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Book Mixed and Augmented Reality  ISMAR   2013 IEEE International Symposium on

Download or read book Mixed and Augmented Reality ISMAR 2013 IEEE International Symposium on written by and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 2013 IEEE International Symposium on Mixed and Augmented Reality   Arts  Media  and Humanities  ISMAR AMH

Download or read book 2013 IEEE International Symposium on Mixed and Augmented Reality Arts Media and Humanities ISMAR AMH written by Institute of Electrical and Electronics Engineers and published by . This book was released on 2013 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 2013 IEEE International Symposium on Mixed and Augmented Reality Arts  Media  and Humanities  ISMAR AMH

Download or read book 2013 IEEE International Symposium on Mixed and Augmented Reality Arts Media and Humanities ISMAR AMH written by IEEE Staff and published by . This book was released on 2013-10-01 with total page 43 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2013 ISMAR Arts, Media and Humanities (AMH) program invites artists, designers, and scholars to explore the potential of Mixed and Augmented Reality Artists and designers are invited to present and contextualize creative work in MR or AR media forms and to reflect on the place of these technologies in various fields of art and design Scholars are invited to present work that analyzes or critiques AR MR in the contexts of current social forms or the history of art and media

Book 2017 IEEE International Symposium on Mixed and Augmented Reality

Download or read book 2017 IEEE International Symposium on Mixed and Augmented Reality written by Wolfgang Broll and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Virtual  Augmented and Mixed Reality

Download or read book Virtual Augmented and Mixed Reality written by Randall Shumaker and published by Springer. This book was released on 2015-07-20 with total page 553 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCI 2015, held in Los Angeles, CA, USA, in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 54 papers included in this volume are organized in the following topical sections: user experience in virtual and augmented environments; developing virtual and augmented environments; agents and robots in virtual environments; VR for learning and training; VR in Health and Culture; industrial and military applications.

Book Virtual  Augmented and Mixed Reality  Industrial and Everyday Life Applications

Download or read book Virtual Augmented and Mixed Reality Industrial and Everyday Life Applications written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2020-07-10 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark. The conference was held virtually due to the COVID-19 pandemic. A total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. The 71 papers included in these HCI 2020 proceedings were organized in topical sections as follows: Part I: design and user experience in VAMR; gestures and haptic interaction in VAMR; cognitive, psychological and health aspects in VAMR; robots in VAMR. Part II: VAMR for training, guidance and assistance in industry and business; learning, narrative, storytelling and cultural applications of VAMR; VAMR for health, well-being and medicine.

Book 2015 IEEE International Symposium on Mixed and Augmented Reality  ISMAR

Download or read book 2015 IEEE International Symposium on Mixed and Augmented Reality ISMAR written by IEEE Staff and published by . This book was released on 2015-09-29 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: ISMAR 2015 will cover the full range of technologies encompassed by the MR continuum, from interfaces in the real world to fully immersive experiences This range goes far beyond the traditional definition of AR, which focused on precise 3D tracking, visual display, and real time performance

Book Virtual  Augmented and Mixed Reality  Applications of Virtual and Augmented Reality

Download or read book Virtual Augmented and Mixed Reality Applications of Virtual and Augmented Reality written by Randall Shumaker and published by Springer. This book was released on 2014-06-06 with total page 497 pages. Available in PDF, EPUB and Kindle. Book excerpt: The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 82 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The 43 papers included in this volume are organized in the following topical sections: VAMR in education and cultural heritage; games and entertainment; medical, health and rehabilitation applications; industrial, safety and military applications.

Book Virtual  Augmented and Mixed Reality  Applications in Education  Aviation and Industry

Download or read book Virtual Augmented and Mixed Reality Applications in Education Aviation and Industry written by Jessie Y. C. Chen and published by Springer Nature. This book was released on 2022-05-28 with total page 401 pages. Available in PDF, EPUB and Kindle. Book excerpt: This two-volume set LNCS 13317 and 13318 constitutes the thoroughly refereed proceedings of the 14th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2022, held virtually as part of the 24rd HCI International Conference, HCII 2022, in June/July 2022.The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The 56 papers included in this 2-volume set were organized in topical sections as follows: Developing VAMR Environments; Evaluating VAMR environments; Gesture-based, haptic and multimodal interaction in VAMR; Social, emotional, psychological and persuasive aspects in VAMR; VAMR in learning, education and culture; VAMR in aviation; Industrial applications of VAMR. The first volume focuses on topics related to developing and evaluating VAMR environments, gesture-based, haptic and multimodal interaction in VAMR, as well as social, emotional, psychological and persuasive aspects in VAMR, while the second focusses on topics related to VAMR in learning, education and culture, VAMR in aviation, and industrial applications of VAMR.

Book Transactions on Computational Science XXXVII

Download or read book Transactions on Computational Science XXXVII written by Marina L. Gavrilova and published by Springer Nature. This book was released on 2020-07-13 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: The LNCS journal Transactions on Computational Science reflects recent developments in the field of Computational Science, conceiving the field not as a mere ancillary science but rather as an innovative approach supporting many other scientific disciplines. The journal focuses on original high-quality research in the realm of computational science in parallel and distributed environments, encompassing the facilitating theoretical foundations and the applications of large-scale computations and massive data processing. It addresses researchers and practitioners in areas ranging from aerospace to biochemistry, from electronics to geosciences, from mathematics to software architecture, presenting verifiable computational methods, findings, and solutions, and enabling industrial users to apply techniques of leading-edge, large-scale, high performance computational methods.This, the 37th issue of the Transactions on Computational Science, is devoted to the area of Computer Graphics. The 9 papers included in the volume constitute extended versions of selected papers presented at the 36th Computer Graphics International Conference, CGI 2019. Topics covered include virtual reality, augmented reality, image retrieval, animation of elastoplastic material, and visualization of 360°HDR images.

Book 2016 IEEE International Symposium on Mixed and Augmented Reality

Download or read book 2016 IEEE International Symposium on Mixed and Augmented Reality written by IEEE Staff and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Annotation ISMAR 2015 will cover the full range of technologies encompassed by the MR continuum, from interfaces in the real world to fully immersive experiences This range goes far beyond the traditional definition of AR, which focused on precise 3D tracking, visual display, and real time performance Briefly, one goal is to respond to the crescent expansion of commercial and research activities related to AR, MR, and Virtual Reality (VR).

Book Virtual Realities

    Book Details:
  • Author : Guido Brunnett
  • Publisher : Springer
  • Release : 2015-03-31
  • ISBN : 3319170430
  • Pages : 263 pages

Download or read book Virtual Realities written by Guido Brunnett and published by Springer. This book was released on 2015-03-31 with total page 263 pages. Available in PDF, EPUB and Kindle. Book excerpt: Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human–computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses – usually sight, sound, and touch – in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual objects in the same real or virtual environment. This approach is often referred to as augmented reality (AR), when virtual objects are integrated into a real environment. Typical VR applications include simulation, training, scientific visualization, and entertainment, whereas typical AR applications include computer-aided manufacturing or maintenance and computer-aided surgery or medicine. This book comprises a collection of research and position papers presented at Dagstuhl Seminar 13241 on Virtual Realities, held at Schloss Dagstuhl, Germany, in June 2013. The 13 papers in this volume were carefully reviewed and selected from 18 submissions. They are organized in topical sections on: VR environments; interactions and user experience; virtual humans; and tele-existence.

Book Mixed and Augmented Reality  ISMAR   2014 IEEE International Symposium on

Download or read book Mixed and Augmented Reality ISMAR 2014 IEEE International Symposium on written by and published by . This book was released on 2014 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Medical Imaging and Augmented Reality

Download or read book Medical Imaging and Augmented Reality written by Guoyan Zheng and published by Springer. This book was released on 2016-08-13 with total page 450 pages. Available in PDF, EPUB and Kindle. Book excerpt: The 6th International Conference on Medical Imaging and Augmented Reality, MIAR 2016, was held in Bern, Switzerland during August 2016. The aim of MIAR is to bring together researchers in computer vision, graphics, robotics, and medical imaging to present the state-of-the-art developments in this ever-growing research area in topics such as: Medical Image Formation, Analysis and Interpretation Augmented Reality, Visualization and Simulation Computer Assisted Interventional and Robotics, Surgical Planning Systematic Extra- and Intra-corporeal Imaging Modalities General Biological and Neuroscience Image Computing

Book Intelligent Multidimensional Data and Image Processing

Download or read book Intelligent Multidimensional Data and Image Processing written by De, Sourav and published by IGI Global. This book was released on 2018-06-08 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: As the most natural and convenient means of conveying or transmitting information, images play a vital role in our daily lives. Image processing is now of paramount importance in the computer vision research community, and proper processing of two-dimensional (2D) real-life images plays a key role in many real-life applications as well as commercial developments. Intelligent Multidimensional Data and Image Processing is a vital research publication that contains an in-depth exploration of image processing techniques used in various applications, including how to handle noise removal, object segmentation, object extraction, and the determination of the nearest object classification and its associated confidence level. Featuring coverage on a broad range of topics such as object detection, machine vision, and image conversion, this book provides critical research for scientists, computer engineers, professionals, researchers, and academicians seeking current research on solutions for new challenges in 2D and 3D image processing.