Download or read book Mechanical Creations in 3D written by Stewart Jones and published by CRC Press. This book was released on 2018-11-21 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically challenging mechanical structures all while working on a super-detailed steampunk train! This book will specifically implement current industry trends and techniques for animated mechanical structures. We will be using Autodesk 3ds Max only, with no plugins and no additional software required. Readers will close out this book with a completed steampunk train for their portfolios and practical knowledge to combat other tricky hard-surface rigging and animation challenges. Key Features This is the only book available for mechanical setups in Autodesk 3ds Max. Although 3ds Max specific, the techniques and foundations will work for any 3D application. By following the step-by-step guides in this book, you can finish and complete a portfolio-ready steampunk train. Each chapter will include an introduction and a summary, giving significance to the start and end of each section where readers can rest! Boxed step-by-step guides will be used for the creation of technical setups in 3ds Max. A "Memory Refresh" section is included in each chapter, this gives short and quick reminders for the stages needed to complete the chapter setup - helpful as a reference guide for those that have already read the book and just need a reminder, saving them time as they won’t have to re-read the whole thing!
Download or read book Digital Creature Rigging written by Stewart Jones and published by CRC Press. This book was released on 2019-05-20 with total page 179 pages. Available in PDF, EPUB and Kindle. Book excerpt: In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon! Key Features This is the next step in CG creature setups in 3ds Max. Although 3ds Max specific, the techniques and foundations will work for any 3D application. By following the step-by-step guides in this book, you can finish and complete a portfolioready. Each chapter will include an introduction and a summary, giving significance to the start and end of each chapter where our readers can rest! This book includes a companion website where chapter supplements and core files and documents could be easily accessed.
Download or read book Python for Mechanical and Aerospace Engineering written by Alex Kenan and published by Alex Kenan. This book was released on 2021-01-01 with total page 210 pages. Available in PDF, EPUB and Kindle. Book excerpt: The traditional computer science courses for engineering focus on the fundamentals of programming without demonstrating the wide array of practical applications for fields outside of computer science. Thus, the mindset of “Java/Python is for computer science people or programmers, and MATLAB is for engineering” develops. MATLAB tends to dominate the engineering space because it is viewed as a batteries-included software kit that is focused on functional programming. Everything in MATLAB is some sort of array, and it lends itself to engineering integration with its toolkits like Simulink and other add-ins. The downside of MATLAB is that it is proprietary software, the license is expensive to purchase, and it is more limited than Python for doing tasks besides calculating or data capturing. This book is about the Python programming language. Specifically, it is about Python in the context of mechanical and aerospace engineering. Did you know that Python can be used to model a satellite orbiting the Earth? You can find the completed programs and a very helpful 595 page NSA Python tutorial at the book’s GitHub page at https://www.github.com/alexkenan/pymae. Read more about the book, including a sample part of Chapter 5, at https://pymae.github.io
Download or read book AUTOCAD 2017 written by Linkan Sagar and published by BPB Publications. This book was released on 2018-06-01 with total page 136 pages. Available in PDF, EPUB and Kindle. Book excerpt: DescriptionThis book carries a lot of information for you, if you are starting AutoCAD for the first time. The book is extremely simple to understand and can enlighten you with the basics fundamentals of AutoCAD.The main objective of this book is to make students passionate about learning the concepts of AutoCAD.The book is divided into Two Parts:TheoreticalPracticalThe projects have been explained in a step by step manner with the commands along with a lot of new features.Table Of Contents:Section 1 - IntroductionWhat is AutoCAD?History of AutoCADUsage of AutoCADWhat is New in AutoCAD 2017?What is Workspace?Section 2 - OverviewWelcome screenGUI OverviewMouse useDifference between Command work & Visual workCoordinate system with Line commandZoom and extentsRegenSection 3 - Drawing the doorUnitRectangleOffsetOsnapArcMirrorJoinExtendTrimSection 4 - Grill DesignGridSnapPlineEllipseSection 5 - Road & RiverLayerSplineMlinesHatchGradiantRevision cloudMirrorBlockInsertTextSection 6 - DrawingsCircleCopyMoveArrayExplodeExtentRotateFilletAlignBreakChamferDivideMeasureScalePolygonPointSection 7 - Parametric constrainsGeometricDimensionalManageSection 8 - Inquiry & DimensionalSmart DimensionListAngleDistanceVolumeAreaRadiusLinearAlignedDiameterArc lengthQleaderOsnap Setting (Geometric center)
Download or read book Inside LightWave 3D v10 written by Dan Ablan and published by Pearson Education. This book was released on 2011-04-13 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: This best-selling guide to NewTek's LightWave 3D animation software has now been completely updated for LightWave v10 by award-winning animator and trainer Dan Ablan. This down-to-earth, easy-to-follow guide offers an invaluable set of real-world project tutorials that teach you the ins and outs of LightWave and show you the techniques you need to master this powerful 3D software. Inside LightWave 3D v10's accompanying DVD features hours of high quality video training tutorials that will help you go further with each chapter. No other book has taught more LightWave 3D users than Inside LightWave. Featured tutorials cover: In-depth tour of the new LightWave v10 interface Powerful surfacing with the Node Editor Bones and rigging for character animation Particle animation Hard body and soft body dynamics Rendering concepts Advanced camera tools All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.
Download or read book New Technologies Development and Application V written by Isak Karabegović and published by Springer Nature. This book was released on 2022-05-25 with total page 1151 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book features papers focusing on the implementation of new and future technologies, which were presented at the International Conference on New Technologies, Development and Application, held at the Academy of Science and Arts of Bosnia and Herzegovina in Sarajevo on 23rd–25th June 2022. It covers a wide range of future technologies and technical disciplines, including complex systems such as industry 4.0; patents in industry 4.0; robotics; mechatronics systems; automation; manufacturing; cyber-physical and autonomous systems; sensors; networks; control, energy, renewable energy sources; automotive and biological systems; vehicular networking and connected vehicles; intelligent transport, effectiveness and logistics systems, smart grids, nonlinear systems, power, social and economic systems, education, IoT. The book New Technologies, Development and Application V is oriented towards Fourth Industrial Revolution “Industry 4.0”, in which implementation will improve many aspects of human life in all segments and lead to changes in business paradigms and production models. Further, new business methods are emerging, transforming production systems, transport, delivery and consumption, which need to be monitored and implemented by every company involved in the global market.
Download or read book AutoCAD 2017 3D Modeling written by Munir Hamad and published by Walter de Gruyter GmbH & Co KG. This book was released on 2023-12-21 with total page 432 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book 3D Studio MAX Design Guide written by Anthony Potts and published by . This book was released on 1996 with total page 452 pages. Available in PDF, EPUB and Kindle. Book excerpt: One of the world's leading animation software, 3D Studio brought high-level, professional animation to the world of DOS. Now, the the new 3D Studio Max brings this power to Windows developers. Leaving all those boring manuals behind, this guide gives designers easy-to-use tips, tricks, and techniques for making great animation and designs. The CD-ROM is packed with samples, projects, and more.
Download or read book The Decentralized and Networked Future of Value Creation written by Jan-Peter Ferdinand and published by Springer. This book was released on 2016-05-14 with total page 254 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book identifies, analyzes and discusses the current trends of digitalized, decentralized, and networked physical value creation by focusing on the particular example of 3D printing. In addition to evaluating 3D printing’s disruptive potentials against a broader economic background, it also addresses the technology’s potential impacts on sustainability and emerging modes of bottom-up and community-based innovation. Emphasizing these topics from economic, technical, social and environmental perspectives, the book offers a multifaceted overview that scrutinizes the scenario of a fundamental transition: from a centralized to a far more decentralized system of value creation.
Download or read book AutoCAD 2018 3D Modeling written by Munir Hamad and published by Mercury Learning and Information. This book was released on 2017-05-19 with total page 524 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application. Use the companion CD to set up drawing exercises and projects and see all of the book’s figures including color. AutoCAD 2018 3DModeling includes 50 “mini-workshops,” that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of full projects (architectural and mechanical) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2018. Features: * Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models in both metric and imperial units * CD can be used to set up in-text drawing exercises and projects and to see the book’s figures in color eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at [email protected].
Download or read book Human computer Interaction INTERACT 03 written by Matthias Rauterberg and published by IOS Press. This book was released on 2003 with total page 1160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This work brings together papers written by researchers and practitioners actively working in the field of human-computer interaction. It should be of use to students who study information technology and computer sciences, and to professional designers who are interested in User Interface design.
Download or read book Make Your Own Working Paper Clock written by James Smith Rudolph and published by Harper Collins. This book was released on 1983-09-14 with total page 44 pages. Available in PDF, EPUB and Kindle. Book excerpt: Cut this book into 160 pieces, glue them together, and have a paper clock operated by weights that keeps perfect time and can be rewound and regulated.
Download or read book Computational Methods for the Innovative Design of Electrical Devices written by Slawomir Wiak and published by Springer. This book was released on 2010-10-21 with total page 378 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Methods for the Innovative Design of Electrical Devices is entirely focused on the optimal design of various classes of electrical devices. Emerging new methods, like e.g. those based on genetic algorithms, are presented and applied in the design optimization of different devices and systems. Accordingly, the solution to field analysis problems is based on the use of finite element method, and analytical methods as well. An original aspect of the book is the broad spectrum of applications in the area of electrical engineering, especially electrical machines. This way, traditional design criteria of conventional devices are revisited in a critical way, and some innovative solutions are suggested. In particular, the optimization procedures developed are oriented to three main aspects: shape design, material properties identification, machine optimal behaviour. Topics covered include: • New parallel finite-element solvers • Response surface method • Evolutionary computing • Multiobjective optimization • Swarm intelligence • MEMS applications • Identification of magnetic properties of anisotropic laminations • Neural networks for non-destructive testing • Brushless DC motors, transformers • Permanent magnet disc motors, magnetic separators • Magnetic levitation systems
Download or read book 3 Dimensional Modeling in Cardiovascular Disease written by Evan M. Zahn and published by Elsevier Health Sciences. This book was released on 2019-09-14 with total page 216 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by physicians and surgeons, imaging specialists, and medical technology engineers, and edited by Dr. Evan M. Zahn of the renowned Cedars-Sinai Heart Institute, this concise, focused volume covers must-know information in this new and exciting field. Covering everything from the evolution of 3D modeling in cardiac disease to the various roles of 3D modeling in cardiology to cardiac holography and 3D bioprinting, 3-Dimensional Modeling in Cardiovascular Disease is a one-stop resource for physicians, cardiologists, radiologists, and engineers who work with patients, support care providers, and perform research. - Provides history and context for the use of 3D printing in cardiology settings, discusses how to use it to plan and evaluate treatment, explains how it can be used as an education resource, and explores its effectiveness with medical interventions. - Presents specific uses for 3D modeling of the heart, examines whether it improves outcomes, and explores 3D bioprinting. - Consolidates today's available information and guidance into a single, convenient resource.
Download or read book Unreal Engine 5 Character Creation Animation and Cinematics written by Henk Venter and published by Packt Publishing Ltd. This book was released on 2022-06-30 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get to grips with the base workflow and create your own cinematic scenes in UE5 by learning to develop the main elements, animate, and combine them into a complete rendered movie scene with the help of key images printed in color Key Features Perform your entire rigging and animation workflow inside Unreal Engine 5 using Control Rig tools Create hand-keyed animations and clean up motion capture natively in Unreal Engine Learn the basics of creating 3D assets and customizing a MetaHuman for your movie needs Book DescriptionUnreal Engine 5 (UE5) offers beginners and seasoned professionals the ability to create detailed movie scenes with realistic human characters using MetaHuman and combine it with custom props and environments. It also comes with built-in industry standard animation tools to develop such scenes in a fraction of the time compared to old methods. This book takes you through the entire 3D movie production pipeline using free (open - source) software. By following the step-by-step, beginner-friendly tutorials in this book, you'll learn how to create your own custom 3D assets in Blender and texture these 3D assets in Quixel Mixer. Next, you'll take these completed 3D assets into Unreal Engine 5 and use them to build a virtual 3D movie set for your 3D movie. You'll also populate your 3D movie set by using Quixel MegaScans assets and create and customize your own photorealistic human character using MetaHuman Creator and UE5. As you advance, you'll discover how to rig, skin, and animate these 3D assets and characters using Blender and UE5's new Control Rig. Finally, you'll explore the process of setting up your movie cameras and animation sequences and rendering your 3D movie using UE5's Sequencer. By the end of this Unreal Engine book, you'll have learned how to combine different elements in UE5 to make your own movies and cinematics.What you will learn Create, customize, and use a MetaHuman in a cinematic scene in UE5 Model and texture custom 3D assets for your movie using Blender and Quixel Mixer Use Nanite with Quixel Megascans assets to build 3D movie sets Rig and animate characters and 3D assets inside UE5 using Control Rig tools Combine your 3D assets in Sequencer, include the final effects, and render out a high-quality movie scene Light your 3D movie set using Lumen lighting in UE5 Who this book is forThis book is for beginners to Unreal Engine or 3D animation and art in general who want to learn the entire process of creating 3D movies with Unreal Engine 5. Experienced 3D artists and animators new to UE5 will also find this book invaluable as it covers cutting-edge techniques for making real-time 3D movies using Unreal Engine, Blender, Quixel Mixer, and Quixel Bridge. Although prior experience with 3D software is not necessary, it will be helpful in understanding the concepts more easily.
Download or read book Surface Engineering of Biomaterials written by Ajit Behera and published by CRC Press. This book was released on 2024-03-20 with total page 641 pages. Available in PDF, EPUB and Kindle. Book excerpt: Surface engineering provides one of the most important means of engineering product differentiation in terms of quality, performance, and lifecycle cost. It is essential to achieve predetermined functional properties of materials such as mechanical strength, biocompatibility, corrosion resistance, wear resistance, and heat and oxidation resistance. Surface Engineering of Biomaterials addresses this topic across a diverse range of process technologies and healthcare applications. Introduces biomaterial surface science and surface engineering and includes criteria for biomaterial surface selection Focuses on a broad array of materials including metals, ceramics, polymers, alloys, and composites Discusses corrosion, degradation, and material release issues in implant materials Covers various processing routes to develop biomaterial surfaces, including for smart and energy applications Details techniques for post-modification of biomaterial surfaces This reference work helps researchers working at the intersection of materials science and biotechnology to engineer functional biomaterials for a variety of applications.
Download or read book The Animator s Survival Kit written by Richard Williams and published by Macmillan. This book was released on 2012-09-25 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: "A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.