Download or read book Mastering the Basics and More of Adobe FrameMaker 10 written by Janet S. Underwood and published by Createspace Independent Publishing Platform. This book was released on 2011-12-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book is great! It teaches people how to use FrameMaker in a logical way that almost makes it seem like an easy application to learn. A definite 'must have' for anyone who wants to learn FrameMaker or refresh their skills!" Technical writers around the world agree that FrameMaker is the best application for creating and maintaining large technical documents. They also agree that it can be extremely difficult to learn how to use it. "Mastering the Basics (and more) of Adobe FrameMaker 10" makes it easier to learn how to use this powerful, complex application. Hundreds of people around the world have say Janet Underwood's knowledge of FrameMaker and her ability to explain its complex concept is "exemplary." This book explains how to use FrameMaker 10 to be productive even more quickly than ever. In addition to the valuable instruction provided for earlier versions of FrameMaker, Mastering the Basics (and more) of Adobe FrameMaker 10 also teaches you how to use conditional text and develop your own templates. In addition to a glossary, a history of FrameMaker, and an explanation of picas and points, new appendixes clearly and concisely describe menu options you'll find when working with documents or books and shortcut keys you can use to access those options. "Mastering the Basics (and more) of Adobe FrameMaker 10" is more than an instructional manual - it's a valuable reference that every technical writer who uses FrameMaker should have!
Download or read book Publishing Fundamentals written by Sarah O'Keefe and published by Scriptorium Publishing. This book was released on 2008-06 with total page 737 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Adobe FrameMaker 11 Classroom in a Book written by Adobe Creative Team and published by Adobe Press. This book was released on 2013-01-03 with total page 607 pages. Available in PDF, EPUB and Kindle. Book excerpt: FrameMaker, which is at the core of the Adobe Technical Communication Suite, has long been the gold standard for writing, illustrating, and laying out technical documentation in print. With new features like support for rich media objects and powerful PDF export, FrameMaker excels at authoring online documents as well. This Classroom in a Book begins with a survey of the fundamentals of FrameMaker 11: setting up master pages, styling paragraphs, defining colors, placing graphics, creating tables, adding captions, cross-references, footnotes, and hyperlinks. Later chapters cover long-document features, such as tables of contents and indexes. Creating conditional text documents and preparing content for output to print or to screen (PDF or HTML) round out the coverage.
Download or read book Adode After Effects CS3 Professional written by Brie Gyncild and published by Peachpit Press. This book was released on 2007 with total page 492 pages. Available in PDF, EPUB and Kindle. Book excerpt: "The official training workbook from Adobe Systems"--Cover.
Download or read book Learning Adobe FrameMaker written by Adobe Systems Incorporated and published by . This book was released on 1996 with total page 576 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learning Adobe FrameMaker is the official Adobe FrameMaker training program from Adobe Systems. The courseware that has undergone thousands of hours of student testing in the training labs of Frame Technologies is now available in this self-paced workbook format. Almost six hundred pages of techniques, processes, and step by step instructions make the powerful FrameMaker program easy to understand. The thoroughness of Learning Adobe FrameMaker allows the reader to approach the material as a self-paced training guide, yet immediately apply the tutorial to work at hand. Learning Adobe FrameMaker is ideal for the scientist, engineer, publishing professional, or advanced technician. Even those who think they know FrameMaker will learn techniques they never discovered on their own.
Download or read book XML and FrameMaker written by Kay Ethier and published by Apress. This book was released on 2008-01-01 with total page 403 pages. Available in PDF, EPUB and Kindle. Book excerpt: * This book appeals to a professional audience: Writers, database administrators, developers, and production staff, all of which have to capture or emit XML from existing documents or databases. * Describes the connection between XML and publishing; Explains how to use XML to create documents that may be published to many other formats. * Shows how to build an "XML round trip" for Adobe FrameMaker 7; Explains how FrameMaker’s powerful formatting features lend themselves to publishing of XML documents—without rework.
Download or read book Mastering Adobe Captivate 2019 written by Dr. Pooja Jaisingh and published by Packt Publishing Ltd. This book was released on 2019-01-31 with total page 761 pages. Available in PDF, EPUB and Kindle. Book excerpt: Create responsive eLearning content, including quizzes, demonstrations, simulations and Virtual Reality projects that fit on any device with Adobe Captivate 2019 Key FeaturesBuild responsive, interactive and highly engaging eLearning content with Adobe Captivate 2019Build Virtual Reality eLearning experiences with Adobe Captivate 2019Assess your student knowledge with interactive and random quizzesSeamlessly integrate your eLearning content with any SCORM or xAPI compliant LMSBook Description Adobe Captivate is used to create highly engaging, interactive, and responsive eLearning content. This book takes you through the production of a few pieces of eLearning content, covering all the project types and workflows of Adobe Captivate. First, you will learn how to create a typical interactive Captivate project. This will give you the opportunity to review all Captivate objects and uncover the application's main tools. Then, you will use the built-in capture engine of Captivate to create an interactive software simulation and a Video Demo that can be published as an MP4 video. Then, you will approach the advanced responsive features of Captivate to create a project that can be viewed on any device. And finally, you will immerse your learners in a 360o environment by creating Virtual Reality projects of Adobe Captivate. At the end of the book, you will empower your workflow and projects with the newer and most advanced features of the application, including variables, advanced actions, JavaScript, and using Captivate 2019 with other applications. If you want to produce high quality eLearning content using a wide variety of techniques, implement eLearning in your company, enable eLearning on any device, assess the effectiveness of the learning by using extensive Quizzing features, or are simply interested in eLearning, this book has you covered! What you will learnLearn how to use the objects in Captivate to build professional eLearning contentEnhance your projects by adding interactivity, animations, and moreAdd multimedia elements, such as audio and video, to create engaging learning experiencesUse themes to craft a unique visual experienceUse question slides to create SCORM-compliant quizzes that integrate seamlessly with your LMSMake your content fit any device with responsive features of CaptivateCreate immersive 360° experiences with Virtual Reality projects of Captivate 2019Integrate Captivate with other applications (such as PowerPoint and Photoshop) to establish a professional eLearning production workflowPublish your project in a wide variety of formats including HTML5 and FlashWho this book is for If you are a teacher, instructional designer, eLearning developer, or human resources manager who wants to implement eLearning, then this book is for you. A basic knowledge of your OS is all it takes to create the next generation of responsive eLearning content.
Download or read book Adobe Premiere Pro CS6 Classroom in a Book written by Maxim Jago and published by Adobe Press. This book was released on 2012-07-06 with total page 786 pages. Available in PDF, EPUB and Kindle. Book excerpt: Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Premiere Pro CS6 choose Adobe Premiere Pro CS6 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 19 project-based lessons in this book show readers step-by-step the key techniques for working in Premiere Pro CS6. Readers learn to take a project from beginning to end where they’ll get the basics on things like organizing media, using audio, creating transitions, producing titles, and adding effects. Once they have the basics down, they'll learn how to take their projects further by sweetening and mixing sound, compositing the footage, adjusting color, using multicamera editing techniques, authoring DVDs, and much more. This completely revised CS6 edition covers new features, including the Warp Stabilizer effect for stabilizing uneven, shaky footage. Powerful new trimming techniques are explored in detail and an entire chapter covers the new expanded multicamera editing features. The new interface in Adobe Premiere Pro 6 offers many new capabilities to the editor who needs quick results and this book covers the workflows required to get the job done. Best of all, the companion DVD includes lesson files so readers can work step-by-step along with the book. “The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-by-step instructions, and the project files for the students.” —Barbara Binder, Adobe Certified Instructor, Rocky Mountain Training Classroom in a Book®, the best-selling series of hands-on software training workbooks, helps you learn the features of Adobe software quickly and easily. Classroom in a Book offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Note from the publisher: If you experience any issues accessing the files on the DVD please contact [email protected] to receive a link to the online file downloads
Download or read book DICOM Structured Reporting written by David A. Clunie and published by PixelMed Publishing. This book was released on 2000 with total page 396 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Managing Projects with GNU Make written by Robert Mecklenburg and published by "O'Reilly Media, Inc.". This book was released on 2004-11-19 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors.The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways.This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java.Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.
Download or read book Learning XML written by Erik T. Ray and published by "O'Reilly Media, Inc.". This book was released on 2003-09-22 with total page 419 pages. Available in PDF, EPUB and Kindle. Book excerpt: This second edition of the bestselling Learning XML provides web developers with a concise but grounded understanding of XML (the Extensible Markup Language) and its potential-- not just a whirlwind tour of XML.The author explains the important and relevant XML technologies and their capabilities clearly and succinctly with plenty of real-life projects and useful examples. He outlines the elements of markup--demystifying concepts such as attributes, entities, and namespaces--and provides enough depth and examples to get started. Learning XML is a reliable source for anyone who needs to know XML, but doesn't want to waste time wading through hundreds of web sites or 800 pages of bloated text.For writers producing XML documents, this book clarifies files and the process of creating them with the appropriate structure and format. Designers will learn what parts of XML are most helpful to their team and will get started on creating Document Type Definitions. For programmers, the book makes syntax and structures clear. Learning XML also discusses the stylesheets needed for viewing documents in the next generation of browsers, databases, and other devices.Learning XML illustrates the core XML concepts and language syntax, in addition to important related tools such as the CSS and XSL styling languages and the XLink and XPointer specifications for creating rich link structures. It includes information about three schema languages for validation: W3C Schema, Schematron, and RELAX-NG, which are gaining widespread support from people who need to validate documents but aren't satisfied with DTDs. Also new in this edition is a chapter on XSL-FO, a powerful formatting language for XML. If you need to wade through the acronym soup of XML and start to really use this powerful tool, Learning XML, will give you the roadmap you need.
Download or read book Adobe Animate Classroom in a Book 2021 release written by Russell Chun and published by Adobe Press. This book was released on 2021-01-21 with total page 776 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fastest, easiest, most comprehensive way to learn Adobe Animate Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the support of Adobe product experts. Adobe Animate Classroom in a Book (2021 release) contains lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchase of this book includes valuable online features. Follow the instructions in the book's “Getting Started” section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step What you need to use this book: Adobe Animate (2021 release) software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Animate software.
Download or read book Adobe Illustrator CC written by Brian Wood and published by . This book was released on 2015 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume contains lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you
Download or read book Adobe Type 1 Font Format written by Adobe Systems and published by Addison Wesley Publishing Company. This book was released on 1990 with total page 116 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Computers and Information Processing written by Mandell and published by Thomson South-Western. This book was released on 1997-09 with total page 548 pages. Available in PDF, EPUB and Kindle. Book excerpt: Perl was originally created as a programming tool for Unix, but the emergence of the Web has thrust Perl into the mainstream. Perl is often used for creating CGI scripts to add interactivity to Web sites. Javascript is Netscape's popular scripting language for building interactive Web applications and is often used in combination with Perl. This text is aimed at Web developers at any level of experience who want a complete refrence to the most popular technologies for building interactive Web sites.
Download or read book Adobe After Effects CS4 written by Adobe Creative Team and published by Adobe Press. This book was released on 2009 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: Containing 14 lessons on Adobe After Effects CS4
Download or read book Adobe Premiere Pro Classroom in a Book 2021 Release written by Maxim Jago and published by . This book was released on 2021 with total page 480 pages. Available in PDF, EPUB and Kindle. Book excerpt: The fastest, easiest, most comprehensive way to learn Adobe Premiere Pro Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does -- an official training series from Adobe, developed with the support of Adobe product experts. Adobe Premiere Pro Classroom in a Book (2021 release) contains lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you. Purchase of this book includes valuable online features. Follow the instructions in the books Getting Started section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, and videos that walk you through the lessons step by step What you need to use this book: Adobe Premiere Pro (2021 release) software, for either Windows or macOS. (Software not included.) Note: Classroom in a Book does not replace the documentation, support, updates, or any other benefits of being a registered owner of Adobe Premiere Pro software.