EBookClubs

Read Books & Download eBooks Full Online

EBookClubs

Read Books & Download eBooks Full Online

Book Learning Xcode 8

    Book Details:
  • Author : Jak Tiano
  • Publisher : Packt Publishing Ltd
  • Release : 2016-11-18
  • ISBN : 1785888374
  • Pages : 481 pages

Download or read book Learning Xcode 8 written by Jak Tiano and published by Packt Publishing Ltd. This book was released on 2016-11-18 with total page 481 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to use the power of Xcode to turn your next great app idea into a reality About This Book Learn the theory and tools behind app development using Swift 3 and Xcode 8 Build a fully featured iOS app, including a companion app for the Apple Watch Optimize, debug, and ultimately release your app on Test Flight and the App Store Who This Book Is For This book is intended for programmers looking to get a jump-start into the world of iOS development. Whether you're a young student who has only spent a few months with Java, or a seasoned developer who has spent their career developing for a different platform, all that is expected is a basic understanding of a programming language such as C++, C#, or Java. What You Will Learn Understand the most important features of the Xcode IDE Write Swift 3 code for application data models and view controllers Prepare visual layouts for an iOS application using storyboards, size classes, and auto-layout Integrate many common technologies into an app, such as multi-touch gestures, CoreData, and notifications Build companion applications for the Apple Watch with watchOS 3 Debug applications using Xcode's suite of debugging tools, and prevent bugs with unit testing Optimize an application using Xcode 8's profiling tools and asset catalogs Distribute a beta application through TestFlight, and a finished application through the App Store In Detail Over the last few years, we've seen a breakthrough in mobile computing and the birth of world-changing mobile apps. With a reputation as one of the most user-centric and developer-friendly platforms, iOS is the best place to launch your next great app idea. As the official tool to create iOS applications, Xcode is chock full of features aimed at making a developer's job easier, faster, and more fun. This book will take you from complete novice to a published app developer, and covers every step in between. You'll learn the basics of iOS application development by taking a guided tour through the Xcode software and Swift programming language, before putting that knowledge to use by building your first app called “Snippets.” Over the course of the book, you will continue to explore the many facets of iOS development in Xcode by adding new features to your app, integrating gestures and sensors, and even creating an Apple Watch companion app. You'll also learn how to use the debugging tools, write unit tests, and optimize and distribute your app. By the time you make it to the end of this book, you will have successfully built and published your first iOS application. Style and approach This easy-to-follow guide presents topics in a hands-on lecture format where concepts are introduced and explained, then used in an example as reinforcement. The first third of the book covers the separate building blocks of development, while the second two thirds cover the development of an app from start to finish.

Book iOS 10 App Development Essentials

Download or read book iOS 10 App Development Essentials written by Neil Smyth and published by eBookFrenzy. This book was released on 2016-10-28 with total page 1181 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Learn iOS 8 App Development

Download or read book Learn iOS 8 App Development written by James Bucanek and published by Apress. This book was released on 2014-12-09 with total page 751 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn iOS 8 App Development is both a rapid tutorial and a useful reference. You'll quickly get up to speed with Swift, Cocoa Touch, and the iOS 8 SDK. It's an all-in-one getting started guide to building useful apps. You'll learn best practices that ensure your code will be efficient and perform well, earning positive reviews on the iTunes App Store, and driving better search results and more revenue. The iOS 8 SDK offers powerful new features, and this book is the fastest path to mastering them—and the rest of the iOS SDK —for programmers with some experience who are new to iPhone and iPad app development. Many books introduce the iOS SDK, but few explain how to develop apps optimally and soundly. This book teaches both core Swift language concepts and how to exploit design patterns and logic with the iOS SDK, based on Swift and the Cocoa Touch framework. Why spend months or years discovering the best ways to design and code iPhone and iPad apps when this book will show you how to do things the right way from the start? Get an accelerated treatment of the core fundamentals of Swift. Develop your first app using Xcode's advanced interface design tools. Build your first iPhone app using the code that you're given as you walk through this book. Finally, debug and distribute your first app on Apple's iTunes App Store. Learn how to create apps for any model of iPhone, the iPod Touch, the iPad, or build universal apps that run on all of them. After reading this book, you'll be creating professional quality apps, ready to upload to the app store, making you the prestige and the money you seek!

Book The Ultimate iOS 10  Xcode 8 Developer Book  Build 30 apps

Download or read book The Ultimate iOS 10 Xcode 8 Developer Book Build 30 apps written by John Bura and published by Lulu.com. This book was released on 2017-01-26 with total page 718 pages. Available in PDF, EPUB and Kindle. Book excerpt: Have you always wanted to create your own iOS application? In this book, you will learn how to build an app from scratch using Xcode. We use real-life, practical examples that you will be able to use when developing your own apps. Your first app will be up-and-running in no time! This is the largest iOS and Swift book ever released! Buy it today!

Book Xcode 4

    Book Details:
  • Author : Richard Wentk
  • Publisher : John Wiley & Sons
  • Release : 2011-06-01
  • ISBN : 1118108264
  • Pages : 599 pages

Download or read book Xcode 4 written by Richard Wentk and published by John Wiley & Sons. This book was released on 2011-06-01 with total page 599 pages. Available in PDF, EPUB and Kindle. Book excerpt: Everything you need to know to design, code, and build amazing apps Xcode 4 is Apple’s newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You’ll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever. Takes you step-by-step through the process of developing OS X and iOS applications using Xcode 4 Examines the benefits of Xcode 4, Apple’s updated, free, object oriented programming environment Helps you tame the complex Xcode environment so you can develop amazing apps This book gets you up to speed on all the remarkable new features and redesigned user interface of Xcode 4 so you can get started creating phenomenal apps today.

Book Coding iPhone Apps for Kids

Download or read book Coding iPhone Apps for Kids written by Gloria Winquist and published by No Starch Press. This book was released on 2017-05-15 with total page 337 pages. Available in PDF, EPUB and Kindle. Book excerpt: Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Book Xcode 8 Essential Training

Download or read book Xcode 8 Essential Training written by and published by . This book was released on 2016 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn how to build apps with Xcode 8, the integrated development environment for macOS, iOS, watchOS, and tvOS developers.

Book iOS 8 App Development Essentials   Second Edition

Download or read book iOS 8 App Development Essentials Second Edition written by Neil Smyth and published by eBookFrenzy. This book was released on 2014-12-16 with total page 1074 pages. Available in PDF, EPUB and Kindle. Book excerpt: iOS 8 App Development Essentials is latest edition of this popular book series and has now been fully updated for the Swift 1.2 programming language, the iOS 8 SDK and Xcode 6.3. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 8 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, collection views, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. The key new features of the iOS 8 SDK and Xcode 6 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The aim of this book is to teach the range of skills necessary to build apps for iOS 8. iOS 8 App Development Essentials takes a modular approach to the subject of iOS 8 application development for both the iPhone and iPad, with each chapter covering a self contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

Book Step Into Xcode

    Book Details:
  • Author : Fritz Anderson
  • Publisher : Addison-Wesley Professional
  • Release : 2006
  • ISBN : 0321334221
  • Pages : 488 pages

Download or read book Step Into Xcode written by Fritz Anderson and published by Addison-Wesley Professional. This book was released on 2006 with total page 488 pages. Available in PDF, EPUB and Kindle. Book excerpt: A Step-by-Step Guide to the Xcode Mac OS Development Environment Every copy of Mac OS X comes with Xcode, the powerful development suite that Apple uses to build applications ranging from Safari to iTunes. But because Xcode is complex and subtle, even experienced Mac programmers rarely take full advantage of it. Now, Mac developer Fritz Anderson has written the definitive introduction and guide to using Xcode to build applications with any Macintosh technology or language. Anderson helps you master Xcode's powerful text editor, industry-standard gcc compiler, graphical interactive debugger, mature UI layout and object linkage editor, and exceptional optimization tools. One step at a time, you'll develop a command-line utility, then use Xcode tools to evolve it into a full-fledged Cocoa application. Anderson provides expert guidance on development frameworks, source code management, Core Data modeling, localization, and much more. Coverage includesUnderstanding Xcode workflow and the Mac OS X application lifecyclePorting established legacy projects into XcodeUsing the Model-View-Controller design pattern to build robust graphical applicationsBuilding static libraries and working with Xcode's build systemMaking the most of bundles and package directoriesCreating applications compatible with older versions of Mac OS X Creating universal binaries to run on both Intel and PowerPC MacintoshesAdding Spotlight searchability to data filesLeveraging Xcode's built-in support for unit testingUsing Xcode on makefile-based UNIX development projects "Step Into Xcode"'s breadth, depth, and practical focus make it indispensable to every Mac developer: current Xcode users upgrading to Xcode 2.1, experienced Mac programmers migrating from CodeWarrior, UNIX/Linux programmers moving to Mac OS X, and even novices writing their first programs or scripts.

Book Xcode 5 Start to Finish

    Book Details:
  • Author : Fritz F. Anderson
  • Publisher : Addison-Wesley Professional
  • Release : 2014-05-03
  • ISBN : 0133751023
  • Pages : 622 pages

Download or read book Xcode 5 Start to Finish written by Fritz F. Anderson and published by Addison-Wesley Professional. This book was released on 2014-05-03 with total page 622 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Xcode 5 to Write Great iOS and OS X Apps! Xcode 5 Start to Finish will help you use the tools in Apple’s Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features. Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you’re finished, you’ll have the advanced Xcode skills to develop outstanding software. Coverage includes Setting breakpoints and tracing execution for active debugging Creating libraries by adding and building new targets Integrating Git or Subversion version control Creating iOS projects with MVC design Designing Core Data schemas for iOS apps Linking data models to views Designing UI views with Interface Builder Using the improved Xcode 5 Autolayout editor Improving reliability with unit testing Simplifying iOS provisioning Leveraging refactoring and continual error checking Using OS X bindings, bundles, packages, frameworks, and property lists Localizing your apps Controlling how Xcode builds source code into executables Analyzing processor and memory usage with Instruments Integrating with Mavericks Server’s sleek continuous integration system Register your book at www.informit.com/register for access to this title’s downloadable code.

Book IOS 8 by Tutorials

Download or read book IOS 8 by Tutorials written by Soheil Azarpour and published by . This book was released on 2014 with total page 713 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn the New iOS 8 APIs! At WWDC, Tim Cook declared iOS 8 the most significant change for iOS developers since the introduction of the original iPhone OS SDK. Not only does iOS 8 introduce an entirely new programming language-Swift-but it also introduces a huge set of APIs to learn and master! This is where iOS 8 by Tutorials comes to the rescue! In this book, you will learn the new iOS 8 APIs the quick and easy way - by following fun and easy-to-read tutorials. iOS 8 by Tutorials covers the following topics: Adaptive Layout: Learn how to make your user interfaces adapt to different devices and screen sizes. Extensions: Learn how to share your app's functionality with the OS itself! CloudKit: Learn how to store your app's data on the cloud. Scene Kit: Learn how to add 3D visualizations into your own apps! Photos: Learn about the new framework that makes working with Photos much easier. Live Rendering: Write custom controls that you can configure in Interface Buider! Handoff: Learn how to continue a task on a different device with the new Handoff API. WebKit: Learn about Apple's new and improved framework for working with the web. Visual Effects: Learn how to blur your app's UI and use vibrant text. Xcode 6: Learn about the new features in Xcode 6 and iTunes Connect. One thing you can count on - after reading this book you'll be prepared to take advantage of all the new improvements iOS 8 has to offer! The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.

Book Xcode 6 Start to Finish

    Book Details:
  • Author : Fritz F. Anderson
  • Publisher : Addison-Wesley Professional
  • Release : 2015-05-08
  • ISBN : 0134052781
  • Pages : 1149 pages

Download or read book Xcode 6 Start to Finish written by Fritz F. Anderson and published by Addison-Wesley Professional. This book was released on 2015-05-08 with total page 1149 pages. Available in PDF, EPUB and Kindle. Book excerpt: Use Xcode 6 to Craft Outstanding iOS and OS X Apps! Xcode 6 Start to Finish will help you use Apple’s Xcode 6 tools to improve productivity, write great code, and leverage the newest iOS 8 and OS X Yosemite features, including Apple’s new Swift programming language. Drawing on more than thirty years of experience developing for Apple platforms, and helping others do so, Fritz Anderson presents a complete best-practice workflow that reflects Xcode’s latest innovations. Through three full, sample projects, you’ll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. And all sample code has been completely written in Swift, with figures and descriptions that reflect Xcode’s radically new interface. This is the only Xcode 6 book focused on deep mastery of the tools you’ll be living with every day. Anderson reveals better ways to storyboard, instrument, build, and compile code, and helps you apply new features, ranging from Interface Builder Live Rendering to View Debugging and XCTest Performance Testing. By the time you’re finished, you’ll have all the Xcode 6 skills you need in order to develop truly exceptional software. Coverage includes Working with iOS-side dynamic frameworks and iOS/OS X extension modules Streamlining Model, View, and Controller development with Swift Rewriting Objective-C functions in Swift Efficiently managing layouts and view hierarchies with size classes Inspecting and fixing interface issues with the new View Debugger Displaying and configuring custom views within Interface Builder via Live Rendering Benchmarking performance within the Xcode 6 unit test framework Leveraging Xcode 6 automated tools to simplify localization Creating new extensions to inject services and UI into other applications Mastering new Swift debugging techniques Register your book at informit.com/register for access to this title’s downloadable code.

Book Cocoa Programming for OS X

Download or read book Cocoa Programming for OS X written by Aaron Hillegass and published by Pearson Education. This book was released on 2015-04-16 with total page 818 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covering the bulk of what you need to know to develop full-featured applications for OS X, this edition is updated for OS X Yosemite (10.10), Xcode 6, and Swift. Written in an engaging tutorial style and class-tested for clarity and accuracy, it is an invaluable resource for any Mac programmer. The authors introduce the two most commonly used Mac developer tools: Xcode and Instruments. They also cover the Swift language, basic application architecture, and the major design patterns of Cocoa. Examples are illustrated with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple’s online documentation for your own unique needs. And you will know enough to write your own stylish code. This edition was written for Xcode 6.3 and Swift 1.2. At WWDC 2015, Apple announced Xcode 7 and Swift 2, both of which introduce significant updates that (along with some changes to Cocoa for OS X 10.11) affect some of the exercises in this book. We have prepared a companion guide listing the changes needed to use Xcode 7 to work through the exercises in the book; it is available at https://github.com/bignerdranch/cocoa-programming-for-osx-5e/blob/master/Swift2.md.

Book Beginning Xcode  Swift Edition

Download or read book Beginning Xcode Swift Edition written by Matthew Knott and published by Apress. This book was released on 2014-12-27 with total page 544 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.

Book Mastering Xcode

    Book Details:
  • Author : Maurice Kelly
  • Publisher : Pearson Education
  • Release : 2014
  • ISBN : 0321861620
  • Pages : 353 pages

Download or read book Mastering Xcode written by Maurice Kelly and published by Pearson Education. This book was released on 2014 with total page 353 pages. Available in PDF, EPUB and Kindle. Book excerpt: Xcode is the flagship application of Apple's suite of developer tools. In this book, Xcode experts Maurice Kelly and Joshua Nozzi show you how to use Apple's powerful developer tools to start writing iOS and OS X apps. You'll learn what Xcode can do and gain a deep understanding of how Xcode works so you can create and maintain great apps of your own. After a tour of the Xcode tools suite, you'll jump in by creating a basic Cocoa app and exploring the Xcode interface. You'll learn how to manage your project, write and debug code, build user interfaces, and use version control. You'll also learn to customise the build process, write and run unit tests, profile your code, and deploy your apps. This book includes: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Insight into best practices from two Xcode experts Emphasis on using Xcode's streamlined interface for UI design, coding, testing, and debugging

Book IOS 8 for Programmers

    Book Details:
  • Author : Paul J. Deitel
  • Publisher : Pearson Education
  • Release : 2015
  • ISBN : 0133965260
  • Pages : 389 pages

Download or read book IOS 8 for Programmers written by Paul J. Deitel and published by Pearson Education. This book was released on 2015 with total page 389 pages. Available in PDF, EPUB and Kindle. Book excerpt: This tutorial employs the Deitels' proven app-driven approach to teaching mobile programming. Each chapter is built around a single, unique app. The chapter begins with a detailed walk-through of what the app does, then dives into the underlying code. By the end of the chapter, the reader has not only learned key iOS programming principles, but has actually built a working iOS app!

Book IOS 8 by Tutorials

    Book Details:
  • Author : Soheil Azarpour
  • Publisher : Razeware LLC
  • Release : 2015-05-06
  • ISBN : 9781942878056
  • Pages : 710 pages

Download or read book IOS 8 by Tutorials written by Soheil Azarpour and published by Razeware LLC. This book was released on 2015-05-06 with total page 710 pages. Available in PDF, EPUB and Kindle. Book excerpt: Updated for Swift 1.2 Learn the New iOS 8 APIs! At WWDC, Tim Cook declared iOS 8 the most significant change for iOS developers since the introduction of the original iPhone OS SDK. Not only does iOS 8 introduce an entirely new programming language-Swift-but it also introduces a huge set of APIs to learn and master! This is where iOS 8 by Tutorials comes to the rescue! In this book, you will learn the new iOS 8 APIs the quick and easy way - by following fun and easy-to-read tutorials. iOS 8 by Tutorials covers the following topics: Adaptive Layout: Learn how to make your user interfaces adapt to different devices and screen sizes. Extensions: Learn how to share your app's functionality with the OS itself! CloudKit: Learn how to store your app's data on the cloud. Scene Kit: Learn how to add 3D visualizations into your own apps! Photos: Learn about the new framework that makes working with Photos much easier. Live Rendering: Write custom controls that you can configure in Interface Buider! Handoff: Learn how to continue a task on a different device with the new Handoff API. WebKit: Learn about Apple's new and improved framework for working with the web. Visual Effects: Learn how to blur your app's UI and use vibrant text. Xcode 6: Learn about the new features in Xcode 6 and iTunes Connect. One thing you can count on - after reading this book you'll be prepared to take advantage of all the new improvements iOS 8 has to offer! The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.