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Book MoCap for Artists

    Book Details:
  • Author : Midori Kitagawa
  • Publisher : CRC Press
  • Release : 2020-10-14
  • ISBN : 1136139664
  • Pages : 231 pages

Download or read book MoCap for Artists written by Midori Kitagawa and published by CRC Press. This book was released on 2020-10-14 with total page 231 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the downloadable resources deliver first-hand experience with some of the core processes.

Book MoCap for Artists

Download or read book MoCap for Artists written by Midori Kitagawa and published by . This book was released on 2012 with total page 232 pages. Available in PDF, EPUB and Kindle. Book excerpt: Make motion capture part of your graphics and effects arsenal. This introduction to motion capture principles and techniques delivers a working understanding of today's state-of-the-art systems and workflows without the arcane pseudocodes and equations. Learn about the alternative systems, how they have evolved, and how they are typically used, as well as tried-and-true workflows that you can put to work for optimal effect. Demo files and tutorials provided on the companion CD deliver first-hand experience with some of the core processes.

Book The Mocap Book

    Book Details:
  • Author : Ricardo Tobon
  • Publisher : Foris Force
  • Release : 2010
  • ISBN : 0615293069
  • Pages : 50 pages

Download or read book The Mocap Book written by Ricardo Tobon and published by Foris Force. This book was released on 2010 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: An in-depth guide to the process of digitizing motions from the acquisitions stages all the way to the animation enhancement and file integration phases. Provides step-by-step instructions, practical exercises and illustrated examples of the different steps of the mocap process that include acquisition, tracking, solving, integration, animation and motion mixing. This edition covers a Cortex to Motion Builder to Maya motion capture pipeline.

Book Understanding Motion Capture for Computer Animation

Download or read book Understanding Motion Capture for Computer Animation written by Alberto Menache and published by Elsevier. This book was released on 2011-01-24 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and security engineering. Motion capture records a live-motion event and translates it into a digital context. It is the technology that converts a live performance into a digital performance. In contrast, performance animation is the actual performance that brings life to the character, even without using technology. If motion capture is the collection of data that represents motion, performance animation is the character that a performer represents. The book offers extensive information about motion capture. It includes state-of-the-art technology, methodology, and developments in the current motion-capture industry. In particular, the different ways to capture motions are discussed, including using cameras or electromagnetic fields in tracking a group of sensors. This book will be useful for students taking a course about digital filming, as well as for anyone who is interested in this topic. Completely revised to include almost 40% new content with emphasis on RF and Facial Motion Capture Systems Describes all the mathematical principles associated with motion capture and 3D character mechanics Helps you budget by explaining the costs associated with individualized motion capture projects

Book Creative Shutter Speed

Download or read book Creative Shutter Speed written by Derek Doeffinger and published by John Wiley & Sons. This book was released on 2011-02-23 with total page 274 pages. Available in PDF, EPUB and Kindle. Book excerpt: A unique guide to creative shutter speed techniques, illustrated with striking full-color examples Along with available light and aperture, shutter speed is one of the variables that determine exposure–the amount of light that reaches the camera's sensor. Set on automatic modes, cameras typically attempt to reduce or eliminate blur in a picture. But by manipulating shutter speed creatively, photographers can achieve a range of striking motion blur or stop-action effects. Using an array of inspiring photographs depicting people, wildlife, and landscapes, Creative Power of Shutter Speed explains how to "read" the light and movement in a potential photograph and identify the best shutter speed for the desired effect.

Book Art of the Jungle Book

    Book Details:
  • Author : Ellen Wolff
  • Publisher : Titan Books
  • Release : 2016-03-18
  • ISBN : 9781785652554
  • Pages : 156 pages

Download or read book Art of the Jungle Book written by Ellen Wolff and published by Titan Books. This book was released on 2016-03-18 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Art of The Jungle Book provides an in-depth look at Disney's latest film. Dazzling concept art, behind-the-scenes photography, CG designs, and more come together to highlight the visual spectacle of the film. Delving into the film's interpretation of iconic Jungle Book elements, from beloved characters such as Baloo to the jungle itself, the book lavishly illustrates the magic behind the art of the film.

Book Art of the Cut

    Book Details:
  • Author : Steve Hullfish
  • Publisher : CRC Press
  • Release : 2024-07-18
  • ISBN : 104003649X
  • Pages : 353 pages

Download or read book Art of the Cut written by Steve Hullfish and published by CRC Press. This book was released on 2024-07-18 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the second volume of the widely acclaimed Art of the Cut book published in 2017. This follow-up text expands on its predecessor with wisdom from more than 360 interviews with the world’s best editors (including nearly every Oscar winner from the last 30 years). Because editing is a highly subjective art form, and one that is critical to the success of motion picture storytelling, it requires side-by-side comparisons of the many techniques and solutions used by a wide range of editors from around the world. That is why this book compares and contrasts methodologies from a wide array of diverse voices and organizes that information so that it is easily digested and understood. There is no one way to approach editorial problems, so this book allows readers to see multiple solutions from multiple editors. The interviews contained within are carefully curated into topics that are most important to film editors and those who aspire to become film editors. The questions asked, and the organization of the book, are not merely an academic or theoretical view of the art of editing but rather the practical advice and methodologies of actual working film and TV editors, bringing benefits to both students and professional readers. The book is supplemented by a collection of downloadable online exclusive chapters, which cover additional topics ranging from Choosing the Project to VFX. In addition to the supplementary chapters, access to the full-color, full-resolution images printed in the book—and other exclusive images—is included.

Book Visual Storytelling

    Book Details:
  • Author : Tony C. Caputo
  • Publisher :
  • Release : 2003
  • ISBN : 9780823003174
  • Pages : 192 pages

Download or read book Visual Storytelling written by Tony C. Caputo and published by . This book was released on 2003 with total page 192 pages. Available in PDF, EPUB and Kindle. Book excerpt: A veteran comic book publisher demonstrates everything aspiring visual media artists need to know about sequential art, covering each stage of the production process, the basics of figure drawing and anatomy, and the essential of page composition, layout, and design. Original.

Book The Art of Bolt

    Book Details:
  • Author : Mark Cotta Vaz
  • Publisher : Chronicle Books
  • Release : 2017-03-28
  • ISBN : 145216519X
  • Pages : 165 pages

Download or read book The Art of Bolt written by Mark Cotta Vaz and published by Chronicle Books. This book was released on 2017-03-28 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: Meet Bolt: dashing super-dog, loyal companion, star of a hit television show. This heartfelt Disney computer-animated film follows Bolt on a cross country journey as he learns his entire life has been fakeand discovers he doesn't need super powers to be a hero. The Art of Bolt is a beautiful collection of more than 250 pieces of concept art created for the film, including storyboards, sketches, color scripts, full-color illustrations, as well as material from the fabled Disney archives. Quotes by the director, producer, and artists contextualize the art, and thoughtful essays explore Disney's past, present, and future in animation.

Book Prosthetic Reality

    Book Details:
  • Author : Sutu
  • Publisher :
  • Release : 2016-11-28
  • ISBN : 9780646963815
  • Pages : 50 pages

Download or read book Prosthetic Reality written by Sutu and published by . This book was released on 2016-11-28 with total page 50 pages. Available in PDF, EPUB and Kindle. Book excerpt: 45 artists from around the world were invited to explore the possibilities of Augmented Reality Art: An art form that allows digital art to superimpose physical art. The book is both a showcase of the art form and a historical document that captures the first wave of Augmented Reality Artists.

Book Computer Animation Complete

Download or read book Computer Animation Complete written by Rick Parent and published by Morgan Kaufmann. This book was released on 2009-10-13 with total page 591 pages. Available in PDF, EPUB and Kindle. Book excerpt: A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success. Expert instruction from a variety of pace-setting computer graphics researchers. Provides in-depth coverage of established and emerging animation algorithms. For readers who lack a strong scientific background, introduces the necessary concepts from mathematics, biology, and physics. A variety of individual languages and substances are addressed, but addressed separately - enhancing your grasp of the field as a whole while providing you with the ability to identify and implement solutions by category.

Book Motion Capture in Performance

Download or read book Motion Capture in Performance written by M. Delbridge and published by Springer. This book was released on 2015-03-04 with total page 94 pages. Available in PDF, EPUB and Kindle. Book excerpt: Motion Capture in Performance explores the historical origins, properties and implications of Motion Capture. It introduces a new mode of performance for the commercial film, animation, and console gaming industries - 'Performance Capture', a distinct interdisciplinary discourse in the fields of theatre, animation, performance studies and film.

Book Dawn of Planet of the Apes and Rise of the Planet of the Apes  The Art of the Films

Download or read book Dawn of Planet of the Apes and Rise of the Planet of the Apes The Art of the Films written by Matt Hurwitz and published by Titan Books (US, CA). This book was released on 2014-07-08 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The perfect companion for Planets of the Apes(TM) fans tying in in with the release ofDawn of the Planet of the Apes, revealing the production photography and concept art behind Rise of the Planet of the Apes(TM) and Dawn of the Planet of the Apes(TM).

Book The Art of The Adventures of Tintin

Download or read book The Art of The Adventures of Tintin written by Weta Workshop and published by HarperCollins Publishers. This book was released on 2011 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: An incredible visual insight into one of the most eagerly anticipated films of 2011. In autumn 2011 Steven Spielberg and Peter Jackson are teaming up to launch The Adventures of Tintin: Secret of the Unicorn. The first of two movies being produced, this film will bring to life the enormously popular books by Herg� in performance-captured, 3D form. Starring Jamie Bell (of Billy Elliot fame) as Tintin, the intrepid young reporter whose relentless pursuit of a good story thrusts him into a world of high adventure, and Daniel Craig as the nefarious Red Rackham, this will be the film of Christmas 2011. Published alongside the groundbreaking film, this book will reveal the incredible creative design process behind it. The conceptual design and visual effects for the movie are being created by Weta, the multi Academy Award winning company behind blockbusters such as Avatar, The Lord of the Rings, District 9, King Kong, The Chronicles of Narnia and many others. The designs for the book will be put together by the very same Weta artists, giving the readers a true inside story on the how the original comics were transformed into the final look on the big screen.

Book Compositing Visual Effects

Download or read book Compositing Visual Effects written by Steve Wright and published by Taylor & Francis. This book was released on 2013-01-17 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Put the essential concepts and techniques of digital compositing to work for you without the need of a single mathematical equation. Compositing Visual Effects is lavishly illustrated with hundreds of film shots, figures, illustrations, and diagrams to help the visual reader gain a valuable vocabulary and understanding of the full range of visual effects, in which digital compositing plays a key role. Beginning with an inspirational tour of the scope and magnitude of digital compositing, you get a solid overview of the kinds of digital effects routinely executed today. See how CGI is composited with live action, how set extensions are done, and what a match-move shot is. Following that you learn each of the key applications of digital compositing, which include bluescreen compositing, bullet-time shots, motion tracking, and rotoscoping. The subsequent chapters dig down into each of the major digital compositing applications, introducing the fundamental concepts, and processes behind them. Learn what is easy and hard, possible and impossible, and what to expect when working on a job that entails digital compositing. New to this edition are 4 new chapters on: * 3D compositing, with lessons on what camera tracking is, how it is used to put CGI into a live-action plate, as well as live action into a 3D scene. * Stereo compositing, with descriptions of key stereoscopic terms and concepts, lessons on compositing shots that were filmed in stereo (both bluescreen and CGI), as well as the stereo conversion process when a flat 2D movie is converted to a stereo 3D movie * RED and Digital Capture with Log Images, including log image formats. This is a very hot topic these days. Colleges hang around video because it is cheaper. Film is still big in the real world of production. * Tracking an entire project from start to finish This is in addition to robust updates on topics such as: * planar tracking, Z compositing, working with Anamorphic HD formats, mocap, and more This edition also includes a companion website with images from the book for you to work with in your own compositing exercises. An accessible introduction to a complex subject for novice and aspiring compositors, from experienced author and compositing whose compositing credits include Night at the Museum 2, Shutter Island, Solaris, Traffic, and more Full color presentation illustrating the art and techniques of the practice, provides inspiration along with instruction New to this edition is a companion website, new chapters on 3D compositing, stereo compositing, RED and digital capture with log images, and more will have you understanding the latest in compositing technology in no time

Book DC Comics  The Art of Jim Lee Vol  1

Download or read book DC Comics The Art of Jim Lee Vol 1 written by Jim Lee and published by National Geographic Books. This book was released on 2019-11-26 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Jim Lee is one of the most popular and successful artists in modern comics, and his work is revered by fans worldwide thanks to his hyper-dynamic style and innovative approach to character and costume design. DC Comics: The Art of Jim Lee Vol. 1 reveals the tremendous impact Lee has had on the DC Comics universe, including such superstar characters as Batman, Superman, Wonder Woman, and Green Lantern, along with his legion of WildStorm heroes. From roughs and storyboards to pencils and finished color art, DC Comics: The Art of Jim Lee Vol. 1 showcases every stage of Jim Lee's creative process and spans his WildStorm and DC career up to DC Comics' seminal New 52 relaunch in 2011, with exclusive commentary from the artist himself. It also reveals the breadth of media that feature Lee's art, going beyond comics and covers to model designs, merchandise, movies, and into the digital realm. DC Comics: The Art of Jim Lee Vol. 1 also features an exclusive Legion of Super-Heroes story written by Paul Levitz and illustrated by Jim Lee. This, alongside his best art and rare pieces pulled from his personal files, will thrill Lee's many fans. Originally published as Icons: The DC Comics and Wildstorm Art of Jim Lee, this essential first volume of comics luminary Jim Lee artwork is now reintroduced as the first in a continuing series celebrating his career. "I'm doing what I love and there's nothing better than that in the world." - Jim Lee

Book Information Retrieval for Music and Motion

Download or read book Information Retrieval for Music and Motion written by Meinard Müller and published by Springer Science & Business Media. This book was released on 2007-09-09 with total page 319 pages. Available in PDF, EPUB and Kindle. Book excerpt: Content-based multimedia retrieval is a challenging research field with many unsolved problems. This monograph details concepts and algorithms for robust and efficient information retrieval of two different types of multimedia data: waveform-based music data and human motion data. It first examines several approaches in music information retrieval, in particular general strategies as well as efficient algorithms. The book then introduces a general and unified framework for motion analysis, retrieval, and classification, highlighting the design of suitable features, the notion of similarity used to compare data streams, and data organization.