EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Microcomputer Graphics

Download or read book Microcomputer Graphics written by Roy E. Myers and published by . This book was released on 1982 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discussion of programming techniques necessary to generate images on an Apple II computer using Applesoft BASIC.

Book Applied Concepts in Microcomputer Graphics

Download or read book Applied Concepts in Microcomputer Graphics written by Bruce A. Artwick and published by Prentice Hall. This book was released on 1985 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt: Applications of microcomputer graphics. Display generation basics. Working with display generation hardware. An introduction to peripheral graphics devices. Interactive design elements and intelligence. Design and simulation system interaction. Mathematics and transforms for advanced graphics. High-performance graphics and animation. Business graphics. Foreign and domestic television data. Graphics on the Apple II microcomputer. Graphics on the IBM personal computer.

Book Microcomputer Graphics

Download or read book Microcomputer Graphics written by Roy E. Myers and published by . This book was released on 1982 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discussion of programming techniques necessary to generate images on an Apple II computer using Applesoft BASIC.

Book Interactive Microcomputer Graphics

Download or read book Interactive Microcomputer Graphics written by Chan S. Park and published by Addison Wesley Publishing Company. This book was released on 1985 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Graphics

    Book Details:
  • Author : Tosiyasu L. Kunii
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 4431680306
  • Pages : 370 pages

Download or read book Computer Graphics written by Tosiyasu L. Kunii and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: In the design of any visual objects, the work becomes much easier if previous designs are utilized. Computer graphics is becoming increasingly important simply because it greatly helps in utilizing such previous designs. Here, "previous designs" signifies both design results and design procedures. The objects designed are diverse. For engineers, these objects could be machines or electronic circuits, as discussed in Chap. 3, ''CA~/CAM. '' Physicians often design models of a patient's organs from computed tomography images prior to surgery or to assist in diagnosis. This is the subject of Chap. 8, "Medical Graphics. " Chapter 7, "Computer Art," deals with the way in which artists use computer graphics in creating beautiful visual images. In Chap. 1, "Computational Geometry," a firm basis is provided for the definition of shapes in designed objects; this is a typical technical area in which computer graphics is constantly making worldwide progress. Thus, the present volume, reflecting international advances in these and other areas of computer graphics, provides every potential or actual graphics user with the essential up-to-date information. There are, typically, two ways of gathering this current information. One way is to invite international authorities to write on their areas of specialization. Usually this works very well if the areas are sufficiently established that it is possible to judge exactly who knows what. Since computer graphics, however, is still in its developmental stage, this method cannot be applied.

Book Microcomputer Graphics and Programming Techniques

Download or read book Microcomputer Graphics and Programming Techniques written by Harry Katzan and published by . This book was released on 1982 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains Computer Graphics in a Language That the Nontechnical Reader Can Easily Understand. Includes Recent Advances in Color Coding

Book Department of Education Computer Graphics Guide

Download or read book Department of Education Computer Graphics Guide written by Carolyn Sorensen and published by . This book was released on 1986 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Microcomputer Graphics for the IBM PC

Download or read book Microcomputer Graphics for the IBM PC written by Roy E. Myers and published by Addison Wesley Publishing Company. This book was released on 1984 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Microcomputer Graphics

Download or read book Microcomputer Graphics written by Donald Hearn and published by Prentice Hall. This book was released on 1983 with total page 334 pages. Available in PDF, EPUB and Kindle. Book excerpt: Describes How to Create Flat & 3-D Pictures & Graphics, Animated Cartoons & Illustrated BASIC Programs

Book New Trends in Computer Graphics

Download or read book New Trends in Computer Graphics written by Nadia Magnenat-Thalmann and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 683 pages. Available in PDF, EPUB and Kindle. Book excerpt: New Trends in Computer Graphics contains a selection of research papers submitted to Computer Graphics International '88 (COl '88). COl '88 is the Official Annual Conference of the Computer Graphics Society. Since 1982, this conference ha~ been held in Tokyo. This year, it is taking place in Geneva, Switzerland. In 1989, it will be held in Leeds, U. K. , in 1990 in Singapore, in 1991 in U. S. A. and in 1992 in Montreal, Canada. Over 100 papers were submitted to CGI '88 and 61 papers were selected by the International Program Committee. Papers have been grouped into 6 chapters. The flrst chapter is dedicated to Computer Animation because it deals with all topics presented in the other chapters. Several animation systems are described as well as speciflc subjects like 3D character animation, quaternions and splines. The second chapter is dedicated to papers on Image Synthesis, il1 particular new shading models and new algorithms for ray tracing are presented. Chapter 3 presents several algorithms for geometric modeling and new techniques for the creation and manipulation of curves, surfaces and solids and their applications to CAD. In Chapter 4, an important topic is presented: the specification of graphics systems and images using l~nguages and user-interfaces. The last two chapters are devoted to applications in sciences, medicine, engineering, art and business.

Book Microcomputer Graphics Using Pascal for the IBM PC and Compatibles

Download or read book Microcomputer Graphics Using Pascal for the IBM PC and Compatibles written by Richard P. Halpern and published by HarperCollins Publishers. This book was released on 1985 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Graphics in Biology

    Book Details:
  • Author : Robert Ransom
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1468414909
  • Pages : 223 pages

Download or read book Computer Graphics in Biology written by Robert Ransom and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer graphics is being used to an increasing extent in the biological disciplines. As hardware costs drop and technological developments intro duce new graphics possibilities, researchers and teachers alike are becoming aware of the value of visual display methods. In this book we introduce the basics of computer graphics from the standpoints of both hardware and software, and review the main areas within biology to which computer graphics have been applied. The com puter graphics literature is vast, and we have not been able to give a full course on graphics techniques in these pages. We have instead tried to give a fairly balanced account of the use of graphics in biology, suitable for the reader with some elementary grounding in computer programming. We have included extensive references both to material cited in the text and to other relevant publications. One of the factors that has fuelled the increase in graphics use is the ease with which the more simple graphics techniques may be implemented on microcomputers. We hav.e, therefore, paid attention to microcomputer graphics as well as graphics techniques suitable for larger machines. Our examples range from simple two-dimensional graph plots to highly complex surface representations of molecules that require sophisticated graphics devices and mainframe computers on which to run. The book is separated into two logical sections. The first part con centrates on general graphics techniques, giving an overview from which the reader will be able to refer to other more specialised texts as required.

Book The Art of Microcomputer Graphics

Download or read book The Art of Microcomputer Graphics written by James J. McGregor and published by . This book was released on 1984 with total page 430 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Graphics And Applications   Proceedings Of The First Pacific Conference On Computer Graphics And Applications  Pacific Graphics  93

Download or read book Computer Graphics And Applications Proceedings Of The First Pacific Conference On Computer Graphics And Applications Pacific Graphics 93 written by S Y Shin and published by World Scientific. This book was released on 1993-08-06 with total page 434 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume of proceedings contains papers by computer graphics researchers, developers and practitioners. The papers report on the latest advances and new ideas in computer graphics. They also discuss future directions in the field. The volume reflects the aim of the conference to promote computer graphics research activities in the Pacific region.

Book Computer Graphics For Scientists And Engineers

Download or read book Computer Graphics For Scientists And Engineers written by R. G. S. Asthana and published by New Age International. This book was released on 2007 with total page 556 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Purpose Of This Book Is To Provide An Introductory Text For Understanding The Fundamental Principles Of Computer Graphics. Some Salient Features Are Chapters On Data Structures Along With Examples For Manipulating Pictures/Graphical Objects; Interactive Graphics Covering Input/Output Devices And Systems That Facilitate The Man-Machine Graphic Communication With Emphasis On Device-Independent Graphic Programming; 2-D And 3-D Graphics; Applications Of Graphics To Real-Life Problems, Such As Business Graphics, Graph Plotting, Line Drawing, Image Animation, 3-D Solid-Modeling, Fractals And Multi-Media. This Edition Includes Chapters On Multi-Media And Virtual Reality.

Book Microcomputer Graphics

Download or read book Microcomputer Graphics written by Michael Batty and published by . This book was released on 1987 with total page 331 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computer Animation

    Book Details:
  • Author : Rick Parent
  • Publisher : Elsevier
  • Release : 2007-11-01
  • ISBN : 0080553850
  • Pages : 626 pages

Download or read book Computer Animation written by Rick Parent and published by Elsevier. This book was released on 2007-11-01 with total page 626 pages. Available in PDF, EPUB and Kindle. Book excerpt: Driven by the demands of research and the entertainment industry, the techniques of animation are pushed to render increasingly complex objects with ever-greater life-like appearance and motion. This rapid progression of knowledge and technique impacts professional developers, as well as students. Developers must maintain their understanding of conceptual foundations, while their animation tools become ever more complex and specialized. The second edition of Rick Parent's Computer Animation is an excellent resource for the designers who must meet this challenge. The first edition established its reputation as the best technically oriented animation text. This new edition focuses on the many recent developments in animation technology, including fluid animation, human figure animation, and soft body animation. The new edition revises and expands coverage of topics such as quaternions, natural phenomenon, facial animation, and inverse kinematics. The book includes up-to-date discussions of Maya scripting and the Maya C++ API, programming on real-time 3D graphics hardware, collision detection, motion capture, and motion capture data processing. New up-to-the-moment coverage of hot topics like real-time 3D graphics, collision detection, fluid and soft-body animation and more! Companion site with animation clips drawn from research & entertainment and code samples Describes the mathematical and algorithmic foundations of animation that provide the animator with a deep understanding and control of technique