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Book Living in Digital Worlds

Download or read book Living in Digital Worlds written by Naomi Jacobs and published by Routledge. This book was released on 2018-01-29 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Living in Digital Worlds investigates the relationship between human society and technology, as our private and particularly our public lives are increasingly undertaken in spaces that are inherently digital: digital public spaces. The book unpicks why digital technology is such an inextricable part of modern society, first by examining the historical relationship between technological development and the early progression of human sociality. This is then followed by an examination of the ways in which modern life is currently being impacted by the expansion of digital information and devices into multiple aspects of our lives, including focuses on privacy, bias and ownership in digital spaces. Finally, it explores potential future developments and their implications, and proposes that it is crucial to consider the design of technology and systems in order to support a positive and beneficial direction of change. Each chapter includes case studies, primarily drawn from The Creative Exchange, a fiveyear programme which ran from 2012 to 2016 to explore the notion of the digital public space through collaborative cross-sector research.

Book Reality   Virtual Worlds and the Problems of Philosophy

Download or read book Reality Virtual Worlds and the Problems of Philosophy written by David J. Chalmers and published by W. W. Norton & Company. This book was released on 2022-01-25 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: A leading philosopher takes a mind-bending journey through virtual worlds, illuminating the nature of reality and our place within it. Virtual reality is genuine reality; that’s the central thesis of Reality+. In a highly original work of “technophilosophy,” David J. Chalmers gives a compelling analysis of our technological future. He argues that virtual worlds are not second-class worlds, and that we can live a meaningful life in virtual reality. We may even be in a virtual world already. Along the way, Chalmers conducts a grand tour of big ideas in philosophy and science. He uses virtual reality technology to offer a new perspective on long-established philosophical questions. How do we know that there’s an external world? Is there a god? What is the nature of reality? What’s the relation between mind and body? How can we lead a good life? All of these questions are illuminated or transformed by Chalmers’ mind-bending analysis. Studded with illustrations that bring philosophical issues to life, Reality+ is a major statement that will shape discussion of philosophy, science, and technology for years to come.

Book Emily Post s Manners in a Digital World

Download or read book Emily Post s Manners in a Digital World written by Daniel Post Senning and published by Open Road Media. This book was released on 2013-04-16 with total page 195 pages. Available in PDF, EPUB and Kindle. Book excerpt: The great-great-grandson of Emily Post carries on her well-mannered tradition with netiquette rules for social media, online dating, work, and more. For generations of Americans, the Emily Post Institute is the authoritative source on how to behave with confidence and tact. Manners in a Digital World is its up-to-the-minute, straight-talking guide that tackles how we should act when using a digital device or when online. As communication technologies change, our smartphones and tablets become even more essential to our daily lives, and the most polished and appropriate ways to use them often remain unclear. As anyone who has mistakenly forwarded an email knows, there are many pitfalls, too. This essential guide discusses topics such as: · Why you need a healthy digital diet that includes texts, emails, and calls · How to appropriately handle a breakup announcement on social media · What makes for the best—and the worst—online comment · How to maintain privacy and security for online profiles and accounts, essential for everything from banking to online dating · How parents and children can establish digital house rules · The appropriate, low-maintenance ways to separate personal and professional selves online Emily Post’s Manners in a Digital World is for technophiles and technophobes alike—it’s for anyone who wants to navigate today’s communication environment with emotional intelligence.

Book Second Lives

    Book Details:
  • Author : Tim Guest
  • Publisher : Random House
  • Release : 2008-02-19
  • ISBN : 1588366723
  • Pages : 289 pages

Download or read book Second Lives written by Tim Guest and published by Random House. This book was released on 2008-02-19 with total page 289 pages. Available in PDF, EPUB and Kindle. Book excerpt: We’ve always dreamed of perfect places: Eden, heaven, Utopia. Imagine gambling without loss, love without heartbreak, sex without exposure, experience without risk. Welcome to the fascinating world of online virtual reality, the land of invented places and populations that is entered and inhabited every week by nearly fifty million people worldwide. Each participant creates a virtual body, works at virtual jobs, and makes virtual friends and family. In Second Lives, Tim Guest, an internationally acclaimed young journalist, takes us on a revelatory journey through the electronic looking glass as he investigates one of the most bizarre phenomena of the twenty-first century. From Second Life to EverQuest and beyond, here are the computer-generated environments and characters that can easily become more engrossing and fulfilling than earthly existence. With the click of a mouse you can select eye color, face shape, height–you can even give yourself wings. Your character, or avatar, can build houses, make and sell works of art, earn money, get married and divorced. In this fascinating and groundbreaking book, Guest meets people who found meaningful love and friendship despite never having met in person, catches up with the companies that have used virtual worlds to make big money, investigates the U.S. military’s massive online global model that trains soldiers to fight anyone anywhere, and travels all the way to gaming-crazed Korea to get a taste for just how big this phenomenon really is. At first glance, these new computer-generated places seem free from trouble and sorrow. But Guest examines the dark side of this technology too, including the online criminals who plague imaginary worlds, from cyber mafiosos and prostitutes to real hackers and terrorists. It seems that one cannot escape greed, corruption, and human weakness–even inside a computer screen. Are these virtual worlds a way to enhance life or to escape it? Guest explores this question personally as he lets himself be transported into myriad parallel universes. By turns provocative, inspiring, and disturbing, Second Lives is a crucial book for this millennium. After all, real life is so twentieth century. Advance praise for Second Lives “Tim Guest is a young writer with the literary goods. My Life in Orange, his hit memoir of growing up in a commune, looked at his past; his riveting new book, Second Lives, looks at our future: the world of virtual reality and the spellbound people who inhabit it. The book is some kind of revelation–by turns compelling, chilling, and illuminating. Curious, intelligent, offbeat, and artful, Guest is at the beginning of a big career.” ——John Lahr, senior drama critic, The New Yorker, author of Prick Up Your Ears: The Biography of Joe Orton Praise from England for Second Lives “An anthropological adventure but also Guest’s personal voyage . . . a fascinating portrait of rainbow landscapes and their inhabitants.” –Time Out London “Rich and colourful . . . an important mapping of a new social frontier.” –The Guardian “Remarkably timely.” –The Sunday Telegraph “Astonishing.” –The Sunday Times

Book Growing up in a Digital World   Social and Cognitive Implications

Download or read book Growing up in a Digital World Social and Cognitive Implications written by Mikael Heimann and published by Frontiers Media SA. This book was released on 2021-11-30 with total page 247 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Leading within Digital Worlds

Download or read book Leading within Digital Worlds written by Peter Grindrod and published by Emerald Group Publishing. This book was released on 2020-03-18 with total page 78 pages. Available in PDF, EPUB and Kindle. Book excerpt: Leading within Digital Worlds explores the challenges for data scientists in leading technical R&D groups, both private sector companies and in public R&D, and also for non-specialists in leading roles in data science groups.

Book My Tiny Life

    Book Details:
  • Author : Julian Dibbell
  • Publisher : Julian Dibbell
  • Release : 1998
  • ISBN : 9780805036268
  • Pages : 356 pages

Download or read book My Tiny Life written by Julian Dibbell and published by Julian Dibbell. This book was released on 1998 with total page 356 pages. Available in PDF, EPUB and Kindle. Book excerpt: This novelistic rendering of a true account tells of a celebrated rape case which took place in an electronic "salon", where Internet junkies have created their own interactive fantasy realm.

Book Digital Worlds

    Book Details:
  • Author : Emily Schlesinger
  • Publisher : Saddleback Educational Publishing
  • Release : 2020-03-18
  • ISBN : 1645981878
  • Pages : 65 pages

Download or read book Digital Worlds written by Emily Schlesinger and published by Saddleback Educational Publishing. This book was released on 2020-03-18 with total page 65 pages. Available in PDF, EPUB and Kindle. Book excerpt: Themes: Technology, Nonfiction, Tween, Chapter Book, Hi-Lo, Hi-Lo Books, Hi-Lo Solutions, High-Low Books, Hi-Low Books, ELL, EL, ESL, Struggling Learner, Struggling Reader, Special Education, SPED, Newcomers, Reading, Learning, Education, Educational, Educational Books. People go inside the world of a video game. Doctors practice surgery before working on real patients. Sports fans feel like they're on the sidelines while watching from home. Technology makes it all possible. Virtual reality immerses people in new worlds. Augmented reality adds digital elements to the real world. Both are growing fast. How will this technology change the way people work, play, and live? Take a look inside White Lightning Nonfiction, a hi-lo nonfiction series for students in the middle grades. Mature, high-interest topics pull in readers and engage them with interesting information; full-color photographs and illustrations; detailed graphic elements including charts, tables, and infographics; and fascinating facts. A 20-word glossary is included for vocabulary support.

Book Smart Cities and Smart Governance

Download or read book Smart Cities and Smart Governance written by Elsa Estevez and published by Springer Nature. This book was released on 2021-03-16 with total page 408 pages. Available in PDF, EPUB and Kindle. Book excerpt: This edited volume discusses smart cities and smart governance within the framework of the 22nd century sustainable city. Written by members of the Smart Cities Smart Government Research Practice Consortium (SCSGRPC), an international multidisciplinary consortium of researchers and practitioners devoted to studying smart governance, this book provides a foundation for global efforts to envision and prepare for the next generation city by advancing understanding of the nature of and need for novel policies, new administrative practices, and enabling technologies required to advance urban governance, governments, and infrastructure. The chapters focus on practical models and approaches, theoretical frameworks, policy models, emerging issues, questions and research problems, as well as including case studies from different parts of the world. A valuable addition to the body of knowledge on smartness in urban government, this book will be of use to researchers in the fields of public administration, political science, information science, and information systems, as well as policy makers and government officials working on implementing smart technology in their cities.

Book Deviced

    Book Details:
  • Author : Doreen Dodgen-Magee
  • Publisher : Rowman & Littlefield Publishers
  • Release : 2018
  • ISBN : 9781538115848
  • Pages : 0 pages

Download or read book Deviced written by Doreen Dodgen-Magee and published by Rowman & Littlefield Publishers. This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Americans engage with screens for more than ten hours a day, changing our brains, our relationships, and our personal lives. Here, Dodgen-Magee illuminates the effects of device overuse, and offers wisdom gleaned from personal stories, research, and anecdotes from youth, paren...

Book Designing Virtual Worlds

Download or read book Designing Virtual Worlds written by Richard A. Bartle and published by New Riders. This book was released on 2004 with total page 768 pages. Available in PDF, EPUB and Kindle. Book excerpt: This text provides a comprehensive treatment of virtual world design from one of its pioneers. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.

Book Connected Play

    Book Details:
  • Author : Yasmin B. Kafai
  • Publisher : MIT Press
  • Release : 2013-10-11
  • ISBN : 0262019930
  • Pages : 211 pages

Download or read book Connected Play written by Yasmin B. Kafai and published by MIT Press. This book was released on 2013-10-11 with total page 211 pages. Available in PDF, EPUB and Kindle. Book excerpt: How kids play in virtual worlds, how it matters for their offline lives, and what this means for designing educational opportunities.

Book Synthetic Worlds

    Book Details:
  • Author : Edward Castronova
  • Publisher : University of Chicago Press
  • Release : 2008-09-15
  • ISBN : 0226096319
  • Pages : 346 pages

Download or read book Synthetic Worlds written by Edward Castronova and published by University of Chicago Press. This book was released on 2008-09-15 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: From EverQuest to World of Warcraft, online games have evolved from the exclusive domain of computer geeks into an extraordinarily lucrative staple of the entertainment industry. People of all ages and from all walks of life now spend thousands of hours—and dollars—partaking in this popular new brand of escapism. But the line between fantasy and reality is starting to blur. Players have created virtual societies with governments and economies of their own whose currencies now trade against the dollar on eBay at rates higher than the yen. And the players who inhabit these synthetic worlds are starting to spend more time online than at their day jobs. In Synthetic Worlds, Edward Castronova offers the first comprehensive look at the online game industry, exploring its implications for business and culture alike. He starts with the players, giving us a revealing look into the everyday lives of the gamers—outlining what they do in their synthetic worlds and why. He then describes the economies inside these worlds to show how they might dramatically affect real world financial systems, from potential disruptions of markets to new business horizons. Ultimately, he explores the long-term social consequences of online games: If players can inhabit worlds that are more alluring and gratifying than reality, then how can the real world ever compete? Will a day ever come when we spend more time in these synthetic worlds than in our own? Or even more startling, will a day ever come when such questions no longer sound alarmist but instead seem obsolete? With more than ten million active players worldwide—and with Microsoft and Sony pouring hundreds of millions of dollars into video game development—online games have become too big to ignore. Synthetic Worlds spearheads our efforts to come to terms with this virtual reality and its concrete effects. “Illuminating. . . . Castronova’s analysis of the economics of fun is intriguing. Virtual-world economies are designed to make the resulting game interesting and enjoyable for their inhabitants. Many games follow a rags-to-riches storyline, for example. But how can all the players end up in the top 10%? Simple: the upwardly mobile human players need only be a subset of the world's population. An underclass of computer-controlled 'bot' citizens, meanwhile, stays poor forever. Mr. Castronova explains all this with clarity, wit, and a merciful lack of academic jargon.”—The Economist “Synthetic Worlds is a surprisingly profound book about the social, political, and economic issues arising from the emergence of vast multiplayer games on the Internet. What Castronova has realized is that these games, where players contribute considerable labor in exchange for things they value, are not merely like real economies, they are real economies, displaying inflation, fraud, Chinese sweatshops, and some surprising in-game innovations.”—Tim Harford, Chronicle of Higher Education

Book Raising Generation Tech

Download or read book Raising Generation Tech written by Jim Taylor and published by Sourcebooks, Inc.. This book was released on 2012-08-01 with total page 248 pages. Available in PDF, EPUB and Kindle. Book excerpt: Today's children are being raised as 'digital natives' in a world dominated by popular culture and technology. TV shows, computers, video games, social networking sites, advertisements, and cell phones too often have an unnecessarily strong—and negative– influence on children. But pulling the plug just isn't an option in a world where being connected is essential for success. In Raising Generation Tech, noted parenting and new-media expert Dr. Jim Taylor explores how popular culture and technology shape children's lives. The essential message from Raising Generation Tech is that excessive or unguided exposure to popular culture and technology is not good for children. Rather than offering the usual 'end of days' scenario, Dr. Taylor offers a balanced and optimistic perspective that offers parents insights and practical information they need to ensure that popular culture and technology are tools that benefit their children rather than weapons that hurt them. Six Messages From Raising Generation Tech: Popular culture may be the powerful influence on children today and most of that influence is not healthy to children. Children are being exposed to technology earlier than ever without proper limits or guidance. Excessive exposure to popular culture and technology has been linked to many childhood problems including shorter attention spans, lower grades in school, increased sexual activity and drug use, and obesity. Too early and unguided immersion in popular culture and technology will actually hinder rather than better prepare children for life in the digital world. Key areas in which parents should focus their child-rearing attention include their children's self-identity, values, thinking, relationships, and physical and mental health. The goal for parents is not to disconnect their children, but rather to expose them to popular culture and technology when they are developmentally ready and then give them the perspectives, attitudes, and tools they need to thrive in this digital age. "Raising Generation Tech argues convincingly that children should be raised by their parents, not by popular culture or technology. Dr. Taylor tackles this difficult task with state-of-the-art psychological theory, the latest research, engaging anecdotes, and a healthy dose of sensitivity and humor. Raising Generation Tech is a must read for parents who want their children to thrive in this media-fueled world (which means all parents!). Larry Rosen, Ph.D., author of iDisorder: Understanding Our Obsession With Technology and Overcoming its Hold on Us "Raising Generation Tech will be an eye opener for parents! Rather than offering the usual 'end of the world' scenario, Dr. Jim Taylor offers a balanced perspective that gives parents the insights and practical information they need to ensure that popular culture and technology are tools that benefit their children rather than weapons that harm them." Michele Borba, Ed.D., TODAY show contributor and author of The Big Book of Parenting Solutions: 101 Answers to Your Everyday Challenges and Wildest Worries "The essential message of Raising Generation Tech is that excessive or unguided exposure to popular culture and technology is not good for children. In today's world, parents can't just sit back and play defense. Dr. Jim Taylor empowers parents to prepare their children for life in this digital age." Michelle LaRowe, Author of A Mom's Ultimate Book of Lists,Working Mom's 411 and the Nanny to the Rescue! parenting series

Book IRL

    IRL

    Book Details:
  • Author : Chris Stedman
  • Publisher : Broadleaf Books
  • Release : 2020-10-20
  • ISBN : 1506463525
  • Pages : 393 pages

Download or read book IRL written by Chris Stedman and published by Broadleaf Books . This book was released on 2020-10-20 with total page 393 pages. Available in PDF, EPUB and Kindle. Book excerpt: What Does "IRL (In Real Life)" Really Mean in Today's Digital Age? It's easy and reflexive to view our online presence as fake, to see the internet as a space we enter when we aren't living our real, offline lives. Yet so much of who we are and what we do now happens online, making it hard to know which parts of our lives are real IRL, Chris Stedman's personal and searing exploration of authenticity in the digital age, shines a light on how age-old notions of realness--who we are and where we fit in the world--can be freshly understood in our increasingly online lives. Stedman offers a different way of seeing the supposed split between our online and offline selves: the internet and social media are new tools for understanding and expressing ourselves, and the not-always-graceful ways we use these tools can reveal new insights into far older human behaviors and desires. IRL invites readers to consider how we use the internet to fulfill the essential human need to feel real--a need many of us once met in institutions, but now seek to do on our own, online--as well as the ways we edit or curate ourselves for digital audiences. The digital search for meaning and belonging presents challenges, Stedman suggests, but also myriad opportunities to become more fully human. In the end, he makes a bold case for embracing realness in all of its uncertainty, online and off, even when it feels risky.

Book Gen Z  Explained

    Book Details:
  • Author : Roberta Katz
  • Publisher : University of Chicago Press
  • Release : 2022-10-26
  • ISBN : 0226823962
  • Pages : 275 pages

Download or read book Gen Z Explained written by Roberta Katz and published by University of Chicago Press. This book was released on 2022-10-26 with total page 275 pages. Available in PDF, EPUB and Kindle. Book excerpt: An optimistic and nuanced portrait of a generation that has much to teach us about how to live and collaborate in our digital world. Born since the mid-1990s, members of Generation Z comprise the first generation never to know the world without the internet, and the most diverse generation yet. As Gen Z starts to emerge into adulthood and enter the workforce, what do we really know about them? And what can we learn from them? Gen Z, Explained is the authoritative portrait of this significant generation. It draws on extensive interviews that display this generation’s candor, surveys that explore their views and attitudes, and a vast database of their astonishingly inventive lexicon to build a comprehensive picture of their values, daily lives, and outlook. Gen Z emerges here as an extraordinarily thoughtful, promising, and perceptive generation that is sounding a warning to their elders about the world around them—a warning of a complexity and depth the “OK Boomer” phenomenon can only suggest. ​ Much of the existing literature about Gen Z has been highly judgmental. In contrast, this book provides a deep and nuanced understanding of a generation facing a future of enormous challenges, from climate change to civil unrest. What’s more, they are facing this future head-on, relying on themselves and their peers to work collaboratively to solve these problems. As Gen Z, Explained shows, this group of young people is as compassionate and imaginative as any that has come before, and understanding the way they tackle problems may enable us to envision new kinds of solutions. This portrait of Gen Z is ultimately an optimistic one, suggesting they have something to teach all of us about how to live and thrive in this digital world.

Book New Digital Worlds

    Book Details:
  • Author : Roopika Risam
  • Publisher : Northwestern University Press
  • Release : 2018-11-15
  • ISBN : 0810138875
  • Pages : 229 pages

Download or read book New Digital Worlds written by Roopika Risam and published by Northwestern University Press. This book was released on 2018-11-15 with total page 229 pages. Available in PDF, EPUB and Kindle. Book excerpt: The emergence of digital humanities has been heralded for its commitment to openness, access, and the democratizing of knowledge, but it raises a number of questions about omissions with respect to race, gender, sexuality, disability, and nation. Postcolonial digital humanities is one approach to uncovering and remedying inequalities in digital knowledge production, which is implicated in an information-age politics of knowledge. New Digital Worlds traces the formation of postcolonial studies and digital humanities as fields, identifying how they can intervene in knowledge production in the digital age. Roopika Risam examines the role of colonial violence in the development of digital archives and the possibilities of postcolonial digital archives for resisting this violence. Offering a reading of the colonialist dimensions of global organizations for digital humanities research, she explores efforts to decenter these institutions by emphasizing the local practices that subtend global formations and pedagogical approaches that support this decentering. Last, Risam attends to human futures in new digital worlds, evaluating both how algorithms and natural language processing software used in digital humanities projects produce universalist notions of the "human" and also how to resist this phenomenon.