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Book Longing  Ruin  and Connection in Hideo Kojima s Death Stranding

Download or read book Longing Ruin and Connection in Hideo Kojima s Death Stranding written by Amy M. Green and published by Routledge. This book was released on 2021-12-27 with total page 90 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This volume provides an in-depth examination of the video game Death Stranding, focusing on the game's exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanical language. Offering the first close examination of Death Stranding's narrative, the book also incorporates a strong foundation in game studies, most especially related to the concepts of immersion and embodiment. The focus of the book lies in considering how Death Stranding expands on the themes of ruin, longing, and the need for connection, and whether a reconciliation - on a community level, national level, or even global level - might be possible. This book will appeal to scholars in a variety of disciplines in the Humanities and the Social Sciences, from video game studies and media studies to English, history, philosophy, and popular culture"--

Book Longing  Ruin  and Connection in Hideo Kojima   s Death Stranding

Download or read book Longing Ruin and Connection in Hideo Kojima s Death Stranding written by Amy M. Green and published by Routledge. This book was released on 2021-12-27 with total page 117 pages. Available in PDF, EPUB and Kindle. Book excerpt: This volume provides an in-depth examination of the video game Death Stranding, focusing on the game’s exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanical language. Offering the first close examination of Death Stranding’s narrative, the book also incorporates a strong foundation in game studies, most especially related to the concepts of immersion and embodiment. The focus of the book lies in considering how Death Stranding expands on the themes of ruin, longing, and the need for connection, and whether a reconciliation—on a community level, national level, or even global level—might be possible. This book will appeal to scholars in a variety of disciplines in the Humanities and the Social Sciences, from video game studies and media studies to English, history, philosophy, and popular culture.

Book End Game

    Book Details:
  • Author : Lorenzo DiTommaso
  • Publisher : Walter de Gruyter GmbH & Co KG
  • Release : 2024-09-02
  • ISBN : 3110752808
  • Pages : 502 pages

Download or read book End Game written by Lorenzo DiTommaso and published by Walter de Gruyter GmbH & Co KG. This book was released on 2024-09-02 with total page 502 pages. Available in PDF, EPUB and Kindle. Book excerpt: Video games are a global phenomenon, international in their scope and democratic in their appeal. This is the first volume dedicated to the subject of apocalyptic video games. Its two dozen papers engage the subject comprehensively, from game design to player experience, and from the perspectives of content, theme, sound, ludic textures, and social function. The volume offers scholars, students, and general readers a thorough overview of this unique expression of the apocalyptic imagination in popular culture, and novel insights into an important facet of contemporary digital society.

Book Video Games  Crime  and Control

Download or read book Video Games Crime and Control written by Kevin F. Steinmetz and published by Taylor & Francis. This book was released on 2024-09-09 with total page 176 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discussing the state of play in contemporary popular culture, specifically the role of crime and crime control in the video game medium, this book discusses the criminological importance of video games. Pulling together an international group of scholars from Brazil, Canada, Sweden, the United Kingdom, and the United States, this edited volume analyzes a wide range of noteworthy video games, including Bioshock, Death Stranding, Diablo 2, Beat Cop, The Last of Us, Disco Elysium, Red Dead Redemption, P.T., Spider-Man, Spider-Man: Miles Morales, Star Wars Jedi: Fallen Order, and Grand Theft Auto. The book thus seeks to advance dialog on video games as important cultural artifacts containing significant insights regarding dominant perceptions, interests, anxieties, contradictions, and other matters of criminological interest. Covering policing, vigilantism, different forms of violence, genocide, mental illness, and criminological theory, Video Games, Crime, and Control will be of great interest to students and scholars of Criminology, Media Studies, and Sociology, specifically those focusing on Game Studies and Cultural Criminology.

Book The Last of Us and Theology

Download or read book The Last of Us and Theology written by Peter Admirand and published by Rowman & Littlefield. This book was released on 2024-05-29 with total page 251 pages. Available in PDF, EPUB and Kindle. Book excerpt: With a catastrophic fungal pandemic, the post-apocalypse, a moral quest despite societal breakdowns, humans hunting humans or morphed into grotesque infected, The Last of Us video games and HBO series have exhilarated, frightened, and broken the hearts of millions of gamers and viewers. The Last of Us and Theology: Violence, Ethics, Redemption? is a richly diverse and probing edited volume featuring essays from academics across the world to examine theological and ethical themes from The Last of Us universe. Divided into three groupings—Violence, Ethics, and Redemption?—these chapters will especially appeal to The Last of Us fans and those interested in Theology and Pop Culture more broadly. Chapters not only grapple with theologians, ethicists, and novelists like Cormac McCarthy, Fyodor Dostoevsky, Martin Buber, and Paul Tillich; and theological issues from forgiveness and theodicy to soteriology and eschatology; but will help readers become experts on all things fireflies, clickers, Cordyceps, and Seraphites. “Save who you can save” and “Look for the Light.”

Book Death Stranding   Death Stranding  The Official Novelization     Volume 1

Download or read book Death Stranding Death Stranding The Official Novelization Volume 1 written by Hitori Nojima and published by National Geographic Books. This book was released on 2021-02-23 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first volume of the official novelization of the best-selling and award-winning videogame Death Stranding, created by legendary game-creator Hideo Kojima. Mysterious explosions have rocked the planet, setting off a series of supernatural phenomena known as the Death Stranding. Spectral creatures that devour the living have pushed humanity to the brink of extinction, causing countries to fall and survivors to scatter and live in pockets of isolation. Sam Porter Bridges, the legendary porter with the ability to return from the world of the dead, has been entrusted with a critical mission by the President of the United Cities of America. He must journey across this ravaged landscape crawling with otherworldly threats to reconnect cities and people and rebuild America one step at a time.

Book Death Stranding   Death Stranding  The Official Novelization     Volume 1

Download or read book Death Stranding Death Stranding The Official Novelization Volume 1 written by Kenji Yano and published by Titan Books (US, CA). This book was released on with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first volume of the official novelization of the best-selling and award-winning videogame Death Stranding, created by legendary game-creator Hideo Kojima. Mysterious explosions have rocked the planet, setting off a series of supernatural phenomena known as the Death Stranding. Spectral creatures that devour the living have pushed humanity to the brink of extinction, causing countries to fall and survivors to scatter and live in pockets of isolation. Sam Porter Bridges, the legendary porter with the ability to return from the world of the dead, has been entrusted with a critical mission by the President of the United Cities of America. He must journey across this ravaged landscape crawling with otherworldly threats to reconnect cities and people and rebuild America one step at a time.

Book Death stranding

    Book Details:
  • Author : Hitori Nojima
  • Publisher :
  • Release : 2021
  • ISBN : 9788834915455
  • Pages : 300 pages

Download or read book Death stranding written by Hitori Nojima and published by . This book was released on 2021 with total page 300 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Immersion  Narrative  and Gender Crisis in Survival Horror Video Games

Download or read book Immersion Narrative and Gender Crisis in Survival Horror Video Games written by Andrei Nae and published by Routledge. This book was released on 2021-09-09 with total page 256 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book investigates the narrativity of some of the most popular survival horror video games and the gender politics implicit in their storyworlds. In a thorough analysis of the genre that draws upon detailed comparisons with the mainstream action genre, Andrei Nae places his analysis firmly within a political and social context. In comparing survival horror games to the dominant game design norms of the action genre, the author differentiates between classical and postclassical survival horror games to show how the former reject the norms of the action genre and deliver a critique of the conservative gender politics of action games, while the latter are more heterogeneous in terms of their game design and, implicitly, gender politics. This book will appeal not only to scholars working in game studies, but also to scholars of horror, gender studies, popular culture, visual arts, genre studies and narratology.

Book Ask Iwata

Download or read book Ask Iwata written by Satoru Iwata and published by VIZ Media LLC. This book was released on 2021-04-13 with total page 110 pages. Available in PDF, EPUB and Kindle. Book excerpt: Satoru Iwata was the global president and CEO of Nintendo and a gifted programmer who played a key role in the creation of many of the world’s best-known games. He led the production of innovative platforms such as the Nintendo DS and the Wii, and laid the groundwork for the development of the wildly successful Pokémon Go game and the Nintendo Switch. Known for his analytical and imaginative mind, but even more for his humility and people-first approach to leadership, Satoru Iwata was beloved by game fans and developers worldwide. In this motivational collection, Satoru Iwata addresses diverse subjects such as locating bottlenecks, how success breeds resistance to change, and why programmers should never say no. Drawn from the “Iwata Asks” series of interviews with key contributors to Nintendo games and hardware, and featuring conversations with renowned Mario franchise creator Shigeru Miyamoto and creator of EarthBound Shigesato Itoi, Ask Iwata offers game fans and business leaders an insight into the leadership, development, and design philosophies of one of the most beloved figures in gaming history. -- VIZ Media

Book GYO  Vol  2  2nd Edition

Download or read book GYO Vol 2 2nd Edition written by Junji Ito and published by VIZ Media LLC. This book was released on 2008-01-15 with total page 208 pages. Available in PDF, EPUB and Kindle. Book excerpt: Trapped on an island filled with the stench of mutating bodies, can teenager Tadashi save his girlfriend from a fate worse than death? Or will the cure prove worse than the disease? Hold your breath until all is revealed--along with the final stinking secrets of the "walking fish of Okinawa"!

Book The Last Samurai

    Book Details:
  • Author : Mark Ravina
  • Publisher : Wiley + ORM
  • Release : 2011-03-29
  • ISBN : 1118045564
  • Pages : 222 pages

Download or read book The Last Samurai written by Mark Ravina and published by Wiley + ORM. This book was released on 2011-03-29 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: The dramatic arc of Saigo Takamori's life, from his humble origins as a lowly samurai, to national leadership, to his death as a rebel leader, has captivated generations of Japanese readers and now Americans as well - his life is the inspiration for a major Hollywood film, The Last Samurai, starring Tom Cruise and Ken Watanabe. In this vibrant new biography, Mark Ravina, professor of history and Director of East Asian Studies at Emory University, explores the facts behind Hollywood storytelling and Japanese legends, and explains the passion and poignancy of Saigo's life. Known both for his scholarly research and his appearances on The History Channel, Ravina recreates the world in which Saigo lived and died, the last days of the samurai. The Last Samurai traces Saigo's life from his early days as a tax clerk in far southwestern Japan, through his rise to national prominence as a fierce imperial loyalist. Saigo was twice exiled for his political activities -- sent to Japan's remote southwestern islands where he fully expected to die. But exile only increased his reputation for loyalty, and in 1864 he was brought back to the capital to help his lord fight for the restoration of the emperor. In 1868, Saigo commanded his lord's forces in the battles which toppled the shogunate and he became and leader in the emperor Meiji's new government. But Saigo found only anguish in national leadership. He understood the need for a modern conscript army but longed for the days of the traditional warrior. Saigo hoped to die in service to the emperor. In 1873, he sought appointment as envoy to Korea, where he planned to demand that the Korean king show deference to the Japanese emperor, drawing his sword, if necessary, top defend imperial honor. Denied this chance to show his courage and loyalty, he retreated to his homeland and spent his last years as a schoolteacher, training samurai boys in frugality, honesty, and courage. In 1876, when the government stripped samurai of their swords, Saigo's followers rose in rebellion and Saigo became their reluctant leader. His insurrection became the bloodiest war Japan had seen in centuries, killing over 12,000 men on both sides and nearly bankrupting the new imperial government. The imperial government denounced Saigo as a rebel and a traitor, but their propaganda could not overcome his fame and in 1889, twelve years after his death, the government relented, pardoned Saigo of all crimes, and posthumously restored him to imperial court rank. In THE LAST SAMURAI, Saigo is as compelling a character as Robert E. Lee was to Americans-a great and noble warrior who followed the dictates of honor and loyalty, even though it meant civil war in a country to which he'd devoted his life. Saigo's life is a fascinating look into Japanese feudal society and a history of a country as it struggled between its long traditions and the dictates of a modern future.

Book Narrative Mechanics

Download or read book Narrative Mechanics written by Beat Suter and published by transcript Verlag. This book was released on 2021-05-31 with total page 363 pages. Available in PDF, EPUB and Kindle. Book excerpt: What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.

Book Posttraumatic Stress Disorder  Trauma  and History in Metal Gear Solid V

Download or read book Posttraumatic Stress Disorder Trauma and History in Metal Gear Solid V written by Amy M. Green and published by Springer. This book was released on 2017-08-22 with total page 122 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book explores the video game Metal Gear Solid V’s exploration of trauma and posttraumatic stress disorder (PTSD) through a careful analysis of its thematic elements and characters. It also considers the game’s complex take on post-9/11 history. Metal Gear Solid V consists of two interrelated titles, Ground Zeroes and The Phantom Pain. Ground Zeroes is examined as a post-9/11 narrative exploring America’s use of Guantanamo Bay and the extraordinary rendition program as tools in the War on Terror. The Phantom Pain is examined as a work exploring post-9/11 in trauma, especially in returning soldiers. The characters appearing in both games are given substantial consideration and analysis as embodiments of different forms of PTSD and trauma. This book appeals especially to those interested in video game study, to those who are enthusiasts of video games, and those interested in post-9/11 narratives.

Book One Thousand and One Nights

Download or read book One Thousand and One Nights written by Hanan Al-Shaykh and published by A&C Black. This book was released on 2011-08-15 with total page 306 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Arab world's greatest folk stories re-imagined by the acclaimed Lebanese novelist Hanan al-Shaykh, published to coincide with the world tour of a magnificent musical and theatrical production directed by Tim Supple

Book Ainu Ethnobiology

    Book Details:
  • Author : Dai Williams
  • Publisher :
  • Release : 2017-08-30
  • ISBN : 9780988733060
  • Pages : pages

Download or read book Ainu Ethnobiology written by Dai Williams and published by . This book was released on 2017-08-30 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This book examines the ethnobotany and ethnozoology of pre-20th Century Ainu, the indigenous people of the North Pacific islands of Hokkaido (Japan) and Sakhalin, and the Kurils (Russia). Ainu of this time were fishing hunter-gatherers. When colonized by Japan and Russia at the turn of the 20th Century, Ainu had no written language, but strong oral traditions, which Japanese, Russian and western ethnographers recorded. Ainu Ethnobiology is a linguistic work as well as an ecological one. Williams analyses over 100 old texts, mostly translating from Japanese, with other original sources in Russian, French, German and English, thereby amassing a work with perhaps the most comprehensive bibliography of primary sources on the Ainu. Williams also spent many months in the field building a working knowledge of the environment in which the Ainu lived and worked. He presents the native flora and fauna of Ainu daily life, and explains their use in terms of activities, rituals, and material culture.

Book Beyond Choices

Download or read book Beyond Choices written by Miguel Sicart and published by MIT Press. This book was released on 2013-09-06 with total page 189 pages. Available in PDF, EPUB and Kindle. Book excerpt: How computer games can be designed to create ethically relevant experiences for players. Today's blockbuster video games—and their never-ending sequels, sagas, and reboots—provide plenty of excitement in high-resolution but for the most part fail to engage a player's moral imagination. In Beyond Choices, Miguel Sicart calls for a new generation of video and computer games that are ethically relevant by design. In the 1970s, mainstream films—including The Godfather, Apocalypse Now, Raging Bull, and Taxi Driver—filled theaters but also treated their audiences as thinking beings. Why can't mainstream video games have the same moral and aesthetic impact? Sicart argues that it is time for games to claim their place in the cultural landscape as vehicles for ethical reflection. Sicart looks at games in many manifestations: toys, analog games, computer and video games, interactive fictions, commercial entertainments, and independent releases. Drawing on philosophy, design theory, literary studies, aesthetics, and interviews with game developers, Sicart provides a systematic account of how games can be designed to challenge and enrich our moral lives. After discussing such topics as definition of ethical gameplay and the structure of the game as a designed object, Sicart offers a theory of the design of ethical game play. He also analyzes the ethical aspects of game play in a number of current games, including Spec Ops: The Line, Beautiful Escape: Dungeoneer, Fallout New Vegas, and Anna Anthropy's Dys4Ia. Games are designed to evoke specific emotions; games that engage players ethically, Sicart argues, enable us to explore and express our values through play.