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Book Learning VectorWorks 9 0

    Book Details:
  • Author :
  • Publisher : Guided Computer Tutorials
  • Release :
  • ISBN : 192121726X
  • Pages : 193 pages

Download or read book Learning VectorWorks 9 0 written by and published by Guided Computer Tutorials. This book was released on with total page 193 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book VectorWorks fundamentals   course notes and workbook

Download or read book VectorWorks fundamentals course notes and workbook written by Geoff McBeath and published by . This book was released on 2006 with total page 186 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Vectorworks for Entertainment Design

Download or read book Vectorworks for Entertainment Design written by Kevin Lee Allen and published by CRC Press. This book was released on 2014-09-15 with total page 349 pages. Available in PDF, EPUB and Kindle. Book excerpt: The first book in the industry tailored specifically for the entertainment professional, Vectorworks for Entertainment Design covers the ins and outs of Vectorworks software for lighting, scenic, and sound design. With a detailed look at the design process, from idea to development, to the documentation necessary for execution, Vectorworks for Entertainment Design will encourage you to create your own process and workflow through exercises that build on one another. The text stresses the process of developing an idea, visualizing it, and evolving it for presentation, documentation, or drafting. The author focuses on both the technical how-to and the art of design, giving you the tools you need to learn and then use the application professionally. Fully illustrated with step-by-step instructions, it contains inspirational work from Broadway, major regional companies, and non-theatrical, entertainment design.

Book WorksTutorial

Download or read book WorksTutorial written by Janis Kent and published by . This book was released on 2001 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 2002-03-12
  • ISBN :
  • Pages : 190 pages

Download or read book PC Mag written by and published by . This book was released on 2002-03-12 with total page 190 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book The Works Tutorial  Version 8

Download or read book The Works Tutorial Version 8 written by Janis Kent and published by . This book was released on 1998-12 with total page 268 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book PC Mag

    Book Details:
  • Author :
  • Publisher :
  • Release : 2002-01-15
  • ISBN :
  • Pages : 148 pages

Download or read book PC Mag written by and published by . This book was released on 2002-01-15 with total page 148 pages. Available in PDF, EPUB and Kindle. Book excerpt: PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.

Book Machine Learning with Python Cookbook

Download or read book Machine Learning with Python Cookbook written by Chris Albon and published by "O'Reilly Media, Inc.". This book was released on 2018-03-09 with total page 305 pages. Available in PDF, EPUB and Kindle. Book excerpt: This practical guide provides nearly 200 self-contained recipes to help you solve machine learning challenges you may encounter in your daily work. If you’re comfortable with Python and its libraries, including pandas and scikit-learn, you’ll be able to address specific problems such as loading data, handling text or numerical data, model selection, and dimensionality reduction and many other topics. Each recipe includes code that you can copy and paste into a toy dataset to ensure that it actually works. From there, you can insert, combine, or adapt the code to help construct your application. Recipes also include a discussion that explains the solution and provides meaningful context. This cookbook takes you beyond theory and concepts by providing the nuts and bolts you need to construct working machine learning applications. You’ll find recipes for: Vectors, matrices, and arrays Handling numerical and categorical data, text, images, and dates and times Dimensionality reduction using feature extraction or feature selection Model evaluation and selection Linear and logical regression, trees and forests, and k-nearest neighbors Support vector machines (SVM), naïve Bayes, clustering, and neural networks Saving and loading trained models

Book The WorksTutorial

Download or read book The WorksTutorial written by Janis Kent and published by . This book was released on 2001 with total page 287 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book VectorWorks 10 for Windows and Macintosh

Download or read book VectorWorks 10 for Windows and Macintosh written by Tom Baer and published by . This book was released on 2003 with total page 532 pages. Available in PDF, EPUB and Kindle. Book excerpt: The bestselling CAD software on the Mac and an industry-standard on Windows, VectorWorks 10 includes a slew of new enhancements to its robust 2D drafting and 3D modeling tools. This guide will help readers get up to speed on all of these features quickly. Updated to reflect the program's streamlined interface and tools, with a step-by-step task-based reference that explains the new Resource Browser.

Book Vectorworks for Entertainment Design

Download or read book Vectorworks for Entertainment Design written by Kevin Lee Allen and published by Routledge. This book was released on 2020-07-13 with total page 440 pages. Available in PDF, EPUB and Kindle. Book excerpt: Vectorworks for Entertainment Design is the first book in the industry tailored for the entertainment professional. This second edition has been extensively revised and updated, covering the most current details of the Vectorworks software for scenery, lighting, sound, and rigging. With a focused look at the production process from ideation to development to documentation required for proper execution, the book encourages readers to better create their own processes and workflows through exercises that build on one another. This new edition introduces Braceworks, SubDivision modeling, and scripting using the Marionette tool, and covers new tools such as Video Camera, Deform Tool, Camera Match, Schematic Views, and Object Styles. Fully illustrated with step-by-step instructions, this volume contains inspirational and aspirational work from Broadway, Concerts, Regional Theatre, Dance, and Experiential Entertainment. Exploring both the technical how-to and the art of design, this book provides Theatre and Lighting Designers with the tools to learn about the application and use it professionally. Vectorworks for Entertainment Design also includes access to downloadable resources such as exercise files and images to accompany projects discussed within the book.

Book AAD Algorithms Aided Design  Parametric Strategies Using Grasshopper

Download or read book AAD Algorithms Aided Design Parametric Strategies Using Grasshopper written by Arturo Tedeschi and published by . This book was released on 2014 with total page 496 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Drafting for the Theatre

Download or read book Drafting for the Theatre written by Dennis Dorn and published by SIU Press. This book was released on 2012-02-23 with total page 385 pages. Available in PDF, EPUB and Kindle. Book excerpt: In this newly revised second edition, veteran stage designers and technical directors Dennis Dorn and Mark Shanda introduce industry-standard drafting and designing practices with step-by-step discussions, illustrations, worksheets, and problems to help students develop and refine drafting and other related skills needed for entertainment set production work. By incorporating the foundational principles of both hand- and computer-drafting approaches throughout the entire book, the authors illustrate how to create clear and detailed drawings that advance the production process. Early chapters focus on the basics of geometric constructions, orthographic techniques, soft-line sketching applications, lettering, and dimensioning. Later chapters discuss real-life applications of production drawing and ancillary skills such as time and material estimation and shop-drawing nomenclature. Two chapters detail a series of design and shop drawings required to mount a specific design project, providing a guided path through both phases of the design/construction process. Most chapters conclude with one or more worksheets or problems that provide readers with an opportunity to test their understanding of the material presented. The authors' discussion of universal CAD principles throughout the manuscript provides a valuable foundation that can be used in any computer-based design, regardless of the software. Dorn and Shanda treat the computer as another drawing tool, like the pencil or T-square, but one that can help a knowledgeable drafter potentially increase personal productivity and accuracy when compared to traditional hand-drafting techniques. Drafting for the Theatre, second edition assembles in one book all the principal types of drawings, techniques, and conventional wisdom necessary for the production of scenic drafting, design, and shop drawings. It is richly illustrated with numerous production examples and is fully indexed to assist students and technicians in finding important information. It is structured to support a college-level course in drafting, but will also serve as a handy reference for the working theatre professional.

Book Innovative Vectorworks BIM

Download or read book Innovative Vectorworks BIM written by Jonathan Reeves and published by . This book was released on 2015 with total page 121 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Three D Modeling in Vectorworks

Download or read book Three D Modeling in Vectorworks written by Jonathan Pickup and published by . This book was released on 2009 with total page 170 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book PC World

Download or read book PC World written by and published by . This book was released on 2001 with total page 672 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Programming Persistent Memory

Download or read book Programming Persistent Memory written by Steve Scargall and published by Apress. This book was released on 2020-01-09 with total page 384 pages. Available in PDF, EPUB and Kindle. Book excerpt: Beginning and experienced programmers will use this comprehensive guide to persistent memory programming. You will understand how persistent memory brings together several new software/hardware requirements, and offers great promise for better performance and faster application startup times—a huge leap forward in byte-addressable capacity compared with current DRAM offerings. This revolutionary new technology gives applications significant performance and capacity improvements over existing technologies. It requires a new way of thinking and developing, which makes this highly disruptive to the IT/computing industry. The full spectrum of industry sectors that will benefit from this technology include, but are not limited to, in-memory and traditional databases, AI, analytics, HPC, virtualization, and big data. Programming Persistent Memory describes the technology and why it is exciting the industry. It covers the operating system and hardware requirements as well as how to create development environments using emulated or real persistent memory hardware. The book explains fundamental concepts; provides an introduction to persistent memory programming APIs for C, C++, JavaScript, and other languages; discusses RMDA with persistent memory; reviews security features; and presents many examples. Source code and examples that you can run on your own systems are included. What You’ll Learn Understand what persistent memory is, what it does, and the value it brings to the industry Become familiar with the operating system and hardware requirements to use persistent memory Know the fundamentals of persistent memory programming: why it is different from current programming methods, and what developers need to keep in mind when programming for persistence Look at persistent memory application development by example using the Persistent Memory Development Kit (PMDK)Design and optimize data structures for persistent memoryStudy how real-world applications are modified to leverage persistent memoryUtilize the tools available for persistent memory programming, application performance profiling, and debugging Who This Book Is For C, C++, Java, and Python developers, but will also be useful to software, cloud, and hardware architects across a broad spectrum of sectors, including cloud service providers, independent software vendors, high performance compute, artificial intelligence, data analytics, big data, etc.