Download or read book User Interface Design for Programmers written by Avram Joel Spolsky and published by Apress. This book was released on 2008-01-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.
Download or read book Natural Language Processing with Python written by Steven Bird and published by "O'Reilly Media, Inc.". This book was released on 2009-06-12 with total page 506 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a highly accessible introduction to natural language processing, the field that supports a variety of language technologies, from predictive text and email filtering to automatic summarization and translation. With it, you'll learn how to write Python programs that work with large collections of unstructured text. You'll access richly annotated datasets using a comprehensive range of linguistic data structures, and you'll understand the main algorithms for analyzing the content and structure of written communication. Packed with examples and exercises, Natural Language Processing with Python will help you: Extract information from unstructured text, either to guess the topic or identify "named entities" Analyze linguistic structure in text, including parsing and semantic analysis Access popular linguistic databases, including WordNet and treebanks Integrate techniques drawn from fields as diverse as linguistics and artificial intelligence This book will help you gain practical skills in natural language processing using the Python programming language and the Natural Language Toolkit (NLTK) open source library. If you're interested in developing web applications, analyzing multilingual news sources, or documenting endangered languages -- or if you're simply curious to have a programmer's perspective on how human language works -- you'll find Natural Language Processing with Python both fascinating and immensely useful.
Download or read book Digital Design Essentials written by Rajesh Lal and published by . This book was released on 2013-06 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through hundreds of photographs, this dynamic guide demonstrates how to expertly apply design principles in a variety of devices, desktops, web pages, mobile and other touchscreen devices.
Download or read book Natural Language Processing with SAS written by and published by . This book was released on 2020-08-31 with total page 74 pages. Available in PDF, EPUB and Kindle. Book excerpt: Natural Language Processing (NLP) is a branch of artificial intelligence that helps computers understand, interpret, and emulate written or spoken human language. NLP draws from many disciplines including human-generated linguistic rules, machine learning, and deep learning to fill the gap between human communication and machine understanding. The papers included in this special collection demonstrate how NLP can be used to scale the human act of reading, organizing, and quantifying text data.
Download or read book The Best Interface Is No Interface written by Golden Krishna and published by New Riders. This book was released on 2015-01-31 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Our love affair with the digital interface is out of control. We’ve embraced it in the boardroom, the bedroom, and the bathroom. Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some “technological innovators” are hoping to grab even more of your eyeball time. You have screens in your pocket, in your car, on your appliances, and maybe even on your face. Average smartphone users check their phones 150 times a day, responding to the addictive buzz of Facebook or emails or Twitter. Are you sick? There’s an app for that! Need to pray? There’s an app for that! Dead? Well, there’s an app for that, too! And most apps are intentionally addictive distractions that end up taking our attention away from things like family, friends, sleep, and oncoming traffic. There’s a better way. In this book, innovator Golden Krishna challenges our world of nagging, screen-based bondage, and shows how we can build a technologically advanced world without digital interfaces. In his insightful, raw, and often hilarious criticism, Golden reveals fascinating ways to think beyond screens using three principles that lead to more meaningful innovation. Whether you’re working in technology, or just wary of a gadget-filled future, you’ll be enlighted and entertained while discovering that the best interface is no interface.
Download or read book Mastering Coding with ChatGPT A Step by Step Guide to Coding Assistance written by Fredric Cardin and published by Dianna Cardin. This book was released on with total page 37 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Mastering Coding with ChatGPT: A Step-by-Step Guide to Coding Assistance" offers an innovative approach to learning and mastering programming skills. With the power of ChatGPT, this comprehensive guide provides step-by-step tutorials and interactive coding support to help learners navigate the complexities of programming languages with ease. From beginners to advanced coders, this resource equips users with the tools needed to understand programming concepts, optimize code, and solve complex problems. With a focus on practicality and real-world application, learners can delve into algorithmic learning, debugging techniques, and coding best practices with confidence. Whether you're looking to enhance your coding proficiency or seeking AI-driven assistance for your programming projects, "Mastering Coding with ChatGPT" is your ultimate companion on the journey to programming mastery. Get ready to unlock your coding potential and elevate your skills to new heights with this groundbreaking guide.
Download or read book 3D User Interfaces written by Doug Bowman and published by Addison-Wesley. This book was released on 2004-07-26 with total page 867 pages. Available in PDF, EPUB and Kindle. Book excerpt: Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.
Download or read book Android User Interface Development written by Jason Morris and published by . This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Quickly design and develop compelling user interfaces for your Android applications.
Download or read book Step By Step Java GUI With JDBC MySQL Practical approach to build database desktop application with project based examples written by Hamzan Wadi and published by TR Publisher. This book was released on with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book comes as an answer for students, lecturers, or the general public who want to learn Java GUI programming starting from scratch. This book is suitable for beginner learners who want to learn Java GUI programming from the basic to the database level. This book is also present for JAVA learners who want to increase their level of making GUI-based database applications for small, medium, or corporate businesses level. The discussion in this book is not wordy and not theoretical. Each discussion in this book is presented in a concise and clear brief, and directly to the example that implements the discussion. Beginner learners who want to learn through this book should not be afraid of losing understanding of the programming concepts, because this book in detail discusses the concepts of Java programming from the basic to the advanced level. By applying the concept of learning by doing, this book will guide you step by step to start Java GUI programming from the basics until you are able to create database applications using JDBC and MySQL. Here are the material that you will learn in this book. CHAPTER 1 : This chapter will give you brief and clear introduction about how to create desktop application using Java GUI starting from how to setup your environments, create your first project, understand various control for your form, and understand how to interact with your form using event handling. CHAPTER 2 : This chapter will discuss clearly about the concept and the implementatiton of data types and variables in Java GUI. CHAPTER 3 : This chapter will discuss in detail about how to make decisions or deal with a condition in the program. This chapter is the first step to deeper understanding of logics in programming. This chapter specifically discusses relational operators and logical operators, if statements, if-else statements, and switch-case statements, and how to implement all of these conditional statements using Java GUI. CHAPTER 4 : This chapter will discuss in detail the looping statements in Java including for statement, while statement, do-while statement, break statement, and continue statement. All of these looping statements will be implemented using Java GUI. CHAPTER 5 : This chapter will discuss how to use methods to group codes based on their funcitonality. This discussion will also be the first step for programmers to learn how to create efficient program code. This chapter will discuss in detail the basics of methods, methods with return values, how to pass parameters to methods, how to overload your methods, and how to make recursive methods. CHAPTER 6 : This chapter will discuss in detail how to create and use arrays, read and write file operations, and how to display data stored in arrays or files in graphical form. CHAPTER 7 : This chapter will discuss in detail the basics of MySQL, how to access databases using JDBC and MySQL, and how to perform CRUD operations using JDBC and MySQL. CHAPTER 8 : In this chapter we will discuss more about Java GUI programming. This chapter will discuss in detail about how to make a program that consists of multi forms, how to create MDI application, and how to create report using iReport with data stored in a database.
Download or read book Brave NUI World written by Daniel Wigdor and published by Elsevier. This book was released on 2011-04-05 with total page 257 pages. Available in PDF, EPUB and Kindle. Book excerpt: Brave NUI World is the first practical guide for designing touch- and gesture-based user interfaces. Written by the team from Microsoft that developed the multi-touch, multi-user Surface® tabletop product, it introduces the reader to natural user interfaces (NUI). It gives readers the necessary tools and information to integrate touch and gesture practices into daily work, presenting scenarios, problem solving, metaphors, and techniques intended to avoid making mistakes. This book considers diverse user needs and context, real world successes and failures, and the future of NUI. It presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again. The book will be of value to game designers as well as practitioners, researchers, and students interested in learning about user experience design, user interface design, interaction design, software design, human computer interaction, human factors, information design, and information architecture. - Provides easy-to-apply design guidance for the unique challenge of creating touch- and gesture-based user interfaces - Considers diverse user needs and context, real world successes and failures, and a look into the future of NUI - Presents thirty scenarios, giving practitioners a multitude of considerations for making informed design decisions and helping to ensure that missteps are never made again
Download or read book Unlock Your Data Superpowers Master Data Science ML with ChatGPT written by Fredric Cardin and published by DigitalSphere Creations. This book was released on with total page 66 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ready to transform data into actionable insights? This comprehensive ebook equips you with the fundamentals of Data Science and Machine Learning, along with the game-changing power of ChatGPT. Inside, you'll discover: Core principles of Data Science and Machine Learning - the foundation for building powerful models. How to leverage ChatGPT's capabilities to streamline tasks and unlock new possibilities. Mastering Matplotlib and Seaborn - essential Python libraries for creating clear and impactful data visualizations. Building 3 complete Data Science and Machine Learning projects - get hands-on experience applying your newfound knowledge efficiently, guided by ChatGPT. This ebook is your roadmap to becoming a data pro, empowering you to: Make data-driven decisions with confidence Extract valuable insights from complex datasets Craft compelling data visualizations to communicate your findings Gain a competitive edge in the job market Don't wait - unlock your data superpowers today!
Download or read book Making Library Websites Accessible written by Laura Francabandera and published by Rowman & Littlefield. This book was released on 2018-05-25 with total page 167 pages. Available in PDF, EPUB and Kindle. Book excerpt: Every person has the right to access information and the right to succeed, regardless of their capabilities or the challenges they face. These challenges can be even more difficult when accessing information online. Libraries often adopt new web technologies in an effort to quickly and widely promote information access and education, but they must always be aware that not all patrons are able to access those technologies in the same manner and at the same level. Making Library Websites Accessible provides practical information on web accessibility, specific to the processes and concerns of libraries. It includes the basics of web accessibility standards, laws and regulations, as well as accessibility testing templates. Features include: Real-life scenarios Checklists for accessibility testing Accessibility testing forms Guidelines for negotiations with library vendors
Download or read book Guide to the Unified Process featuring UML Java and Design Patterns written by John Hunt and published by Springer Science & Business Media. This book was released on 2003-07-30 with total page 423 pages. Available in PDF, EPUB and Kindle. Book excerpt: John Hunt's book guides you through the use of the UML and the Unified Process and their application to Java systems. Key topics focus explicitly on applying the notation and the method to Java. The book is clearly structured and written, making it ideal for practitioners. This second edition is considerably revised and extended and includes examples taken from the latest version of Rational Rose and Together. Considers how Agile Modelling fits with the Unified Process, and presents Design Patterns Self contained – covers both the Unified Process and UML in one book Includes real-world case studies Written by an experienced author and industry expert Ideal for students on Software Engineering courses
Download or read book The AI Marketing Playbook written by Mark Lamplugh and published by Stylus Publishing, LLC. This book was released on 2024-09-17 with total page 297 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explore the transformative world of AI-driven marketing by integrating Artificial Intelligence into modern marketing strategies. This book is designed to help businesses optimize their operations, personalize customer experiences, and harness the full potential of AI to drive growth and innovation. You will learn the foundational concepts of AI and machine learning, discover best practices for data hygiene, structuring, and optimization, and explore how AI tools can transform customer data into actionable insights, enhancing your ability to create personalized and effective marketing campaigns. The book is tailored for marketing professionals, business owners, and digital strategists who are eager to integrate AI into their marketing practices. It is equally valuable for beginners and experienced marketers who want to stay at the forefront of the rapidly evolving digital marketing landscape. FEATURES: Includes step-by-step guides for implementing AI tools in SEO, social media, and email Covers the use of AI to analyze customer behavior, benefits of chatbots, and AI-powered customer service Features real-world cases from leading companies like Netflix, Amazon, and Spotify Uses AI tools to transform customer data into actionable insights for more effective campaigns
Download or read book Encyclopedia of Microcomputers written by Allen Kent and published by CRC Press. This book was released on 1992-01-06 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The Encyclopedia of Microcomputers serves as the ideal companion reference to the popular Encyclopedia of Computer Science and Technology. Now in its 10th year of publication, this timely reference work details the broad spectrum of microcomputer technology, including microcomputer history; explains and illustrates the use of microcomputers throughout academe, business, government, and society in general; and assesses the future impact of this rapidly changing technology."
Download or read book Designing with the Mind in Mind written by Jeff Johnson and published by Elsevier. This book was released on 2013-12-17 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this completely updated and revised edition of Designing with the Mind in Mind, Jeff Johnson provides you with just enough background in perceptual and cognitive psychology that user interface (UI) design guidelines make intuitive sense rather than being just a list or rules to follow. Early UI practitioners were trained in cognitive psychology, and developed UI design rules based on it. But as the field has evolved since the first edition of this book, designers enter the field from many disciplines. Practitioners today have enough experience in UI design that they have been exposed to design rules, but it is essential that they understand the psychology behind the rules in order to effectively apply them. In this new edition, you'll find new chapters on human choice and decision making, hand-eye coordination and attention, as well as new examples, figures, and explanations throughout. - Provides an essential source for user interface design rules and how, when, and why to apply them - Arms designers with the science behind each design rule, allowing them to make informed decisions in projects, and to explain those decisions to others - Equips readers with the knowledge to make educated tradeoffs between competing rules, project deadlines, and budget pressures - Completely updated and revised, including additional coverage on human choice and decision making, hand-eye coordination and attention, and new mobile and touch-screen examples throughout
Download or read book Guide to C and Object Orientation written by John Hunt and published by Springer Science & Business Media. This book was released on 2002-08-30 with total page 510 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows readers how to get the most out of C# using Object Orientation. The author takes a hands-on approach to learning C# and object orientation, using lots of worked examples. The text provides an ideal base from which to start programming. After introducing the C# language and object orientation, John Hunt goes on to explain: how to construct a user interface for a simple editor; how to obtain information on files and directories and how objects can be stored and restored using serialization... -Presents C# and object-orientation as a coherent whole, using one to strengthen the presentation of the other -Includes lots of complete and worked examples to clarify readers'understanding -The source code for the examples is available at: http://www.guide-to-csharp.net -Hunt is a successful Springer author, and this book is written in the same style as his Java for Practitioners