EBookClubs

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EBookClubs

Read Books & Download eBooks Full Online

Book Macromedia Flash MX 2004 Magic

Download or read book Macromedia Flash MX 2004 Magic written by Michelangelo Capraro and published by New Riders Publishing. This book was released on 2004 with total page 200 pages. Available in PDF, EPUB and Kindle. Book excerpt: In these pages, Flash wizards Capraro, McAlester, and several other experts draw on their own professional experience to offer 12 real-world projects that let readers explore Flash MX 2004 at their leisure. By working through the step-by-step tutorials, whose project files and code are on the accompanying CD, users will soon be finding their way around all of Flash MX 2004Us new features.

Book Show Me Macromedia Flash MX 2004

Download or read book Show Me Macromedia Flash MX 2004 written by Andy Anderson and published by Que Publishing. This book was released on 2004 with total page 550 pages. Available in PDF, EPUB and Kindle. Book excerpt: Offering readers a fast, visual way to learn Flash MX, solve problems, and get work done, this guide's step-by-step instructions with accompanying visuals require less time reading and free more time for learning this popular Web authoring software. The new features icon highlights what is new in Flash MX as readers learn to perform everyday tasks.

Book Macromedia Flash MX 2004 Killer Tips

Download or read book Macromedia Flash MX 2004 Killer Tips written by Shane Elliott and published by New Riders. This book was released on 2003-11-14 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: The hottest collection of cool tips and hidden secrets for the Flash MX 2004 user who needs results fast! In today's economy, time is money. Flash MX 2004 Killer Tips is all about speed, showing users how to get more work done in less time. This book is designed to increase productivity (and even quality) by providing shortcuts, tips, and little-known tricks that will surprise even the most experienced Flash MX 2004 user. Built on the premise that "Speed Kills", readers will get faster at manipulating Flash MX 2004 and have more time to be creative in their design and their code. Author Shane Elliott has assembled almost 300 tips to help readers with creating effects and animations, ActionScript, components, optimization, and a host of other topics.

Book Macromedia Dreamweaver MX 2004 Magic

Download or read book Macromedia Dreamweaver MX 2004 Magic written by Massimo Foti and published by New Riders Publishing. This book was released on 2003 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at Web developers who know the basics of Dreamweaver and want to take the next step, this work provides a guide to learning Dreamweaver MX 2004 tips, tricks, and best practices.

Book Macromedia Flash Mx 2004  The Complete Reference   With Cd

Download or read book Macromedia Flash Mx 2004 The Complete Reference With Cd written by Underdahl and published by . This book was released on 2004-09-01 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Macromedia Flash MX 2004

Download or read book Macromedia Flash MX 2004 written by Rosanna Yeung and published by . This book was released on 2004 with total page 996 pages. Available in PDF, EPUB and Kindle. Book excerpt: You¿ve seen its potential¿its new extensible architecture, its faster run-time performance, its redesigned interface. Now it¿s time to tap it! When you¿re ready to sit down with a trusted instructor and learn the ins and outs of Macromedia¿s extensive upgrade to its popular interactive tool Flash MX 2004, this is the place to turn. Using lessons based on real-life projects, this friendly guide takes you by the hand and leads you through the world of Flash MX 2004, covering its new interface, its drawing and color tools, animation basics, symbols and instances, motion, bitmaps, buttons, movie clips, ActionScript, sound, components and forms, video, and more. You can follow the book¿s clear, step-by-step exercises at your own pace and view the techniques in action on the accompanying CD¿s QuickTime tutorials. (The CD also includes project and sample files.) In next to no time, you¿ll be integrating video, text, audio, and graphics into immersive, rich experiences with Flash MX 2004.

Book Macromedia Flash MX Magic

Download or read book Macromedia Flash MX Magic written by Matthew David and published by New Riders Publishing. This book was released on 2002 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: The CD that accompanies this book contains various resources including project files, Macromedia software demos, and finished files of completed Flash projects.

Book Macromedia Flash MX 2004

Download or read book Macromedia Flash MX 2004 written by Brian Underdahl and published by . This book was released on 2003 with total page 718 pages. Available in PDF, EPUB and Kindle. Book excerpt: Contents of accompanying CD-ROM: Trial version of Flash MX 2004, Canvas 9 Professional Ed., Sorenson Squeeze, Swift 3D, Toon Boom Studio.

Book Macromedia Flash MX 2004 Beyond the Basics Hands on Training

Download or read book Macromedia Flash MX 2004 Beyond the Basics Hands on Training written by Shane Rebenschied and published by Lynda.com. This book was released on 2004 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: You're not a still-wet-behind-the-ears Flash developer, but you're no pure-ActionScript wizard either: At last there's a book that addresses your needs as a budding Flash master. If you've mastered Flash basics and have a good understanding of animation, symbols, and basic ActionScript, this project-based tutorial from the folks at Lynda.com Training is the answer to your prayers. As you follow along with the book's exercises and the CD's QuickTime tutorials, you'll build an entire Web site in Flash--in the process exploring all of the intermediate-level Flash techniques that you've been dying to get your hands on. You'll learn how to dynamically load text and images, create scrollable text, build a preloader, add music and video, build a dynamic slide show, produce a feedback form, create a Flash plug-in detector, and more. Also covered are a slew of workflow enhancements, ActionScript 2.0--the improved ActionScript language introduced in Flash MX 2004--and more.

Book Macromedia Flash MX 2004 ActionScript

Download or read book Macromedia Flash MX 2004 ActionScript written by Derek Franklin and published by Macromedia Press. This book was released on 2004 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Book Macromedia Studio MX 2004 All in One Desk Reference For Dummies

Download or read book Macromedia Studio MX 2004 All in One Desk Reference For Dummies written by Damon Dean and published by John Wiley & Sons. This book was released on 2003-12-04 with total page 890 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies provides a one-stop reference for users looking to harness the power of this Web building suite. The book covers each of the core applications in Studio MX including Dreamweaver, Flash, Freehand, Fireworks, ColdFusion and, newly added to this edition, Contribute. Macromedia Studio MX 2004 All-in-One Desk Reference For Dummies also contains coverage on using all the applications together in a single Web building project as well as an overview of the basics of good Web design. This book, like the product itself, should appeal to both professional and hobbyist Web builders who want a single product that can do the work of six or seven separate products.

Book Macromedia Flash MX Advanced for Windows and Macintosh

Download or read book Macromedia Flash MX Advanced for Windows and Macintosh written by Russell Chun and published by Peachpit Press. This book was released on 2002 with total page 630 pages. Available in PDF, EPUB and Kindle. Book excerpt: Accompanying CD-ROM contains source and published files for examples in the book, demo copy of Flash MX for Windows and Macintosh, Flash Player for your browser, and web links to Flash resource sites.

Book Animation and Effects with Macromedia Flash MX 2004

Download or read book Animation and Effects with Macromedia Flash MX 2004 written by Jen DeHaan and published by . This book was released on 2005 with total page 486 pages. Available in PDF, EPUB and Kindle. Book excerpt: What started as a simple animation tool has evolved into a full-fledged Web development environment. Which means that if you're like many of today's Flash developers, you may know little about actually creating animations and effects with the program. Here to solve that dilemma is a hands-on guide from one of today's leading Flash experts. By showing you how to create 10 projects based on real-world Web solutions, authorJen deHaanprovides a thorough grounding in all of Flash's effects and animation fundamentals. Each chapter represents a single project with simple step-by-step instructions for re-creating the cool Web elements pictured in these pages: an animated character, a Flash interface that uses transitions to "page" through different areas of a site, an animated gallery, a dynamic menu that animates using the Tween classes, a simple game, button effects, Timeline animations, scripted effects, text effects, and more! Ten real-world projects reveal the magic behind the most useful Flash-produced animations and effects, and a companion CD includes lesson files and sample software.

Book Flash MX 2004 Savvy

    Book Details:
  • Author : Ethan Watrall
  • Publisher : John Wiley & Sons
  • Release : 2006-02-20
  • ISBN : 0782150918
  • Pages : 861 pages

Download or read book Flash MX 2004 Savvy written by Ethan Watrall and published by John Wiley & Sons. This book was released on 2006-02-20 with total page 861 pages. Available in PDF, EPUB and Kindle. Book excerpt: savvy n. Practical know-how Both new and experienced Flash users need plenty of help mastering these versatile, powerful applications. Whichever group you belong to, Flash MX 2004 Savvy gives you the resources you need to advance your skills. This means clear explanations, real-world examples, and carefully crafted tutorials in which you'll learn the full range of Flash techniques. You'll find in-depth introductions to the features new to Flash MX 2004 and Flash MX Professional 2004: Timeline Effects, the expanded components library, built-in project management tools, and more. Designed so you can work your way from front to back or focus on the topics most important to you, this book helps you understand why Flash works as it does and how to meet the demands of your Flash-based projects. Coverage includes: Content creation: painting and drawing, text manipulation, reusable content, interactive slideshow presentations, content for the Pocket PC ActionScript: manual scripting, movie clip management and parameter control--plus a complete ActionScript Reference on the CD Interactivity: interface elements and controllers, new Flash components, new ActionScript behaviors Audio integration: synchronization, compression schemes, implementing interactive audio Media integration: with Director, with CD-ROM content, with 3D animation, with full-motion and streaming video Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Book Macromedia Flash MX

Download or read book Macromedia Flash MX written by Brian Underdahl and published by McGraw-Hill/Osborne Media. This book was released on 2002 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Get comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show readers how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading.

Book Flash Out of the Box

    Book Details:
  • Author : Robert Hoekman, Jr.
  • Publisher : "O'Reilly Media, Inc."
  • Release : 2004-11-18
  • ISBN : 0596552750
  • Pages : 258 pages

Download or read book Flash Out of the Box written by Robert Hoekman, Jr. and published by "O'Reilly Media, Inc.". This book was released on 2004-11-18 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you believe the sky really is the limit when it comes to creating unparalleled user experiences and applications for the Web--then Macromedia Flash MX is sure to be your tool of choice. With Flash, you can integrate video, text, audio, and graphics into distinctive and compelling web content, stunningly interactive and expressive user interfaces, and rich applications for the Internet.Flash is all about helping you dramatically enhance the user experience. And Flash Out of the Box is all about helping you think outside of the box to get there--first, by diving into the Flash box and then becoming intimately acquainted with every nook and cranny of it.In Flash Out of the Box, you'll follow and work with a simple box through a "day in the life" style journey. You'll study, use, abuse, and transform the box as you move through exercises that teach you the basics of Flash, and much more, in an entertaining, unforgettable, task-oriented fashion. You'll learn to animate, work with video, load external assets, draw, mask, modularize, and many other things that will be essential as you move into more advanced techniques with other books. It's just you, Flash, and the box, mastering each technique along the way and adding others in a fashion that will let you practice and learn simultaneously.Most Flash tutorials you've looked at are tool-centric, focusing on Flash's individual features and how to use them (an approach that can quickly become tedious), whereas this innovative, engaging, and motivating book is uniquely user-centric. That means it concentrates on you and what you want and need to learn. Each successive lesson anticipates and builds upon your needs, capabilities, and questions as you evolve from Flash beginner to Flash master.Written in a fun and conversational tone, the highly accessible Flash Out of the Box makes learning Flash MX 2004 intuitive, logical, and, most of all, fun.

Book Flash MX 2004 Games

    Book Details:
  • Author : Nik Lever
  • Publisher : Taylor & Francis
  • Release : 2012-11-12
  • ISBN : 1136144536
  • Pages : 436 pages

Download or read book Flash MX 2004 Games written by Nik Lever and published by Taylor & Francis. This book was released on 2012-11-12 with total page 436 pages. Available in PDF, EPUB and Kindle. Book excerpt: As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.