Download or read book Microsoft Windows Multimedia Programmer s Reference written by Microsoft Corporation and published by . This book was released on 1991 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: This essential reference to the Microsoft Windows multimedia extensions is part of the official documentation for the Microsoft Windows Multimedia Development Kit. It includes complete coverage of the Application Programming Interface (API) and its messages, data types, structures, and file formats.
Download or read book Microsoft Win32 Programmer s Reference Systems services multimedia extensions and application notes written by and published by . This book was released on 1993 with total page 1094 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Handbook of Multimedia Computing written by Borko Furht and published by CRC Press. This book was released on 1998-09-29 with total page 998 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia computing has emerged as a major area of research. Coupled with high-speed networks, multimedia computer systems have opened a spectrum of new applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and video. Handbook on Multimedia Computing provides a comprehensive resource on advanced topics in this field, considered here as the integration of four industries: computer, communication, broadcasting/entertainment, and consumer electronics. This indispensable reference compiles contributions from 80 academic and industry leaders, examining all the major subsets of multimedia activity. Four parts divide the text: Basic Concepts and Standards introduces basic multimedia terminology, taxonomy, and concepts, including multimedia objects, user interfaces, and standards Multimedia Retrieval and Processing Techniques addresses various aspects of audio, image, and video retrieval; indexing; and processing techniques and systems Multimedia Systems and Techniques covers critical multimedia issues, such as multimedia synchronization, operating systems for multimedia, multimedia databases, storage organizations, and processor architectures Multimedia Communications and Networking discusses networking issues, such as quality of service, resource management, and video transport An indispensable reference, Handbook on Multimedia Computing covers every aspect of multimedia applications and technology. It gives you the tools you need to understand and work in this fast-paced, continuously changing field.
Download or read book Multimedia written by Jose L. Encarnacao and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 252 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia computing is a logical next step by which computing technology will become ever more useful and ubiquitous in our everyday lives. From the perspective of technical challenges, multimedia affects nearly every aspect of computer hardware and software. The long-heralded marriage of computing, communications, and information services is now being consummated, and is manifesting itself in literally dozens of new alliances between companies ranging from semiconductors to cable TV, from newspapers and telephone companies to computer hardware and software.
Download or read book Handbook of Internet and Multimedia Systems and Applications written by Borko Furht and published by CRC Press. This book was released on 1998-12-29 with total page 892 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today, multimedia applications on the Internet are still in their infancy. They include personalized communications, such as Internet telephone and videophone, and interactive applications, such as video-on-demand, videoconferencing, distance learning, collaborative work, digital libraries, radio and television broadcasting, and others. Handbook of Internet and Multimedia Systems and Applications, a companion to the author's Handbook of Multimedia Computing probes the development of systems supporting Internet and multimedia applications. Part one introduces basic multimedia and Internet concepts, user interfaces, standards, authoring techniques and tools, and video browsing and retrieval techniques. Part two covers multimedia and communications systems, including distributed multimedia systems, visual information systems, multimedia messaging and news systems, conference systems, and many others. Part three presents contemporary Internet and multimedia applications including multimedia education, interactive movies, multimedia document systems, multimedia broadcasting over the Internet, and mobile multimedia.
Download or read book POSIX Programmers Guide written by Donald Lewine and published by "O'Reilly Media, Inc.". This book was released on 1991-04 with total page 654 pages. Available in PDF, EPUB and Kindle. Book excerpt: Software -- Operating Systems.
Download or read book The MFC Programmer s Reference written by Robert D. Thompson and published by Ventana Communications Group. This book was released on 1997-11 with total page 1096 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The MFC Programmer's Reference" gives an overview of the Microsoft Foundation Classes (MFC) class hierarchy. It provides a categorical breakdown of the Library, relating each class to an implementation subject area. The book includes a comprehensive reference to the Classes in the MFC Library and features an up-to-date reference to MFC resources on the Internet, including newsgroups, Websites and third-party products extending the library. The CD contains a completely searchable hypertext version of the book.
Download or read book Multimedia Tools and Applications written by Borko Furht and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multimedia computing has emerged in the last few years as a major area of research. Multimedia computer systems have opened a wide range of applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and full-motion video. Looking at the big picture, multimedia can be viewed as the merging of three industries: the computer, communications, and broadcasting industries. Research and development efforts in multimedia computing can be divided into two areas. As the first area of research, much effort has been centered on the stand-alone multimedia workstation and associated software systems and tools, such as music composition, computer-aided education and training, and interactive video. However, the combination of multimedia computing with distributed systems offers even greater potential. New applications based on distributed multimedia systems include multimedia information systems, collaborative and videoconferencing systems, on-demand multimedia services, and distance learning. Multimedia Tools and Applications is one of two volumes published by Kluwer, both of which provide a broad introduction to this fast moving area. This book covers selected tools applied in multimedia systems and key multimedia applications. Topics presented include multimedia application development techniques, techniques for content-based manipulation of image databases, techniques for selection and dissemination of digital video, and tools for digital video segmentation. Selected key applications described in the book include multimedia news services, multimedia courseware and training, interactive television systems, digital video libraries, multimedia messaging systems, and interactive multimedia publishing systems. The second book, Multimedia Systems and Techniques, covers fundamental concepts and techniques used in multimedia systems. The topics include multimedia objects and related models, multimedia compression techniques and standards, multimedia interfaces, multimedia storage techniques, multimedia communication and networking, multimedia synchronization techniques, multimedia information systems, scheduling in multimedia systems, and video indexing and retrieval techniques. Multimedia Tools and Applications, along with its companion volume, is intended for anyone involved in multimedia system design and applications and can be used as a textbook for advanced courses on multimedia.
Download or read book Handbook of Digital Forensics of Multimedia Data and Devices Enhanced E Book written by Anthony T. S. Ho and published by John Wiley & Sons. This book was released on 2016-05-20 with total page 704 pages. Available in PDF, EPUB and Kindle. Book excerpt: Digital forensics and multimedia forensics are rapidly growing disciplines whereby electronic information is extracted and interpreted for use in a court of law. These two fields are finding increasing importance in law enforcement and the investigation of cybercrime as the ubiquity of personal computing and the internet becomes ever-more apparent. Digital forensics involves investigating computer systems and digital artefacts in general, while multimedia forensics is a sub-topic of digital forensics focusing on evidence extracted from both normal computer systems and special multimedia devices, such as digital cameras. This book focuses on the interface between digital forensics and multimedia forensics, bringing two closely related fields of forensic expertise together to identify and understand the current state-of-the-art in digital forensic investigation. Both fields are expertly attended to by contributions from researchers and forensic practitioners specializing in diverse topics such as forensic authentication, forensic triage, forensic photogrammetry, biometric forensics, multimedia device identification, and image forgery detection among many others. Key features: Brings digital and multimedia forensics together with contributions from academia, law enforcement, and the digital forensics industry for extensive coverage of all the major aspects of digital forensics of multimedia data and devices Provides comprehensive and authoritative coverage of digital forensics of multimedia data and devices Offers not only explanations of techniques but also real-world and simulated case studies to illustrate how digital and multimedia forensics techniques work Includes a companion website hosting continually updated supplementary materials ranging from extended and updated coverage of standards to best practice guides, test datasets and more case studies
Download or read book The Lingo Programmer s Reference written by Darrel Plant and published by . This book was released on 1997 with total page 678 pages. Available in PDF, EPUB and Kindle. Book excerpt: -- What's new in Director 6, property lists for sprites and other objects, and JavaScript reference for Lingo programmers. -- In-depth discussions, including types of parameters to pass to properties, commands, and functions and type of data returned. -- Encyclopedic listing, extensively cross-referenced for easy access to information.
Download or read book Microsoft Win32 Application Programming Interface Overview Guide to programming Reference A G written by and published by . This book was released on 1992 with total page 740 pages. Available in PDF, EPUB and Kindle. Book excerpt: Developers can get a jump on 32-bit programming with this detailed reference to the pre-release version of the Microsoft Win32 API. It's a first look at the programming architecture designed to enable Windows-based applications to run on a broad range of computing platforms--from battery-operated portables to high-end RISC workstations and multiprocessor servers. Volume 1 (497-6, $45) contains an overview, the programming guide, and the alphabetic API reference from A-G. Volume 2 (498-4, $45) contains the API reference from H-Z and includes information on DDE transaction type, messages, notifications, structures, types, and macros. Annotation copyrighted by Book News, Inc., Portland, OR
Download or read book Microsoft Win32 Application Programming Interface Reference H Z DDE transaction type messages notifications structures types and macros written by Microsoft Press and published by . This book was released on 1992 with total page 736 pages. Available in PDF, EPUB and Kindle. Book excerpt: 32-Bit Windows runs on many different microprocessors with minimal code changes and can multi-process indefinitely. It has no inherent memory or processor restrictions. Volume 2 completes the alphabetical API reference (P-Z) and includes information on system messages, resources and tools.
Download or read book Encyclopedia of Multimedia written by Borko Furht and published by Springer Science & Business Media. This book was released on 2008-11-26 with total page 1031 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.
Download or read book The Peter Norton PC Programmer s Bible written by Peter Norton and published by . This book was released on 1993 with total page 636 pages. Available in PDF, EPUB and Kindle. Book excerpt: Completely rewritten and reorganized, this third edition of a classic bestseller provides complete reference coverage of industry standard hardware, operating systems, program development tools, and technical details. Update includes Win 3.1 and Win NT, the new IBM and AMD BIOS, MS-DOS 6.0, Intel P5, and much more.
Download or read book PC Mag written by and published by . This book was released on 1996-06-11 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Download or read book Multimedia Programming written by Simon Gibbs and published by Addison-Wesley Longman. This book was released on 1995-01 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: As multimedia converges with communications, programmers are faced with the challenge of building increasingly complex interactive applications. This book is an invaluable resource for programmers who may not be familiar with many of the techniques and terms associated with multimedia. It provides a conceptual foundation for multimedia programming based on object-oriented techniques, and explores software development environments specifically designed for multimedia applications.
Download or read book Multimedia Servers written by Dinkar Sitaram and published by Morgan Kaufmann. This book was released on 1999-10-11 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is a clear and comprehensive survey of multimedia system design for a networked world. It's also a perfect companion for multimedia server designers as well as the multimedia application developer ... or anyone building the 'best of breed' products and services that scale to the Internet. Dr. Eric Schmidt, Chairman and CEO Novell, Inc. This is a book on an extremely timely subject. With coming broadband access to the home, there will be an explosion in demand for multimedia streaming applications. This book will be a "must" read for anyone designing the servers that will support them. Don Towsley, Dept. of Computer Science University of Massachusetts- Amherst This book will undoubtedly satisfy the needs of application developers, server designers, integrators, and service providers, as it provides end-to-end, top-down coverage: from application-specific issues to low-level components. Inside, the authors offer specific design, development, and implementation approaches that take into account the complexity of the environments in which multimedia servers operate. You'll learn which techniques are best suited for different kinds of applications and different kinds of networks. You'll master the challenges associated with resource scheduling, collaborative computing, session set-up, and distributed storage. Most importantly, you'll discover how to put all of these solutions to work as part of a coherent strategy aimed at exploiting economies of scale and meeting quality of service requirements. Features Presents optimized design algorithms developed by the authors and other leading researchers. Deals comprehensively with the systems supporting the large-scale storage, retrieval, and distribution of audio and video data. Balances the coverage of current technologies with forward-looking discussions to help you devise a sustainable, evolvable solution. Covers key issues in video-on-demand and other multimedia systems: resource scheduling, local caching, interactivity, architectural strategies, and more.