Download or read book Programming the Commodore 64 written by Raeto Collin West and published by Compute Publications International. This book was released on 1985 with total page 644 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Basic Computer Games written by David H. Ahl and published by . This book was released on 1981 with total page 185 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book Python written by Ethem Mining and published by Independently Published. This book was released on 2019-12-30 with total page 475 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do you need to learn to move from being a complete beginner to someone with advanced knowledge of Python Programming? Do you want to understand which ones are the best libraries to use, and why is Python considered the best language for machine learning? Do you want to use what you have learnt via step by step guides? Python is currently one of the most popular programming languages and it's used by established companies such as Google, Instagram and Spotify. Its large popularity is explained by its truly easy learning mechanism. Everyone can learn to use it and write the first codes in just a couple of days. The main advantages of Python are: Python is a multiplatform which means it is suitable for windows, linux and IOS as long as Python interpreter is properly installed in the hardware You can access a very large selection of libraries - there are several libraries developed by third parties, apart those standard included in Python It's totally open source and and includes a wide community This book has been created specifically for those who want to use this language for the first time and it doesn't require any pre knowledge. The best way to learn a programming language is to understand the logic behind its creation, learn all the steps tailored to create a full project, apply the basic notions via practical examples which will help you to fix the concept learnt. And this is what you will learn in this book. The aim of this book is to elevate your python knowledge to a more advanced level which will enable you to stand out from the crowd. You will learn: How to install Python step by step How to write your first Python Program How to debug a Python Program Which ones are the best libraries and how to import them How machine learning works in 7 simple steps Multiple ways to access computing power in machine learning How to utilise the best Python libraries for machine learning and much more This book is full of practical examples and practices that will have an immediate and positive impact on your knowledge. Even if you have never tried to use a programming language or you found it very difficult, do not worry. Thanks to this book, you will be able to program python like a pro in a very short time. Would You Like To Know More? Scroll to the top of the page and select the BUY NOW button.
Download or read book Code written by Charles Petzold and published by Microsoft Press. This book was released on 2022-08-02 with total page 563 pages. Available in PDF, EPUB and Kindle. Book excerpt: The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Download or read book But how Do it Know written by J. Clark Scott and published by John C Scott. This book was released on 2009 with total page 223 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book thoroughly explains how computers work. It starts by fully examining a NAND gate, then goes on to build every piece and part of a small, fully operational computer. The necessity and use of codes is presented in parallel with the apprioriate pieces of hardware. The book can be easily understood by anyone whether they have a technical background or not. It could be used as a textbook.
Download or read book History of Programming Languages written by Richard L. Wexelblat and published by Academic Press. This book was released on 2014-05-27 with total page 784 pages. Available in PDF, EPUB and Kindle. Book excerpt: History of Programming Languages presents information pertinent to the technical aspects of the language design and creation. This book provides an understanding of the processes of language design as related to the environment in which languages are developed and the knowledge base available to the originators. Organized into 14 sections encompassing 77 chapters, this book begins with an overview of the programming techniques to use to help the system produce efficient programs. This text then discusses how to use parentheses to help the system identify identical subexpressions within an expression and thereby eliminate their duplicate calculation. Other chapters consider FORTRAN programming techniques needed to produce optimum object programs. This book discusses as well the developments leading to ALGOL 60. The final chapter presents the biography of Adin D. Falkoff. This book is a valuable resource for graduate students, practitioners, historians, statisticians, mathematicians, programmers, as well as computer scientists and specialists.
Download or read book Apple Machine Language written by Don Inman and published by . This book was released on 1981 with total page 312 pages. Available in PDF, EPUB and Kindle. Book excerpt:
Download or read book The MVP Machine written by Ben Lindbergh and published by Basic Books. This book was released on 2019-06-04 with total page 428 pages. Available in PDF, EPUB and Kindle. Book excerpt: Move over, Moneyball -- this New York Times bestseller examines major league baseball's next cutting-edge revolution: the high-tech quest to build better players. As bestselling authors Ben Lindbergh and Travis Sawchik reveal in The MVP Machine, the Moneyball era is over. Fifteen years after Michael Lewis brought the Oakland Athletics' groundbreaking team-building strategies to light, every front office takes a data-driven approach to evaluating players, and the league's smarter teams no longer have a huge advantage in valuing past performance. Lindbergh and Sawchik's behind-the-scenes reporting reveals: How undersized afterthoughts José Altuve and Mookie Betts became big sluggers and MVPs How polarizing pitcher Trevor Bauer made himself a Cy Young contender How new analytical tools have overturned traditional pitching and hitting techniques How a wave of young talent is making MLB both better than ever and arguably worse to watch Instead of out-drafting, out-signing, and out-trading their rivals, baseball's best minds have turned to out-developing opponents, gaining greater edges than ever by perfecting prospects and eking extra runs out of older athletes who were once written off. Lindbergh and Sawchik take us inside the transformation of former fringe hitters into home-run kings, show how washed-up pitchers have emerged as aces, and document how coaching and scouting are being turned upside down. The MVP Machine charts the future of a sport and offers a lesson that goes beyond baseball: Success stems not from focusing on finished products, but from making the most of untapped potential.
Download or read book The Secret Life of Programs written by Jonathan E. Steinhart and published by No Starch Press. This book was released on 2019-08-06 with total page 505 pages. Available in PDF, EPUB and Kindle. Book excerpt: A primer on the underlying technologies that allow computer programs to work. Covers topics like computer hardware, combinatorial logic, sequential logic, computer architecture, computer anatomy, and Input/Output. Many coders are unfamiliar with the underlying technologies that make their programs run. But why should you care when your code appears to work? Because you want it to run well and not be riddled with hard-to-find bugs. You don't want to be in the news because your code had a security problem. Lots of technical detail is available online but it's not organized or collected into a convenient place. In The Secret Life of Programs, veteran engineer Jonathan E. Steinhart explores--in depth--the foundational concepts that underlie the machine. Subjects like computer hardware, how software behaves on hardware, as well as how people have solved problems using technology over time. You'll learn: How the real world is converted into a form that computers understand, like bits, logic, numbers, text, and colors The fundamental building blocks that make up a computer including logic gates, adders, decoders, registers, and memory Why designing programs to match computer hardware, especially memory, improves performance How programs are converted into machine language that computers understand How software building blocks are combined to create programs like web browsers Clever tricks for making programs more efficient, like loop invariance, strength reduction, and recursive subdivision The fundamentals of computer security and machine intelligence Project design, documentation, scheduling, portability, maintenance, and other practical programming realities. Learn what really happens when your code runs on the machine and you'll learn to craft better, more efficient code.
Download or read book Inside the Machine written by Jon Stokes and published by No Starch Press. This book was released on 2007 with total page 320 pages. Available in PDF, EPUB and Kindle. Book excerpt: Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola.
Download or read book Spectrum Machine Language for the Absolute Beginner written by William Tang and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 244 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1982, William Tang’s Spectrum Machine Language for the Absolute Beginner is generally considered to be the best introduction to 8-bit machine code programming ever written. With many great game writers crediting this as the book that got them started, there still is no better way to learn the language at the heart of the ZX Spectrum. * * * As the original publisher Melbourne House wrote: If you are frustrated by the limitations of BASIC and want to write faster, more powerful, space-saving programs or subroutines, Spectrum Machine Language for the Absolute Beginner is the book for you. Even with no previous experience of computer languages, you will be able to discover the ease and power of the Spectrum's own language. Each chapter includes specific examples of machine language applications which can be demonstrated and used on your Spectrum as well as a self-test questionnaire. At the end of the book, all this is brought together in an entire machine language program - from design right through to the complete listing of an exciting, original arcade game. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer programmer would be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
Download or read book Computer Engineering for Babies written by Chase Roberts and published by . This book was released on 2021-10-20 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.
Download or read book Mastering Machine Code On Your Commodore 64 written by Mark Greenshields and published by Andrews UK Limited. This book was released on 2022-03-31 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1984, this highly-rated guide written by 8-bit expert Mark Greenshields helped Commodore 64 users take their skills further than ever before. It was designed to take 'bedroom coders' from a point where they were comfortable with the commands - and limitations - of BASIC, to having knowledge and experience of the home computer's far more powerful machine code. In addition to explaining the concepts of this more advanced language, the reader is provided with a number of example programs that not only help with learning, but are also of great practical use for both games and utilities. This book helped many a Commodore user with their first steps into the world of machine code and to this day remains an important reference for those interested in the world of retro games and programming. * * * As the original publisher Interface Publications wrote: Now, you can master machine code on the Commodore 64 quickly and easily. Say goodbye to jerky, slow-moving graphics in BASIC, and learn the secrets of professional, incredibly swift graphic production in machine code. You're holding the first complete tutorial on using assembly language on the Commodore 64. The book assumes that although you can program in BASIC, you know little or nothing of 6502/6510 machine code. Step by simple step the book progresses through the subject, until the whole instruction set of the 6510 has been covered. A large number of example programs - which are explained in detail - help make the learning simple. In section two of the book, you'll learn about practical applications of machine code use on the Commodore 64. High resolution graphics, scrolling, raster graphics, using interrupts and adding commands to BASIC - they're all here in a form you can readily understand and apply. This section of the book contains programs which put 24 sprites on the screen at once, programs to combine both text and high-resolution images on the same screen, function key programming and one key entry of commands. Written by Mark Greenshields, highly successful author of Mastering the Commodore 64, this book is your gateway into the exciting world of machine code programming on the Commodore 64. * * * Acorn Books is proud to present its Retro Reproduction Series, a collection of classic computing works from the 1980s and 90s, lovingly reproduced in the 21st century. From standards of programming reference no self-respecting microcomputer user would want to be without, to obscure works not found in print anywhere else, these modern reprints are perfect for any connoisseur of retro computing.
Download or read book Assembly Language Programming with the Commodore 64 written by Marvin L. De Jong and published by Brady. This book was released on 1984 with total page 296 pages. Available in PDF, EPUB and Kindle. Book excerpt: Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language
Download or read book Dragon Machine Language For The Absolute Beginner written by John Vander Reyden and published by . This book was released on 2022-03-03 with total page 266 pages. Available in PDF, EPUB and Kindle. Book excerpt: First published in 1983, this easy-to-follow guide to using machine language on the Dragon 32 gave users an excellent insight into the acclaimed machine that many considered well ahead of its time. Though it was more powerful and quicker than many of its competitors, the Dragon 32 never gained the success of other 8-bit computers of the day such as the Commodore 64 or the ZX Spectrum. Despite this, the classic machine still retains a dedicated following to this day. Not only is this remastered version perfect for hobbyists and collectors, it is also a highly useful resource for those interested in programming retro games and utilities. * * * As the original publisher Melbourne House wrote: Write faster, more powerful space saving programs for your Dragon. Written exclusively for Dragon users, Dragon Machine Language for the Absolute Beginner offers a complete instruction course in 6809 Machine Language, with particular reference to the Dragon 32. Even with no previous experience of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Dragon's own language. After introducing you to machine language and the 6809 instruction set, the book provides you with a series of short test programs which are designed to demonstrate all the Dragon's machine language instructions. These programs illustrate the use of the various instructions, their effects and actions, and will enable you to gain a practical understanding of machine language. You are encouraged to develop routines with all the instructions in order to become familiar with the 6809's instructions as well as gaining experience in writing short machine language routines. In addition to learning machine language, there are sample programs designed to demonstrate the power and potential of machine language in extracting the most from your Dragon. You will find that these programs contain routines that you can use when writing your own programs. In logical steps the book takes you through a comprehensive course in machine language, including understanding assembly language, designing and writing your own programs and a thorough grounding in the purpose and use of each of the instructions in the 6809 Instruction Set. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.
Download or read book Python for Everybody written by Charles R. Severance and published by . This book was released on 2016-04-09 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled "Python for Informatics: Exploring Information".There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.
Download or read book Usborne Introduction to Machine Code for Beginners written by Lisa Watts and published by . This book was released on 1983 with total page 48 pages. Available in PDF, EPUB and Kindle. Book excerpt: A brief step-by-step guide to learning to program in machine code. Written for computers with a Z80 or 6502 microprocessor.