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EBookClubs

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Book Levels of the Game

Download or read book Levels of the Game written by John McPhee and published by Farrar, Straus and Giroux. This book was released on 2011-04-01 with total page 160 pages. Available in PDF, EPUB and Kindle. Book excerpt: This account of a tennis match played by Arthur Ashe against Clark Graebner at Forest Hills in 1968 begins with the ball rising into the air for the initial serve and ends with the final point. McPhee provides a brilliant, stroke-by-stroke description while examining the backgrounds and attitudes which have molded the players' games.

Book Playerism The 7 Levels Of The Game  Book 1

Download or read book Playerism The 7 Levels Of The Game Book 1 written by Professor Jokasey and published by . This book was released on 2021-01-07 with total page 56 pages. Available in PDF, EPUB and Kindle. Book excerpt: Playerism The 7 Levels Of The Game Is A Series In Which The Whole Game Will Be Broke Down From The Beginning To The Ending. In Order To Understand The Fullness Of The Game We Gotta Start At The Genesis Of The Game & That's The Simping. The First Sin Of Mankind, Was Adam Simping, The Reason The Red Pill, Mgtow & Incels Are So Prevalent Today On Social Media Is The Simping & Theres No Way You Can Elevate To The Top Of The Game Unless You've First Mastered The Psychology Of The Simping. So As Professor Jokasy I Present To You The First Text Book Out Of 7 Being Realesed This Year On A Course Entitled Playerism For The Freegame Show. Simpology Is The Most Detailed Self Help Book On Dating Advice That You'll Ever Read & It's Only The Tip Of The Iceberg So Enjoy Homies & As Always Reviews & Comments Are Greatly Appreciated.

Book Level Up

    Book Details:
  • Author : Scott Rogers
  • Publisher : John Wiley & Sons
  • Release : 2010-09-29
  • ISBN : 0470970928
  • Pages : 515 pages

Download or read book Level Up written by Scott Rogers and published by John Wiley & Sons. This book was released on 2010-09-29 with total page 515 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Book The Inner Game of Tennis

Download or read book The Inner Game of Tennis written by W. Timothy Gallwey and published by Random House Trade Paperbacks. This book was released on 1997-05-27 with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt: The timeless guide to achieving the state of “relaxed concentration” that’s not only the key to peak performance in tennis but the secret to success in life itself—part of the bestselling Inner Game series, with more than one million copies sold! “Groundbreaking . . . the best guide to getting out of your own way . . . Its profound advice applies to many other parts of life.”—Bill Gates, GatesNotes (“Five of My All-Time Favorite Books”) This phenomenally successful guide to mastering the game from the inside out has become a touchstone for hundreds of thousands of people. Billie Jean King has called the book her tennis bible; Al Gore has used it to focus his campaign staff; and Itzhak Perlman has recommended it to young violinists. Based on W. Timothy Gallwey’s profound realization that the key to success doesn’t lie in holding the racket just right, or positioning the feet perfectly, but rather in keeping the mind uncluttered, this transformative book gives you the tools to unlock the potential that you’ve possessed all along. “The Inner Game” is the one played within the mind of the player, against the hurdles of self-doubt, nervousness, and lapses in concentration. Gallwey shows us how to overcome these obstacles by trusting the intuitive wisdom of our bodies and achieving a state of “relaxed concentration.” With chapters devoted to trusting the self and changing habits, it is no surprise then, that Gallwey’s method has had an impact far beyond the confines of the tennis court. Whether you want to play music, write a novel, get ahead at work, or simply unwind after a stressful day, Gallwey shows you how to tap into your utmost potential. No matter your goals, The Inner Game of Tennis gives you the definitive framework for long-term success.

Book The Inner Game of Music

    Book Details:
  • Author : Barry Green
  • Publisher : Doubleday
  • Release : 1986-02-21
  • ISBN : 0385231261
  • Pages : 236 pages

Download or read book The Inner Game of Music written by Barry Green and published by Doubleday. This book was released on 1986-02-21 with total page 236 pages. Available in PDF, EPUB and Kindle. Book excerpt: Suggests techniques for overcoming self-consciousness and improving musical performances, shares a variety of exercises, and includes advice on improving one's listening skills.

Book The Westing Game

Download or read book The Westing Game written by Ellen Raskin and published by Penguin. This book was released on 2020-10-13 with total page 242 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Newbery Medal Winner For over thirty-five years, Ellen Raskin's Newbery Medal-winning The Westing Game has been an enduring favorite. This highly inventive mystery involves sixteen people who are invited to the reading of Samuel W. Westing's will. They could become millionaires-it all depends on how they play the tricky and dangerous Westing game, a game involving blizzards, burglaries, and bombings! Ellen Raskin has created a remarkable cast of characters in a puzzle-knotted, word-twisting plot filled with humor, intrigue, and suspense. Winner of the Newbery Medal Winner of the Boston Globe/Horn Book Award An ALA Notable Book A School Library Journal One Hundred Books That Shaped the Century "A supersharp mystery...confoundingly clever, and very funny." —Booklist, starred review "Great fun for those who enjoy illusion, word play, or sleight of hand." —The New York Times Book Review "A fascinating medley of word games, disguises, multiple aliases, and subterfuges—a demanding but rewarding book." —The Horn Book

Book The Art of Game Design

    Book Details:
  • Author : Jesse Schell
  • Publisher : CRC Press
  • Release : 2008-08-04
  • ISBN : 0123694965
  • Pages : 522 pages

Download or read book The Art of Game Design written by Jesse Schell and published by CRC Press. This book was released on 2008-08-04 with total page 522 pages. Available in PDF, EPUB and Kindle. Book excerpt: Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Book The Blind Side  Evolution of a Game

Download or read book The Blind Side Evolution of a Game written by Michael Lewis and published by W. W. Norton & Company. This book was released on 2007-08-28 with total page 346 pages. Available in PDF, EPUB and Kindle. Book excerpt: Story of Michael Oher, a rising gridiron star, who was rescued from the ghettos of Memphis and placed with a wealthy family to help develop his football skills.

Book Towervale

    Book Details:
  • Author : Patrick Carman
  • Publisher :
  • Release : 2021-06-14
  • ISBN :
  • Pages : 258 pages

Download or read book Towervale written by Patrick Carman and published by . This book was released on 2021-06-14 with total page 258 pages. Available in PDF, EPUB and Kindle. Book excerpt: TOWERVALE is a book and a video game at the same time, and a sprawling fantasy series for ages 9-12. Towervale is organized in seven sections that are not in order. Each section ends with a password you must enter in the Towervale game, unlocking a level. When the level is cleared, the next page to turn to in the book is revealed. But there's a catch: if you didn't read the previous section of the book, you'll have no idea how to clear the level in the game (free game access included with each book - web, app). Your adventure begins in the Caves of Iron and takes you through three realms where you'll encounter a world beyond your imagination and a villain of unparalleled danger.

Book Trapped in a Video Game  The Complete Series

Download or read book Trapped in a Video Game The Complete Series written by Dustin Brady and published by Andrews McMeel Publishing. This book was released on 2020-04-01 with total page 720 pages. Available in PDF, EPUB and Kindle. Book excerpt: Five books in one! With nonstop action, huge plot twists, and tons of humor, this series will quickly have your 7- to 12-year-old video game fan begging for just one more chapter. Getting sucked into a video game is not as much fun as you'd think. Sure, there are jetpacks, hover tanks, and infinite lives, but what happens when the game starts to turn on you? In this best-selling series, 12-year-old Jesse Rigsby finds out just how dangerous video games-and the people making those games - can be. Book One: Trapped in a Video Game Jesse hates video games - and for good reason. You see, a video game character is trying to kill him. After getting sucked into the new game Full Blast with his best friend, Eric, Jesse quickly discovers that he's being followed by a mysterious figure. If he doesn't figure out what's going on fast, he'll be trapped for good! Book Two: The Invisible Invasion Jesse's rescue mission has led him into the world of Go Wild, a Pokemon Go-style mobile game full of hidden danger and invisible monsters. Can Jesse stay alive long enough to sneak into the shady video game company and uncover what they're hiding? Book Three: Robots Revolt The robot villains from Super Bot World 3 have been released into the real world, and it's up to Jesse to get them back. This is Jesse's most dangerous mission yet, because this time, the video game is real. And in the real world, there are no extra lives. Book Four: Return to Doom Island In this retro adventure, Jesse will need to outsmart a superintelligent android, outlast a tireless drone, and outswim an eight-bit shark. If he can somehow pull all that off, Jesse will discover that he hasn't even gotten to the scary part yet. Book Five: The Final Boss Jesse and Eric have 10 minutes to save the world. In those 10 minutes, they're supposed to dive into a massive video game universe, track down an all-powerful madman, and stop his evil plan before it's too late. Sound impossible? It's super impossible. The clock is ticking.

Book Game Theory

    Book Details:
  • Author : Hans Peters
  • Publisher : Springer
  • Release : 2015-06-04
  • ISBN : 3662469502
  • Pages : 494 pages

Download or read book Game Theory written by Hans Peters and published by Springer. This book was released on 2015-06-04 with total page 494 pages. Available in PDF, EPUB and Kindle. Book excerpt: This textbook presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It is the second, revised version of the successful 2008 edition. The book covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book contains a problem section. Hints, answers and solutions are included.

Book Winning Texas Hold em

Download or read book Winning Texas Hold em written by Matt Maroon and published by Sterling Publishing Company, Inc.. This book was released on 2005 with total page 260 pages. Available in PDF, EPUB and Kindle. Book excerpt: All you need to play is a chip and a chair--and this straight from the start guide to the hottest, most popular form of poker around. Ben Affleck plays it, Allision Janney plays it, even Jason Alexander plays it. It's the game as big as all Texas, and the so-called "Cadillac of poker." With shows like Celebrity Poker Showdown winning an avid audience, it seems everyone wants to get dealt in. Don't let the fun pass you by, because every rule and trick is explained in this first-ever truly complete guide to success in today's Texas hold'em games. Written by a professional player, it reveals everything you need to know to beat cash games for thousands of dollars. Begin with the most general concepts and move on to pot and implied odds; betting; bluffing and semi-bluffing; deception; flop, turn and river play; and other techniques of the table--including some advanced ones. And, because it's less about the cards you've got in your hand than your ability to psych-out your competitors--there's also plenty of advice on honing that skill, too.

Book Practical Game Design

    Book Details:
  • Author : Adam Kramarzewski
  • Publisher : Packt Publishing Ltd
  • Release : 2018-04-19
  • ISBN : 1787122166
  • Pages : 464 pages

Download or read book Practical Game Design written by Adam Kramarzewski and published by Packt Publishing Ltd. This book was released on 2018-04-19 with total page 464 pages. Available in PDF, EPUB and Kindle. Book excerpt: Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and techniques required to work in a professional studio Ace the core principles and processes of level design, world building, and storytelling Design interactive characters that animate the gaming world Book Description If you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms. Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended. As the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting. What you will learn Define the scope and structure of a game project Conceptualize a game idea and present it to others Design gameplay systems and communicate them clearly and thoroughly Build and validate engaging game mechanics Design successful business models and prepare your games for live operations Master the principles behind level design, worldbuilding and storytelling Improve the quality of a game by playtesting and polishing it Who this book is for Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.

Book The Unreal Game Engine

Download or read book The Unreal Game Engine written by Andrew Finch and published by 3dtotal Publishing. This book was released on 2014 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Discover how to create and populate your own video game level using the Unreal game engine.

Book On Tennis

    Book Details:
  • Author : David Foster Wallace
  • Publisher : Little, Brown
  • Release : 2014-06-24
  • ISBN : 0316284823
  • Pages : 106 pages

Download or read book On Tennis written by David Foster Wallace and published by Little, Brown. This book was released on 2014-06-24 with total page 106 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the author of Infinite Jest and Consider the Lobster: a collection of five brilliant essays on tennis, from the author's own experience as a junior player to his celebrated profile of Roger Federer at the peak of his powers. A "long-time rabid fan of tennis," and a regionally ranked tennis player in his youth, David Foster Wallace wrote about the game like no one else. On Tennis presents David Foster Wallace's five essays on the sport, published between 1990 and 2006, and hailed as some of the greatest and most innovative sports writing of our time. This lively and entertaining collection begins with Wallace's own experience as a prodigious tennis player ("Derivative Sport in Tornado Alley"). He also challenges the sports memoir genre ("How Tracy Austen Broke My Heart"), takes us to the US Open ("Democracy and Commerce at the U.S. Open"), and profiles of two of the world's greatest tennis players ("Tennis Player Michael Joyce's Professional Artistry as a Paradigm of Certain Stuff About Choice, Freedom, Limitation, Joy, Grotesquerie, and Human Completeness" and "Federer Both Flesh and Not"). With infectious enthusiasm and enormous heart, Wallace's writing shows us the beauty, complexity, and brilliance of the game he loved best.

Book Inside the Chess Mind

    Book Details:
  • Author : Jacob Aagaard
  • Publisher :
  • Release : 2004
  • ISBN : 9781857443578
  • Pages : 157 pages

Download or read book Inside the Chess Mind written by Jacob Aagaard and published by . This book was released on 2004 with total page 157 pages. Available in PDF, EPUB and Kindle. Book excerpt: What separates a Grandmaster from an International Master? How do the thought processes of strong club players differ from that of middling club players? What techniques can enthusiastic chess players employ when striving to reach the next rung on the ladder? Jacob Aagaard provides the answers to these questions in this fascinating and entertaining new book. The material is based around numerous carefully selected tests which are offered to a group of players of a very wide range of ages and playing strengths. Once all the participants have attempted the tests, their discoveries, solving methods, and difficulties with the exercises are evaluated and compared, and conclusions are drawn. The players are also quizzed about their exercise techniques, ideas, and opinions about chess in general. Inside the Chess Mind enters fresh territory in chess literature by providing a thought-provoking insight as to how the chess brains of the great, the good, and the improver operate. Highlights include: *Clarifies both the differences and similarities between Grandmasters and amateurs *Suitable for players of all strengths *Includes challenging puzzles *Written by a highly experienced chess coach

Book Raise Your Game

    Book Details:
  • Author : Alan Stein
  • Publisher : Center Street
  • Release : 2019-01-08
  • ISBN : 1546082875
  • Pages : 304 pages

Download or read book Raise Your Game written by Alan Stein and published by Center Street. This book was released on 2019-01-08 with total page 304 pages. Available in PDF, EPUB and Kindle. Book excerpt: Performance coach Alan Stein Jr. shares the secret principles used by world-class performers that will help you improve your productivity and achieve higher levels of success. High achievers are at the top of their game because of the discipline they have during the unseen hours. They have made a commitment to establish, tweak, and repeat positive habits in everything they do. RAISE YOUR GAME examines the top leaders in sports and business and proves that success is a result of the little things we do all the time. The basic principles provided in RAISE YOUR GAME are simple, but not easy. We live in an instantly downloadable world that encourages us to skip steps. We are taught to chase what's hot, flashy and sexy and ignore what's basic. But the basics work. They always have and they always will. RAISE YOUR GAME will inspire and empower you to commit to the fundamentals, create a winning mindset, and progress into new levels of success.