EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Interactive Multimedia in American Museums

Download or read book Interactive Multimedia in American Museums written by Stephanie Eva Koester and published by . This book was released on 1993 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Museum Interactive Multimedia 1997

Download or read book Museum Interactive Multimedia 1997 written by David Bearman and published by . This book was released on 1997 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Museums and Interactive Multimedia

Download or read book Museums and Interactive Multimedia written by Museum Documentation Association (Great Britain). Conference and published by . This book was released on 1993 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Museums at Play

    Book Details:
  • Author : Katy Beale
  • Publisher :
  • Release : 2011
  • ISBN : 9781907697135
  • Pages : 653 pages

Download or read book Museums at Play written by Katy Beale and published by . This book was released on 2011 with total page 653 pages. Available in PDF, EPUB and Kindle. Book excerpt: "Museums at Play" provides an extraordinary and comprehensive international overview of the development, use and evaluation of games within museum and cultural contexts, through more than 40 detailed case studies.

Book Museums and Interactive Multimedia

Download or read book Museums and Interactive Multimedia written by Museum Documentation Association (Great Britain). Conference and published by HP Trade. This book was released on 1993 with total page 460 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Museums and Interactive Virtual Learning

Download or read book Museums and Interactive Virtual Learning written by Allyson Mitchell and published by Routledge. This book was released on 2022-04-19 with total page 181 pages. Available in PDF, EPUB and Kindle. Book excerpt: Museums and Interactive Virtual Learning provides informal educators with practical resources that will help them to build dynamic digital engagement experiences within their own cultural organizations. Presenting vignettes from experienced museum educators and end users, as well as scientific data and practical resources, the book highlights the mutual benefits that Interactive Virtual Learning (IVL) programs offer to the museum and those visiting from a distance. Chapters mirror the step-by-step process of developing reputable IVL programs and emphasize how important it is for cultural organizations to encourage cross-departmental collaboration, if they wish to ensure that their programs align with the overall goals of the organization. Providing a thorough overview of the technologies, budget, marketing and staff requirements, the authors offer a realistic depiction of the work involved in building content for digital engagement. Emphasizing the importance of assessing existing programming, the book shows how institutions can adapt content to fit a virtual format and create inclusive digital engagement opportunities that reach local, national, and international audiences. Museums and Interactive Virtual Learning is an essential guide for professionals who are tasked with interpreting the content of a cultural organization and building lasting digital engagement opportunities. It will be particularly useful to those looking to reach diverse audiences.

Book Hypermedia   Interactivity in Museums

Download or read book Hypermedia Interactivity in Museums written by David Bearman and published by . This book was released on 1991 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Five themes are covered in this volume: the changing museum; museum issues; museum projects; broader cultural issues; and technological issues.

Book Archives and Museum Informatics Technical Report

Download or read book Archives and Museum Informatics Technical Report written by and published by . This book was released on 1993 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Emerging Technologies and Museums

Download or read book Emerging Technologies and Museums written by Theopisti Stylianou-Lambert and published by Berghahn Books. This book was released on 2022-01-14 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: How can emerging technologies display, reveal and negotiate difficult, dissonant, negative or undesirable heritage? Emerging technologies in museums have the potential to reveal unheard or silenced stories, challenge preconceptions, encourage emotional responses, introduce the unexpected, and overall provide alternative experiences. By examining varied theoretical approaches and case studies, authors demonstrate how “awkward”, contested, and rarely discussed subjects and stories are treated – or can be potentially treated - in a museum setting with the use of the latest technology.

Book Hands on Hypermedia and Interactivity in Museums

Download or read book Hands on Hypermedia and Interactivity in Museums written by David Bearman and published by . This book was released on 1995 with total page 314 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Hands On Exhibitions

Download or read book Hands On Exhibitions written by Tim Caulton and published by Routledge. This book was released on 2006-04-14 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt: The development of interactive displays has transformed the traditional museum world in the last decade. Visitors are no longer satisfied by simply gazing at worthy displays in glass cases - they expect to have hands-on experience of the objects and be actively involved with the exhibits, learning informally and being entertained simultaneously. Hands-on museums and science centres provide the most remarkable example of how museums are redefining their roles in society - improving access to real objects and real phenomena, so that they can be enjoyed by more people. In recent years museums have been thrust into intense competition for the public's time and money with all branches of the leisure industry, from commercial theme parks to retail shopping and home entertainment. This has upset the traditional stability of the museum and their visitors. A hands-on approach encourages a broader visitor base, which in turn helps to bring in additional revenue at a time of declining public subsidy. Tim Caulton investigates how to create and operate effective exhibitions which achieve their educational objectives through hands-on access. He concludes that the continuing success of hands-on museums and science centres hinges on attaining the very best practice in exhibition design and evaluation, and in all aspects of operations, including marketing and financial and human resource management. Hands-On Exhibitions provides a practical guide to best practice which will be indispensable to all museum professionals and students of museum studies.

Book Museum Media

    Book Details:
  • Author : Michelle Henning
  • Publisher : John Wiley & Sons
  • Release : 2020-11-19
  • ISBN : 1119796652
  • Pages : 704 pages

Download or read book Museum Media written by Michelle Henning and published by John Wiley & Sons. This book was released on 2020-11-19 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: MUSEUM MEDIA Edited by Michelle Henning Museum Media explores the contemporary uses of diverse media in museum contexts and discusses how technology is reinventing the museum. It considers how technological changes—from photography and television through to digital mobile media—have given rise to new habits, forms of attention and behaviors. It explores how research methods can be used to understand people's relationships with media technologies and display techniques in museum contexts, as well as the new opportunities media offer for museums to engage with their visitors. Entries written by leading experts examine the transformation of history and memory by new media, the ways in which exhibitions mediate visitor experience, how designers and curators can establish new kinds of relationships with visitors, the expansion of the museum beyond its walls and its insertion into a wider commercial and corporate landscape. Focusing on formal, theoretical and technical aspects of exhibition practice, this in-depth volume explores questions of temporality, attachment to objects, atmospheric and immersive exhibition design, the reinvention of the exhibition medium, and much more.

Book Handbook of Research on Technological Developments for Cultural Heritage and ETourism Applications

Download or read book Handbook of Research on Technological Developments for Cultural Heritage and ETourism Applications written by Joao Rodrigues and published by Business Science Reference. This book was released on 2017-07-17 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book explores the relations between four main topics: information and communications technology, cultural heritage, etourism, and assistive technologies and accessibilities. The book contains a comprehensive collection of research trends on contemporary ICT systems and application in cultural heritage and tourism on the design, evaluation, implementation and use of innovative technologies on the field"--

Book The Utilization of Interactive Multimedia Imagery in Digitized Technology for the Purpose of Education in the Museum

Download or read book The Utilization of Interactive Multimedia Imagery in Digitized Technology for the Purpose of Education in the Museum written by Kristina Portes and published by . This book was released on 1996 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Human Computer Interactions in Museums

Download or read book Human Computer Interactions in Museums written by Eva Hornecker and published by Morgan & Claypool Publishers. This book was released on 2019-04-11 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Museums have been a domain of study and design intervention for Human-Computer Interaction (HCI) for several decades. However, while resources providing overviews on the key issues in the scholarship have been produced in the fields of museum and visitor studies, no such resource as yet existed within HCI. This book fills this gap and covers key issues regarding the study and design of HCIs in museums. Through an on-site focus, the book examines how digital interactive technologies impact and shape galleries, exhibitions, and their visitors. It consolidates the body of work in HCI conducted in the heritage field and integrates it with insights from related fields and from digital heritage practice. Processes of HCI design and evaluation approaches for museums are also discussed. This book draws from the authors' extensive knowledge of case studies as well as from their own work to provide examples, reflections, and illustrations of relevant concepts and problems. This book is designed for students and early career researchers in HCI or Interaction Design, for more seasoned investigators who might approach the museum domain for the first time, and for researchers and practitioners in related fields such as heritage and museum studies or visitor studies. Designers who might wish to understand the HCI perspective on visitor-facing interactive technologies may also find this book useful.