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EBookClubs

Read Books & Download eBooks Full Online

Book Macromedia Flash 5 Design

Download or read book Macromedia Flash 5 Design written by Epic Software Group and published by Course Technology. This book was released on 2001 with total page 386 pages. Available in PDF, EPUB and Kindle. Book excerpt: Written by a team of Flash experts, this guide offers an introductory section to provide a foundation for understanding Flash. The rest of the book demonstrates the creation of more than 20 sample Web sites that use Flash to solve specific graphics challenges, such as designing a multimedia game. The CD-ROM contains an interactive multimedia piece about the book, links to all Flash resources on the Web, and sample applications.

Book Instant Macromedia Flash 5

Download or read book Instant Macromedia Flash 5 written by Jim Caldwell and published by McGraw-Hill Companies. This book was released on 2001 with total page 520 pages. Available in PDF, EPUB and Kindle. Book excerpt: Aimed at intermediate/advanced-level Web developers, this reference gives real-world, hands-on projects supplemented by practical explanations by the author. The guide also offers a complete review of Flash 5.0's features and functionality.

Book EZ Flash 5

    Book Details:
  • Author : Bradley Kaldahl
  • Publisher : Trafford Publishing
  • Release : 2001
  • ISBN : 1552128997
  • Pages : 438 pages

Download or read book EZ Flash 5 written by Bradley Kaldahl and published by Trafford Publishing. This book was released on 2001 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: If you are new to Flash, or an experienced Flash user, you will find this book to be exciting, informative, and offers a wealth of creative ideas and techniques for getting the most out of Flash for web creation. Learning Flash is both fun and easy. This book provides over 30 short projects and over 100 experimental ideas that cover a variety of effects and techniques such as: Melting Type, Solar Explosions, Animated Typist using ActionScript, EZ Web Games, MP3 Sound Controllers, Dynamic Photography, Fading Web Paint, Motion Trails, Score Keeping for Web Games, Collision Detection, Creating and Testing Preloaders, and Interactive Web Portfolios. There are also tutorials for using Photoshop and Illustrator with Flash and a chapter on reverse engineering interesting Flash web sites. Additionally, this text provides a straightforward introduction to ActionScript. You will enjoy exploring new Flash ideas that are presented in a short (2-8 page), easy to follow, step-by-step format. This book allows you learn, create, and publish a variety of Flash effects quickly and easily. If you have never worked with Flash you will appreciate the fact that from chapter two, you are producing web content. Rather than describing each palette and menu item, you will learn by doing. The projects were designed by a professional Flash instructor, peer reviewed, and classroom tested, to insure that they are accurate, exciting, and most importantly, easy to understand. Extensive screen shots makes it easier to learn. Short projects, means that you can gain a solid understanding of a single concept before moving onto the next . From the author "My students and I agree that the most enjoyable way to learn complex software is with short projects that provide new, interesting and creative techniques that can be used, or modified, immediately for your own web creations."

Book The Complete Idiot s Guide to Macromedia Flash 5

Download or read book The Complete Idiot s Guide to Macromedia Flash 5 written by David Karlins and published by Penguin. This book was released on 2001 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.

Book Macromedia Flash 5

    Book Details:
  • Author : Marc Peter
  • Publisher :
  • Release : 2001-01
  • ISBN : 9783908490975
  • Pages : 347 pages

Download or read book Macromedia Flash 5 written by Marc Peter and published by . This book was released on 2001-01 with total page 347 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Macromedia Flash MX 2004 ActionScript

Download or read book Macromedia Flash MX 2004 ActionScript written by Derek Franklin and published by Macromedia Press. This book was released on 2004 with total page 782 pages. Available in PDF, EPUB and Kindle. Book excerpt: Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Book Macromedia Flash 5

    Book Details:
  • Author : Joe Sullivan
  • Publisher : Que Publishing
  • Release : 2002
  • ISBN : 9780789726735
  • Pages : 196 pages

Download or read book Macromedia Flash 5 written by Joe Sullivan and published by Que Publishing. This book was released on 2002 with total page 196 pages. Available in PDF, EPUB and Kindle. Book excerpt: Because most people don't have the luxury of sitting down uninterrupted for hours at a time to learn Flash, the 10 Minute Guide to Macromedia Flash 5 focuses on the most often used features, covering them in lessons designed to take 10 minutes or less to complete. Ten minutes is all you need to learn how to Create and edit graphics Import graphics Use text Use layers Attach actions and sounds

Book Flash 5 Cartoons and Games F x   Design

Download or read book Flash 5 Cartoons and Games F x Design written by Bill Turner and published by . This book was released on 2001 with total page 372 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering Flash 5 from a cartoon and gaming aspect. Learn how to cohesively pull together and create all the necessary elements for an entertaining cartoon show. Create cartoon characters for television and music videos; then, discover how to use those cartoon elements when scripting and programming interactive games on the Internet. This book includes a CD-ROM with complete a full-length cartoon show and source codes for several games. With Flash 5 Cartoons and Games f/x and Design, you will go beyond the general description of the various Flash tools and discover what can be done with them!

Book FLASH 5 GAMES

    Book Details:
  • Author : RHODES
  • Publisher : Apress
  • Release : 2001-08-20
  • ISBN : 9781903450673
  • Pages : 764 pages

Download or read book FLASH 5 GAMES written by RHODES and published by Apress. This book was released on 2001-08-20 with total page 764 pages. Available in PDF, EPUB and Kindle. Book excerpt: These days people are looking to the Internet for its gaming possibilities. Whether it's real-time role-playing you're after with 30,000 of your closest friends, or just a solitary round of crazy golf, the most versatile piece of web animation software just made itself more approachable for designing games! This book takes us deep, deep down into the realms of game design, and hunts out the features that are really going to evolve your Flash skills into full-on game wizardry. We are going to discuss what makes a good game, and what makes a great game. We grapple with the concepts of 3D and how to get Flash to produce cutting-edge game environments, while keeping our sensible shoes on by reducing those file sizes and download times. We conduct a battle of wits with artificial intelligence, and have a good crash around with some collision detection in platform games. All in all, we are pushing Flash to its breaking point to see what lies beyond. The Studio series assumes you already know your way around Flash's basics, and it aims to boost your knowledge and help you master some advanced techniques. Flash 5 Games Studio draws its inspiration from the full spectrum of Flash's capabilities. Amongst other things, it explores: Refining methods of graphic creation to speed up game performance Using ActionScript techniques for player control and environmental reactions Mastering the sound capabilities with interactive soundtracks Using data packets and sockets to develop multiplayer games What you’ll learnWho this book is for If you want to turn your open-ended Flash animations into challenging, high-quality games, then this is the book for you. You will benefit from it if you are: A Flash user who wants to get comfortable with the most important and useful ActionScript commands A Flash user who wants to push the software to the edge of its capabilities, and stretch your knowledge base to its limit A Flash-savvy game designer who wants to venture into the realms of web-based gaming

Book How to Do Everything with Macromedia Flash

Download or read book How to Do Everything with Macromedia Flash written by Bonnie Blake and published by McGraw Hill Professional. This book was released on 2006-01-11 with total page 512 pages. Available in PDF, EPUB and Kindle. Book excerpt: Bring new life to your graphics and easily create and publish movies, sound files, presentations, interactive web content, and much more with help from this step-by-step guide. How to Do Everything with Flash 8 shows you how to get the most from this tremendously powerful multimedia design tool through easy-to-follow and well-organized bits of information. Fully updated to cover all the new and existing Flash features--including advanced interactivity with ActionScript--this valuable resource will help you discover why Flash is the world’s most popular web graphics application.

Book Flash 8  The Missing Manual

Download or read book Flash 8 The Missing Manual written by E. A. Vander Veer and published by "O'Reilly Media, Inc.". This book was released on 2006-03-22 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Macromedia's Flash 8 is the world's premier program for adding animation to websites. And with the latest version, this popular program becomes more versatile, letting beginning webmasters and expert developers alike create sophisticated web content. But Flash isn't intuitive. And it doesn't come with a manual. Whether you want to learn the basics or unleash the program's true power, Flash 8: The Missing Manual is the ideal instructor. This hands-on guide to today's hottest web design tool is aimed at nondevelopers, and it teaches you how to translate your ideas into great web content. It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience. Author Emily Vander Veer has more than a dozen books to her credit, including titles on web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused. Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your website.

Book Special Edition Using Macromedia Flash 5

Download or read book Special Edition Using Macromedia Flash 5 written by Darrel Plant and published by Que Publishing. This book was released on 2001-01-01 with total page 606 pages. Available in PDF, EPUB and Kindle. Book excerpt: A guide to the Web animation application for intermediate to advanced users introduces Flash 5's updated interface and covers Web design, special effects, interactivity, sound compression, interface elements, and printing.

Book Flash 5 f  r Windows och Macintosh

Download or read book Flash 5 f r Windows och Macintosh written by Katherine Ulrich and published by . This book was released on 2001 with total page 523 pages. Available in PDF, EPUB and Kindle. Book excerpt: For any course in software Applications for Web authoring, Web graphics, multimedia, and design that uses Macromedia Flash. This task-based, visual reference guide features step-by-step instructions and plenty of screen shots--the ideal way to get students up and running with Macromedia Flash 5 quickly.

Book Flash 4 Magic

    Book Details:
  • Author : David J. Emberton
  • Publisher : New Riders Pub
  • Release : 2000-01
  • ISBN : 0735709491
  • Pages : 324 pages

Download or read book Flash 4 Magic written by David J. Emberton and published by New Riders Pub. This book was released on 2000-01 with total page 324 pages. Available in PDF, EPUB and Kindle. Book excerpt: 21 Flash 4 projects. Professional. Inspirational. Fully customizable. And brought to you by a team of 7 developers and designers who are among today's best Flash designers. Flash 4 Magic offers games (do the names Dodge and Concentration mean anything to you?) and utilities (such as a clock that uses external JavaScript and a poll application that uses external PHP scripting). And more. Just follow the steps. Take a look at the graphics. Check out the CD that includes all the project code. Each New Riders Magic book has been created with you, the computer graphics professional, in mind. Complete effects, adaptable solutions, time-saving techniques, and practical applications. Because computer technology books-like the souls who use them-aren't all alike. So whether you design chops, looking for a new way of doing an effect, or simply seeking creative advice, crack open a Magic book and get started...

Book Macromedia Flash MX Actionscripting

Download or read book Macromedia Flash MX Actionscripting written by Derek Franklin and published by Macromedia Press. This book was released on 2002 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: Introducing actionscript - Using event handlers - Understanding target paths - Understanding and using objects - Using functions - Customizing objects - Using dynamic data - Manipulating data - Using conditional logic - Automating scripts with loops - Getting data in and out of flash - Using XML with flash - Validating and formatting data - Controlling movie clips dynamically - Time-and frame-based dynamism - Scripting for sound - Loading external assets.

Book Macromedia Flash MX Magic

Download or read book Macromedia Flash MX Magic written by Matthew David and published by New Riders Publishing. This book was released on 2002 with total page 322 pages. Available in PDF, EPUB and Kindle. Book excerpt: The CD that accompanies this book contains various resources including project files, Macromedia software demos, and finished files of completed Flash projects.

Book Macromedia Flash 5 Fast and Easy Web Development

Download or read book Macromedia Flash 5 Fast and Easy Web Development written by Howie Green Design and published by Course Technology. This book was released on 2000 with total page 360 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering both Mac and Windows, this title takes a visual approach to creating outstanding projects with Flash 4. A perfect format for novices and professionals alike, it goes beyond the normal Flash tutorials, taking users through various Flash basics, and then uses applets on the CD-ROM to show users how they were created.