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Book Mythic D6

    Book Details:
  • Author : Jerry Grayson
  • Publisher :
  • Release : 2020-09
  • ISBN : 9780999299852
  • Pages : pages

Download or read book Mythic D6 written by Jerry Grayson and published by . This book was released on 2020-09 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A pre-apocalyptic game of eco-espionage, set on a world slowly being killed by humanity's need to consume.In the distant future, humanity leaves a dying Earth behind to find a better home. When the pristine world of Terra is found, it soon becomes evident that humanity has learned nothing from their past. The colonists soon discover things are different here: the world is alive and taking resources requires something to be given in return. This time, humanity is literally killing the planet.Recognizing the world is dying, heroes from all walks of life band together to safeguard the world from humanity's voracious appetite for consumption.

Book Mythic Game Master Emulator

    Book Details:
  • Author : Tom Pigeon
  • Publisher : Createspace Independent Publishing Platform
  • Release : 2018-01-25
  • ISBN : 9781982081058
  • Pages : 54 pages

Download or read book Mythic Game Master Emulator written by Tom Pigeon and published by Createspace Independent Publishing Platform. This book was released on 2018-01-25 with total page 54 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mythic Game Master Emulator Create dynamic role-playing adventures without preparationFor use as a supplement with other systems NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal role-playing rules, but just the game master emulator at a reduced price. Mythic Game Master Emulator is a supplement meant to be played with your favorite role-playing games. Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players without a GM) can start an evening's entertainment with about five minutes of preparation. As the adventure unfolds, the GM is just as surprised by the twists and turns as the players are. There are various ways in which Mythic can be used: No GM, multiple players Players decide on an opening scenario, and perhaps a few details or two, and Mythic takes it from there. All action is decided through the asking of yes/no questions and the application of logical principles. By answering questions, the adventure moves along, with the occasional random event throwing players a curve ball. The action is broken into scenes, just like in a movie, to keep everything straight. No GM, one player Mythic can be used to go solo. Solo play in Mythic works the same as group play. You're just alone. One GM, any number of players For those who like to be a GM, we have something for you, too. The same tools that allow Mythic to automatically generate adventures on the fly without a GM also work with a GM. This means very little to zero preparation, if you don't want to prepare. Simply create an opening scenario (hey, you can come up with that on the drive over!) and follow Mythic as it guides you along. Mythic will throw in its own twists and turns, so the GM will be just as shocked as the players.

Book Paleomythic

    Book Details:
  • Author : Graham Rose
  • Publisher : Bloomsbury Publishing
  • Release : 2019-12-12
  • ISBN : 1472834801
  • Pages : 290 pages

Download or read book Paleomythic written by Graham Rose and published by Bloomsbury Publishing. This book was released on 2019-12-12 with total page 290 pages. Available in PDF, EPUB and Kindle. Book excerpt: Paleomythic is a roleplaying game of grim survival and mythical adventures in the land of Ancient Mu, a harsh prehistoric world full of mysterious ruins and temples to explore, huge and terrible creatures that roam and spread fear across the land, and nefarious mystics and sorcerers who plot dark schemes from the shadows. It is a world of biting cold winters, of people hunting and foraging to survive, and tribes that wage relentless war. Taking on the roles of hunters, healers, warriors, soothsayers, and more, players will navigate a world of hostile tribes, otherworldly spirits, prehistoric beasts, and monstrous creatures lurking in the dark places of the world. Players have huge scope in sculpting the game experience that best suits them, whether it's a gritty survival story without a trace of the mystical or a tale of grand adventure and exploration in a mythic setting.

Book Atlantis the Second Age

    Book Details:
  • Author :
  • Publisher : Atlantis
  • Release : 2014-03-01
  • ISBN : 9780984250097
  • Pages : pages

Download or read book Atlantis the Second Age written by and published by Atlantis. This book was released on 2014-03-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Atlantis is a sword and sorcery game inspired by the works of Fritz Lieber, Michael Moorcock, Robert E. Howard, and Clark Ashton Smith. Atlantis; a strange, wondrous and sometimes horrific antediluvian age where heroes survive by their wits, courage, and strong sword arms. Based on the classic Atlantean Trilogy by Bard Games. Atlantis: The Second Age expands greatly on this already detailed world including detailed rules on alchemy, a dynamic magic system, and exotic technomantic magical creations. Play as a twisted Netherman cannibal, a haughty Atlantean sorcerer, a bestial Anadaman thief, or a Mercurial Jinn warrior. Face the horrors of the dark isle of Anostos, brave the fighting-pits of Atlantis, and battle Makara on the high seas. Uncover ancient conspiracies, cleave demented cultists, and conquer lands unseen by civilized man in a thousand years. Rebuild the might of shattered Atlantis, or wipe clean the past and create your own empire from the dust and blood of the lost age. Will you be kingmaker, tyrant, thief, scholar, or slayer?

Book D6 Powers

    Book Details:
  • Author : Jerry D. Greyson
  • Publisher : Cubicle 7 Entertainment
  • Release : 2010-07-01
  • ISBN : 9781907204814
  • Pages : 226 pages

Download or read book D6 Powers written by Jerry D. Greyson and published by Cubicle 7 Entertainment. This book was released on 2010-07-01 with total page 226 pages. Available in PDF, EPUB and Kindle. Book excerpt: D6 POWERS is a D6 compatible rule book that allows players to create super hero characters! Learn more about new and revised super powers, expanded special abilities, gadget creation, advantages and disadvantages for use in any D6 game. Discover a wealth of information on powers (new and updated), so many details that it took a whole book to contain them all.

Book HELLAS

    Book Details:
  • Author : Jerry D. Greyson
  • Publisher : Cubicle 7 Entertainment Limited
  • Release : 2010-07
  • ISBN : 9781907204821
  • Pages : 330 pages

Download or read book HELLAS written by Jerry D. Greyson and published by Cubicle 7 Entertainment Limited. This book was released on 2010-07 with total page 330 pages. Available in PDF, EPUB and Kindle. Book excerpt: In ancient times, the spacefaring Hellenes and their Gods defeated an empire that threatened the entire galaxy. Now, after centuries of darkness, their enemies have returned for a final reckoning, and only a chosen few -- wielding the power of the Gods -- stand between them and certain destruction.

Book Mythic

    Book Details:
  • Author : Tom Pigeon
  • Publisher :
  • Release : 2002-11
  • ISBN : 9780971810099
  • Pages : 0 pages

Download or read book Mythic written by Tom Pigeon and published by . This book was released on 2002-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A stand alone role playing game. Offers an innovative approach to creating adventures on-the-fly. With or without a Dungeon Master, it is a uniquely dynamic game system that requires no preparation to play, satisfied virtually any word genre, and takes only a few minutes to read and understand the rules system.

Book Shahnameh

    Book Details:
  • Author : Abolqasem Ferdowsi
  • Publisher : Penguin
  • Release : 2016-03-08
  • ISBN : 1101993235
  • Pages : 1041 pages

Download or read book Shahnameh written by Abolqasem Ferdowsi and published by Penguin. This book was released on 2016-03-08 with total page 1041 pages. Available in PDF, EPUB and Kindle. Book excerpt: The definitive translation by Dick Davis of the great national epic of Iran—now newly revised and expanded to be the most complete English-language edition A Penguin Classic Dick Davis—“our pre-eminent translator from the Persian” (The Washington Post)—has revised and expanded his acclaimed translation of Ferdowsi’s masterpiece, adding more than 100 pages of newly translated text. Davis’s elegant combination of prose and verse allows the poetry of the Shahnameh to sing its own tales directly, interspersed sparingly with clearly marked explanations to ease along modern readers. Originally composed for the Samanid princes of Khorasan in the tenth century, the Shahnameh is among the greatest works of world literature. This prodigious narrative tells the story of pre-Islamic Persia, from the mythical creation of the world and the dawn of Persian civilization through the seventh-century Arab conquest. The stories of the Shahnameh are deeply embedded in Persian culture and beyond, as attested by their appearance in such works as The Kite Runner and the love poems of Rumi and Hafez. For more than sixty-five years, Penguin has been the leading publisher of classic literature in the English-speaking world. With more than 1,500 titles, Penguin Classics represents a global bookshelf of the best works throughout history and across genres and disciplines. Readers trust the series to provide authoritative texts enhanced by introductions and notes by distinguished scholars and contemporary authors, as well as up-to-date translations by award-winning translators.

Book Mythic   Adventure Anthology One

Download or read book Mythic Adventure Anthology One written by Khepera Publishing and published by . This book was released on 2019-02 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Mythic D6: Adventure Anthology One small book, one giant step into superheroic roleplaying! The MYTHIC D6 Adventure anthology contains 40+ plot hooks, ans six pulse pounding adventures by some of the industry's top talent.

Book Barbarians of Lemuria  Legendary Edition

Download or read book Barbarians of Lemuria Legendary Edition written by Simon Washbourne and published by . This book was released on 2009-12-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.

Book Mythic Bastion Mythic RPG Supp   Hardback

Download or read book Mythic Bastion Mythic RPG Supp Hardback written by Khepera Publishing and published by Khepera Publishing. This book was released on 2019-09-10 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Bastion is an Afrocentric fantasy horror supplement for use with the MYTHIC D6 roleplaying game. BASTION is the last city at the edge of oblivion. A postapocalyptic milieu where heroes explore the wasteland to find survivors of the final great global holocaust corrupting all life. Bastion is an Afrocentric sword and sorcery RPG where heroes fight to stave off the warping influence of animate chaos in a world on the brink of annihilation. Bastion is a supplement for MYTHIC D6. Made in the USA.

Book City of Mist Role Playing Game Core Book

Download or read book City of Mist Role Playing Game Core Book written by Amit Moshe and published by . This book was released on 2017-10-31 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: A detective role-playing game in a city of ordinary people and legendary powers

Book Darksword Adventures

    Book Details:
  • Author : Margaret Weis
  • Publisher : Spectra
  • Release : 1988
  • ISBN : 9780553276008
  • Pages : 452 pages

Download or read book Darksword Adventures written by Margaret Weis and published by Spectra. This book was released on 1988 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: /Margaret Weis and Tracy Hickman An absolutely essential book for all role-players. Very appealing to the hundreds of thousands of kids who have read the novels and want to create gaming scenarios of their own. In addition to its value as a gaming tool, Darksword Adventures will be of interest to anyone who wants to learn more about the world of the Darksw

Book OSR Solo

    Book Details:
  • Author : Peter Rudin-Burgess
  • Publisher : Lulu.com
  • Release : 2021-02-23
  • ISBN : 9781008996359
  • Pages : 26 pages

Download or read book OSR Solo written by Peter Rudin-Burgess and published by Lulu.com. This book was released on 2021-02-23 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. game you will get using these rules will be a sandbox-style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate levels would be helpful. No DM? The normal cycle of play is that the DM describes the scene and asks what do you do? The players describe their actions. The DM describes the effects of those actions and the cycle repeats. In solo play there is just the single character and no DM. You start by imagining your character in the game setting and play them through all the social interactions, all the NPCs and events that would normally come up. At some point you will reach a point where you would normally ask your DM for more information. Are there any guards? Are there any ways out? What can you hear? At this point the solo rules come into play. You pitch your question in a Yes/No format. The solo rules will then return an answer to your question much like a Magic 8 Ball toy. It is then down to you and your improv. skills to decide what does this answer mean right now? Often the first thing that comes into your head is the answer to go with. If you just got yes and no answers things would get boring quite quickly. These rules are designed to throw up twists and turns into your character's story. is a perfect way to learn a new game, test your first adventures and going beyond just making characters when you are first getting to know the rules

Book Jackals

    Book Details:
  • Author : John-Matthew DeFoggi
  • Publisher : Bloomsbury Publishing
  • Release : 2021-02-09
  • ISBN : 1472837428
  • Pages : 273 pages

Download or read book Jackals written by John-Matthew DeFoggi and published by Bloomsbury Publishing. This book was released on 2021-02-09 with total page 273 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Sword & Sorcery roleplaying game set in a Fantasy Bronze Age inspired by the legends and cultures of the Ancient Near East. The Zaharets, the land between the Vori Wastes and the Plains of Aeco, is well-known as the Land of Risings. Dominated by the rising city-states of Ameena Noani and Sentem, facing each other along the great War Road, the Zaharets has always been home to powerful civilizations. Beastmen ruins dot the landscape, a constant reminder of the Kingdom of Sin and the fragility of the Law of Men. Even older are the great ruins of the Hulathi, the legendary sea peoples, and the Hannic mansions sealed beneath the mountains, awaiting those who would seek out the Lost Folk. Scars abound from the wars between ruined Keta in the north and Gerwa in the south. And, far to the east, the legends of Muadah still beckon occultists and Jackals who seek to plunder its corrupted ruins. Inspired by the myths, cultures, and history of the Ancient Near East, and by such ancient texts as the Iliad, the Epic of Gilgamesh, and the Old Testament, Jackals is a Sword & Sorcery roleplaying game set in a Fantasy Bronze Age. With mechanics based on the popular OpenQuest system, Jackals places players in the role of Jackals--adventurers, explorers, sellswords, and scavengers--and sends them out into the peril-filled land of the Zaharets to make their fortune... or perhaps fulfill a greater destiny . . .

Book Adventures from the Potbellied Kobold

Download or read book Adventures from the Potbellied Kobold written by Jeff C Stevens and published by Jeff Stevens Games. This book was released on 2021-04-02 with total page 174 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adventures from the Potbellied Kobold provides you with fifteen adventures to use as one-shots, additions to your current campaign, or as inspiration for a new campaign. We've even included a way to link several of the adventures, providing you with a mini-campaign. The adventures range in difficulty from low to mid-level, and many include adjustment suggestions, allowing you flexibility with the adventure's difficulty. The adventures are short and sweet, targeting play times of 1 to 3 hours. Of course some adventures may run a bit longer depending on your play style, group, and how often your adventurers debate over who gets what magic item.

Book Fireborn Player s Handbook

    Book Details:
  • Author : Fantasy Flight Games
  • Publisher : Fantasy Flight Games
  • Release : 2004
  • ISBN : 9781589941854
  • Pages : 0 pages

Download or read book Fireborn Player s Handbook written by Fantasy Flight Games and published by Fantasy Flight Games. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Player's Handbook for the exciting new roleplaying game that reimagines dragons in the modern world! Players simultaneously roleplay in the modern and mythic ages. In the mythic age, dragons reign supreme and sorcerers make pacts with dark beings, threatening the world with their power-mad schemes. The present day is a dark and ominous time, poisoned by mystery and the occult. Magic has returned, and every secret power is out to control it. The common man is caught in the middle of countless power struggles. But the players are not common men. They are the dragons of old, reborn in human form, and they are the only ones with the abilities to prevent a return of the catastrophe that doomed the mythic age so long ago... but in order to stop the end, the dragons must remember who they were in the beginning.