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Book Modern Game Testing  A Pragmatic Guide to Test Planning and Strategy

Download or read book Modern Game Testing A Pragmatic Guide to Test Planning and Strategy written by Chris Howell and published by Modern Game Testing Company. This book was released on 2022-08-31 with total page 298 pages. Available in PDF, EPUB and Kindle. Book excerpt: Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams. Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s feature test plans and catch more bugs. It’s also a great guide for testers looking to move into a test writing role. Inside you’ll find all the know-how you’ll need to own the end-to-end test strategy for game features, including: - identifying what should be tested for each game feature - designing tests with clear instructions for effective test execution - how to approach testing for a range of common game features - a toolbox of test planning techniques to guide the test planning process All equipping you to organise and communicate your plans within any project team. Complete with practical examples, working templates and industry tales from real projects, Modern Game Testing assumes no prior knowledge of the subject, tackling each area with logical, easy-to-follow steps. By the end of the book, you’ll have a sufficiently broad and deep knowledge to be able to write test plans for all the most common game features

Book Modern Game Testing

    Book Details:
  • Author : Nikolina Finska
  • Publisher : Packt Publishing Ltd
  • Release : 2023-07-21
  • ISBN : 1803230762
  • Pages : 232 pages

Download or read book Modern Game Testing written by Nikolina Finska and published by Packt Publishing Ltd. This book was released on 2023-07-21 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Implement modern and agile QA practices with the help of this part-color guide to ensure your games are high quality, on budget, and released on time Key Features Set up a test environment, create test plans, and learn to communicate with developers Discover how to build efficient QA teams either in-house or remotely Increase your chances of career advancement and your employability in the gaming industry Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionFew things are more annoying for gamers than encountering a buggy new game. This often leads to negative reviews, and in turn, you’ll find that demand for your games declines. The solution lies in better quality assurance (QA) – and Modern Game Testing will show you how to achieve just that. Whether you’re a new tester, developer or producer, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, most importantly, on budget. The book begins by introducing you to QA and the various types of tests that are performed on games. You’ll then explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and LiveOps and test management. As you advance, you’ll build a QA team from scratch and work with remote QA testers. The chapters help you take a more traditional approach to learning lessons, enabling you to examine the modern agile approach and various testing strategies that you can then adopt. All angles are covered with oodles of examples, so you’ll have everything you need to implement QA strategies in your organization. By the end of this book, you’ll have a clear understanding of the modern methodologies of QA testing for games, and be able to build efficient, reliable, and long-lasting QA teams.What you will learn Conduct compliance, regression, and localization tests, among others Build and optimize test sets for testing mobile games Find out how to set up an efficient bug flow Write optimal bug reports that differentiate between priority and severity Pick the optimal testing approach for each phase of game development Discover how to use equivalence partitioning, boundary analysis, and decision tables Master live ops QA and handle live bugs Who this book is for This book is for game testers, game producers, game developers, testing managers, and other QA professionals who want to learn more about modern approaches to QA and utilizing them to build more efficient and cost-effective QA teams and products. Prior professional testing experience is desirable, either in software or games testing and/or experience working in the gaming industry. Basic familiarity with agile working practices such as scrum is needed to fully understand all the concepts explained in this book.

Book Pragmatic Software Testing

Download or read book Pragmatic Software Testing written by Rex Black and published by John Wiley & Sons. This book was released on 2016-04-25 with total page 390 pages. Available in PDF, EPUB and Kindle. Book excerpt: A hands-on guide to testing techniques that deliver reliable software and systems Testing even a simple system can quickly turn into a potentially infinite task. Faced with tight costs and schedules, testers need to have a toolkit of practical techniques combined with hands-on experience and the right strategies in order to complete a successful project. World-renowned testing expert Rex Black provides you with the proven methods and concepts that test professionals must know. He presents you with the fundamental techniques for testing and clearly shows you how to select and apply successful strategies to test a system with budget and time constraints. Black begins by discussing the goals and tactics of effective and efficient testing. Next, he lays the foundation of his technique for risk-based testing, explaining how to analyze, prioritize, and document risks to the quality of the system using both informal and formal techniques. He then clearly describes how to design, develop, and, ultimately, document various kinds of tests. Because this is a hands-on activity, Black includes realistic, life-sized exercises that illustrate all of the major test techniques with detailed solutions.

Book Game Testing

    Book Details:
  • Author : Charles P. Schultz
  • Publisher : Mercury Learning & Information
  • Release : 2012
  • ISBN : 9781936420162
  • Pages : 0 pages

Download or read book Game Testing written by Charles P. Schultz and published by Mercury Learning & Information. This book was released on 2012 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Presents step-by-step instructions on the design and testing process of computer games.

Book Modern Software Testing Techniques

Download or read book Modern Software Testing Techniques written by István Forgács and published by Apress. This book was released on 2023-12-24 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many books have been written about software testing, but most of them discuss the general framework of testing from a traditional perspective. Unfortunately, traditional test design techniques are often ineffective and unreliable for revealing the various kinds of faults that may occur. This book introduces three new software testing techniques: Two-Phase Model-Based Testing, the Action-State Testing, and the General Predicate Testing, all of which work best when applied with efficient fault revealing capabilities. You’ll start with a short recap of software testing, focusing on why risk analysis is obligatory, how to classify bugs practically, and how fault-based testing can be used for improving test design. You’ll then see how action-state testing merges the benefits of state transition testing and use case testing into a unified approach. Moving on you’ll look at general predicate testing and how it serves as an extension of boundary value analysis, encompassing more complex predicates. Two-phase model-based testing represents an advanced approach where the model does not necessarily need to be machine-readable; human readability suffices. The first phase involves a high-level model from which abstract tests are generated. Upon manual execution of these tests, the test code is generated. Rather than calculating output values, they are merely checked for conformity. The last part of this book contains a chapter on how developers and testers can help each other and work as a collaborative team. What You'll Learn Apply efficient test design techniques for detecting domain faults Work with modeling techniques that combine all the advantages of state transition testing and uses case testing Grasp the two-phase model-based testing technique Use test design efficiently to find almost all the bugs in an application Who This Book Is For Software developers, QA engineers, and, business analysts

Book Complete Guide to Test Automation

Download or read book Complete Guide to Test Automation written by Arnon Axelrod and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Rely on this robust and thorough guide to build and maintain successful test automation. As the software industry shifts from traditional waterfall paradigms into more agile ones, test automation becomes a highly important tools that allows your development teams to deliver software at an ever-increasing pace without compromising quality. Even though it may seem trivial to automate the repetitive tester's work, using test automation efficiently and properly is not trivial. Many test automation endeavors end up in the "graveyard" of software projects. There are many things that affect the value of test automation, and also its costs. This book aims to cover all of these aspects in great detail so you can make decisions to create the best test automation solutuion that will not only help your test automation project to succeed, but also allow the entire software project to thrive. One of the most important details that affects the success of the test automation is how easy it is to maintain the automated tests. "Complete guide to test automation" provides a detailed hands-on guide to writing highly maintainable test code. What you'll learn: Know the real value to be expected from test automation ; Discover the key traits that will make your test automation project succeed ; Be aware of the different considerations to take into account when planning automated tests vs. manual tests ; Determine who should implement the tests and the implications of this decision ; Architect the test project and fit it to the architecture of the tested application ; Design and implement highly reliable automated tests ; Begin gaining value from test automation earlier ; Integrate test automation into the business processes of the development team ; Leverage test automation to improve your organization's performance and quality, even without formal authority ; Understand how different types of automated tests will fit into your testing strategy, including unit testing, load and performance testing, visual testing, and more.

Book Advanced Software Testing

Download or read book Advanced Software Testing written by Rex Black and published by . This book was released on 2008 with total page 547 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches test managers what they need to know to achieve advanced skills in test estimation, test planning, test monitoring, and test control. Readers will learn how to define the overall testing goals and strategies for the systems being tested. This hands-on, exercise-rich book provides experience with planning, scheduling, and tracking these tasks. You'll be able to describe and organize the necessary activities as well as learn to select, acquire, and assign adequate resources for testing tasks. Learn how to form, organize, and lead testing teams Master the organizing of communication among the members of the testing teams, and between the testing teams and all the other stakeholders. Additionally, you'll learn how to justify decisions and provide adequate reporting information where applicable.Target Audience: Software Testers, Programmers, System Designers, IT Managers

Book Testing Extreme Programming

Download or read book Testing Extreme Programming written by Lisa Crispin and published by Addison-Wesley Professional. This book was released on 2003 with total page 332 pages. Available in PDF, EPUB and Kindle. Book excerpt: Testing is a cornerstone of XP, as tests are written for every piece of code before it is programmed. This workbook helps testers learn XP, and XP devotees learn testing. This new book defines how an XP tester can optimally contribute to a project, including what testers should do, when they should do it, and how they should do it.

Book Growing Object Oriented Software  Guided by Tests

Download or read book Growing Object Oriented Software Guided by Tests written by Steve Freeman and published by Pearson Education. This book was released on 2009-10-12 with total page 762 pages. Available in PDF, EPUB and Kindle. Book excerpt: Test-Driven Development (TDD) is now an established technique for delivering better software faster. TDD is based on a simple idea: Write tests for your code before you write the code itself. However, this "simple" idea takes skill and judgment to do well. Now there's a practical guide to TDD that takes you beyond the basic concepts. Drawing on a decade of experience building real-world systems, two TDD pioneers show how to let tests guide your development and “grow” software that is coherent, reliable, and maintainable. Steve Freeman and Nat Pryce describe the processes they use, the design principles they strive to achieve, and some of the tools that help them get the job done. Through an extended worked example, you’ll learn how TDD works at multiple levels, using tests to drive the features and the object-oriented structure of the code, and using Mock Objects to discover and then describe relationships between objects. Along the way, the book systematically addresses challenges that development teams encounter with TDD—from integrating TDD into your processes to testing your most difficult features. Coverage includes Implementing TDD effectively: getting started, and maintaining your momentum throughout the project Creating cleaner, more expressive, more sustainable code Using tests to stay relentlessly focused on sustaining quality Understanding how TDD, Mock Objects, and Object-Oriented Design come together in the context of a real software development project Using Mock Objects to guide object-oriented designs Succeeding where TDD is difficult: managing complex test data, and testing persistence and concurrency

Book Advanced Software Testing   Vol  2  2nd Edition

Download or read book Advanced Software Testing Vol 2 2nd Edition written by Rex Black and published by Rocky Nook, Inc.. This book was released on 2014-09-12 with total page 584 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book teaches test managers what they need to know to achieve advanced skills in test estimation, test planning, test monitoring, and test control. Readers will learn how to define the overall testing goals and strategies for the systems being tested. This hands-on, exercise-rich book provides experience with planning, scheduling, and tracking these tasks. You'll be able to describe and organize the necessary activities as well as learn to select, acquire, and assign adequate resources for testing tasks. You'll learn how to form, organize, and lead testing teams, and master the organizing of communication among the members of the testing teams, and between the testing teams and all the other stakeholders. Additionally, you'll learn how to justify decisions and provide adequate reporting information where applicable. With over thirty years of software and systems engineering experience, author Rex Black is President of RBCS, is a leader in software, hardware, and systems testing, and is the most prolific author practicing in the field of software testing today. He has published a dozen books on testing that have sold tens of thousands of copies worldwide. He is past president of the International Software Testing Qualifications Board (ISTQB) and a director of the American Software Testing Qualifications Board (ASTQB). This book will help you prepare for the ISTQB Advanced Test Manager exam. Included are sample exam questions, at the appropriate level of difficulty, for most of the learning objectives covered by the ISTQB Advanced Level Syllabus. The ISTQB certification program is the leading software tester certification program in the world. With about 300,000 certificate holders and a global presence in over 50 countries, you can be confident in the value and international stature that the Advanced Test Manager certificate can offer you. This second edition has been thoroughly updated to reflect the new ISTQB Advanced Test Manager 2012 Syllabus, and the latest ISTQB Glossary. This edition reflects Rex Black's unique insights into these changes, as he was one of the main participants in the ISTQB Advanced Level Working Group.

Book Wargaming for Leaders  Strategic Decision Making from the Battlefield to the Boardroom

Download or read book Wargaming for Leaders Strategic Decision Making from the Battlefield to the Boardroom written by Mark L. Herman and published by McGraw Hill Professional. This book was released on 2008-12-01 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you had the opportunity to probe the future, make strategic choices, and view their consequences before making expensive and irretrievable decisions, wouldn't you take advantage of it? Of course you would. And in a world of asymmetrical conflict, security threats, intense global competition, and economic uncertainty, there is an even higher premium on road-testing plans and strategies--whether they're spearheaded by government organizations, transnational corporations, or emerging megacommunities. Wargaming for Leaders provides a methodology to get at the issues that one leader, no matter how visionary, cannot grasp on his or her own. How? By bringing together the real experts on the topic at hand to wage “cognitive warfare.” Through tapping the collective wisdom surrounding an issue, experts can experience the future in a risk-free environment and find answers to questions that had not been on their radar--often with unexpected and startling results. With examples from the fields of military, corporate, and public policy, three wargaming developers from Booz Allen Hamilton deliver compelling insights on this problem-solving method, including fascinating details on how A large equipment manufacturer determined whether making a merger was strategically right for its business growth, as well as which technology investments it needed to drop A four-star U.S. general tested his war plan for Iraq and uncovered specific fixes that might have prevented a prolonged conflict An increasingly clogged air-traffic system faced a security-versus-convenience issue determined whether military airspace could be used during peak demand periods Wargaming allows organizations of every type and every size to organize information, plot out scenarios, and tap into the collective expertise of participants. The results allow everyone to identify and tackle obstacles, solve problems, and find new ways to innovate and further performance goals. Get ready for the battle of your organizational life--and prepare to reap the spoils of victory.

Book Software Testing and Analysis

Download or read book Software Testing and Analysis written by Mauro Pezze and published by John Wiley & Sons. This book was released on 2008 with total page 516 pages. Available in PDF, EPUB and Kindle. Book excerpt: Teaches readers how to test and analyze software to achieve an acceptable level of quality at an acceptable cost Readers will be able to minimize software failures, increase quality, and effectively manage costs Covers techniques that are suitable for near-term application, with sufficient technical background to indicate how and when to apply them Provides balanced coverage of software testing & analysis approaches By incorporating modern topics and strategies, this book will be the standard software-testing textbook

Book Handbook of Test Development

Download or read book Handbook of Test Development written by Suzanne Lane and published by Routledge. This book was released on 2015-10-08 with total page 676 pages. Available in PDF, EPUB and Kindle. Book excerpt: The second edition of the Handbook of Test Development provides graduate students and professionals with an up-to-date, research-oriented guide to the latest developments in the field. Including thirty-two chapters by well-known scholars and practitioners, it is divided into five sections, covering the foundations of test development, content definition, item development, test design and form assembly, and the processes of test administration, documentation, and evaluation. Keenly aware of developments in the field since the publication of the first edition, including changes in technology, the evolution of psychometric theory, and the increased demands for effective tests via educational policy, the editors of this edition include new chapters on assessing noncognitive skills, measuring growth and learning progressions, automated item generation and test assembly, and computerized scoring of constructed responses. The volume also includes expanded coverage of performance testing, validity, fairness, and numerous other topics. Edited by Suzanne Lane, Mark R. Raymond, and Thomas M. Haladyna, The Handbook of Test Development, 2nd edition, is based on the revised Standards for Educational and Psychological Testing, and is appropriate for graduate courses and seminars that deal with test development and usage, professional testing services and credentialing agencies, state and local boards of education, and academic libraries serving these groups.

Book Continuous Delivery

    Book Details:
  • Author : Jez Humble
  • Publisher : Pearson Education
  • Release : 2010-07-27
  • ISBN : 0321670221
  • Pages : 956 pages

Download or read book Continuous Delivery written by Jez Humble and published by Pearson Education. This book was released on 2010-07-27 with total page 956 pages. Available in PDF, EPUB and Kindle. Book excerpt: Winner of the 2011 Jolt Excellence Award! Getting software released to users is often a painful, risky, and time-consuming process. This groundbreaking new book sets out the principles and technical practices that enable rapid, incremental delivery of high quality, valuable new functionality to users. Through automation of the build, deployment, and testing process, and improved collaboration between developers, testers, and operations, delivery teams can get changes released in a matter of hours— sometimes even minutes–no matter what the size of a project or the complexity of its code base. Jez Humble and David Farley begin by presenting the foundations of a rapid, reliable, low-risk delivery process. Next, they introduce the “deployment pipeline,” an automated process for managing all changes, from check-in to release. Finally, they discuss the “ecosystem” needed to support continuous delivery, from infrastructure, data and configuration management to governance. The authors introduce state-of-the-art techniques, including automated infrastructure management and data migration, and the use of virtualization. For each, they review key issues, identify best practices, and demonstrate how to mitigate risks. Coverage includes • Automating all facets of building, integrating, testing, and deploying software • Implementing deployment pipelines at team and organizational levels • Improving collaboration between developers, testers, and operations • Developing features incrementally on large and distributed teams • Implementing an effective configuration management strategy • Automating acceptance testing, from analysis to implementation • Testing capacity and other non-functional requirements • Implementing continuous deployment and zero-downtime releases • Managing infrastructure, data, components and dependencies • Navigating risk management, compliance, and auditing Whether you’re a developer, systems administrator, tester, or manager, this book will help your organization move from idea to release faster than ever—so you can deliver value to your business rapidly and reliably.

Book Game Testing

    Book Details:
  • Author : Charles P. Schultz
  • Publisher : Mercury Learning and Information
  • Release : 2016-09-15
  • ISBN : 1944534423
  • Pages : 483 pages

Download or read book Game Testing written by Charles P. Schultz and published by Mercury Learning and Information. This book was released on 2016-09-15 with total page 483 pages. Available in PDF, EPUB and Kindle. Book excerpt: An updated version of the bestselling Game Testing All In One, Second Edition, this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool. Features: * Uses a wide range of game titles and genres, including newer gaming experiences such as social networking games, games utilizing music and motion controllers, and touch games on mobile devices * Includes a new chapter on Exploratory Testing * Includes test methodology tutorials based on actual games with tools that readers can use for personal or professional development * Demonstrates methods and tools for tracking and managing game testing progress and game quality * Features a companion DVD with templates, resources, and projects from the book On the DVD: * Contains the tools used for the examples in the book as well as additional resources such as test table templates and generic flow diagrams that can be used for individual or group projects * All images from the text (including 4-color screenshots) * FIFA video from a project in the book eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].

Book Software Testing and Quality Assurance

Download or read book Software Testing and Quality Assurance written by Kshirasagar Naik and published by John Wiley & Sons. This book was released on 2011-09-23 with total page 702 pages. Available in PDF, EPUB and Kindle. Book excerpt: A superior primer on software testing and quality assurance, from integration to execution and automation This important new work fills the pressing need for a user-friendly text that aims to provide software engineers, software quality professionals, software developers, and students with the fundamental developments in testing theory and common testing practices. Software Testing and Quality Assurance: Theory and Practice equips readers with a solid understanding of: Practices that support the production of quality software Software testing techniques Life-cycle models for requirements, defects, test cases, and test results Process models for units, integration, system, and acceptance testing How to build test teams, including recruiting and retaining test engineers Quality Models, Capability Maturity Model, Testing Maturity Model, and Test Process Improvement Model Expertly balancing theory with practice, and complemented with an abundance of pedagogical tools, including test questions, examples, teaching suggestions, and chapter summaries, this book is a valuable, self-contained tool for professionals and an ideal introductory text for courses in software testing, quality assurance, and software engineering.

Book Resources in Education

Download or read book Resources in Education written by and published by . This book was released on 1982 with total page 1034 pages. Available in PDF, EPUB and Kindle. Book excerpt: