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Book Motion Tracking in Video Sequences Using Features and Regions

Download or read book Motion Tracking in Video Sequences Using Features and Regions written by Jonathan Dale Baran and published by . This book was released on 2011 with total page 82 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Tracking of Moving Objects in Video Sequences

Download or read book Tracking of Moving Objects in Video Sequences written by S R Boselin Prabhu and published by Educreation Publishing. This book was released on 2018-09-10 with total page 71 pages. Available in PDF, EPUB and Kindle. Book excerpt: Object tracking could be a terribly difficult task within the presence of variability illumination condition, background motion, complicated object form, partial and full object occlusions. The main intention of an object trailer is to make the path of an object over time by characteristic its position in all frames of the video. This book is intended to educate the researchers in the field of tracking of moving object(s) in a video sequence. This book provides a path for the researchers to identify the works done by others in the same field and thereby to figure out the gap in the current knowledge. This book is organized into three Modules. Module 1 talks about the introduction of object detection and tracking. Module 2 discusses about the various studies of object tracking and motion detection. The views of the various authors about this hot research topic are discussed in this Module and Module 3 gives the conclusion of the entire research review.Object tracking could be a terribly difficult task within the presence of variability illumination condition, background motion, complicated object form, partial and full object occlusions. The main intention of an object trailer is to make the path of an object over time by characteristic its position in all frames of the video. This book is intended to educate the researchers in the field of tracking of moving object(s) in a video sequence. This book provides a path for the researchers to identify the works done by others in the same field and thereby to figure out the gap in the current knowledge. This book is organized into three Modules. Module 1 talks about the introduction of object detection and tracking. Module 2 discusses about the various studies of object tracking and motion detection. The views of the various authors about this hot research topic are discussed in this Module and Module 3 gives the conclusion of the entire research review.

Book Video Tracking

    Book Details:
  • Author : Emilio Maggio
  • Publisher : John Wiley & Sons
  • Release : 2011-07-05
  • ISBN : 1119956862
  • Pages : 244 pages

Download or read book Video Tracking written by Emilio Maggio and published by John Wiley & Sons. This book was released on 2011-07-05 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video Tracking provides a comprehensive treatment of the fundamental aspects of algorithm and application development for the task of estimating, over time, the position of objects of interest seen through cameras. Starting from the general problem definition and a review of existing and emerging video tracking applications, the book discusses popular methods, such as those based on correlation and gradient-descent. Using practical examples, the reader is introduced to the advantages and limitations of deterministic approaches, and is then guided toward more advanced video tracking solutions, such as those based on the Bayes’ recursive framework and on Random Finite Sets. Key features: Discusses the design choices and implementation issues required to turn the underlying mathematical models into a real-world effective tracking systems. Provides block diagrams and simil-code implementation of the algorithms. Reviews methods to evaluate the performance of video trackers – this is identified as a major problem by end-users. The book aims to help researchers and practitioners develop techniques and solutions based on the potential of video tracking applications. The design methodologies discussed throughout the book provide guidelines for developers in the industry working on vision-based applications. The book may also serve as a reference for engineering and computer science graduate students involved in vision, robotics, human-computer interaction, smart environments and virtual reality programmes

Book

    Book Details:
  • Author :
  • Publisher : IOS Press
  • Release :
  • ISBN :
  • Pages : 6097 pages

Download or read book written by and published by IOS Press. This book was released on with total page 6097 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Essential Guide to Video Processing

Download or read book The Essential Guide to Video Processing written by Alan C. Bovik and published by Academic Press. This book was released on 2009-07-07 with total page 777 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive and state-of-the art approach to video processing gives engineers and students a comprehensive introduction and includes full coverage of key applications: wireless video, video networks, video indexing and retrieval and use of video in speech processing. Containing all the essential methods in video processing alongside the latest standards, it is a complete resource for the professional engineer, researcher and graduate student. - Numerous conceptual and numerical examples - All the latest standards are thoroughly covered: MPEG-1, MPEG-2, MPEG-4, H.264 and AVC - Coverage of the latest techniques in video security "Like its sister volume "The Essential Guide to Image Processing," Professor Bovik's Essential Guide to Video Processing provides a timely and comprehensive survey, with contributions from leading researchers in the area. Highly recommended for everyone with an interest in this fascinating and fast-moving field." —Prof. Bernd Girod, Stanford University, USA - Edited by a leading person in the field who created the IEEE International Conference on Image Processing, with contributions from experts in their fields - Numerous conceptual and numerical examples - All the latest standards are thoroughly covered: MPEG-1, MPEG-2, MPEG-4, H.264 and AVC - Coverage of the latest techniques in video security

Book Anomaly Detection in Video Surveillance

Download or read book Anomaly Detection in Video Surveillance written by Xiaochun Wang and published by Springer Nature. This book was released on with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Machine Learning for Vision Based Motion Analysis

Download or read book Machine Learning for Vision Based Motion Analysis written by Liang Wang and published by Springer Science & Business Media. This book was released on 2010-11-18 with total page 377 pages. Available in PDF, EPUB and Kindle. Book excerpt: Techniques of vision-based motion analysis aim to detect, track, identify, and generally understand the behavior of objects in image sequences. With the growth of video data in a wide range of applications from visual surveillance to human-machine interfaces, the ability to automatically analyze and understand object motions from video footage is of increasing importance. Among the latest developments in this field is the application of statistical machine learning algorithms for object tracking, activity modeling, and recognition. Developed from expert contributions to the first and second International Workshop on Machine Learning for Vision-Based Motion Analysis, this important text/reference highlights the latest algorithms and systems for robust and effective vision-based motion understanding from a machine learning perspective. Highlighting the benefits of collaboration between the communities of object motion understanding and machine learning, the book discusses the most active forefronts of research, including current challenges and potential future directions. Topics and features: provides a comprehensive review of the latest developments in vision-based motion analysis, presenting numerous case studies on state-of-the-art learning algorithms; examines algorithms for clustering and segmentation, and manifold learning for dynamical models; describes the theory behind mixed-state statistical models, with a focus on mixed-state Markov models that take into account spatial and temporal interaction; discusses object tracking in surveillance image streams, discriminative multiple target tracking, and guidewire tracking in fluoroscopy; explores issues of modeling for saliency detection, human gait modeling, modeling of extremely crowded scenes, and behavior modeling from video surveillance data; investigates methods for automatic recognition of gestures in Sign Language, and human action recognition from small training sets. Researchers, professional engineers, and graduate students in computer vision, pattern recognition and machine learning, will all find this text an accessible survey of machine learning techniques for vision-based motion analysis. The book will also be of interest to all who work with specific vision applications, such as surveillance, sport event analysis, healthcare, video conferencing, and motion video indexing and retrieval.

Book FEATURES BASED MOTION ESTIMATION AND OBJECT TRACKING WITH PYTHON AND TKINTER

Download or read book FEATURES BASED MOTION ESTIMATION AND OBJECT TRACKING WITH PYTHON AND TKINTER written by Vivian Siahaan and published by BALIGE PUBLISHING. This book was released on with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first project develops a tkinter-based graphical user interface (GUI) to facilitate the identification and tracking of keypoints in video files using the BRISK algorithm, commonly used in computer vision tasks like object detection and motion tracking. The GUI allows users to load, play, and navigate through video frames (supporting formats like .mp4 and .avi) and employs a canvas for enhanced visualization of keypoints at various scales. Users can interactively draw bounding boxes to define regions of interest, significantly improving the accuracy and relevance of the keypoints detected. Additionally, the project incorporates functionalities for dynamic updating of detected keypoints and their positions, and allows for customization of BRISK parameters such as threshold and pattern scale to optimize performance. Robust error handling ensures a smooth user experience by managing and reporting any issues that occur during video processing. Overall, this project not only simplifies the process of keypoint identification and analysis but also offers a tool that is accessible to both experts and novices in the field of computer vision. This second project develops a user-friendly graphical user interface (GUI) application that utilizes the FAST (Features from Accelerated Segment Test) algorithm to identify and analyze keypoints in video frames. By integrating FAST, known for its quick corner detection capabilities, the application provides real-time visualization of keypoints overlaid directly on video frames displayed through a panel. Key functionalities include video playback controls, frame navigation, and zoom adjustments for detailed viewing. Users can observe the dynamic distribution and characteristics of keypoints across frames, with detailed spatial information displayed in list boxes. This GUI also allows parameter adjustments like detection thresholds to enhance keypoint visibility, making it a practical tool for computer vision researchers, developers, and enthusiasts eager to delve into keypoint analysis and related applications. The third project, features_box_akaze.py, is a sophisticated Python application that leverages the Tkinter GUI library to analyze video content for keypoint detection using the AKAZE (Accelerated-KAZE) algorithm. This application introduces a class named KeyPoints_AKAZE, initializing with a master window for video loading and manipulation, structured to support interactive user engagement through video playback, zoom functionality, and bounding box selection on displayed frames. It features a dual-panel layout comprising a video display canvas and a control panel for adjusting AKAZE's parameters like threshold and descriptor size, which are crucial for fine-tuning the keypoint detection process. As videos are played, keypoints detected within user-defined regions of interest are dynamically illustrated and listed, providing immediate feedback and detailed analysis opportunities. This robust platform not only serves educational and research purposes by demonstrating AKAZE's capabilities but also offers a modular design for future expansion to incorporate additional functionalities for more advanced video analysis applications. The fourth project, features_box_agast.py, is a sophisticated GUI application crafted to demonstrate and analyze video content for keypoint detection using the AGAST (Adaptive and Generic Accelerated Segment Test) algorithm, utilizing Python and the Tkinter framework. Upon launch, users encounter a well-organized interface featuring video display, control panels, and list boxes that illustrate detected keypoints and their specific positions. Users can interactively select regions of interest on the video via canvas bindings that allow for bounding box drawing, focusing analysis on particular areas. The application supports dynamic adjustment of detection parameters like thresholds through entry widgets, enhancing real-time analysis while the zoom functionality aids in examining finer video details. Detected keypoints are both visualized on the video and enumerated in the interface, facilitating a detailed assessment of detection efficiency. This makes the application not only a robust tool for showcasing the AGAST algorithm but also an interactive platform for educational and research applications in computer vision. The fifth project, features_box_orb.py, is designed to create a user-friendly, tkinter-based GUI application that leverages the ORB (Oriented FAST and Rotated BRIEF) algorithm for efficient keypoint detection in video frames. Aimed at facilitating both educational and practical applications in video analysis, the application enables users to load videos, control playback frame-by-frame, and dynamically visualize keypoints detected by ORB, known for its efficiency and low resource consumption compared to methods like SIFT or SURF. The interface includes intuitive video playback controls, zoom functionalities, and interactive bounding box selection, allowing users to focus keypoint detection on specific video regions. Keypoints and their coordinates are prominently displayed in list boxes, providing detailed, real-time feedback and making the application accessible even to those with minimal background in computer vision or software development. This combination of advanced computer vision technology and interactive features makes the application a versatile tool for detailed video analysis and learning in various settings. The sixth project, utilizing the tkinter library for its GUI, OpenCV for image processing, and imageio for video operations, crafts an application for object tracking in videos through the BRISK algorithm. Upon launching, the ObjectTracking_BRISK class initializes, setting up a user interface with video playback controls, a canvas for display, and a listbox for logging coordinates of tracked objects. Users can select videos via an open dialog, navigate frames, and adjust the zoom for closer inspection. Tracking commences when a user defines a region of interest (ROI) by drawing a bounding box around the desired object. This ROI facilitates the BRISK-based tracking of the object across frames, continuously updating the object’s location and logging its path in real time. Enhanced functionalities such as zoom adjustments, error handling, and manual navigation controls enrich the application’s utility, making it robust for detailed object tracking analysis. The seventh establishes a GUI application for tracking objects in video files using the FAST (Features from Accelerated Segment Test) algorithm, known for its rapid feature detection capabilities suitable for real-time applications. Utilizing libraries like Tkinter for the GUI, OpenCV for image processing, and imageio for video handling, the application initializes with a main window and various controls including video playback buttons and a canvas for displaying video frames. Users can open video files, navigate through frames, and interactively define bounding boxes around areas of interest directly on the canvas. These regions are then tracked using FAST, with the track_object() method updating the bounding box position as objects move across frames. The application supports zoom functionality for detailed viewing, logs tracking data in a listbox, and provides intuitive controls like video play/pause and frame navigation, creating a comprehensive tool for detailed analysis and monitoring of object movements in various applications such as surveillance or sports analytics. The eighth project, ObjectTracking_AKAZE.py, develops a user-friendly application for tracking objects in video streams using the AKAZE (Accelerated-KAZE) algorithm, aimed at users in fields such as video surveillance, activity monitoring, and academic research. Built with the Tkinter GUI for ease of use and OpenCV for robust image processing, this tool allows users to load videos in various formats, play, pause, and meticulously navigate through frames to adjust tracking parameters dynamically. The application employs AKAZE to detect key features across frames, updating the position of a bounding box that visualizes the tracked object's location on screen. Users initiate tracking by selecting a region of interest, adjusting the bounding box manually as needed, which adds flexibility in handling unpredictable object movements. As the video progresses, the application visualizes real-time tracking updates and logs bounding box coordinates for detailed motion analysis, further supported by features for clearing sessions, zoom adjustments, and straightforward navigation controls. This comprehensive setup combines advanced tracking capabilities with intuitive controls, making it an invaluable tool for diverse applications requiring precise object tracking. The ninth project ObjectTracking_AGAST.py, leverages the AGAST (Adaptive and Generic Accelerated Segment Test) feature detection algorithm to create a user-friendly GUI application for tracking objects in video sequences, ideal for applications in surveillance, sports analysis, and robotics where real-time, efficient tracking is crucial. Built with the Tkinter library, the application allows users to load videos, navigate through frames, and select regions of interest for precise tracking. Upon selecting an object by drawing a bounding box, the AGAST algorithm— an optimized variant of FAST—detects keypoints within this area, tracking these across frames to update the bounding box's position based on calculated motion vectors. The system efficiently maintains tracking even with rapid movements or changes in orientation by comparing keypoints frame-to-frame and employing a brute force matcher for continuity and accuracy. Additional features such as zoom control and navigation tools enhance the user experience by allowing detailed examination and adjustment, while a logging function records the tracked object’s center coordinates for further analysis. With robust error handling and options to reset tracking or clear logs, this application provides a powerful yet accessible tool for diverse tracking needs, combining advanced computer vision technology with practical usability. The tenth project, ObjectTracking_GLOH.py, is a sophisticated application designed for object tracking in video sequences using the Gradient Location-Orientation Histogram (GLOH) algorithm, an advanced version of SIFT that excels in dealing with scale, noise, and illumination variations. Developed with tkinter, the application provides a user-friendly GUI that facilitates real-time video processing, integrating features like video loading, interactive bounding box creation for object tracking, and comprehensive frame navigation controls. Users can directly interact with the video to select objects for tracking by drawing bounding boxes, which initializes the tracking process where GLOH vectors compute and match features frame-by-frame, ensuring precise object following. Additional functionalities include zoom capabilities for detailed observation, real-time logging of bounding box coordinates for further analysis, and robust error handling to maintain stability and responsiveness. Designed with extensibility in mind, this tool not only brings advanced computer vision capabilities to practical applications but also allows for future enhancements like integrating object recognition, making it highly valuable for surveillance, research, and various industry-specific applications. The eleventh project, ObjectTracking_ORB.py, is a sophisticated application designed to enable object tracking in video streams using the ORB (Oriented FAST and Rotated BRIEF) algorithm, integrating advanced computer vision techniques into a user-friendly graphical user interface (GUI). Developed with Python and utilizing libraries like Tkinter for the GUI, OpenCV for image processing, and imageio for video handling, this tool supports various applications including surveillance and sports analytics. Users can load videos in multiple formats, interactively select objects by drawing bounding boxes, and control playback through an intuitive interface. ORB's implementation allows for efficient real-time feature detection and matching, tracking the movement of objects across frames and logging the trajectory data for analysis. The application's modular design not only facilitates robust tracking but also provides a flexible framework for future enhancements or integration of different tracking algorithms, making it a valuable tool for both practical and advanced image processing tasks.

Book Applied Video Processing in Surveillance and Monitoring Systems

Download or read book Applied Video Processing in Surveillance and Monitoring Systems written by Dey, Nilanjan and published by IGI Global. This book was released on 2016-10-11 with total page 321 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video monitoring has become a vital aspect within the global society as it helps prevent crime, promote safety, and track daily activities such as traffic. As technology in the area continues to improve, it is necessary to evaluate how video is being processed to improve the quality of images. Applied Video Processing in Surveillance and Monitoring Systems investigates emergent techniques in video and image processing by evaluating such topics as segmentation, noise elimination, encryption, and classification. Featuring real-time applications, empirical research, and vital frameworks within the field, this publication is a critical reference source for researchers, professionals, engineers, academicians, advanced-level students, and technology developers.

Book Computer Vision  Concepts  Methodologies  Tools  and Applications

Download or read book Computer Vision Concepts Methodologies Tools and Applications written by Management Association, Information Resources and published by IGI Global. This book was released on 2018-02-02 with total page 2494 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fields of computer vision and image processing are constantly evolving as new research and applications in these areas emerge. Staying abreast of the most up-to-date developments in this field is necessary in order to promote further research and apply these developments in real-world settings. Computer Vision: Concepts, Methodologies, Tools, and Applications is an innovative reference source for the latest academic material on development of computers for gaining understanding about videos and digital images. Highlighting a range of topics, such as computational models, machine learning, and image processing, this multi-volume book is ideally designed for academicians, technology professionals, students, and researchers interested in uncovering the latest innovations in the field.

Book MICCAI 2005

    Book Details:
  • Author : James Duncan
  • Publisher : Springer Science & Business Media
  • Release : 2005-10-11
  • ISBN : 3540293264
  • Pages : 1057 pages

Download or read book MICCAI 2005 written by James Duncan and published by Springer Science & Business Media. This book was released on 2005-10-11 with total page 1057 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 3749 and LNCS 3750 constitutes the refereed proceedings of the 8th International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2005, held in Palm Springs, CA, USA, in October 2005. Based on rigorous peer reviews the program committee selected 237 carefully revised full papers from 632 submissions for presentation in two volumes. The first volume includes all the contributions related to image analysis and validation, vascular image segmentation, image registration, diffusion tensor image analysis, image segmentation and analysis, clinical applications - validation, imaging systems - visualization, computer assisted diagnosis, cellular and molecular image analysis, physically-based modeling, robotics and intervention, medical image computing for clinical applications, and biological imaging - simulation and modeling. The second volume collects the papers related to robotics, image-guided surgery and interventions, image registration, medical image computing , structural and functional brain analysis, model-based image analysis, image-guided intervention: simulation, modeling and display, and image segmentation and analysis.

Book Motion Tracking in Video Using the Best Feature Extraction Technique

Download or read book Motion Tracking in Video Using the Best Feature Extraction Technique written by Nadia Kanwal and published by . This book was released on 2015-06-02 with total page 98 pages. Available in PDF, EPUB and Kindle. Book excerpt: Master's Thesis from the year 2009 in the subject Computer Science - Applied, grade: Distinction, University of Essex, course: MSc Computer Science, language: English, abstract: This project explores the use of local features for motion tracking to estimate the direction of a moving object. Availability of a number of feature extraction and matching algorithms in literature make it difficult to select any one of them. Therefore, it was considered appropriate to assess the suitability of a technique for a particular application before actually putting it into use. The project begins with a comparative study and analyzes two state-of-art techniques for feature extraction (SIFT and SURF) along with two best known matching algorithms (RANSAC and Hough Transform). The performance evaluation is focused on measuring the correctness of the algorithms for tracking applications. The statistics Mc Nemar s test has been applied to find the more efficient method for feature extraction and matching. Using the results obtained from this analysis, a set of feature extractor and matching technique has been employed to estimate the direction of a moving object from videos captured using a handheld camera as well as camera fixed on a moving vehicle. The proposed method is capable of detecting left, right, up, and down movements with reasonable accuracy in real world videos. The results are not hundred percent accurate but encouraging enough for further investigation. The system is capable of identifying the direction of the moving object with more than 90% accuracy if the object changes its direction independent of the surroundings, and with less than 30% accuracy otherwise."

Book Motion Planning

Download or read book Motion Planning written by Xj Jing and published by BoD – Books on Demand. This book was released on 2008-06-01 with total page 610 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book, new results or developments from different research backgrounds and application fields are put together to provide a wide and useful viewpoint on these headed research problems mentioned above, focused on the motion planning problem of mobile ro-bots. These results cover a large range of the problems that are frequently encountered in the motion planning of mobile robots both in theoretical methods and practical applications including obstacle avoidance methods, navigation and localization techniques, environmental modelling or map building methods, and vision signal processing etc. Different methods such as potential fields, reactive behaviours, neural-fuzzy based methods, motion control methods and so on are studied. Through this book and its references, the reader will definitely be able to get a thorough overview on the current research results for this specific topic in robotics. The book is intended for the readers who are interested and active in the field of robotics and especially for those who want to study and develop their own methods in motion/path planning or control for an intelligent robotic system.

Book Learning Blender

    Book Details:
  • Author : Oliver Villar
  • Publisher : Pearson Education
  • Release : 2014
  • ISBN : 0133886174
  • Pages : 353 pages

Download or read book Learning Blender written by Oliver Villar and published by Pearson Education. This book was released on 2014 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow.

Book Computer Vision     ECCV 2018 Workshops

Download or read book Computer Vision ECCV 2018 Workshops written by Laura Leal-Taixé and published by Springer. This book was released on 2019-01-22 with total page 777 pages. Available in PDF, EPUB and Kindle. Book excerpt: The six-volume set comprising the LNCS volumes 11129-11134 constitutes the refereed proceedings of the workshops that took place in conjunction with the 15th European Conference on Computer Vision, ECCV 2018, held in Munich, Germany, in September 2018.43 workshops from 74 workshops proposals were selected for inclusion in the proceedings. The workshop topics present a good orchestration of new trends and traditional issues, built bridges into neighboring fields, and discuss fundamental technologies and novel applications.

Book Visual Object Tracking with Deep Neural Networks

Download or read book Visual Object Tracking with Deep Neural Networks written by Pier Luigi Mazzeo and published by BoD – Books on Demand. This book was released on 2019-12-18 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Visual object tracking (VOT) and face recognition (FR) are essential tasks in computer vision with various real-world applications including human-computer interaction, autonomous vehicles, robotics, motion-based recognition, video indexing, surveillance and security. This book presents the state-of-the-art and new algorithms, methods, and systems of these research fields by using deep learning. It is organized into nine chapters across three sections. Section I discusses object detection and tracking ideas and algorithms; Section II examines applications based on re-identification challenges; and Section III presents applications based on FR research.

Book After Effects for Designers

    Book Details:
  • Author : Chris Jackson
  • Publisher : Taylor & Francis
  • Release : 2018-01-03
  • ISBN : 1351736639
  • Pages : 456 pages

Download or read book After Effects for Designers written by Chris Jackson and published by Taylor & Francis. This book was released on 2018-01-03 with total page 456 pages. Available in PDF, EPUB and Kindle. Book excerpt: After Effects for Designers teaches design students, artists, and web, graphic, and interactive designers how to design, develop, and deploy motion design projects using Adobe After Effects. Author Chris Jackson balances fundamental aspects of time-based design with related techniques, and explores the principles of animation; composition and layout; visual hierarchy; typography; cinematic storytelling; 3D modelling; compositing, and more. Each chapter contains unique, step-by-step project exercises that offer timesaving practical tips and hands-on design techniques, teaching readers how to effectively use the tools at their disposal in order to conceptualize and visualize creative solutions to their own motion design work. Readers will build professional-world examples in every chapter and, as a result, learn how to both design effectively using After Effects and practically apply these skills in client-based work. An accompanying companion website includes complete project files for the book's chapter exercises, and additional video tutorials.