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EBookClubs

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Book Computational Models for Polydisperse Particulate and Multiphase Systems

Download or read book Computational Models for Polydisperse Particulate and Multiphase Systems written by Daniele L. Marchisio and published by Cambridge University Press. This book was released on 2013-03-28 with total page 547 pages. Available in PDF, EPUB and Kindle. Book excerpt: Providing a clear description of the theory of polydisperse multiphase flows, with emphasis on the mesoscale modelling approach and its relationship with microscale and macroscale models, this all-inclusive introduction is ideal whether you are working in industry or academia. Theory is linked to practice through discussions of key real-world cases (particle/droplet/bubble coalescence, break-up, nucleation, advection and diffusion and physical- and phase-space), providing valuable experience in simulating systems that can be applied to your own applications. Practical cases of QMOM, DQMOM, CQMOM, EQMOM and ECQMOM are also discussed and compared, as are realizable finite-volume methods. This provides the tools you need to use quadrature-based moment methods, choose from the many available options, and design high-order numerical methods that guarantee realizable moment sets. In addition to the numerous practical examples, MATLAB® scripts for several algorithms are also provided, so you can apply the methods described to practical problems straight away.

Book Particles in Turbulent Flows

Download or read book Particles in Turbulent Flows written by Leonid I. Zaichik and published by John Wiley & Sons. This book was released on 2008-12-04 with total page 318 pages. Available in PDF, EPUB and Kindle. Book excerpt: The only work available to treat the theory of turbulent flow with suspended particles, this book also includes a section on simulation methods, comparing the model results obtained with the PDF method to those obtained with other techniques, such as DNS, LES and RANS. Written by experienced scientists with background in oil and gas processing, this book is applicable to a wide range of industries -- from the petrol industry and industrial chemistry to food and water processing.

Book Real Time Collision Detection

Download or read book Real Time Collision Detection written by Christer Ericson and published by CRC Press. This book was released on 2004-12-22 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virt

Book A Short Course on Relativistic Heavy Ion Collisions

Download or read book A Short Course on Relativistic Heavy Ion Collisions written by Asis Kumar Chaudhuri and published by Iop Expanding Physics. This book was released on 2014-10-03 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Some ideas/concepts in relativistic heavy ion collisions are discussed. To a large extent, the discussions are non-comprehensive and non-rigorous. It is intended for fresh graduate students of Homi Bhabha National Institute, Kolkata Centre, who are intending to pursue career in theoretical /experimental high energy nuclear physics. Comments and criticisms will be appreciated

Book Consider A Spherical Cow

Download or read book Consider A Spherical Cow written by John Harte and published by University Science Books. This book was released on 1988 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book offers a variety of exciting techniques for approaching contemporary environmental problems, such as 'What was the pH of rainfall before the Industrial Revolution?'

Book Motion in Games

    Book Details:
  • Author : Arjan Egges
  • Publisher : Springer Science & Business Media
  • Release : 2009-11-05
  • ISBN : 3642103464
  • Pages : 278 pages

Download or read book Motion in Games written by Arjan Egges and published by Springer Science & Business Media. This book was released on 2009-11-05 with total page 278 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book constitutes the proceedings of the Second International Workshop on Motion in Games, held in Zeist, The Netherlands, in November 2009. The 23 papers presented in this volume were carefully reviewed and selected. The topics covered are avoidance behaviour, behaviour and affect, crowd simulation, motion analysis and synthesis, navigation and steering, physics, rendering and video.

Book Wireless Connectivity

Download or read book Wireless Connectivity written by Petar Popovski and published by John Wiley & Sons. This book was released on 2020-02-25 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wireless Connectivity: An Intuitive and Fundamental Guide Wireless connectivity has become an indispensable part, a commodity associated with the way we work and play. The latest developments, the 5G, next-generation Wi-Fi and Internet of Things connectivity, are the key enablers for widespread digitalization of practically all industries and public sector segments. This immense development within the last three decades have been accompanied by a large number of ideas, articles, patents, and even myths. This book introduces the most important ideas and concepts in wireless connectivity and discusses how these are interconnected, whilst the mathematical content is kept minimal. The book does not follow the established, linear structure in which one starts from the propagation and channels and then climbs up the protocol layers. The structure is, rather, nonlinear, in an attempt to follow the intuition used when one creates a new technology to solve a certain problem. The target audience is: Students in electronics, communication, and networking Wireless engineers that are specialized in one area, but want to know how the whole system works, without going through all the details and math Computer scientists that want to understand the fundamentals of wireless connectivity, the requirements and, most importantly, the limitations Engineers in energy systems, logistics, transport and other vertical sectors that are increasingly reliant on wireless technology

Book Vehicle Collision Dynamics

Download or read book Vehicle Collision Dynamics written by Dario Vangi and published by Butterworth-Heinemann. This book was released on 2020-01-15 with total page 215 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vehicle Collision Dynamics provides a unified framework and timely collection of up-to-date results on front crash, side crash and car to car crashes. The book is ideal as a reference, with an approach that's simple, clear, and easy to comprehend. As the mathematical and software-based modelling and analysis of vehicle crash scenarios have not been systematically investigated, this is an ideal source for further study. Numerous academic and industry studies have analyzed vehicle safety during physical crash scenarios, thus material responses during crashes serve as one of the most important performance indices for mechanical design problems. In addition to mathematical methodologies, this book provides thorough coverage of computer simulations, software-based modeling, and an analysis of methods capable of providing more flexibility. - Unifies existing and emerging concepts concerning vehicle crash dynamics - Provides a series of latest results in mathematical-based modeling from front and oblique perspectives - Contains almost everything needed to capture the essence of model development and analysis for vehicle crash - Includes both numerical and simulation results given in each chapter - Presents a comprehensive, up-to-date reference that encourages further study

Book Physics of Dry Granular Media

Download or read book Physics of Dry Granular Media written by H.J. Herrmann and published by Springer Science & Business Media. This book was released on 2013-06-29 with total page 742 pages. Available in PDF, EPUB and Kindle. Book excerpt: Dry granular materials, such as sand, sugar and powders, can be poured into a container like a liquid and can also form a pile, resisting gravity like a solid, which is why they can be regarded as a fourth state of matter, neither solid nor liquid. This book focuses on defining the physics of dry granular media in a systematic way, providing a collection of articles written by recognised experts. The physics of this field is new and full of challenges, but many questions (such as kinetic theories, plasticity, continuum and discrete modelling) also require the strong participation of mechanical and chemical engineers, soil mechanists, geologists and astrophysicists. The book gathers into a single volume the relevant concepts from all these disciplines, enabling the reader to gain a rapid understanding of the foundations, as well as the open questions, of the physics of granular materials. The contributors have been chosen particularly for their ability to explain new concepts, making the book attractive to students or researchers contemplating a foray into the field. The breadth of the treatment, on the other hand, makes the book a useful reference for scientists who are already experienced in the subject.

Book Collision Based Computing

    Book Details:
  • Author : Andrew Adamatzky
  • Publisher : Springer Science & Business Media
  • Release : 2002-05-13
  • ISBN : 9781852335403
  • Pages : 588 pages

Download or read book Collision Based Computing written by Andrew Adamatzky and published by Springer Science & Business Media. This book was released on 2002-05-13 with total page 588 pages. Available in PDF, EPUB and Kindle. Book excerpt: Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.

Book An Introduction to the Atomic and Radiation Physics of Plasmas

Download or read book An Introduction to the Atomic and Radiation Physics of Plasmas written by G. J. Tallents and published by Cambridge University Press. This book was released on 2018-02-22 with total page 313 pages. Available in PDF, EPUB and Kindle. Book excerpt: Plasmas comprise more than 99% of the observable universe. They are important in many technologies and are key potential sources for fusion power. Atomic and radiation physics is critical for the diagnosis, observation and simulation of astrophysical and laboratory plasmas, and plasma physicists working in a range of areas from astrophysics, magnetic fusion, and inertial fusion utilise atomic and radiation physics to interpret measurements. This text develops the physics of emission, absorption and interaction of light in astrophysics and in laboratory plasmas from first principles using the physics of various fields of study including quantum mechanics, electricity and magnetism, and statistical physics. Linking undergraduate level atomic and radiation physics with the advanced material required for postgraduate study and research, this text adopts a highly pedagogical approach and includes numerous exercises within each chapter for students to reinforce their understanding of the key concepts.

Book Computer Simulation of Ion Solid Interactions

Download or read book Computer Simulation of Ion Solid Interactions written by Wolfgang Eckstein and published by Springer Science & Business Media. This book was released on 2013-03-12 with total page 303 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this book the author discusses the investigation of ion bombardment of solids by computer simulation, with the aim of demonstrating the usefulness of this approach to the problem of interactions of ions with solids. The various chapters present the basic physics behind the simulation programs, their structure and many applications to different topics. The two main streams, the binary collision model and the classical dynamics model, are discussed, as are interaction potentials and electronic energy losses. The main topics investigated are backscattering, sputtering and implantation for incident atomic particles with energies from the eV to the MeV range. An extensive overview of the literature is given, making this book of interest to the active reseacher as well to students entering the field.

Book Real Time Collision Detection

Download or read book Real Time Collision Detection written by Christer Ericson and published by CRC Press. This book was released on 2004-12-22 with total page 634 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by an expert in the game industry, Christer Ericson's new book is a comprehensive guide to the components of efficient real-time collision detection systems. The book provides the tools and know-how needed to implement industrial-strength collision detection for the highly detailed dynamic environments of applications such as 3D games, virtual reality applications, and physical simulators. Of the many topics covered, a key focus is on spatial and object partitioning through a wide variety of grids, trees, and sorting methods. The author also presents a large collection of intersection and distance tests for both simple and complex geometric shapes. Sections on vector and matrix algebra provide the background for advanced topics such as Voronoi regions, Minkowski sums, and linear and quadratic programming. Of utmost importance to programmers but rarely discussed in this much detail in other books are the chapters covering numerical and geometric robustness, both essential topics for collision detection systems. Also unique are the chapters discussing how graphics hardware can assist in collision detection computations and on advanced optimization for modern computer architectures. All in all, this comprehensive book will become the industry standard for years to come.

Book Atomic and Ion Collisions in Solids and at Surfaces

Download or read book Atomic and Ion Collisions in Solids and at Surfaces written by Roger Smith and published by Cambridge University Press. This book was released on 1997-01-13 with total page 323 pages. Available in PDF, EPUB and Kindle. Book excerpt: A 1997 monograph on simulation for condensed matter physicists, materials scientists, chemists and electrical engineers.

Book Quark Model and High Energy Collisions

Download or read book Quark Model and High Energy Collisions written by Vladimir Vladislavovich Anisovich and published by World Scientific. This book was released on 2004 with total page 547 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is an updated version of the book published in 1985. QCD-motivated, it gives a detailed description of hadron structure and soft interactions in the additive quark model, where hadrons are regarded as composite systems of dressed quarks.In the past decade it has become clear that nonperturbative QCD, responsible for soft hadronic processes, may differ rather drastically from perturbative QCD. The understanding of nonperturbative QCD requires a detailed investigation of the experiments and the theoretical approaches. Bearing this in mind, the book has been rewritten paying special attention to the interplay of soft hadronic collisions and the quark model. It is at the crossroads of these domains that peculiar features of strong QCD reveal themselves.The book discusses constituent quarks, diquarks, the massive effective gluons and the problem of scalar isoscalar mesons. The quark-gluonium classification of meson states is also given. Experimentally observed properties of hadrons are presented together with the corresponding theoretical interpretation in the framework of the composite hadron structure.The text includes a large theoretical part, which shows how to treat composite systems (including relativistic ones) with a technique based on spectral integration. This technique provides the possibility of handling hadrons as weakly bound systems of quarks and, at the same time, takes into account confinement.Attention is focused on the composite structure revealing itself in high energy hadron collisions. Fields of applicability of the additive quark model are discussed, as is colour screening in hadronic collisions at high and superhigh energies. Along with a detailed presentation of hadron-hadron collisions, a description of hadron-nucleus collisions is given.

Book Collision Detection in Interactive 3D Environments

Download or read book Collision Detection in Interactive 3D Environments written by Gino van den Bergen and published by CRC Press. This book was released on 2003-10-27 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f

Book Introduction To High energy Heavy ion Collisions

Download or read book Introduction To High energy Heavy ion Collisions written by Cheuk-yin Wong and published by World Scientific. This book was released on 1994-09-30 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written primarily for researchers and graduate students who are new in this emerging field, this book develops the necessary tools so that readers can follow the latest advances in this subject. Readers are first guided to examine the basic informations on nucleon-nucleon collisions and the use of the nucleus as an arena to study the interaction of one nucleon with another. A good survey of the relation between nucleon-nucleon and nucleus-nucleus collisions provides the proper comparison to study phenomena involving the more exotic quark-gluon plasma. Properties of the quark-gluon plasma and signatures for its detection are discussed to aid future searches and exploration for this exotic matter. Recent experimental findings are summarised.