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EBookClubs

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Book Middle Earth Role Playing

Download or read book Middle Earth Role Playing written by S. Coleman Charlton and published by Iron Crown Enterprises. This book was released on 1986-12-01 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Darksword Adventures

    Book Details:
  • Author : Margaret Weis
  • Publisher : Spectra
  • Release : 1988
  • ISBN : 9780553276008
  • Pages : 452 pages

Download or read book Darksword Adventures written by Margaret Weis and published by Spectra. This book was released on 1988 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: /Margaret Weis and Tracy Hickman An absolutely essential book for all role-players. Very appealing to the hundreds of thousands of kids who have read the novels and want to create gaming scenarios of their own. In addition to its value as a gaming tool, Darksword Adventures will be of interest to anyone who wants to learn more about the world of the Darksw

Book The Lord of the Rings Roleplaying Adventure Game

Download or read book The Lord of the Rings Roleplaying Adventure Game written by Decipher and published by Decipher Incorporated. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Angus McBride s Characters of Middle Earth

Download or read book Angus McBride s Characters of Middle Earth written by Angus McBride and published by Iron Crown Enterprises. This book was released on 1990-11 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Palantir Quest

    Book Details:
  • Author : Iron Crown Enterprises, Incorporated
  • Publisher :
  • Release : 1994-08-01
  • ISBN : 9781558062078
  • Pages : pages

Download or read book Palantir Quest written by Iron Crown Enterprises, Incorporated and published by . This book was released on 1994-08-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Middle Earth Role Playing Combat Screen

Download or read book Middle Earth Role Playing Combat Screen written by C. Charlton and published by . This book was released on 1994-05 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Middle earth Envisioned

    Book Details:
  • Author : Brian J. Robb
  • Publisher :
  • Release : 2013-10-23
  • ISBN : 1937994279
  • Pages : 228 pages

Download or read book Middle earth Envisioned written by Brian J. Robb and published by . This book was released on 2013-10-23 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines artistic interpretations of Tolkien's fantasy world, including movie stills, theatrical performances, games, and comic books, and features the lost art of Mary Fairburn, whose paintings were favored by Tolkien himself.

Book The Fantasy Role Playing Game

Download or read book The Fantasy Role Playing Game written by Daniel Mackay and published by McFarland. This book was released on 2017-08-11 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many of today's hottest selling games--both non-electronic and electronic--focus on such elements as shooting up as many bad guys as one can (Duke Nuk'em), beating the toughest level (Mortal Kombat), collecting all the cards (Pokemon), and scoring the most points (Tetris). Fantasy role-playing games (Dungeons & Dragons, Rolemaster, GURPS), while they may involve some of those aforementioned elements, rarely focus on them. Instead, playing a fantasy role-playing game is much like acting out a scene from a play, movie or book, only without a predefined script. Players take on such roles as wise wizards, noble knights, roguish sellswords, crafty hobbits, greedy dwarves, and anything else one can imagine and the referee allows. The players don't exactly compete; instead, they interact with each other and with the fantasy setting. The game is played orally with no game board, and although the referee usually has a storyline planned for a game, much of the action is impromptu. Performance is a major part of role-playing, and role-playing games as a performing art is the subject of this book, which attempts to introduce an appreciation for the performance aesthetics of such games. The author provides the framework for a critical model useful in understanding the art--especially in terms of aesthetics--of role-playing games. The book also serves as a contribution to the beginnings of a body of criticism, theory, and aesthetics analysis of a mostly unrecognized and newly developing art form. There are four parts: the cultural structure, the extent to which the game relates to outside cultural elements; the formal structure, or the rules of the game; the social structure, which encompasses the degree and quality of social interaction among players; and the aesthetic structure, concerned with the emergence of role-playing as an art form.

Book Middle earth Role Playing

Download or read book Middle earth Role Playing written by and published by . This book was released on 1984 with total page 104 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Tabletop Role Playing Games and the Experience of Imagined Worlds

Download or read book Tabletop Role Playing Games and the Experience of Imagined Worlds written by Nicholas J. Mizer and published by Springer Nature. This book was released on 2019-11-22 with total page 183 pages. Available in PDF, EPUB and Kindle. Book excerpt: In 1974, the release of Dungeons & Dragons forever changed the way that we experience imagined worlds. No longer limited to simply reading books or watching movies, gamers came together to collaboratively and interactively build and explore new realms. Based on four years of interviews and game recordings from locations spanning the United States, this book offers a journey that explores how role-playing games use a combination of free-form imagination and tightly constrained rules to experience those realms. By developing our understanding of the fantastic worlds of role-playing games, this book also offers insight into how humans come together and collaboratively imagine the world around us.

Book The Evolution of Fantasy Role Playing Games

Download or read book The Evolution of Fantasy Role Playing Games written by Michael J. Tresca and published by McFarland. This book was released on 2014-01-10 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves. Other topics include: how The Hobbit and The Lord of the Rings helped shape fantasy gaming through Tolkien's obsessive attention to detail and virtual world building; the community-based fellowship embraced by players of both play-by-post and persistent browser-based games, despite the fact that these games are fundamentally solo experiences; the origins of gamebooks and interactive fiction; and the evolution of online gaming in terms of technological capabilities, media richness, narrative structure, coding authority, and participant roles.

Book The Making of Middle earth

Download or read book The Making of Middle earth written by Christopher A. Snyder and published by Union Square & Co.. This book was released on 2022-08-30 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume is perhaps the most in-depth exploration ever undertaken of Tolkien's world. Accessible but authoritative, and fully illustrated, it is now being reissued with a stunning new cover treatment and updated commentary on new books, films, games, and shows. This book, originally published in 2013 and richly illustrated with photographs and artwork , was the first to connect all the threads of influence on Tolkien that infused his creation of Middle-earth—from the languages, poetry, and mythology of medieval Europe and ancient Greece and Rome to the halls of Oxford and the battlefields of World War I. Snyder examines the impact of these works on our modern culture, from 1960s counterculture to fantasy publishing, gaming, music, and beyond. The reissue has a gorgeous, updated cover design with a custom illustration on foil-stamped faux cloth and additional pages of material covering new developments.

Book Monsters  Aliens  and Holes in the Ground  Deluxe Edition

Download or read book Monsters Aliens and Holes in the Ground Deluxe Edition written by Stu Horvath and published by MIT Press. This book was released on 2023-10-10 with total page 457 pages. Available in PDF, EPUB and Kindle. Book excerpt: A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.

Book A Companion to J  R  R  Tolkien

Download or read book A Companion to J R R Tolkien written by Stuart D. Lee and published by John Wiley & Sons. This book was released on 2020-06-02 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a complete resource for scholars and students of Tolkien, as well as avid fans, with coverage of his life, work, dominant themes, influences, and the critical reaction to his writing. An in-depth examination of Tolkien’s entire work by a cadre of top scholars Provides up-to-date discussion and analysis of Tolkien’s scholarly and literary works, including his latest posthumous book, The Fall of Arthur, as well as addressing contemporary adaptations, including the new Hobbit films Investigates various themes across his body of work, such as mythmaking, medieval languages, nature, war, religion, and the defeat of evil Discusses the impact of his work on art, film, music, gaming, and subsequent generations of fantasy writers

Book Massively Multiplayer Online Role Playing Games

Download or read book Massively Multiplayer Online Role Playing Games written by R.V. Kelly 2 and published by McFarland. This book was released on 2014-11-04 with total page 209 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is about the fastest growing form of electronic game in the world--the Massively Multiplayer Online Role Playing Game (MMORPG). The evolution of these self-contained three-dimensional virtual worlds, often inhabited by thousands of players, is described here. This work also delves into the psychology of the people who inhabit the game universe and explores the development of the unique cultures, economies, moral codes, and slang in these virtual communities. It explains how the games are built, the spin-offs that players create to enhance their game lives, and peeks at the future of MMORPGs as they evolve from a form of amusement to an educational, scientific, and business tool. Based on hundreds of interviews over a three-year period, the work explores reasons people are attracted to and addicted to these games. It also surveys many existing and upcoming games, identifying their unique features and attractions. Two appendices list online addiction organizations and MMORPG information sites.

Book 3 Minute JRR Tolkien  A Visual Biography of The World s Most Reve

Download or read book 3 Minute JRR Tolkien A Visual Biography of The World s Most Reve written by and published by Ivy Press. This book was released on 2013-01-28 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: As Peter Jackson’s cinematic hobbits set forth, 3-Minute Tolkien celebrates the enduring influence of the world’s most revered fantasy writer. It offers a readable, absorbing structure, dividing J.R.R. Tolkien’s life and cultural contribution into 60 neat portions, every one digestible in a mere three minutes: 20 mini-sections each on Life, Work and Influence. From a childhood inventing new languages in the sylvan landscape of the Severn valley, through a First World War that saw him witness the horrors of the Somme, to academic success founded on a passion for Old English tales, we trace Tolkien’s life and look at the way in which it informs his creation of imaginary worlds so intricately mapped that modern readers, writers and artists continue to explore them in a quest for their myths, monsters and meaning.

Book Game Preview

Download or read book Game Preview written by Nicolae Sfetcu and published by Nicolae Sfetcu. This book was released on 2014-05-04 with total page 825 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.