be proved by showing that the L-series arises from a modular form. This was shown to be correct by Wiles (and others) in the 1990s, and, as a consequence, one obtains a proof of Fermat's Last Theorem. Chapter V of the book is devoted to explaining this work.The first three chapters develop the basic theory of elliptic curves.For this edition, the text has been completely revised and updated.
Download or read book On Their Own Terms written by Benjamin A. Elman and published by Harvard University Press. This book was released on 2009-07-01 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: In On Their Own Terms, Benjamin A. Elman offers a much-needed synthesis of early Chinese science during the Jesuit period (1600-1800) and the modern sciences as they evolved in China under Protestant influence (1840s-1900). By 1600 Europe was ahead of Asia in producing basic machines, such as clocks, levers, and pulleys, that would be necessary for the mechanization of agriculture and industry. In the seventeenth and eighteenth centuries, Elman shows, Europeans still sought from the Chinese their secrets of producing silk, fine textiles, and porcelain, as well as large-scale tea cultivation. Chinese literati borrowed in turn new algebraic notations of Hindu-Arabic origin, Tychonic cosmology, Euclidian geometry, and various computational advances. Since the middle of the nineteenth century, imperial reformers, early Republicans, Guomindang party cadres, and Chinese Communists have all prioritized science and technology. In this book, Elman gives a nuanced account of the ways in which native Chinese science evolved over four centuries, under the influence of both Jesuit and Protestant missionaries. In the end, he argues, the Chinese produced modern science on their own terms.
Download or read book Ray s Arithmetic Set Grades 1 9 written by Ray Joseph and published by Mott Media. This book was released on 1985-01-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Republished version of the Ray's Arithmetic from the late 1870's and early 1880's. Includes the following books: (some in hardback and some in paperback) Primary Arithmetic, Intellectual Arithmetic, Practical Arithmetic, Key to the Primary/Intellectual/Practical, Test Examples in Arithmetic, Higher Arithmetic, Key to Higher Arithmetic, Parent Teacher Guide (by Ruth Beechick).
Download or read book The Road to Reality written by Roger Penrose and published by Vintage. This book was released on 2021-06-09 with total page 1136 pages. Available in PDF, EPUB and Kindle. Book excerpt: **WINNER OF THE 2020 NOBEL PRIZE IN PHYSICS** The Road to Reality is the most important and ambitious work of science for a generation. It provides nothing less than a comprehensive account of the physical universe and the essentials of its underlying mathematical theory. It assumes no particular specialist knowledge on the part of the reader, so that, for example, the early chapters give us the vital mathematical background to the physical theories explored later in the book. Roger Penrose's purpose is to describe as clearly as possible our present understanding of the universe and to convey a feeling for its deep beauty and philosophical implications, as well as its intricate logical interconnections. The Road to Reality is rarely less than challenging, but the book is leavened by vivid descriptive passages, as well as hundreds of hand-drawn diagrams. In a single work of colossal scope one of the world's greatest scientists has given us a complete and unrivalled guide to the glories of the universe that we all inhabit. 'Roger Penrose is the most important physicist to work in relativity theory except for Einstein. He is one of the very few people I've met in my life who, without reservation, I call a genius' Lee Smolin
Download or read book An Introduction to Mathematical Modeling written by Edward A. Bender and published by Courier Corporation. This book was released on 2012-05-23 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: Employing a practical, "learn by doing" approach, this first-rate text fosters the development of the skills beyond the pure mathematics needed to set up and manipulate mathematical models. The author draws on a diversity of fields — including science, engineering, and operations research — to provide over 100 reality-based examples. Students learn from the examples by applying mathematical methods to formulate, analyze, and criticize models. Extensive documentation, consisting of over 150 references, supplements the models, encouraging further research on models of particular interest. The lively and accessible text requires only minimal scientific background. Designed for senior college or beginning graduate-level students, it assumes only elementary calculus and basic probability theory for the first part, and ordinary differential equations and continuous probability for the second section. All problems require students to study and create models, encouraging their active participation rather than a mechanical approach. Beyond the classroom, this volume will prove interesting and rewarding to anyone concerned with the development of mathematical models or the application of modeling to problem solving in a wide array of applications.
Download or read book Real Time 3D Rendering with DirectX and HLSL written by Paul Varcholik and published by Addison-Wesley Professional. This book was released on 2014-05-03 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start writing professional code with DirectX and HLSL. Expert graphics instructor Paul Varcholik starts with the basics: a tour of the Direct3D graphics pipeline, a 3D math primer, and an introduction to the best tools and support libraries. Next, you’ll discover shader authoring with HLSL. You’ll implement basic lighting models, including ambient lighting, diffuse lighting, and specular highlighting. You’ll write shaders to support point lights, spotlights, environment mapping, fog, color blending, normal mapping, and more. Then you’ll employ C++ and the Direct3D API to develop a robust, extensible rendering engine. You’ll learn about virtual cameras, loading and rendering 3D models, mouse and keyboard input, and you’ll create a flexible effect and material system to integrate your shaders. Finally, you’ll extend your graphics knowledge with more advanced material, including post-processing techniques for color filtering, Gaussian blurring, bloom, and distortion mapping. You’ll develop shaders for casting shadows, work with geometry and tessellation shaders, and implement a complete skeletal animation system for importing and rendering animated models. You don’t need any experience with 3D graphics or the associated math: Everything’s taught hands-on, and all graphics-specific code is fully explained. Coverage includes • The Direct3D API and graphics pipeline • A 3D math primer: vectors, matrices, coordinate systems, transformations, and the DirectX Math library • Free and low-cost tools for authoring, debugging, and profiling shaders • Extensive treatment of HLSL shader authoring • Development of a C++ rendering engine • Cameras, 3D models, materials, and lighting • Post-processing effects • Device input, component-based architecture, and software services • Shadow mapping, depth maps, and projective texture mapping • Skeletal animation • Geometry and tessellation shaders • Survey of rendering optimization, global illumination, compute shaders, deferred shading, and data-driven engine architecture