EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Mutants and Masterminds Beginner s Guide

Download or read book Mutants and Masterminds Beginner s Guide written by Steve Kenson and published by Green Ronin Publishing. This book was released on 2007-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Freedom City's prestigious Claremont Academy is a training ground for a new generation of super-heroes. Now you have the opportunity to follow along and take part as Claremont's newest students arrive at its hallowed halls. The Beginner's Guide walks newcomers to Mutants & Masterminds through all the steps of creating and playing their own super-heroes, from character concepts and super-powers to secret identities and codes of honor. It includes the basic rules so you can get a feel for Mutants & Masterminds, as well as a narrative adventure so you can experience game-play all on your own. Just like graduating from the Claremont Academy, mastering Mutants & Mastermind's Beginner's Guide will ensure you're ready to face off against devious villains and thwart their evil plans.

Book Mutants   Masterminds Hero s Handbook

Download or read book Mutants Masterminds Hero s Handbook written by Stephen Kenson and published by Green Ronin Publishing. This book was released on 2011 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Since 2002, Mutants & Masterminds has earned its title as the World's Greatest Superhero RPG, inspiring countless game sessions and winning many awards for excellence. The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition, giving you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless range of superhuman abilities. Choose the complications your hero must overcome, earning you the hero points to achieve victory. You can also choose from one of more than a dozen heroic archetypes, customize as you like, and be ready to play in just minutes! The streamlined system of game play requires only a single die roll and features easy-to-use rules. Play out an entire heroic adventure in a few short hours without long, drawn-out encounters. Plus, the hero point system allows players to influence the flow of the story and pull off superheroic stunts in the best comic book tradition! Become a hero of legend with the Mutants & Masterminds Hero's Handbook!

Book Mutants   Masterminds Pocket Player s Guide

Download or read book Mutants Masterminds Pocket Player s Guide written by Stephen Kenson and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Mutants   Masterminds Gamemaster s Guide

Download or read book Mutants Masterminds Gamemaster s Guide written by Stephen Kenson and published by Green Ronin Publishing. This book was released on 2012-07-10 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds: Gamemaster's Guide is here to help. This book has everything a M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing your own setting and series. The Gamemaster's Guide includes guidance on how to set up and run your game and to help your players create the best heroes, archetypes that make building villains easy, world-building tips, and options for modifying the game to suit your group's play style.

Book The Algernon Files

Download or read book The Algernon Files written by Blackwyrm Games and published by Blackwyrm Games. This book was released on 2004-03-15 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Algernon Files is a compilation of heroic and villainous NPCs designed to give a GM and his players additional resources for the Mutants & Masterminds game. It includes over 100 write-ups for NPCs of varying power levels, as well as maps, new rules, new powers, and new feats. It introduces the hero teams, The Sentinels, The Aerie, and The Covenant, as well as solo heroes. The book also introduces the villainous teams The Black Knights, The Prometheans, and The Sinister Circle, as well as heavy hitters such as Praetorian and The Serpent Queen, followed by other villains and potential sparring partners of different types, power models, and general effectiveness.

Book Ultimate Power

Download or read book Ultimate Power written by Steve Kenson and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Ultimate Power is the complete guide to super-powers for the award-winning Mutants & Masterminds Super-hero RPG, written by M&M designer Steve Kenson. Its pages are packed with detailed power descriptions, expanding the material from the M&M rulebook alongside new powers, power modifiers, power feats and applications. Also included are optional rules for more detailed applications of powers and creating your own powers. Ultimate Power makes creating any sort of super-powered hero or villain a breeze: all the work is done for you! Just choose the powers you want your characters to have.

Book Mutants   Masterminds

Download or read book Mutants Masterminds written by and published by . This book was released on 2006 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book MUTANTS   MASTERMINDS GAME MASTER S GUIDE  REVISED EDITION

Download or read book MUTANTS MASTERMINDS GAME MASTER S GUIDE REVISED EDITION written by STEVE. KENSON and published by . This book was released on 2019 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Bloodring

    Book Details:
  • Author : Faith Hunter
  • Publisher : Penguin
  • Release : 2008
  • ISBN : 9780451462411
  • Pages : 340 pages

Download or read book Bloodring written by Faith Hunter and published by Penguin. This book was released on 2008 with total page 340 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a near future world marked by apocalyptic religious strife, Thorn St. Croix, a powerful neomage living secretly among humankind, channels her gift of stone-magery into jewelry making, until a handsome police officer, Thaddeus Bartholomew, comes into her life, changing everything. Reprint.

Book M M RPG Emerald City Campaign Setting

Download or read book M M RPG Emerald City Campaign Setting written by Steve Kenson and published by . This book was released on 2011-09-13 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Emerald City is a brand new setting for your MUTANTS & MASTERMINDS Third Edition campaign. Set in the same universe as the award-winning Freedom City, Emerald City provides a home base for your heroes and a place they can shine. This rich and detailed sourcebook describes a fully realized city that until recently was downright normal. It didn''t have alien armadas filling the sky, or mad gods trying to turn it into a Hell on Earth. Things were stable... until the Silver Storm tore through the city and unleashed a flood of dangerous super-villains and monsters. Now criminal masterminds have cast aside years of fragile peace, ready to go to war to settle old scores and claim the throne of the city''s underworld. Emerald City has no established teams to call on in this crisis. It is a city that needs heroes. Will you answer the call?

Book Nocturnals

    Book Details:
  • Author : Dan Brereton
  • Publisher :
  • Release : 2004-04
  • ISBN : 9781932442021
  • Pages : 0 pages

Download or read book Nocturnals written by Dan Brereton and published by . This book was released on 2004-04 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Roleplaying Game based on the bestselling comic book.

Book Gadget Guides

Download or read book Gadget Guides written by Steve Kenson and published by . This book was released on 2017-06-13 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Where do you get all those wonderful toys? Right here! Gadget Guides is a collection of diverse devices for the Mutants & Masterminds Superhero Role playing Game, from armor and weapons to psychic crystals and steamtech. In this book are twenty-two individual guides, each looking at a particular type of gadget, putting together the effects and modifiers from the Hero's Handbook to create a catalog of dozens of ready-to-use items. It includes: Weapons from guns and blasters to archaic and martial arts weapons, even weapons of mass destruction!; Constructs like artificial intelligences, robots, piloted mecha, and a wide variety of vehicles; Enhancements from biotech, cybertech, and nanotech to power devices, psychic gadgets, and magical items; Information compiled and stored in computers and the sensor and spy-tech to protect and get at it; Installations from hidden lairs to orbiting satellites, along with security systems and deathtraps to challenge your heroes! What Power Profiles did for super-powers, Gadget Guides does for gear, making it a great character creation and in-play resource for both players and gamemasters."--Publisher description.

Book Golden Age

    Book Details:
  • Author : Christopher McGlothlin
  • Publisher :
  • Release : 2006-05
  • ISBN : 9781932442694
  • Pages : 0 pages

Download or read book Golden Age written by Christopher McGlothlin and published by . This book was released on 2006-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: They didn't call it the "Golden Age" of super-heroes for nothing: the 1930s and '40s gave us the most famous and enduring icons of the comics as well as the greatest battle between good and evil in the 20th century. With Golden Age, you can take your Mutants & Masterminds games back to that bygone era: play the world's very first heroes, defenders of freedom and democracy in a world on fire, engulfed in war. Golden Age presents a complete history of the Golden Age of comic books, and then shows you how to re-create those exciting tales with the World's Greatest Super-hero RPG. It has an overview of the Golden Age era, guidelines for building Golden Age heroes (along with ready-made hero archetypes) and all the information you need to set up and run your own Golden Age series. It also includes a complete look at the Golden Age era of the four-color Freedom City campaign setting.

Book Ogl Ancients

    Book Details:
  • Author : Adrian Bott
  • Publisher : Mongoose Publishing
  • Release : 2004-02
  • ISBN : 9781904577720
  • Pages : 0 pages

Download or read book Ogl Ancients written by Adrian Bott and published by Mongoose Publishing. This book was released on 2004-02 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: A new D20 RPG from Mongoose, set in the hugely popular Ancient world .

Book Mutants and Masterminds

Download or read book Mutants and Masterminds written by Steve Kenson and published by . This book was released on 2005-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mastermind's Manual is the perfect companion to the award-winning Mutants & Masterminds Superhero Roleplaying Game. In its pages you will find endless ways to customize the M&M system to suit your game, along with helpful Gamemaster advice, and insight into how the game is designed and played. The Mastermind's Manual includes a vast array of optional and variant rules, complete guidelines for creating your own feats and super-powers, expanded systems for proficiency, combat, chases, skill use, and nearly every other aspect of the game. With the Mastermind's Manual, you open up infinite possibilities, infinite options, and the power to truly make the world yours. It's your master plan for taking the game to the next level... and what evil mastermind wouldn't want that?

Book Metahuman Martial Arts 3e

Download or read book Metahuman Martial Arts 3e written by Steven Trustrum and published by . This book was released on 2016-05-12 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the black and white version meant solely for book distribution. Do not buy directly from Lulu. Metahuman Martial Arts is an extensive supplement for the Mutants & Masterminds 3e rules. Written by Steven Trustrum, contributor to the DC Adventures product line, this massive sourcebook transforms martial arts into a unique, vital aspect of your game. Included are 17 character archetypes, 5 villain archetypes, more than 160 different fighting styles/martial arts (both real and imagined), dozens of combat maneuvers, an arsenal of weapons and weapon qualities, new and expanded skills, over 150 advantages, and new villains and heroes to use in your game.

Book Power Profiles

Download or read book Power Profiles written by Steve Kenson and published by . This book was released on 2017-08-01 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers ... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M & M game terms. That's more than seven hundred different ready-to-use powers, all in one book! Power Profiles includes something for everyone. Think your ideal hero doesn't have any powers? Think again: Power Profiles includes Luck Powers, Martial Powers, and Talent Powers, special abilities that could all be described as superior training or skill! You can find endless ideas for M & M heroes and villains just by turning the pages of Power Profiles and letting your imagination go, and you can point both new and experienced players to just the right section for the hero they want to play. Power Profiles includes new power options, extras, flaws, and variants to modify the basic power effects from the Hero's Handbook, so you can create the powers you want. More than just powers, each profile also covers complications associated with those powers, to give your characters added depth and to help you earn hero points in play. Power Profiles refines and greatly expands the power options from Mutants & Masterminds, taking its basic effects and turning them into a wealth of options you can choose from. With this book, there's no limit to your power!"--Publisher description.