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EBookClubs

Read Books & Download eBooks Full Online

Book Increasing Student Learning Through Multimedia Projects

Download or read book Increasing Student Learning Through Multimedia Projects written by Michael Simkins and published by ASCD. This book was released on 2002-09-15 with total page 158 pages. Available in PDF, EPUB and Kindle. Book excerpt: * How do I organize project-based learning in my classroom? * How do I ensure projects address curriculum standards? * What can I do to maximize the benefits my students get from using technology? * How do I prevent technology problems from eclipsing learning goals? This book answers teachers' questions about enhancing student achievement through project-based learning with multimedia. It's a guide for anyone interested in helping students produce multimedia presentations as a way to learn academic content. Weaving together the perspectives of teachers, researchers, and staff of the award-winning Challenge 2000 Multimedia Project and the WEB project, the authors address teaching and learning issues central to successful technology projects, such as assessment, subject-area learning, and connecting to the real world. Increasing Student Learning Through Multimedia Projects offers concrete and practical advice to help teachers through the challenges of working with multimedia projects, including: * Instituting a production process, * Getting financial and logistical support and training, and * Taking on new teaching roles. Throughout, practicing teachers who have implemented this model in their classrooms share stories of their successes and failures and give advice to teachers and students just beginning their adventures with this new learning approach. Note: This product listing is for the Adobe Acrobat (PDF) version of the book.

Book Multimedia Projects in the Classroom

Download or read book Multimedia Projects in the Classroom written by Timothy D. Green and published by Corwin Press. This book was released on 2002-02-11 with total page 76 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia Projects in the Classroom will help teachers understand the multimedia development process so that they can incorporate student-produced multimedia projects into their curriculum.

Book Ditch That Textbook

Download or read book Ditch That Textbook written by Matt Miller and published by . This book was released on 2015-04-13 with total page 240 pages. Available in PDF, EPUB and Kindle. Book excerpt: Textbooks are symbols of centuries-old education. They're often outdated as soon as they hit students' desks. Acting "by the textbook" implies compliance and a lack of creativity. It's time to ditch those textbooks--and those textbook assumptions about learning In Ditch That Textbook, teacher and blogger Matt Miller encourages educators to throw out meaningless, pedestrian teaching and learning practices. He empowers them to evolve and improve on old, standard, teaching methods. Ditch That Textbook is a support system, toolbox, and manifesto to help educators free their teaching and revolutionize their classrooms.

Book Multimedia Projects in Education

Download or read book Multimedia Projects in Education written by Karen S. Ivers and published by Libraries Unltd Incorporated. This book was released on 2002 with total page 230 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical text introduces the user to a model process (decide, develop and evaluate) for producing multimedia projects in the classroom.

Book Creating Media for Learning

Download or read book Creating Media for Learning written by Sam Gliksman and published by Corwin Press. This book was released on 2015-11-19 with total page 168 pages. Available in PDF, EPUB and Kindle. Book excerpt: Place Your Students At The Forefront of 21st Century Media Production All education hinges on effective communication. This book shows how student mastery of media literacy and creation is the key to demonstrating learning in the 21st Century. The strategies and tactics these pages offer equip educators to make their students enthusiastic experts at producing dynamic media projects. Content includes: The how, why, and when of prompting students to create their own media across content areas. The benefits of media sharing, and how to do it responsibly. The innovative use of Augmented Reality, so readers can activate a video on the book’s printed pages with their mobile devices.

Book Multimedia Projects in Education

Download or read book Multimedia Projects in Education written by Karen S. Ivers and published by . This book was released on 2006 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Shows teachers how to plan and assess student multimedia projects using the Decide, Design, Develop-Evaluate (DDD-E) model, and presents sample projects involving hypermedia, Web pages, presentation tools, and video, along with blackline masters and rubrics.

Book Multimedia Projects in a High School English Classroom  A Case Study

Download or read book Multimedia Projects in a High School English Classroom A Case Study written by Debra Bobilin and published by . This book was released on 2011 with total page 52 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Multimedia and the Elementary Classroom

Download or read book Multimedia and the Elementary Classroom written by Elizabeth Rhodes Offutt and published by . This book was released on 1997 with total page 84 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book What a Bad Dream

Download or read book What a Bad Dream written by Mercer Mayer and published by Turtleback Books. This book was released on 1999-08-06 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: For use in schools and libraries only. Little Critter dreams that a magic potion turns him into a fearsome creature who scares everyone so much they leave him alone to do whatever he wants.

Book Multimedia in the Classroom

Download or read book Multimedia in the Classroom written by Palmer W. Agnew and published by Allyn & Bacon. This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text gives preservice and inservice educators the opportunity to learn a process for planning and coaching multimedia projects. It is intended for readers to learn to help their students create multimedia projects to master academic subjects and focus on active, authentic learning experiences. It includes theory and practice of selecting and modifying projects and assessing students' results. It balances discussions of technologies with discussions of the pedagogical reasons for using technologies; is project based, featuring six projects; and is broad-based in terms of grade levels and content areas covered. The prerequisite for use of this text is some experience using either Macintosh or IBM-compatible computers.

Book Increasing Student Learning Through Multimedia Projects

Download or read book Increasing Student Learning Through Multimedia Projects written by Michael Simkins and published by ASCD. This book was released on 2002 with total page 162 pages. Available in PDF, EPUB and Kindle. Book excerpt: The authors explore teaching and learning issues central to successful technology projects, such as assessment, subject-area learning, and connecting to the real world.

Book Making Multimedia in the Classroom

Download or read book Making Multimedia in the Classroom written by Vivi Lachs and published by Routledge. This book was released on 2013-02-01 with total page 221 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia authoring offers a motivating and imaginative approach to subject matter where students can develop skills in group work and problem solving. This teachers guide explores the process of students authoring multimedia presentations on computer using images, text, sound, animation and video, as an integrated part of their curriculum work. It offers a theoretical basis, detailed practical advice and many classroom examples. Each chapter covers a different aspect of multimedia authoring including: * planning multimedia into the curriculum * case studies and examples of student multimedia presentations * classroom management of the project * assessment and evaluation * choosing software and resources. This book encourages teachers to be imaginative about their subject and gives an important strategy for student motivation. It comes with a CD-ROM which can be used in the classroom as an introduction to multimedia work. Essential reading for all primary and secondary teachers.

Book Multimedia Design and Production for Students and Teachers

Download or read book Multimedia Design and Production for Students and Teachers written by Edward L. Counts and published by Allyn & Bacon. This book was released on 2004 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is for the many teachers and students who want to create media, not just watch commercially produced products. This text is meant to be practical in that it describes ideas and step-by-step techniques that will bring life, expression, and learning to the application of various multimedia tools. The ideas, projects, and exercises described in this book can be adapted to many teaching and learning situations in the K-12 classroom.

Book Making Multimedia in the Classroom

Download or read book Making Multimedia in the Classroom written by Lachs, Vivi and published by Routledge. This book was released on 2000 with total page 199 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suggests ways of integrating multimedia projects into the curriculum, offering tips on project planning as well as choosing software and resources.

Book Introduction To Multimedia  Student Edition

Download or read book Introduction To Multimedia Student Edition written by McGraw Hill and published by McGraw-Hill Education. This book was released on 2003-03-07 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Glencoe’s new Introduction to Multimedia is an essential classroom resource that enables students to understand the fundamentals of multimedia and provides hands-on practice with multimedia tools and skills. This complete guide describes types of multimedia productions, how multimedia affects society, and the components and tools that are used to produce a multimedia product. Independent and collaborative exercises promote an interactive learning environment within a project-based framework. Team projects provide students with practical experience of how a multimedia program comes together – from discussing project goals and varying team-member rolls, to how to organize and create a project from start to finish. Also included in this highly visual book are topics such as multimedia careers, ethics, and practical tips for improving productivity. An accompanying Web site and Instructor CD-ROM provide additional projects, assessments, and resources for instructors and students. Student data files and multimedia examples, included on the CD, give students immediate access to live documents and allow them to analyze and manipulate multimedia files and create their own multimedia projects. The companion Teacher Resource Guide provides teachers with a comprehensive course overview and includes lesson plans, answer keys, black line masters, and professional development tools.

Book Using Technology with Classroom Instruction That Works

Download or read book Using Technology with Classroom Instruction That Works written by Howard Pitler and published by ASCD. This book was released on 2012-08-02 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Technology is ubiquitous, and its potential to transform learning is immense. The first edition of Using Technology with Classroom Instruction That Works answered some vital questions about 21st century teaching and learning: What are the best ways to incorporate technology into the curriculum? What kinds of technology will best support particular learning tasks and objectives? How does a teacher ensure that technology use will enhance instruction rather than distract from it? This revised and updated second edition of that best-selling book provides fresh answers to these critical questions, taking into account the enormous technological advances that have occurred since the first edition was published, including the proliferation of social networks, mobile devices, and web-based multimedia tools. It also builds on the up-to-date research and instructional planning framework featured in the new edition of Classroom Instruction That Works, outlining the most appropriate technology applications and resources for all nine categories of effective instructional strategies: * Setting objectives and providing feedback * Reinforcing effort and providing recognition * Cooperative learning * Cues, questions, and advance organizers * Nonlinguistic representations * Summarizing and note taking * Assigning homework and providing practice * Identifying similarities and differences * Generating and testing hypotheses Each strategy-focused chapter features examples—across grade levels and subject areas, and drawn from real-life lesson plans and projects—of teachers integrating relevant technology in the classroom in ways that are engaging and inspiring to students. The authors also recommend dozens of word processing applications, spreadsheet generators, educational games, data collection tools, and online resources that can help make lessons more fun, more challenging, and—most of all—more effective.

Book Creating Media for Learning

Download or read book Creating Media for Learning written by Sam Gliksman and published by . This book was released on 2016 with total page 120 pages. Available in PDF, EPUB and Kindle. Book excerpt: Help Students Show Learning Through Media Creation Education hinges on effective communication. This book demonstrates how media has become a core component of modern communication and highlights the need to incorporate student-centered media projects throughout the curriculum. Self-expression with media will enhance the learning process and allow students to creatively demonstrate their knowledge. The strategies and tactics these pages offer equip educators to make their students enthusiastic experts at producing dynamic media projects. Content includes:- The how, why, and when of prompting students to create their own media across subjects and grade levels.- Keys to mastery of media formats from simple photography to eBooks to complex animations.- Detailed descriptions of student projects that utilize different media.- The benefits of media sharing, and how to do it responsibly.- The innovative use of Augmented Reality, so readers can activate a video on the book's printed pages with their mobile devices. Across all disciplines, mastery of media creation is central to the success of current and next generation students. Educators who implement this book's ideas will be amazed by the resultant increase in student engagement and depth of learning. "What a thoughtful collection of student-created products. This book highlights a variety of multimedia projects, offers a multitude of best practices and practical implementation tips, and is sure to empower teachers to help students find their voice." Lisa Johnson, Eanes ISD Ed Tech @TechChef4u.