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Book Librarian s Guide to Games and Gamers

Download or read book Librarian s Guide to Games and Gamers written by Michelle Goodridge and published by Bloomsbury Publishing USA. This book was released on 2021-11-15 with total page 262 pages. Available in PDF, EPUB and Kindle. Book excerpt: Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.

Book Playstation 3

    Book Details:
  • Author :
  • Publisher : PediaPress
  • Release :
  • ISBN :
  • Pages : 749 pages

Download or read book Playstation 3 written by and published by PediaPress. This book was released on with total page 749 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book The Heritage Corridor

    Book Details:
  • Author : Denis Byrne
  • Publisher : Routledge
  • Release : 2021-10-14
  • ISBN : 1000508781
  • Pages : 165 pages

Download or read book The Heritage Corridor written by Denis Byrne and published by Routledge. This book was released on 2021-10-14 with total page 165 pages. Available in PDF, EPUB and Kindle. Book excerpt: The Heritage Corridor argues for a transnational approach to investigating and recording heritage places that emerge from histories of migration. Addressing the material legacy of migration, this book also relates it to issues of contemporary importance. Presenting an image of the built environment of migration as one shaped by the ongoing flows of people, ideas, objects and money that circulate through migration corridors, Byrne proposes that houses and other structures built by migrants in their home villages in China over the period 1840–1940 should be seen as crystallisations of the labour, aspirations and longings enacted and experienced by their builders while overseas. Demonstrating that the material world of the migrant is distributed across transnational space, the book calls for an approach to the heritage of migration that is similarly expansive. It proposes and illustrates new methods and strategies for heritage practice. The Heritage Corridor is a book for scholars and students in the fields of critical heritage studies, migration studies and Chinese diasporic mobilities. It is designed to be accessible to heritage practitioners, readers with an interest in the material worlds of migration, past and present, and to all those with an interest in the ‘archaeology’ of transnational migration.

Book LEGO DC Super Heroes Visual Dictionary

Download or read book LEGO DC Super Heroes Visual Dictionary written by Elizabeth Dowsett and published by National Geographic Books. This book was released on 2018 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: Celebrate the entire world of LEGO DC Super Heroes with this comprehensive visual guide to all the minifigures, vehicles and sets, including the LEGO Batman Movie sets. Includes an exclusive super hero minifigure. Full color. Consumable.

Book Lego Indiana Jones

Download or read book Lego Indiana Jones written by Stephen Stratton and published by Prima Games. This book was released on 2008 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: You Call Him Dr. Jones, Doll: Extensive walkthroughs for every adventure and tight situation in all three movies. X Never, Ever Marks the Spot: Detailed area maps to get you to your objectives. Give Me the Whip: Complete information on all characters' strengths and weaknesses, as well as their unique weapons and abilities. Bonus Content: Exclusive art section, developer interviews, and more

Book Guinness World Records 2017  Blockbusters

Download or read book Guinness World Records 2017 Blockbusters written by Guinness World Records and published by Guinness World Records. This book was released on 2017-01-10 with total page 218 pages. Available in PDF, EPUB and Kindle. Book excerpt: Roll out the red carpet for Guinness World Records 2017: BLOCKBUSTERS! It’s virtually exploding with the latest pop-culture records, stellar pictures, behind-the-scenes news, and definitive top 10s. Look right here to find the most-loved movie and TV stars, viral vloggers, chart-topping music, toys, books, attractions, and much, much more. It’s so on trend it deserves the “fist-bump” emoji. But don’t just take our word for what’s hot; in our exclusive Q&As, hear what it’s like to be Rey’s stunt double in Star Wars, who inspires Wimpy Kid writer, Jeff Kinney, and how YouTube stars Dude Perfect would win the Hunger Games if given the chance. You’ll also meet the people lucky enough to build LEGO® for a living – jealous much? And if all that isn’t enough, try exclusive GWR challenges to see if you can set a blockbuster-inspired record in your very own home! So whether you’re a fan of Pixar, Spotify, WWE, Pokémon, selfies, eSports, or anything else that rocks the entertainment world, this is for you!

Book Batman Superman  2019    1

Download or read book Batman Superman 2019 1 written by Joshua Williamson and published by DC Comics. This book was released on 2019-08-28 with total page 28 pages. Available in PDF, EPUB and Kindle. Book excerpt: Up in the sky, in the dark of the night, trust no one—for the Secret Six walk among us. Spinning out of the devastating events of the Batman Who Laughs, Superman and Batman are together once more in an all-new monthly series—and they’re facing a terrifying new threat that could strike from anywhere. The Dark Knight and the Man of Steel must journey into the depths of Gotham City to learn which of their fellow heroes has been transformed into the horrifying horseman of their most dangerous and deranged foe ever. Our heroes will need to fight to survive, but an even more dangerous question lurks in the shadows: Can Superman and Batman even trust each other?

Book Batman  89  2021    1

Download or read book Batman 89 2021 1 written by Sam Hamm and published by DC Comics. This book was released on 2021-08-10 with total page 26 pages. Available in PDF, EPUB and Kindle. Book excerpt: Step back into the Gotham of Tim Burton’s seminal classic Batman movies! Batman ’89 brings in screenwriter Sam Hamm (Batman, Batman Returns) and artist Joe Quinones (Dial H for Hero) to pull on a number of threads left dangling by the prolific director. Gotham becomes torn in two as citizens dressed as Batman and The Joker duke it out in the streets. As D.A. Harvey Dent tries to keep the city together, he targets the one problem tearing it apart: BATMAN! And he’ll get Bruce Wayne’s help in taking down the Dark Knight!

Book Batman  the Animated Series

Download or read book Batman the Animated Series written by Joe Sutliff Sanders and published by Wayne State University Press. This book was released on 2021-04-06 with total page 114 pages. Available in PDF, EPUB and Kindle. Book excerpt: A deep dive into the wildly successful 1990s animated series Batman. It's possible that no other version of Batman has been more influential than the one that debuted as a children's cartoon in 1992. For millions of fans around the world, the voices of Batman and the Joker introduced in Batman: The Animated Series (BTAS) remain the default. The characters, designs, and major themes of the show went on to shape other cartoons, films, and bestselling video games. In this study, Joe Sutliff Sanders argues that BTAS is not only a milestone of television but a milestone in the public persona of one of the most recognizable characters in the world. The series introduced a new generation to Batman and provided the foundation for a family of cartoons that expanded the superhero universe. It introduced or reinvented major characters including Mr. Freeze, Robin, the Joker, and Harley Quinn. In three chapters, Sanders pursues the intricate arguments that still energize BTAS. Chapter 1 explores the visuals of the show, the artistic histories and tensions that inform its revolutionary style, and what ideas—intentional and otherwise—its aesthetic implies. Chapter 2 turns to the task of defining a "good" wealthy person against a backdrop of "bad," getting to the heart of one of Batman's most problematic characteristics. Lastly, chapter 3 considers Harley Quinn, a character who emblemizes much of what made BTAS successful. From her first appearance, Harley has been both sexy and witty, victor and victim, and this chapter explains the duality that defines her. Since its debut in 1992, BTAS has garnered multiple awards, launched or developed the careers of countless important artists, and created aesthetic styles—in terms of both visuals and voice acting—that continue to resonate. Sanders's book follows an informative and exciting path through the material and is designed to be accessible to aficionados as well as relative newcomers. Batman fans, popular culture enthusiasts, and media studies scholars will find within these pages insights and ironies to provoke endless conversations.

Book Introduction to Game Design  Prototyping  and Development

Download or read book Introduction to Game Design Prototyping and Development written by Jeremy Gibson and published by Pearson Education. This book was released on 2015 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.

Book Practical Self sufficiency

Download or read book Practical Self sufficiency written by Dick Strawbridge and published by Dorling Kindersley Ltd. This book was released on 2020-01-02 with total page 280 pages. Available in PDF, EPUB and Kindle. Book excerpt: Find your route to a more sustainable lifestyle with Dick Strawbridge, of Channel 4's Escape to the Chateau, and his son James. We can all take steps to reduce our carbon footprint and be more self-sufficient. For some, that might mean upping sticks and living off the land. For the rest of us, the reality might involve smaller, but no less important, lifestyle changes: cutting back on plastic or food waste, growing vegetables, preserving meat and fish, preparing jams and chutneys, baking sourdough bread, making your own plant-based milks, or keeping a chicken or two. Dick and James Strawbridge know what it's like to make these changes. Between them, they've lived on a smallholding, in a terraced house, and even a chateau. In this updated edition of Practical Self-sufficiency they share everything they've learned, and give you the tools you need for a more rewarding and environmentally conscious life.

Book Introduction to Game Design  Prototyping  and Development

Download or read book Introduction to Game Design Prototyping and Development written by Jeremy Gibson Bond and published by Addison-Wesley Professional. This book was released on 2014-07-04 with total page 944 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity™ and C# Award-winning game designer and professor Jeremy Gibson has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching hundreds of game designers and developers in his years at the #1 university games program in North America. It fully integrates the disciplines of game design and computer programming and helps you master the crucial practice of iterative prototyping using Unity. As the top game engine for cross-platform game development, Unity allows you to write a game once and deliver it to everything from Windows, OS X, and Linux applications to webpages and all of the most popular mobile platforms. If you want to develop games, you need strong experience with modern best practices and professional tools. There’s no substitute. There’s no shortcut. But you can get what you need in this book. COVERAGE INCLUDES In-depth tutorials for eight different game prototypes Developing new game design concepts Moving quickly from design concepts to working digital prototypes Improving your designs through rapid iteration Playtesting your games and interpreting the feedback that you receive Tuning games to get the right “game balance” and “game feel” Developing with Unity, today’s best engine for independent game development Learning C# the right way Using Agile and Scrum to efficiently organize your game design and development process Debugging your game code Getting into the highly competitive, fast-changing game industry

Book Game Informer Magazine

Download or read book Game Informer Magazine written by and published by . This book was released on 2009-05 with total page 424 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book How to Play Video Games

Download or read book How to Play Video Games written by Matthew Thomas Payne and published by NYU Press. This book was released on 2019-03-26 with total page 376 pages. Available in PDF, EPUB and Kindle. Book excerpt: Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.

Book School Library Journal

Download or read book School Library Journal written by and published by . This book was released on 2008 with total page 1208 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Codes   Cheats

Download or read book Codes Cheats written by and published by Prima Games. This book was released on 2008-12-09 with total page 564 pages. Available in PDF, EPUB and Kindle. Book excerpt: Containing more than 18,000 codes, cheats, and unlockables for over 1,500 of the most popular current and next-gen games on the biggest platforms, including PS3, Wii, and Xbox 360, this guide offers gamers invincibility, all items, and hidden content are at their fingertips.

Book Cheat Code Overload Summer

Download or read book Cheat Code Overload Summer written by BradyGames (Firm) and published by BradyGames. This book was released on 2009 with total page 412 pages. Available in PDF, EPUB and Kindle. Book excerpt: BradyGames' Cheat Code Overload Summer includes the following: The latest in the collection of the most sought after codes and cheats for the hottest games released for the next-gen systems. Some of the titles covered in this exhaustive pocket guide are: Grand Theft Auto: Chinatown Wars, NBA 09: The Inside, Tom Clancy's Endwar, Lost Planet: Extreme Conditions Colonies Edition, and more. Tips for activating and finding invulnerability, invisibility, unlimited ammo, debug modes and more. Plus, how to unlock characters, levels, game modes, vehicles, endings, and videos. Secret codes give gamers the edge needed to get the most out their gaming experience, as well as increase replay value. Platform: P3, P2, Xbox 360, Xbox, Wii, GC, GBA, DS, PSPGenre: Various