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EBookClubs

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Book Multimedia Storytelling for Digital Communicators in a Multiplatform World

Download or read book Multimedia Storytelling for Digital Communicators in a Multiplatform World written by Seth Gitner and published by Taylor & Francis. This book was released on 2022-07-12 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: Now in its second edition, Multimedia Storytelling for Digital Communicators in a Multiplatform World is a trusted guide for all students who need to master visual communication through multiple media and platforms. Incorporating how-to’s on everything from website and social media optimization to screenwriting, this textbook provides readers with the tools for successfully merging new multimedia technology with very old and deep-rooted storytelling concepts. Topics covered include: how to understand conflict, characters, and plot development; conducting successful interviews; editing video in post-production; and sourcing royalty-free music and sound effects. The book also includes a range of supplemental material, including exercises for each chapter, interviews with seasoned professionals, key terms, and review questions. New to this edition are thoroughly updated chapters on social media storytelling, visual storytelling with mobile devices, and post-production techniques, to reflect current industry trends. This book is a key resource for students learning to think and create visually in fields across broadcast and digital journalism, film, photography, advertising, and public relations.

Book Videojournalism

Download or read book Videojournalism written by Kenneth Kobre and published by Taylor & Francis. This book was released on 2013-01-17 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: Videojournalism is a new field that has grown out of traditional print photojournalism, slideshows that combine sound and pictures, public radio, documentary filmmaking and the best of television news features. This amalgam of traditions has emerged to serve the Internet's voracious appetite for video stories.Videojournalism is written for the new generation of "backpack" journalists. The solo videojournalist must find a riveting story; gain access to charismatic characters who can tell their own tales; shoot candid clips; expertly interview the players; record clear, clean sound; write a script with pizzazz; and, finally, edit the material into a piece worthy of five minutes of a viewer's attention. Videojournalism addresses all of these challenges, and more - never losing sight of the main point: telling a great story. This book, based on extensive interviews with professionals in the field, is for anyone learning how to master the art and craft of telling real short-form stories with words, sound and pictures for the Web or television. The opening chapters cover the foundations of multimedia storytelling, and the book progresses to the techniques required to shoot professional video, and record high quality sound and market the resulting product. Videojournalism also has its own website - go to just one URL and find all the stories mentioned in the book. You also will find various "how-to videos on the site. To keep up with the latest changes in the field such as new cameras, new books, new stories or editing software, check the site regularly and "like" www.facebook.com/KobreGuide.

Book Introduction to Multimedia Systems

Download or read book Introduction to Multimedia Systems written by Urbashi Mitra and published by Academic Press. This book was released on 2004-02-01 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introduction to Multimedia Systems

Book Digital Storytelling

    Book Details:
  • Author : Carolyn Handler Miller
  • Publisher : CRC Press
  • Release : 2014-06-27
  • ISBN : 1135044457
  • Pages : 569 pages

Download or read book Digital Storytelling written by Carolyn Handler Miller and published by CRC Press. This book was released on 2014-06-27 with total page 569 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of platforms, devices, and media. From age-old storytelling techniques to cutting-edge development processes, this book covers creating stories for all forms of New Media, including transmedia storytelling, video games, mobile apps, and second screen experiences. The way a story is told, a message is delivered, or a narrative is navigated has changed dramatically over the last few years. Stories are told through video games, interactive books, and social media. Stories are told on all sorts of different platforms and through all sorts of different devices. They’re immersive, letting the user interact with the story and letting the user enter the story and shape it themselves. This book features case studies that cover a great spectrum of platforms and different story genres. It also shows you how to plan processes for developing interactive narratives for all forms of entertainment and non-fiction purposes: education, training, information and promotion. Digital Storytelling features interviews with some of the industry’s biggest names, showing you how they build and tell their stories.

Book Digital Storytelling with PowerPoint

Download or read book Digital Storytelling with PowerPoint written by Mark Standley and published by . This book was released on 2003 with total page 72 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Fundamentals of Multimedia

    Book Details:
  • Author : Ze-Nian Li
  • Publisher : Springer Science & Business Media
  • Release : 2014-04-09
  • ISBN : 331905290X
  • Pages : 741 pages

Download or read book Fundamentals of Multimedia written by Ze-Nian Li and published by Springer Science & Business Media. This book was released on 2014-04-09 with total page 741 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.

Book Digital Mobile Communications and the TETRA System

Download or read book Digital Mobile Communications and the TETRA System written by John Dunlop and published by John Wiley & Sons. This book was released on 2013-08-15 with total page 400 pages. Available in PDF, EPUB and Kindle. Book excerpt: TETRA is a system for mobile wireless communications and this is ahighly topical and comprehensive introduction to the design andapplications of TETRA systems including practical examples. TETRAis comparable in structure to the world-wide successful GSM system,however, individual features of TETRA are different, often moreefficient and better designed than in GSM. TETRA is thereforeproviding an important source for the further development ofstandards for mobile telecommunications. This volume is timely and one of the first to cover TETRA andrelated subject areas. Features include: * Detailed discussion of public and private mobile communicationsdomain * Architecture, components and services of TETRA and * Design and operational aspects of the system Based on courses for industry, presented by the authors, DigitalMobile Communications and the TETRA System will prove indispensablereading for service providers, design engineers and systemsmanagers in the private mobile communications market. It alsoprovides a thorough grounding in general digital mobilecommunications for communications engineers and undergraduate andpostgraduate students in telecommunications.

Book Computer Visualization for the Theatre

Download or read book Computer Visualization for the Theatre written by Gavin Carver and published by Taylor & Francis. This book was released on 2013-06-26 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: A fascinating introduction to the art of 3D modelling for theatre designers.

Book Digital Multimedia

    Book Details:
  • Author : Nigel Chapman
  • Publisher : Wiley Global Education
  • Release : 2014-09-23
  • ISBN : 1118950925
  • Pages : 738 pages

Download or read book Digital Multimedia written by Nigel Chapman and published by Wiley Global Education. This book was released on 2014-09-23 with total page 738 pages. Available in PDF, EPUB and Kindle. Book excerpt: Designed as the foundation text in multimedia, this comprehensive resource covers the basic principles of each media type text, graphics, audio, animation and video describing their digitization and the issues that arise when media are combined. The new full-color edition of this bestselling guide includes revised coverage of color, video, animation, hypertext and hypermedia, design principles, scripting and interactivity as well as updated content on the XHTML standard. With examples, exercises and project suggestions for each chapter, the book also includes thorough coverage of MPEG4 and DVD in line with current technology trends.

Book Transceiver and System Design for Digital Communications

Download or read book Transceiver and System Design for Digital Communications written by Scott R. Bullock and published by SciTech Publishing. This book was released on 2000 with total page 282 pages. Available in PDF, EPUB and Kindle. Book excerpt: This system-level approach to transceiver design covers digital communications principles for military applications and translating those concepts for commercial applications. Topics include link budget, receiver and transmitter specifications, modulation, and spread spectrum.

Book After the Digital Tornado

    Book Details:
  • Author : Kevin Werbach
  • Publisher : Cambridge University Press
  • Release : 2020-07-23
  • ISBN : 1108645259
  • Pages : 251 pages

Download or read book After the Digital Tornado written by Kevin Werbach and published by Cambridge University Press. This book was released on 2020-07-23 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: Networks powered by algorithms are pervasive. Major contemporary technology trends - Internet of Things, Big Data, Digital Platform Power, Blockchain, and the Algorithmic Society - are manifestations of this phenomenon. The internet, which once seemed an unambiguous benefit to society, is now the basis for invasions of privacy, massive concentrations of power, and wide-scale manipulation. The algorithmic networked world poses deep questions about power, freedom, fairness, and human agency. The influential 1997 Federal Communications Commission whitepaper “Digital Tornado” hailed the “endless spiral of connectivity” that would transform society, and today, little remains untouched by digital connectivity. Yet fundamental questions remain unresolved, and even more serious challenges have emerged. This important collection, which offers a reckoning and a foretelling, features leading technology scholars who explain the legal, business, ethical, technical, and public policy challenges of building pervasive networks and algorithms for the benefit of humanity. This title is also available as Open Access on Cambridge Core.

Book Writing Interactive Fiction with Twine

Download or read book Writing Interactive Fiction with Twine written by Melissa Ford and published by Que Publishing. This book was released on 2016-04-25 with total page 836 pages. Available in PDF, EPUB and Kindle. Book excerpt: Writing Interactive Fiction with Twine: Play Inside a Story If you’ve ever dreamed about walking through the pages of a book, fighting dragons, or exploring planets then Twine is for you. This interactive fiction program enables you to create computer games where worlds are constructed out of words and simple scripts can allow the player to pick up or drop objects, use items collected in the game to solve puzzles, or track injury in battle by reducing hit points. If you’ve clicked your way through 80 Days, trekked through the underground Zork kingdom, or attempted to save an astronaut with Lifeline, you’re already familiar with interactive fiction. If not, get ready to have your imagination stretched as you learn how to direct a story path. The best part about interactive fiction stories is that they are simple to make and can serve as a gateway into the world of coding for the nonprogrammer or new programmer. You’ll find expert advice on everything from creating vivid characters to building settings that come alive. Ford’s easy writing prompts help you get started, so you’ll never face a blank screen. Her “Try It Out” exercises go way beyond the basics, helping you bring personal creativity and passion to every story you create! Get familiar with the popular Twine scripting program Learn how to design puzzles Build your own role-playing game with stat systems Maintain an inventory of objects Learn game design and writing basics Change the look of your story using CSS and HTML Discover where you can upload your finished games and find players

Book Transmedia Storytelling

Download or read book Transmedia Storytelling written by Max Giovagnoli and published by Lulu.com. This book was released on 2011 with total page 149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Transmedia Storytelling explores the theories and describes the use of the imagery and techniques shared by producers, authors and audiences of the entertainment, information and brand communication industries as they create and develop their stories in this new, interactive ecosystem.

Book MoCap for Artists

    Book Details:
  • Author : Midori Kitagawa
  • Publisher : CRC Press
  • Release : 2020-10-14
  • ISBN : 1136139664
  • Pages : 231 pages

Download or read book MoCap for Artists written by Midori Kitagawa and published by CRC Press. This book was released on 2020-10-14 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the downloadable resources deliver first-hand experience with some of the core processes.

Book The Digital Turn

Download or read book The Digital Turn written by Zane Bērzin̦a and published by Park Publishing (WI). This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The ways of representing information and content are increasingly dominated by the interactive technologies of digital media. Two challenges shaping the future of design for professionals emerge from this overwhelming trend: How do the classical fields o

Book Feature and Narrative Storytelling for Multimedia Journalists

Download or read book Feature and Narrative Storytelling for Multimedia Journalists written by Duy Linh Tu and published by CRC Press. This book was released on 2015-01-09 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Feature and Narrative Storytelling for Multimedia Journalists is the first text that truly focuses on the multimedia and documentary production techniques required by professional journalists. Video and audio production methods are covered in rich detail, but more importantly, various storytelling techniques are explored in depth. Likewise, author Duy Linh Tu tackles the latest topics in multimedia storytelling, including mobile reporting, producing, and publishing, while also offering best practices for using social media to help promote finished products. Whether you’re a student, a professional seeking new techniques, or simply looking to update your skills for the new digital newsroom, this book will provide you with the information and tools you need to succeed as a professional journalist. Integrated: The lessons in this book deftly combine traditional media production principles with storytelling craft. It is written with the perspective of modern professional journalists in mind. Practical: While rich with theory, this text is based on the real-world work of the author and several of his colleagues. It features Q&As with some of the best editors and video producers from top publications, including NPR, Vice, and Detroit Free Press, as well as profiles of leading video news organizations such as Frontline, Mediastorm, and Seattle Times. Proven: The author uses pedagogy from the world-renowned Columbia Journalism School as well as case studies from his own award-winning work. Interactive: The text is exercise- and drill-based, and the companion website provides multimedia examples and lesson files, as well as tutorials, case studies, and video interviews.

Book An Introduction to Digital Multimedia

Download or read book An Introduction to Digital Multimedia written by T. M. Savage and published by Jones & Bartlett Publishers. This book was released on 2009-09-29 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital multimedia is a new form of literacy and a powerful tool of creative expression available to nearly everyone. Introduction to Digital Multimedia presents the concepts needed to fully understand multimedia as well as create it. Throughout the text, the authors encourage readers to think critically about the nature of the tools and media they use in order to be more effective, efficient, and creative in their own project development. The text also provides a clear introduction to all the basic concepts and tools of digital multimedia, including the fundamentals of digital data and computer hardware and software, making it appropriate for a first course in computing as well as courses in specific multimedia topics. A multimedia timeline as well as a historical overview of the evolution of multimedia thought and technologies provide background on early visions and possible future innovations. Introduction to Digital Multimedia is the ideal text for those interested in delving into the vast world of multimedia computing.