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Book Making Hypermedia Work

    Book Details:
  • Author : S.J. DeRose
  • Publisher : Springer Science & Business Media
  • Release : 2011-06-28
  • ISBN : 1461527546
  • Pages : 392 pages

Download or read book Making Hypermedia Work written by S.J. DeRose and published by Springer Science & Business Media. This book was released on 2011-06-28 with total page 392 pages. Available in PDF, EPUB and Kindle. Book excerpt: Making Hypermedia Work: A User's Guide to HyTime discusses how the HyTime standard can be applied to real world problems of navigating from here to there in collections of documents. The HyTime standard itself provides enabling method and templates for various information structures such as links and various kinds of location indicators. A HyTime application specifies how a group applies those templates to their particular requirements. This involves choosing which HyTime structures are needed, setting up conventions for how they are to be used and setting up management and processes for creation, conversion and update of hypermedia documents. A HyTime engine is the last ingredient: actually using an application typically involves choosing software to support one's use of HyTime and customizing it as needed. This may be as simple as setting up hypertextual style sheets that determine how links and other things look and act. More specialized applications may require full-scale design and programming. Making Hypermedia Work: A User's Guide to HyTime presents the first in-depth guide to the HyTime specifications, both describing its key features and providing guidelines on how it is used. The book begins with the more familiar structures of books, graphics and cross-references, detailing the HyTime constructs and models used to identify, locate, and link data. It goes on to introduce some of HyTime's mechanisms for linking multidimensional, multimedia data, and for scheduling it in space and time. The authors help the reader become fluent in HyTime as it applies to the simpler and most widely understood data types. After mastering this level of HyTime, readers will be ready and able to explore the exciting potential of HyTime for more sophisticated multimedia applications.

Book Building Hypermedia APIs with HTML5 and Node

Download or read book Building Hypermedia APIs with HTML5 and Node written by Mike Amundsen and published by "O'Reilly Media, Inc.". This book was released on 2011-11-30 with total page 243 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this concise book, you’ll learn the art of building hypermedia APIs that don’t simply run on the Web, but that actually exist in the Web. You’ll start with the general principles and technologies behind this architectural approach, and then dive hands-on into three fully-functional API examples. Too many APIs rely on concepts rooted in desktop and local area network patterns that don’t scale well—costly solutions that are difficult to maintain over time. This book shows system architects and web developers how to design and implement human- and machine-readable web services that remain stable and flexible as they scale. Learn the H-Factors for representing application metadata across all media types and formats Understand the four basic design elements for authoring hypermedia types Convert a simple read-only XML-based media type into a successful API design Examine the challenges and advantages of designing a hypermedia type with JSON Use HTML5’s rich set of hypermedia controls in the API design process Learn the details of documenting, publishing, and registering media type designs and link-relation types

Book Hypermedia in 15 Minutes

    Book Details:
  • Author : Mike Amundsen
  • Publisher :
  • Release : 2017
  • ISBN : 9781491996379
  • Pages : pages

Download or read book Hypermedia in 15 Minutes written by Mike Amundsen and published by . This book was released on 2017 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Could every API seamlessly interoperate with every other API using a common lingua franca? Yes, they could (and should), and the way forward is via hypermedia. In this short video, Mike Amundsen reviews the history and power of the Web's hypermedia links and forms before explaining how API service providers and client app developers can take advantage of hypermedia to create better, more available, and more resilient applications for the internet. Discover what hypermedia means and how it can be a "game-changer" for both server and client Learn about building web APIs that update over time without breaking existing client applications Explore the idea of writing a general-use client that can work with multiple hypermedia-enabled APIs Mike Amundsen is Director of Architecture for the API Academy, where he works with companies around the globle to provide insight on how best to capitalize on the opportunities APIs present to both consumers and the enterprise. A respected consultant and sought after conference speaker, Mike is author of numerous papers and books on network architecture and web development, including Building Hypermedia APIs with HTML5 and Node: Creating Evolvable Hypermedia Applications and RESTful Web Clients , both published by O'Reilly Media.

Book Building Hypermedia APIs with HTML5 and Node

Download or read book Building Hypermedia APIs with HTML5 and Node written by Mike Amundsen and published by "O'Reilly Media, Inc.". This book was released on 2011-11-23 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: With this concise book, you’ll learn the art of building hypermedia APIs that don’t simply run on the Web, but that actually exist in the Web. You’ll start with the general principles and technologies behind this architectural approach, and then dive hands-on into three fully-functional API examples. Too many APIs rely on concepts rooted in desktop and local area network patterns that don’t scale well—costly solutions that are difficult to maintain over time. This book shows system architects and web developers how to design and implement human- and machine-readable web services that remain stable and flexible as they scale. Learn the H-Factors for representing application metadata across all media types and formats Understand the four basic design elements for authoring hypermedia types Convert a simple read-only XML-based media type into a successful API design Examine the challenges and advantages of designing a hypermedia type with JSON Use HTML5’s rich set of hypermedia controls in the API design process Learn the details of documenting, publishing, and registering media type designs and link-relation types

Book Elements of Hypermedia Design  Techniques for Navigation   Visualization in Cyberspace

Download or read book Elements of Hypermedia Design Techniques for Navigation Visualization in Cyberspace written by Peter Gloor and published by Springer Science & Business Media. This book was released on 2013-11-11 with total page 387 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hypermedia authoring process has been vividly described in a special issue of the Economist as a combination of writing a book, a play, a film, and a radio or television show: A hypermedia document combines all these elements and adds some of its own. The author' s first job is to structure and explain all of the infor mation. The author then must distill the information into brief, descriptive nodes. Each node has to contain a Iist of the ingredients, and instructions on how the ingredients are mixed together to the greatest advantage. The structure of the material provided is translated into an architectural metaphor of some kind; much of the designer' s work is the creation of this imaginary space. Then, the designers must chart the details of what to animate, what to film, who to inter view, and how to arrange the information in the space tobe built [Eco95a]. This book presents guidelines, tools, and techniques for prospective authors such that they can design better hypermedia documents and applications. lt surveys the different techniques used to organize, search, and structure infor mation in a large information system. It then describes the algorithms used to locate, reorganize, and link data to enable navigation and retrieval. It Iooks in detail at the creation and presentation of certain types of visual information, namely algorithm animations. It introduces new mechanisms for editing audio and video data streams.

Book CGI Programming on the World Wide Web

Download or read book CGI Programming on the World Wide Web written by Shishir Gundavaram and published by O'Reilly Media. This book was released on 1996 with total page 474 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides an explanation of CGI and related techniques for people who want to provide their own information servers on the Web. It explains the value of CGI and how it works, and looks at the subtle details of programming. The accompanying CD-ROM

Book Copyright Ownership in a Networked Multimedia Environment

Download or read book Copyright Ownership in a Networked Multimedia Environment written by Vernon E. Williams and published by . This book was released on 1994 with total page 36 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Readings in Groupware and Computer Supported Cooperative Work

Download or read book Readings in Groupware and Computer Supported Cooperative Work written by Ronald M. Baecker and published by Elsevier. This book was released on 1993-01-13 with total page 901 pages. Available in PDF, EPUB and Kindle. Book excerpt: This comprehensive introduction to the field represents the best of the published literature on groupware and computer-supported cooperative work (CSCW). The papers were chosen for their breadth of coverage of the field, their clarity of expression and presentation, their excellence in terms of technical innovation or behavioral insight, their historical significance, and their utility as sources for further reading. Taken as a whole, the papers and their introductions are a complete sourcebook to the field. This book will be useful for computer professionals involved in the development or purchase of groupware technology as well as for researchers and managers. It should also serve as a valuable text for university courses on CSCW, groupware, and human-computer interaction.

Book Building Hypermedia Applications

Download or read book Building Hypermedia Applications written by Gary Thomas Howell and published by McGraw-Hill Companies. This book was released on 1992 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt: In one volume, project leaders and programmers will find all the information they need for building PC and Macintosh HyperMedia applications. The book expertly covers both the technical details of application development as well as the project management requirements.

Book Database Applications Semantics

Download or read book Database Applications Semantics written by L. Mark and published by Springer. This book was released on 2016-01-09 with total page 608 pages. Available in PDF, EPUB and Kindle. Book excerpt: The number of new applications in need of database support is exploding and there is an increasing need to link and access database systems supporting these new applications via computer networks. End-users and non-computer experts are becoming heavily involved in the set-up, management and use of database systems and this book provides the important database design methodologies and implementation technology which should be available for them as well as for computer experts.

Book Design Solutions for Adaptive Hypermedia Listening Software

Download or read book Design Solutions for Adaptive Hypermedia Listening Software written by Turel, Vehbi and published by IGI Global. This book was released on 2021-06-18 with total page 279 pages. Available in PDF, EPUB and Kindle. Book excerpt: Adaptive hypermedia listening software enables materials writers to combine and deliver a wide range of digital elements on the same digital computer platform more efficiently. Such a combination and delivery provides a multidimensional, multi-sensory digital environment in which rich, efficient, instant, comprehensible, optimum, and meaningful input and feedback can be presented effectively and efficiently. Moreover, language learners’ attention can be drawn to forms and meanings in input. Such aspects correspond with different theories and hypotheses of language learning and teaching. This presents users/learners with an environment that is easy to use, tension-free, and optimal during self-study. However, to be able to design and develop cost effective and professional adaptive hypermedia listening software, there are certain scientific educational findings and implications that need to be implemented at every single stage. To have access to such vital findings is not so easy, and research must address this area. Design Solutions for Adaptive Hypermedia Listening Software explores how to design and create technically and pedagogically sound and efficient interactive adaptive hypermedia listening software for language learners in any language. The chapters will cover learner strategy tools, the effectiveness of this technology, best practices in adaptive hypermedia listening software, and the benefits and challenges of this technology for language learning. It is ideal for companies, institutions, teachers, policymakers, academicians, researchers, advanced-level students, technology developers, and decision-making pertinent government officials interested in designing and developing multimedia listening environments for language learners.

Book Digital Content Creation in Schools

Download or read book Digital Content Creation in Schools written by Karen S. Ivers and published by Bloomsbury Publishing USA. This book was released on 2014-12-17 with total page 265 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how digital content creation supports 21st-century learning, providing new insights into organizing, synthesizing, and evaluating information. This practical guide will make it easy for you to engage your students through this powerful communications medium. Digital content creation supports the Common Core State Standards (CCSS) and 21st-century learning skills by helping students use their knowledge to analyze, create, solve problems, communicate, collaborate, and innovate. This update of the popular Multimedia Projects in Education, Fourth Edition emphasizes digital content creation and the use of the CCSS as benchmarks to help you create cutting-edge classroom instruction. The book begins by presenting research on student learning through multimedia and digital content creation. This introduction is followed by outlines of each stage of the practical, easy-to-use Decide, Design, Develop, and Evaluate (DDD-E) model, which is designed specifically for classroom use. Content also includes discussion of multiple intelligences, constructivist learning, and cooperative grouping; blackline masters to guide you and your students through the DDD-E process; and assessment and management strategies. In addition, you'll find sample activities using an array of development tools, information on mobile and web apps, and numerous other resources to support digital projects in your classroom. The book, which is most applicable to students in grades 4 through 12, will also serve as an ideal resource for media specialists who work with teachers and students.

Book Rethinking Hypermedia

    Book Details:
  • Author : Wendy Hall
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 146131335X
  • Pages : 205 pages

Download or read book Rethinking Hypermedia written by Wendy Hall and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 205 pages. Available in PDF, EPUB and Kindle. Book excerpt: Rethinking Hypermedia: The Microcosm Approach is essentially the story of the Microcosm hypermedia research and development project that started in the late 1980's and from which has emerged a philosophy that re-examines the whole concept of hypermedia and its role in the evolution of multimedia information systems. The book presents the complete story of Microcosm to date. It sets the development of Microcosm in the context of the history of the subject from which it evolved, as well as the developments in the wider world of technology over the last two decades including personal computing, high-speed communications, and the growth of the Internet. These all lead us towards a world of global integrated information environments: the publishing revolution of the 20th century, in principle making vast amounts of information available to anybody anywhere in the world. Rethinking Hypermedia: The Microcosm Approach explains the role that open hypermedia systems and link services will play in the integrated information environments of the future. It considers issues such as authoring, legacy systems and data integrity issues, and looks beyond the simple hypertext model provided in the World Wide Web and other systems today to the world of intelligent information processing agents that will help us deal with the problems of information overload and maintenance. Rethinking Hypermedia: The Microcosm Approach will be of interest to all those who are involved in designing, implementing and maintaining hypermedia systems such as the World Wide Web by setting the groundwork for producing a system that is both easy to use and easy to maintain. Rethinking Hypermedia: The Microcosm Approach is essential reading for anyone involved in the provision of online information.

Book Advances in Web based Education

Download or read book Advances in Web based Education written by George D. Magoulas and published by IGI Global. This book was released on 2006-01-01 with total page 397 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book provides coverage of a wide range of factors that influence the design, use and adoption of Personalized Learning Environments"--Provided by publisher.

Book Information and Process Integration in Enterprises

Download or read book Information and Process Integration in Enterprises written by Toshiro Wakayama and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 425 pages. Available in PDF, EPUB and Kindle. Book excerpt: Information and Process Integration in Enterprises: Rethinking Documents is a bold attempt to address information and process integration issues as a single body of research and practice. This book has identified the concept of documents as a common thread linking the integration issues. Documents, after all, are representations of information, along with representations of the usage of the information contained therein. Rethinking the role of documents is therefore central to (re)engineering enterprises in the context of information and process integration. The chapters of this book are based on papers presented at the `International Working Conference on Information and Process Integration in Enterprises (IPIC '96)', held at MIT on November 14 and 15, 1996. The chapters cover a range of issues: from the future role of documents in enterprise integration, to emerging models of business processes and information use, to practical experiences in implementing new processes and technologies in real work environments. Information and Process Integration in Enterprises: Rethinking Documents is suitable as a secondary text for a graduate level course on information technology.

Book Designing Hypermedia for Learning

Download or read book Designing Hypermedia for Learning written by David H. Jonassen and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 466 pages. Available in PDF, EPUB and Kindle. Book excerpt: This most unusual book results from the NATO Advanced Research Work shop, "Designing Hypertext/Hypermedia for Learning", held in Rottenburg am Neckar, FRO, from July 3-8, 1989. The idea for the workshop resulted from the burgeoning interest in hypertext combined with the frustrating lack of literature on leaming applications for hypertext. There was little evidence in 1988 that hypertext could successfully support learning out comes. A few projects were investigating hypertext for learning, but few conclusions were available and little if any advice on how to design hyper text for learning applications was available. Could hypertext support learning objectives? What mental processing requirements are unique to learning outcomes? How would the processing requirements of learning outcomes interact with unique user processing requirements of browsing and constructing hypertext? Should hypertext information bases be restruc tured to accommodate learning outcomes? Should the user interface be manipulated in order to support the task functionality of learning outcomes? Does the hypertext structure reflect the intellectual requirements of learning outcomes? What kinds of learning-oriented hypertext systems were being developed and what kinds of assumptions were these systems making? These and other questions demonstrated the need for this workshop. The workshop included presentations, hardware demonstrations, sharing and browsing of hypertexts, and much discussion about all of the above. These were the experiences that you, the reader of this book, unfortunately did not experience.

Book Managing Information Technology Resources in Organizations in the Next Millennium

Download or read book Managing Information Technology Resources in Organizations in the Next Millennium written by Information Resources Management Association. International Conference and published by IGI Global. This book was released on 1999-01-01 with total page 1154 pages. Available in PDF, EPUB and Kindle. Book excerpt: Managing Information Technology Resources in Organizations in the Next Millennium contains more than 200 unique perspectives on numerous timely issues of managing information technology in organizations around the world. This book, featuring the latest research and applied IT practices, is a valuable source in support of teaching and research agendas.