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Book Metric 3D Reconstruction from Monocular Vision by Way of One Plane Mirror

Download or read book Metric 3D Reconstruction from Monocular Vision by Way of One Plane Mirror written by Luc Mertens and published by . This book was released on 2005 with total page 31 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Advanced Concepts for Intelligent Vision Systems

Download or read book Advanced Concepts for Intelligent Vision Systems written by Wilfried Philips and published by Springer. This book was released on 2005-10-05 with total page 744 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book 3D Reconstruction from Multiple Images

Download or read book 3D Reconstruction from Multiple Images written by Theo Moons and published by Now Publishers Inc. This book was released on 2009-10-23 with total page 128 pages. Available in PDF, EPUB and Kindle. Book excerpt: The issue discusses methods to extract 3-dimensional (3D) models from plain images. In particular, the 3D information is obtained from images for which the camera parameters are unknown. The principles underlying such uncalibrated structure-from-motion methods are outlined. First, a short review of 3D acquisition technologies puts such methods in a wider context, and highlights their important advantages. Then, the actual theory behind this line of research is given. The authors have tried to keep the text maximally self-contained, therefore also avoiding to rely on an extensive knowledge of the projective concepts that usually appear in texts about self-calibration 3D methods. Rather, mathematical explanations that are more amenable to intuition are given. The explanation of the theory includes the stratification of reconstructions obtained from image pairs as well as metric reconstruction on the basis of more than 2 images combined with some additional knowledge about the cameras used. Readers who want to obtain more practical information about how to implement such uncalibrated structure-from-motion pipelines may be interested in two more Foundations and Trends issues written by the same authors. Together with this issue they can be read as a single tutorial on the subject.

Book Deformable Surface 3D Reconstruction from Monocular Images

Download or read book Deformable Surface 3D Reconstruction from Monocular Images written by Mathieu Salzmann and published by Morgan & Claypool Publishers. This book was released on 2011 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: 7. Future directions -- Bibliography -- Authors' biographies.

Book Advances in Photometric 3D Reconstruction

Download or read book Advances in Photometric 3D Reconstruction written by Jean-Denis Durou and published by Springer Nature. This book was released on 2020-09-16 with total page 239 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book presents the latest advances in photometric 3D reconstruction. It provides the reader with an overview of the state of the art in the field, and of the latest research into both the theoretical foundations of photometric 3D reconstruction and its practical application in several fields (including security, medicine, cultural heritage and archiving, and engineering). These techniques play a crucial role within such emerging technologies as 3D printing, since they permit the direct conversion of an image into a solid object. The book covers both theoretical analysis and real-world applications, highlighting the importance of deepening interdisciplinary skills, and as such will be of interest to both academic researchers and practitioners from the computer vision and mathematical 3D modeling communities, as well as engineers involved in 3D printing. No prior background is required beyond a general knowledge of classical computer vision models, numerical methods for optimization, and partial differential equations.

Book Multi Planar 3D Reconstruction of Indoor Manhattan Scenes from Monocular Camera

Download or read book Multi Planar 3D Reconstruction of Indoor Manhattan Scenes from Monocular Camera written by Seongdo Kim and published by . This book was released on 2018 with total page 97 pages. Available in PDF, EPUB and Kindle. Book excerpt: Three-dimensional (3D) reconstruction, a popular topic in computer vision, has been researched extensively for more than three decades. Many practitioners have proposed several image-based Structure-from-Motion (SfM) and visual Simultaneous Localization and Mapping (SLAM) algorithms to improve the quality, accuracy, and efficiency of 3D reconstruction results. Nevertheless, the 3D reconstruction of human-made indoor structures remains one of the most challenging problems since indoor environments present specific challenges due to their distinctive properties such as lack of textures and dramatic viewpoint changes.

Book Robust Methods for Dense Monocular Non Rigid 3D Reconstruction and Alignment of Point Clouds

Download or read book Robust Methods for Dense Monocular Non Rigid 3D Reconstruction and Alignment of Point Clouds written by Vladislav Golyanik and published by Springer Nature. This book was released on 2020-06-04 with total page 352 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vladislav Golyanik proposes several new methods for dense non-rigid structure from motion (NRSfM) as well as alignment of point clouds. The introduced methods improve the state of the art in various aspects, i.e. in the ability to handle inaccurate point tracks and 3D data with contaminations. NRSfM with shape priors obtained on-the-fly from several unoccluded frames of the sequence and the new gravitational class of methods for point set alignment represent the primary contributions of this book. About the Author: Vladislav Golyanik is currently a postdoctoral researcher at the Max Planck Institute for Informatics in Saarbrücken, Germany. The current focus of his research lies on 3D reconstruction and analysis of general deformable scenes, 3D reconstruction of human body and matching problems on point sets and graphs. He is interested in machine learning (both supervised and unsupervised), physics-based methods as well as new hardware and sensors for computer vision and graphics (e.g., quantum computers and event cameras).

Book 3D Reconstruction and Camera Calibration from Circular Motion Image Sequences

Download or read book 3D Reconstruction and Camera Calibration from Circular Motion Image Sequences written by Yan Li and published by Open Dissertation Press. This book was released on 2017-01-27 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This dissertation, "3D Reconstruction and Camera Calibration From Circular-motion Image Sequences" by Yan, Li, 李燕, was obtained from The University of Hong Kong (Pokfulam, Hong Kong) and is being sold pursuant to Creative Commons: Attribution 3.0 Hong Kong License. The content of this dissertation has not been altered in any way. We have altered the formatting in order to facilitate the ease of printing and reading of the dissertation. All rights not granted by the above license are retained by the author. Abstract: Abstract of thesis entitled "3D Reconstruction and Camera Calibration from Circular-Motion Image Sequences" Submitted by Li Yan for the degree of Doctor of Philosophy at The University of Hong Kong in December 2005 This thesis investigates the problem of 3D reconstruction from circular motion image sequences. The problem is normally resolved in two steps: projective reconstruction and then metric reconstruction by self-calibration. A key question considered in this thesis is how to make use of the circular motion information to improve the reconstruction accuracy and reduce the reconstruction ambiguity. The information is previously utilized by identifying the fixed image entities (e.g. the image of the rotation axis, vanishing line of the motion plane, etc). These fixed entities, however, only exist in constant intrinsic parameter sequences. In this thesis, circular motion constraints, which are valid for varying intrinsic parameter (e.g. zooming/refocusing) cameras, are formulated from the movement of camera center and principal plane. Based on the constraints, several novel algorithms are developed for each step of the whole 3D reconstruction procedure. For image sequences with known rotation angles, a circular projective reconstruction algorithm is proposed. We first formulate the circular motion constraints in the Euclidean frame, and then deduce the most general form of reconstruction in a projective frame that satisfies the circular motion constraints. The constraints are gradually enforced during an iterative process, resulting in a circular projective reconstruction. This approach can be used to deal with both cases of constant and varying intrinsic parameters. It is proved that the circular projective reconstruction retrieves metric reconstruction up to a two-parameter ambiguity representing a projective distortion along the rotation axis of the circular motion. Based on the circular projective reconstruction, a hierarchical self-calibration algorithm is proposed to estimate the remaining two parameters. Closed-form expressions of the absolute conic and its image are deduced in terms of the two parameters, which are then determined with zero-skew and unit aspect ratio assumptions. Alternatively, starting from a general (rather than circular) projective reconstruction, a stratified self-calibration algorithm is proposed to upgrade the projective reconstruction directly to a metric one. In this case, the plane at infinity is first identified with (i) the circular motion constraint on camera center and (ii) zero-skew and unit aspect ratio assumptions. With the knowledge of the plane at infinity, the camera calibration matrices can be readily obtained. All the above algorithms assume that the rotation angles are known. In the case if the angles are unknown, we provide two novel rotation angle recovery methods. For constant intrinsic parameter sequences, rotation angles can be recovered by using the fixed image entities. For varying intrinsic parameter sequences, it is shown that the movements of the camera center and principal plane form two concentric circles on the motion plane. By identifying the corresponding conic loci in 3D projective frame, the geometry of circular motion on the motion plane can be recovered. Compared with existing methods, the new method is more flexible in that it allows the intrinsic parameters to vary, and is simpler by avoi

Book Monocular 3D Reconstruction Using Structure from Motion

Download or read book Monocular 3D Reconstruction Using Structure from Motion written by John Thomas Barton and published by . This book was released on 2018 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This project was envisioned as a way to demonstrate how open-source software, anaerial vehicle, and inexpensive COTS hardware could be used to model a 3-dimensionalenvironment and provide visual odometry to an on-board flight controller to makeintelligent flight decisions. Using a simple structure from motion pipeline, pointcloud merging, and image processing, this project demonstrates an efficient way todefine a 3-dimensional area using only a monocular camera system and an on-boardcomputer.

Book State of the Art in Dense Monocular Non rigid 3D Reconstruction

Download or read book State of the Art in Dense Monocular Non rigid 3D Reconstruction written by and published by . This book was released on 2023 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Abstract: 3D reconstruction of deformable (or non-rigid) scenes from a set of monocular 2D image observations is a long-standing and actively researched area of computer vision and graphics. It is an ill-posed inverse problem, since--without additional prior assumptions--it permits infinitely many solutions leading to accurate projection to the input 2D images. Non-rigid reconstruction is a foundational building block for downstream applications like robotics, AR/VR, or visual content creation. The key advantage of using monocular cameras is their omnipresence and availability to the end users as well as their ease of use compared to more sophisticated camera set-ups such as stereo or multi-view systems. This survey focuses on state-of-the-art methods for dense non-rigid 3D reconstruction of various deformable objects and composite scenes from monocular videos or sets of monocular views. It reviews the fundamentals of 3D reconstruction and deformation modeling from 2D image observations. We then start from general methods--that handle arbitrary scenes and make only a few prior assumptions--and proceed towards techniques making stronger assumptions about the observed objects and types of deformations (e.g. human faces, bodies, hands, and animals). A significant part of this STAR is also devoted to classification and a high-level comparison of the methods, as well as an overview of the datasets for training and evaluation of the discussed techniques. We conclude by discussing open challenges in the field and the social aspects associated with the usage of the reviewed methods

Book Accurate Visual Metrology from Single and Multiple Uncalibrated Images

Download or read book Accurate Visual Metrology from Single and Multiple Uncalibrated Images written by Antonio Criminisi and published by Springer Science & Business Media. This book was released on 2012-09-10 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accurate Visual Metrology from Single and Multiple Uncalibrated Images presents novel techniques for constructing three-dimensional models from bi-dimensional images using virtual reality tools. Antonio Criminisi develops the mathematical theory of computing world measurements from single images, and builds up a hierarchy of novel, flexible techniques to make measurements and reconstruct three-dimensional scenes from uncalibrated images, paying particular attention to the accuracy of the reconstruction. This book includes examples of interesting viable applications (eg. Forensic Science, History of Art, Virtual Reality, Architectural and indoor measurements), presented in a simple way, accompanied by pictures, diagrams and plenty of worked examples to help the reader understand and implement the algorithms.

Book Multi view Approaches to Tracking  3D Reconstruction and Object Class Detection

Download or read book Multi view Approaches to Tracking 3D Reconstruction and Object Class Detection written by Saad M. Khan and published by . This book was released on 2008 with total page 137 pages. Available in PDF, EPUB and Kindle. Book excerpt: Multi-camera systems are becoming ubiquitous and have found application in a variety of domains including surveillance, immersive visualization, sports entertainment and movie special effects amongst others. From a computer vision perspective, the challenging task is how to most efficiently fuse information from multiple views in the absence of detailed calibration information and a minimum of human intervention. This thesis presents a new approach to fuse foreground likelihood information from multiple views onto a reference view without explicit processing in 3D space, thereby circumventing the need for complete calibration. Our approach uses a homographic occupancy constraint (HOC), which states that if a foreground pixel has a piercing point that is occupied by foreground object, then the pixel warps to foreground regions in every view under homographies induced by the reference plane, in effect using cameras as occupancy detectors. Using the HOC we are able to resolve occlusions and robustly determine ground plane localizations of the people in the scene. To find tracks we obtain ground localizations over a window of frames and stack them creating a space time volume. Regions belonging to the same person form contiguous spatio-temporal tracks that are clustered using a graph cuts segmentation approach. Second, we demonstrate that the HOC is equivalent to performing visual hull intersection in the image-plane, resulting in a cross-sectional slice of the object. The process is extended to multiple planes parallel to the reference plane in the framework of plane to plane homologies. Slices from multiple planes are accumulated and the 3D structure of the object is segmented out. Unlike other visual hull based approaches that use 3D constructs like visual cones, voxels or polygonal meshes requiring calibrated views, ours is purely-image based and uses only 2D constructs i.e. planar homographies between views. This feature also renders it conducive to graphics hardware acceleration. The current GPU implementation of our approach is capable of fusing 60 views (480x720 pixels) at the rate of 50 slices/second. We then present an extension of this approach to reconstructing non-rigid articulated objects from monocular video sequences. The basic premise is that due to motion of the object, scene occupancies are blurred out with non-occupancies in a manner analogous to motion blurred imagery. Using our HOC and a novel construct: the temporal occupancy point (TOP), we are able to fuse multiple views of non-rigid objects obtained from a monocular video sequence. The result is a set of blurred scene occupancy images in the corresponding views, where the values at each pixel correspond to the fraction of total time duration that the pixel observed an occupied scene location. We then use a motion de-blurring approach to de-blur the occupancy images and obtain the 3D structure of the non-rigid object. In the final part of this thesis, we present an object class detection method employing 3D models of rigid objects constructed using the above 3D reconstruction approach. Instead of using a complicated mechanism for relating multiple 2D training views, our approach establishes spatial connections between these views by mapping them directly to the surface of a 3D model. To generalize the model for object class detection, features from supplemental views (obtained from Google Image search) are also considered. Given a 2D test image, correspondences between the 3D feature model and the testing view are identified by matching the detected features. Based on the 3D locations of the corresponding features, several hypotheses of viewing planes can be made. The one with the highest confidence is then used to detect the object using feature location matching. Performance of the proposed method has been evaluated by using the PASCAL VOC challenge dataset and promising results are demonstrated.

Book Computer Vision Metrics

Download or read book Computer Vision Metrics written by Scott Krig and published by Apress. This book was released on 2014-06-14 with total page 498 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer Vision Metrics provides an extensive survey and analysis of over 100 current and historical feature description and machine vision methods, with a detailed taxonomy for local, regional and global features. This book provides necessary background to develop intuition about why interest point detectors and feature descriptors actually work, how they are designed, with observations about tuning the methods for achieving robustness and invariance targets for specific applications. The survey is broader than it is deep, with over 540 references provided to dig deeper. The taxonomy includes search methods, spectra components, descriptor representation, shape, distance functions, accuracy, efficiency, robustness and invariance attributes, and more. Rather than providing ‘how-to’ source code examples and shortcuts, this book provides a counterpoint discussion to the many fine opencv community source code resources available for hands-on practitioners.

Book View Synthesis Using Stereo Vision

Download or read book View Synthesis Using Stereo Vision written by Daniel Scharstein and published by Springer. This book was released on 2003-06-29 with total page 173 pages. Available in PDF, EPUB and Kindle. Book excerpt: Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.

Book Camera Models and Fundamental Concepts Used in Geometric Computer Vision

Download or read book Camera Models and Fundamental Concepts Used in Geometric Computer Vision written by Peter Sturm and published by Now Publishers Inc. This book was released on 2011 with total page 194 pages. Available in PDF, EPUB and Kindle. Book excerpt: Camera Models and Fundamental Concepts Used in Geometric Computer Vision surveys the image acquisition methods used in computer vision and especially, of the vast number of camera models that have been proposed and investigated over the years, and points out similarities between different models.

Book Data Preprocessing in Data Mining

Download or read book Data Preprocessing in Data Mining written by Salvador García and published by Springer. This book was released on 2014-08-30 with total page 327 pages. Available in PDF, EPUB and Kindle. Book excerpt: Data Preprocessing for Data Mining addresses one of the most important issues within the well-known Knowledge Discovery from Data process. Data directly taken from the source will likely have inconsistencies, errors or most importantly, it is not ready to be considered for a data mining process. Furthermore, the increasing amount of data in recent science, industry and business applications, calls to the requirement of more complex tools to analyze it. Thanks to data preprocessing, it is possible to convert the impossible into possible, adapting the data to fulfill the input demands of each data mining algorithm. Data preprocessing includes the data reduction techniques, which aim at reducing the complexity of the data, detecting or removing irrelevant and noisy elements from the data. This book is intended to review the tasks that fill the gap between the data acquisition from the source and the data mining process. A comprehensive look from a practical point of view, including basic concepts and surveying the techniques proposed in the specialized literature, is given.Each chapter is a stand-alone guide to a particular data preprocessing topic, from basic concepts and detailed descriptions of classical algorithms, to an incursion of an exhaustive catalog of recent developments. The in-depth technical descriptions make this book suitable for technical professionals, researchers, senior undergraduate and graduate students in data science, computer science and engineering.

Book An Invitation to 3 D Vision

Download or read book An Invitation to 3 D Vision written by Yi Ma and published by Springer Science & Business Media. This book was released on 2012-11-06 with total page 542 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book introduces the geometry of 3-D vision, that is, the reconstruction of 3-D models of objects from a collection of 2-D images. It details the classic theory of two view geometry and shows that a more proper tool for studying the geometry of multiple views is the so-called rank consideration of the multiple view matrix. It also develops practical reconstruction algorithms and discusses possible extensions of the theory.