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Book Lord of the Rings Online

Download or read book Lord of the Rings Online written by Michael Searle and published by . This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The amazing world of Middle-earth comes to life as never before with this complete game guide.

Book Lord of the Rings Online  Shadows of Angmar

Download or read book Lord of the Rings Online Shadows of Angmar written by Michael Searle and published by Prima Games. This book was released on 2007 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Your Main Guide to the World of Middle-earth ·Middle-earth's mysteries revealed with labeled maps of all nine regions. ·Master the art of fellowship play so you can conquer the most dangerous foes! ·Complete guides to the Burglar, Captain, Champion, Guardian, Hunter, Lore-master, and Minstrel classes! ·Crafting charts for all 10 professions to help you become a master craftsman. ·Exclusive strategy from The Syndicate, one of the world's largest and oldest online gaming guilds! ·Basics, crafting, classes, maps

Book The Fellowship of the Ring

    Book Details:
  • Author : John Ronald Reuel Tolkien
  • Publisher : HarperCollins UK
  • Release : 2005
  • ISBN : 0007203586
  • Pages : 571 pages

Download or read book The Fellowship of the Ring written by John Ronald Reuel Tolkien and published by HarperCollins UK. This book was released on 2005 with total page 571 pages. Available in PDF, EPUB and Kindle. Book excerpt: 'The Fellowship of the Ring' is the first part of JRR Tolkien's epic masterpiece 'The Lord of the Rings'. This 50th anniversary edition features special packaging and includes the definitive edition of the text.|PB

Book HWM

    HWM

    Book Details:
  • Author :
  • Publisher :
  • Release : 2007-06
  • ISBN :
  • Pages : 156 pages

Download or read book HWM written by and published by . This book was released on 2007-06 with total page 156 pages. Available in PDF, EPUB and Kindle. Book excerpt: Singapore's leading tech magazine gives its readers the power to decide with its informative articles and in-depth reviews.

Book Middle earth Envisioned

    Book Details:
  • Author : Brian J. Robb
  • Publisher :
  • Release : 2013-10-23
  • ISBN : 1937994279
  • Pages : 228 pages

Download or read book Middle earth Envisioned written by Brian J. Robb and published by . This book was released on 2013-10-23 with total page 228 pages. Available in PDF, EPUB and Kindle. Book excerpt: Examines artistic interpretations of Tolkien's fantasy world, including movie stills, theatrical performances, games, and comic books, and features the lost art of Mary Fairburn, whose paintings were favored by Tolkien himself.

Book The Lord of the Rings Online  Shadows of Angmar   Pierwsze kroki

Download or read book The Lord of the Rings Online Shadows of Angmar Pierwsze kroki written by Krzysztof Gonciarz and published by Litres. This book was released on 2020-08-04 with total page 34 pages. Available in PDF, EPUB and Kindle. Book excerpt: Mini-Poradnik do The Lord of the Rings Online: Shadows of Angmar przeznaczony jest dla graczy, którzy chcą rozpocząć przygodę z MMO. Omówiono w nim tylko początkowy etap gry, starając się wszystko ująć w sposób możliwie najbardziej szczegółowy i jasny. The Lord of the Rings Online: Shadows of Angmar – Pierwsze kroki – poradnik do gry zawiera poszukiwane przez graczy tematy i lokacje jak m.in. Zawody (Crafting) Into the Silver Deep (Krasnoludy) Archet – opis przejścia (Ludzie i Hobbici) Hobbici – A Road through the dark The Assault on Archet (Ludzie i Hobbici) Thorin’s Gate – opis przejścia (Krasnoludy) Reflecting Pools Krasnoludy i Elfy – Skorgrim’s Tomb Thorin’s Gate – opis przejścia (Elfy) Archet – mapa (Ludzie i Hobbici) Informacja o grze The Lord of the Rings Online: Shadows of Angmar to wyprodukowana przez studio Turbine Entertainment gra MMORPG osadzona w tolkienowskim uniwersum. Gracze wcielają się w mieszkańców Śródziemia i stają do walki z siłami Saurona. Po zmianie modelu biznesowego, od połowy 2010 roku gra udostępniana jest na zasadzie «free to play» z opcją mikropłatności za niektóre udogodnienia. Gra The Lord of the Rings Online: Shadows of Angmar, dobrze przyjęta zarówno przez krytyków, jak i graczy, to przedstawiciel gatunku MMO. Tytuł wydany został w Polsce w 2007 roku i dostępny jest na platformie PC. Wersja językowa oficjalnie dystrybuowana na terenie kraju to: angielska.

Book A Companion to J  R  R  Tolkien

Download or read book A Companion to J R R Tolkien written by Stuart D. Lee and published by John Wiley & Sons. This book was released on 2020-06-02 with total page 590 pages. Available in PDF, EPUB and Kindle. Book excerpt: This is a complete resource for scholars and students of Tolkien, as well as avid fans, with coverage of his life, work, dominant themes, influences, and the critical reaction to his writing. An in-depth examination of Tolkien’s entire work by a cadre of top scholars Provides up-to-date discussion and analysis of Tolkien’s scholarly and literary works, including his latest posthumous book, The Fall of Arthur, as well as addressing contemporary adaptations, including the new Hobbit films Investigates various themes across his body of work, such as mythmaking, medieval languages, nature, war, religion, and the defeat of evil Discusses the impact of his work on art, film, music, gaming, and subsequent generations of fantasy writers

Book Virtual Lives

    Book Details:
  • Author : James D. Ivory Ph.D.
  • Publisher : Bloomsbury Publishing USA
  • Release : 2012-01-06
  • ISBN :
  • Pages : 224 pages

Download or read book Virtual Lives written by James D. Ivory Ph.D. and published by Bloomsbury Publishing USA. This book was released on 2012-01-06 with total page 224 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book is the THE source for information on virtual worlds, covering every aspect of this intriguing and fast-changing social practice and the technologies upon which it rests. Virtual Lives: A Reference Handbook describes the history, development, and role of virtual worlds, also known as virtual environments and immersive virtual environments. It provides detailed background about virtual worlds and their societal impact, from early precursors and inspirations to the latest trends and developments. Specifics on user demographics are included, as are descriptions of virtual worlds' functions, discussion of societal concerns and opportunities, and information about relevant research data and key persons and organizations. Although virtual worlds in their current form are a relatively new phenomenon, other online social environments have served as precursors for decades and literary inspirations go back even further. This handbook therefore covers some early developments dating back to the mid-20th century. Its primary focus, however, is on developments since the mid-1990s and especially on the current state and social impact of virtual worlds, including their impact both in the United States and around the world.

Book The Frodo Franchise

    Book Details:
  • Author : Kristin Thompson
  • Publisher : Univ of California Press
  • Release : 2007-08-27
  • ISBN : 9780520258136
  • Pages : 438 pages

Download or read book The Frodo Franchise written by Kristin Thompson and published by Univ of California Press. This book was released on 2007-08-27 with total page 438 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This is the best all-around view of the Tolkien phenomenon. Thompson understands the books, she understands the movies—she also understands the money and the franchising. Best of all, she understands the people. Thompson offers cultural criticism of the highest order, examining one of the most significant shifts in contemporary popular media."—Tom Shippey, author of The Road to Middle-earth "Reading these chapters has been an absolute pleasure. It’s all so complex but so succinct. Thompson has managed to do what so many others have failed to do . . . in chapter one, she has explained how all the rights to LOTR bounced around, and were finally sorted so Peter Jackson could make the movie. I’ve never understood the complexities of how that worked until now!"—Judy Alley, Merchandising Coordinator, The Lord of the Rings "I must say that Thompson has written the definitive study of Peter Jackson’s work in creating this remarkable production entity."—Alex Funke, ASC, Oscar-winning Visual Effects Director of Photography, miniatures unit, The Lord of the Rings "I had a wonderful time reading those chapters! There’s so much I don’t know about what went on—I am in awe of all the research Thompson has done. It is an extremely interesting read! There’s so much there that I’d forgotten and I always wished there was a permanent record of many things that happened. Thompson’s account of TORN’s beginnings and how it functioned gets it absolutely right—more than that, Thompson captures how it felt to us at the time. Nobody else has managed to get enough of an understanding to do that."—Erica Challis ("Tehanu"), co-founder of TheOneRing.net

Book The Lord of the Rings Online

    Book Details:
  • Author : Source Wikipedia
  • Publisher : University-Press.org
  • Release : 2013-09
  • ISBN : 9781230489971
  • Pages : 22 pages

Download or read book The Lord of the Rings Online written by Source Wikipedia and published by University-Press.org. This book was released on 2013-09 with total page 22 pages. Available in PDF, EPUB and Kindle. Book excerpt: Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Pages: 21. Chapters: The Lord of the Rings Online: Mines of Moria, The Lord of the Rings Online: Riders of Rohan, The Lord of the Rings Online: Rise of Isengard, The Lord of the Rings Online: Shadows of Angmar, The Lord of the Rings Online: Siege of Mirkwood. Excerpt: The Lord of the Rings Online: Shadows of Angmar (commonly abbreviated to LOTRO, LotRO) is a massively multiplayer online role-playing game (MMORPG) for Microsoft Windows set in a fantasy universe based upon J. R. R. Tolkien's Middle-earth writings. It takes place during the time period of The Lord of the Rings. The Lord of the Rings Online: Shadows of Angmar was developed by Turbine. It was originally subscription-based only, but has now become free to play with various VIP perks for monthly subscribers. It launched in North America, Australia, Japan and Europe on April 24, 2007. The first expansion pack, Mines of Moria, was released on November 17, 2008. The second expansion pack, Siege of Mirkwood, was released on December 1, 2009. A third expansion pack, Rise of Isengard, was released on September 27, 2011. On January 25, 2012, Riders of Rohan expansion was announced. It was released on October 15, 2012. The NPD Group reported that the game was "the third most played massively multiplayer role-playing game " with Turbine citing their free to play model as the reason for the growing subscriber base. The game's milieu is based on The Lord of the Rings and The Hobbit. However, Turbine does not have rights to any other works in Tolkien's legendarium, such as The Silmarillion or The Children of Hurin. Much of the gameplay is typical of the MMO format: The player controls a character avatar which can be moved around the game world and interacts with other players, non-player (computer-controlled) characters (or "NPCs") and other entities in the virtual world. Camera angles...

Book The Book of Games

Download or read book The Book of Games written by Bendik Stang and published by Book of Games. This book was released on 2006-11 with total page 449 pages. Available in PDF, EPUB and Kindle. Book excerpt: A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.

Book The Language of Gaming

Download or read book The Language of Gaming written by Astrid Ensslin and published by Bloomsbury Publishing. This book was released on 2017-09-16 with total page 219 pages. Available in PDF, EPUB and Kindle. Book excerpt: This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-related communication: the ways in which videogames and their makers convey meanings to their audiences, and the ways in which gamers, industry professionals, journalists and other stakeholders talk about games. In doing so, the book offers systematic analyses of games as artefacts and activities, and the discourses surrounding them. Focal areas explored in this book include: - Aspects of videogame textuality and how games relate to other texts - the formation of lexical terms and use of metaphor in the language of gaming - Gamer slang and 'buddylects' - The construction of game worlds and their rules, of gamer identities and communities - Dominant discourse patterns among gamers and how they relate to the nature of gaming - The multimodal language of games and gaming - The ways in which ideologies of race, gender, media effects and language are constructed Informed by the very latest scholarship and illustrated with topical examples throughout, The Language of Gaming is ideal for students of applied linguistics, videogame studies and media studies who are seeking a wide-ranging introduction to the field.

Book Networked Graphics

    Book Details:
  • Author : Anthony Steed
  • Publisher : Elsevier
  • Release : 2009-10-30
  • ISBN : 0080922236
  • Pages : 535 pages

Download or read book Networked Graphics written by Anthony Steed and published by Elsevier. This book was released on 2009-10-30 with total page 535 pages. Available in PDF, EPUB and Kindle. Book excerpt: Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs. Everything designers need to know when developing networked graphics and games is covered in one volume - no need to consult multiple sources The many examples throughout the text feature real simulation code in C++ and Java that developers can use in their own design experiments Case studies describing real-world systems show how requirements and constraints can be managed

Book Sound Play

    Book Details:
  • Author : William Cheng
  • Publisher : Oxford University Press
  • Release : 2014
  • ISBN : 0199969965
  • Pages : 261 pages

Download or read book Sound Play written by William Cheng and published by Oxford University Press. This book was released on 2014 with total page 261 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games open portals into fantastical worlds where imaginative play prevails. 'Sound Play' explores the aesthetic, ethical, and sociopolitical stakes of people's engagements with audio phenomena in video games - from sonic violence to synthesized operas, from democratic musical performances to verbal sexual harassment.

Book Encyclopedia of Video Games  2 volumes

Download or read book Encyclopedia of Video Games 2 volumes written by Mark J. P. Wolf and published by Bloomsbury Publishing USA. This book was released on 2012-08-16 with total page 788 pages. Available in PDF, EPUB and Kindle. Book excerpt: This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. This two-volume encyclopedia addresses the key people, companies, regions, games, systems, institutions, technologies, and theoretical concepts in the world of video games, serving as a unique resource for students. The work comprises over 300 entries from 97 contributors, including Ralph Baer and Nolan Bushnell, founders of the video game industry and some of its earliest games and systems. Contributing authors also include founders of institutions, academics with doctoral degrees in relevant fields, and experts in the field of video games. Organized alphabetically by topic and cross-referenced across subject areas, Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming will serve the needs of students and other researchers as well as provide fascinating information for game enthusiasts and general readers.

Book Computer Analysis of Human Behavior

Download or read book Computer Analysis of Human Behavior written by Albert Ali Salah and published by Springer Science & Business Media. This book was released on 2011-10-07 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides a broad survey of advanced pattern recognition techniques for human behavior analysis. Clearly structured, the book begins with concise coverage of the major concepts, before introducing the most frequently used techniques and algorithms in detail, and then discussing examples of real applications. Features: contains contributions from an international selection of experts in the field; presents a thorough introduction to the fundamental topics of human behavior analysis; investigates methods for activity recognition, including gait and posture analysis, hand gesture analysis, and semantics of human behavior in image sequences; provides an accessible psychological treatise on social signals for the analysis of social behaviors; discusses voice and speech analysis, combined audiovisual cues, and social interactions and group dynamics; examines applications in different research fields; each chapter concludes with review questions, a summary of the topics covered, and a glossary.

Book GameAxis Unwired

    Book Details:
  • Author :
  • Publisher :
  • Release : 2005-06
  • ISBN :
  • Pages : 60 pages

Download or read book GameAxis Unwired written by and published by . This book was released on 2005-06 with total page 60 pages. Available in PDF, EPUB and Kindle. Book excerpt: GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.