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Book Museums and Technologies of Presence

Download or read book Museums and Technologies of Presence written by Maria Shehade and published by Taylor & Francis. This book was released on 2023-09-05 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: In view of the ever-increasing use of interactive and emerging technologies in museum spaces, Museums and Technologies of Presence rethinks the role of such technologies as potential facilitators of presence and as vehicles for offering new, immersive, and embodied visitor experiences. This edited collection presents theoretical approaches and case studies that explore how presence can be experienced in museum spaces and what role technology can play in visitor experiences. It considers the theoretical underpinnings of the concept ‘presence’ for museum spaces, offering a critical examination of how immersive and other emerging technologies can affect, diminish or enhance our sense of presence and embodiment. Through an international range of case studies and innovative projects, this volume considers emerging technologies – including virtual reality, augmented reality, interactive (multisensory) installations, and AI – alongside different aspects of presence, including immersion, embodiment, empathy, emotion, engagement, and affect. Taking an interdisciplinary approach, Museums and Technologies of Presence will be beneficial to those researching or studying in the fields of Museum Studies, Digital Humanities, Computer Science, Information Science, and Digital Media. It will also be useful to museologists, curators, and artists who are interested in developing immersive experiences, experimental new media, and immersive aesthetics.

Book Emerging Technologies and Museums

Download or read book Emerging Technologies and Museums written by Theopisti Stylianou-Lambert and published by Berghahn Books. This book was released on 2022-01-14 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can emerging technologies display, reveal and negotiate difficult, dissonant, negative or undesirable heritage? Emerging technologies in museums have the potential to reveal unheard or silenced stories, challenge preconceptions, encourage emotional responses, introduce the unexpected, and overall provide alternative experiences. By examining varied theoretical approaches and case studies, authors demonstrate how “awkward”, contested, and rarely discussed subjects and stories are treated – or can be potentially treated - in a museum setting with the use of the latest technology.

Book Museums and Digital Culture

Download or read book Museums and Digital Culture written by Tula Giannini and published by Springer. This book was released on 2019-05-06 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores how digital culture is transforming museums in the 21st century. Offering a corpus of new evidence for readers to explore, the authors trace the digital evolution of the museum and that of their audiences, now fully immersed in digital life, from the Internet to home and work. In a world where life in code and digits has redefined human information behavior and dominates daily activity and communication, ubiquitous use of digital tools and technology is radically changing the social contexts and purposes of museum exhibitions and collections, the work of museum professionals and the expectations of visitors, real and virtual. Moving beyond their walls, with local and global communities, museums are evolving into highly dynamic, socially aware and relevant institutions as their connections to the global digital ecosystem are strengthened. As they adopt a visitor-centered model and design visitor experiences, their priorities shift to engage audiences, convey digital collections, and tell stories through exhibitions. This is all part of crafting a dynamic and innovative museum identity of the future, made whole by seamless integration with digital culture, digital thinking, aesthetics, seeing and hearing, where visitors are welcomed participants. The international and interdisciplinary chapter contributors include digital artists, academics, and museum professionals. In themed parts the chapters present varied evidence-based research and case studies on museum theory, philosophy, collections, exhibitions, libraries, digital art and digital future, to bring new insights and perspectives, designed to inspire readers. Enjoy the journey!

Book Production of Presence

    Book Details:
  • Author : Hans Ulrich Gumbrecht
  • Publisher : Stanford University Press
  • Release : 2004
  • ISBN : 0804749167
  • Pages : 200 pages

Download or read book Production of Presence written by Hans Ulrich Gumbrecht and published by Stanford University Press. This book was released on 2004 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a personalized account of some of the central theoretical movements in literary studies and in the humanities over the past thirty years, together with an equally personal view of a possible future. It develops the provocative thesis that interpretation alone cannot do justice to the dimension in which cultural phenomena and cultural events become tangible and have an impact on us.

Book Recoding the Museum

    Book Details:
  • Author : Ross Parry
  • Publisher : Routledge
  • Release : 2007-11-19
  • ISBN : 1134259670
  • Pages : 183 pages

Download or read book Recoding the Museum written by Ross Parry and published by Routledge. This book was released on 2007-11-19 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: Through an historical approach, Ross Parry excavates cultural assumptions and values that provide the basis of museum information management and display, and that are still used to this day.

Book Humanizing the Digital  Unproceedings from the McN 2018 Conference

Download or read book Humanizing the Digital Unproceedings from the McN 2018 Conference written by Isabella Bruno and published by Independently Published. This book was released on 2019-03-23 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: MCN's 2018 conference, Humanizing the Digital, explored how museums can use technology to foster human connection and dialogue, advance accessibility and inclusion, and champion inquiry and knowledge. After witnessing the presentations and rich conversations that arose from them, a group of practitioners came together to explore how best to capture and disseminate the learnings that occurred at the conference. The outcome was a decision to solicit and publish a book inspired by the conference and its ideas. Humanizing the Digital: Unproceedings from the MCN 2018 Conference contains 17 conference-inspired responses to the state of museum technology in 2018, including essays, reflections, case studies, conversations, and an experimental in-book zine. The topics explore areas as diverse as calm technology, Artificial Intelligence, Augmented Reality, visitor-centered communication, interpretation and programming, empathy, inclusion and slow change.NOTE: All profits from books purchased directly from the publishers will go towards the MCN scholarship program, which helps new people attend the MCN conference. We encourage attentive online shopping choices, as purchases from other sellers will decrease contributions to support the MCN community.

Book Museums in the Digital Age

Download or read book Museums in the Digital Age written by Susana Smith Bautista and published by Rowman & Littlefield. This book was released on 2013-11-26 with total page 307 pages. Available in PDF, EPUB and Kindle. Book excerpt: Museums in the Digital Age: Changing Meanings of Place, Community, and Culture showcases how the use of technology in museums should be understood as factors directly related to the museums’ notion of community, local culture, and place, whether these places are in mid-America, urban metropolises, or ethnically diverse and underserved communities. Here, museum expert Susana Smith Bautista brings more than twenty years of experience in cultural institutes in Los Angeles, New York, and Greece to propose a social understanding of why museums should be adopting technology, and how it should be adapted based on their particular missions, communities, and places. This book is timely because we are in the midst of the digital age, which is rapidly changing due to rapidly changing developments in technology and society as well, with social adaptations of technology. Theory is always racing to catch up with practice in the digital age, but theory remains a critical - and often neglected - component to accompany the practical application of technology in museums. In order to illustrate these points, the book presents five case studies of the most technologically advanced art museums in the United States today: The Indianapolis Museum of Art The Walker Art Center The San Francisco Museum of Modern Art The Museum of Modern Art The Brooklyn Museum Each case study ends with a Lessons Learned section to bring these points home. While the case studies focus on museums in the United States, and also on art museums, this book is relevant to all types of museums and to museums all over the world, as they equally face the challenge of incorporating technology into their institutions. Although these case studies are all well-established and well-endowed museums, Bautista reveals valuable insight into the difficulties they face and the questions they are asking which are relevant to even the smallest museum or community cultural center.

Book Museum Informatics

Download or read book Museum Informatics written by Paul F. Marty and published by Routledge. This book was released on 2012-07-26 with total page 359 pages. Available in PDF, EPUB and Kindle. Book excerpt: Museum Informatics explores the sociotechnical issues that arise when people, information, and technology interact in museums. It is designed specifically to address the many challenges faced by museums, museum professionals, and museum visitors in the information society. It examines not only applications of new technologies in museums, but how advances in information science and technology have changed the very nature of museums, both what it is to work in one, and what it is to visit one. To explore these issues, Museum Informatics offers a selection of contributed chapters, written by leading museum researchers and practitioners, each covering significant themes or concepts fundamental to the study of museum informatics and providing practical examples and detailed case studies useful for museum researchers and professionals. In this way, Museum Informatics offers a fresh perspective on the sociotechnical interactions that occur between people, information, and technology in museums, presented in a format accessible to multiple audiences, including researchers, students, museum professionals, and museum visitors.

Book Museum and Archive on the Move

    Book Details:
  • Author : Oliver Grau
  • Publisher : Walter de Gruyter GmbH & Co KG
  • Release : 2017-09-11
  • ISBN : 3110529378
  • Pages : 316 pages

Download or read book Museum and Archive on the Move written by Oliver Grau and published by Walter de Gruyter GmbH & Co KG. This book was released on 2017-09-11 with total page 316 pages. Available in PDF, EPUB and Kindle. Book excerpt: The digital revolution fundamentally changed how cultural heritage is created, documented, analyzed, and preserved. The book focuses on this transformation’s impact. How must museums and archives meet the challenges of digitally generated cultures and how does the digital revolution influence traditional object collection, research, and education? How do digital technologies and digital art and culture affect our interaction with images? Leading international experts from various disciplines break new ground. Pioneering interdisciplinary research results collected in this book are relevant to education, curators and archivists in the arts and culture sector and in the digital humanities.

Book Digital Technologies and the Museum Experience

Download or read book Digital Technologies and the Museum Experience written by Loïc Tallon and published by Rowman Altamira. This book was released on 2008 with total page 264 pages. Available in PDF, EPUB and Kindle. Book excerpt: The biggest trend in museum exhibit design today is the creative incorporation of technology. Digital Technologies and the Museum Experience: Handheld Guides and Other Media explores the potential of mobile technologies (cell phones, digital cameras, MP3 players, PDAs) for visitor interaction and learning in museums, drawing on established practice to identify guidelines for future implementations.

Book The Future of Museums

Download or read book The Future of Museums written by Gerald Bast and published by Springer. This book was released on 2018-10-01 with total page 152 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores―at the macro, meso and micro levels and in terms of qualitative as well as quantitative studies―the current and future role of museums for art and society. Given the dynamic developments in art and society, museums need to change in order to remain (and in some ways, regain) relevance. This relevance is in the sense of a power to influence. Additionally museums have challenges that arise in the production of art through the use of permanent and rapidly changing technologies. This book examines how museums deal with the increasing importance of performance art and social interactive art, artistic disciplines which refuse to use classical or digital artistic media in their artistic processes. The book also observes how museums are adapting in the digital age. It addresses such questions as, “How to keep museums in contact with recipients of art in a world in which the patterns of communication and perception have changed dramatically,” and also “Can the art museum, as a real place, be a counterpart in a virtualized and digitalized society or will museums need to virtualize and even globalize themselves virtually?” Chapters also cover topics such as the merits of digital technologies in museums and how visitors perceive these changes and innovations. When you go back to the etymological origin, the Mouseion of Alexandria, it was a place where – supported by the knowledge stored there – art and science were developed: a place of interdisciplinary research and networking, as you would call it today. The word from the Ancient Hellenic language for museum (ΜΟΥΣΕΙΟΝ) means the “house of the muses”: where the arts and sciences find their berth and cradle. With the “Wunderkammer,” the museum was re-invented as a place for amazing for purpose of representation of dynastic power, followed by the establishment of museums as a demonstration of bourgeois self-consciousness. In the twentieth century, the ideal of the museum as an institution for education received a strong boost, before the museum as a tourism infrastructure became more and more the institutional, economic and political role-model. This book is interested in discovering what is next for museums and how these developments will affect art and society. Each of the chapters are written by academics in the field, but also by curators and directors of major museums and art institutions.

Book Museums in a Digital Age

Download or read book Museums in a Digital Age written by Ross Parry and published by Routledge. This book was released on 2013-01-11 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: The influence of digital media on the cultural heritage sector has been pervasive and profound. Today museums are reliant on new technology to manage their collections. They collect digital as well as material things. New media is embedded within their exhibition spaces. And their activity online is as important as their physical presence on site. However, ‘digital heritage’ (as an area of practice and as a subject of study) does not exist in one single place. Its evidence base is complex, diverse and distributed, and its content is available through multiple channels, on varied media, in myriad locations, and different genres of writing. It is this diaspora of material and practice that this Reader is intended to address. With over forty chapters (by some fifty authors and co-authors), from around the world, spanning over twenty years of museum practice and research, this volume acts as an aggregator drawing selectively from a notoriously distributed network of content. Divided into seven parts (on information, space, access, interpretation, objects, production and futures), the book presents a series of cross-sections through the body of digital heritage literature, each revealing how a different aspect of curatorship and museum provision has been informed, shaped or challenged by computing. Museums in a Digital Age is a provocative and inspiring guide for any student or practitioner of digital heritage.

Book The Digital Museum

Download or read book The Digital Museum written by Herminia Din and published by American Alliance of Museums. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: In The Digital Museum: A Think Guide, top thinkers in the fields of technology and museums explore the impact of new technology on all aspects of museum operations, from interpretation to conservation. The book highlights how new technologies can enhance the traditional museum mission while also allowing museums to become laboratories for the tools of digital discourse

Book Recoding the Museum

Download or read book Recoding the Museum written by Ross Parry and published by Routledge. This book was released on 2007-11-19 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: Why has it taken so long to make computers work for the museum sector? And why are museums still having some of the same conversations about digital technology that they began back in the late 1960s? Does there continue to be a basic ‘incompatibility’ between the practice of the museum and the functions of the computer that explains this disconnect? Drawing upon an impressive range of professional and theoretical sources, this book offers one of the first substantial histories of museum computing. Its ambitious narrative attempts to explain a series of essential tensions between curatorship and the digital realm. Ultimately, it reveals how through the emergence of standards, increased coordination, and celebration (rather than fearing) of the ‘virtual’, the sector has experienced a broadening of participation, a widening of creative horizons and, ultimately, has helped to define a new cultural role for museums. Having confronted and understood its past, what emerges is a museum transformed – rescripted, re calibrated, rewritten, reorganised.

Book Museum Experience Design

Download or read book Museum Experience Design written by Arnold Vermeeren and published by Springer. This book was released on 2018-02-15 with total page 345 pages. Available in PDF, EPUB and Kindle. Book excerpt: This state-of-the-art book explores the implications of contemporary trends that are shaping the future of museum experiences. In four separate sections, it looks into how museums are developing dialogical relationships with their audiences, reaching out beyond their local communities to involve more diverse and broader audiences. It examines current practices in involving crowds, not as passive audiences but as active users, co-designers and co-creators; it looks critically and reflectively at the design implications raised by the application of novel technologies, and by museums becoming parts of connected museum systems and large institutional ecosystems. Overall, the book chapters deal with aspects such as sociality, creation and sharing as ways of enhancing dialogical engagement with museum collections. They address designing experiences – including participatory exhibits, crowd sourcing and crowd mining – that are meaningful and rewarding for all categories of audiences involved. Museum Experience Design reflects on different approaches to designing with novel technologies and discusses illustrative and diverse roles of technology, both in the design process as well as in the experiences designed through those processes. The trend of museums becoming embedded in ecosystems of organisations and people is dealt with in chapters that theoretically reflect on what it means to design for ecosystems, illustrated by design cases that exemplify practical and methodological issues in doing so. Written by an interdisciplinary group of design researchers, this book is an invaluable source of inspiration for researchers, students and professionals working in this dynamic field of designing experiences for and around museums.

Book Digital Collections

Download or read book Digital Collections written by Suzanne Keene and published by Routledge. This book was released on 2012-09-11 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suzanne Keene's pioneering book shows how museums and other cultural organizations fit into the new world of information and electronic communications and, most importantly, how they can take advantage of what it has to offer. By using new technology museums can build knowledge bases around information about collections. A collection object can be the central link for information about past and present, places, people and concepts, technologies, ways of working and evidence of the natural world. 'Digital Collections' explains how this vision can be realized. Sound, video and animations can be digitized and developed as a central resource that can be drawn on for many varied access routes: via the World Wide Web; CD ROMs; through on-gallery screens, and other future products still in development. These technological capabilities raise many compelling issues that need to be understood in order to successfully develop information collections. In this book Suzanne Keene reviews these issues clearly and comprehensively. Her accompanying Click-Through Guide provides the latest news and links to Internet information. Suzanne Keene is a senior manager of museum collections and information at the Science Museum, London. She led the UK LASSI project to select a collections information system for UK museums. This, with her experience in directing information technology and multimedia projects, means that she is accustomed to translating the highly technical concepts of information technology into high level issues for senior and strategic management.

Book The Digital Future of Museums

Download or read book The Digital Future of Museums written by Keir Winesmith and published by Routledge. This book was released on 2020-02-19 with total page 220 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Digital Future of Museums: Conversations and Provocations argues that museums today can neither ignore the importance of digital technologies when engaging their communities, nor fail to address the broader social, economic and cultural changes that shape their digital offerings. Through moderated conversations with respected and inf luential museum practitioners, thinkers and experts in related fields, this book explores the role of digital technology in contemporary museum practice within Europe, the U.S., Australasia and Asia. It offers provocations and reflections about effective practice that will help prepare today’s museums for tomorrow, culminating in a set of competing possible visions for the future of the museum sector. The Digital Future of Museums is essential reading for museum studies students and those who teach or write about the museum sector. It will also be of interest to those who work in, for, and with museums, as well as practitioners working in galleries, archives and libraries.