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Book Learning and Geometry  Computational Approaches

Download or read book Learning and Geometry Computational Approaches written by David Kueker and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 217 pages. Available in PDF, EPUB and Kindle. Book excerpt: The field of computational learning theory arose out of the desire to for mally understand the process of learning. As potential applications to artificial intelligence became apparent, the new field grew rapidly. The learning of geo metric objects became a natural area of study. The possibility of using learning techniques to compensate for unsolvability provided an attraction for individ uals with an immediate need to solve such difficult problems. Researchers at the Center for Night Vision were interested in solving the problem of interpreting data produced by a variety of sensors. Current vision techniques, which have a strong geometric component, can be used to extract features. However, these techniques fall short of useful recognition of the sensed objects. One potential solution is to incorporate learning techniques into the geometric manipulation of sensor data. As a first step toward realizing such a solution, the Systems Research Center at the University of Maryland, in conjunction with the Center for Night Vision, hosted a Workshop on Learning and Geometry in January of 1991. Scholars in both fields came together to learn about each others' field and to look for common ground, with the ultimate goal of providing a new model of learning from geometrical examples that would be useful in computer vision. The papers in the volume are a partial record of that meeting.

Book Learning and Geometry

Download or read book Learning and Geometry written by and published by . This book was released on 1996 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt:

Book Computational Geometry

    Book Details:
  • Author : Mark de Berg
  • Publisher : Springer Science & Business Media
  • Release : 2013-04-17
  • ISBN : 3662042452
  • Pages : 370 pages

Download or read book Computational Geometry written by Mark de Berg and published by Springer Science & Business Media. This book was released on 2013-04-17 with total page 370 pages. Available in PDF, EPUB and Kindle. Book excerpt: This introduction to computational geometry focuses on algorithms. Motivation is provided from the application areas as all techniques are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement.

Book Handbook of Computational Geometry

Download or read book Handbook of Computational Geometry written by J.R. Sack and published by Elsevier. This book was released on 1999-12-13 with total page 1087 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computational Geometry is an area that provides solutions to geometric problems which arise in applications including Geographic Information Systems, Robotics and Computer Graphics. This Handbook provides an overview of key concepts and results in Computational Geometry. It may serve as a reference and study guide to the field. Not only the most advanced methods or solutions are described, but also many alternate ways of looking at problems and how to solve them.

Book Computational Geometry

    Book Details:
  • Author : Franco P. Preparata
  • Publisher : Springer Science & Business Media
  • Release : 2012-12-06
  • ISBN : 1461210984
  • Pages : 413 pages

Download or read book Computational Geometry written by Franco P. Preparata and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 413 pages. Available in PDF, EPUB and Kindle. Book excerpt: From the reviews: "This book offers a coherent treatment, at the graduate textbook level, of the field that has come to be known in the last decade or so as computational geometry. ... ... The book is well organized and lucidly written; a timely contribution by two founders of the field. It clearly demonstrates that computational geometry in the plane is now a fairly well-understood branch of computer science and mathematics. It also points the way to the solution of the more challenging problems in dimensions higher than two." #Mathematical Reviews#1 "... This remarkable book is a comprehensive and systematic study on research results obtained especially in the last ten years. The very clear presentation concentrates on basic ideas, fundamental combinatorial structures, and crucial algorithmic techniques. The plenty of results is clever organized following these guidelines and within the framework of some detailed case studies. A large number of figures and examples also aid the understanding of the material. Therefore, it can be highly recommended as an early graduate text but it should prove also to be essential to researchers and professionals in applied fields of computer-aided design, computer graphics, and robotics." #Biometrical Journal#2

Book Geometric Algebra for Computer Science

Download or read book Geometric Algebra for Computer Science written by Leo Dorst and published by Elsevier. This book was released on 2010-07-26 with total page 664 pages. Available in PDF, EPUB and Kindle. Book excerpt: Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. In this book you will find an introduction to GA that will give you a strong grasp of its relationship to linear algebra and its significance for your work. You will learn how to use GA to represent objects and perform geometric operations on them. And you will begin mastering proven techniques for making GA an integral part of your applications in a way that simplifies your code without slowing it down. * The first book on Geometric Algebra for programmers in computer graphics and entertainment computing * Written by leaders in the field providing essential information on this new technique for 3D graphics * This full colour book includes a website with GAViewer, a program to experiment with GA

Book Computational Geometry

Download or read book Computational Geometry written by Ketan Mulmuley and published by Prentice Hall. This book was released on 1994 with total page 472 pages. Available in PDF, EPUB and Kindle. Book excerpt: For beginning graduate-level courses in computational geometry. This up-to-date and concise introduction to computational geometry with emphasis on simple randomized methods is designed for quick, easy access to beginners.

Book Geometry of Deep Learning

Download or read book Geometry of Deep Learning written by Jong Chul Ye and published by Springer Nature. This book was released on 2022-01-05 with total page 338 pages. Available in PDF, EPUB and Kindle. Book excerpt: The focus of this book is on providing students with insights into geometry that can help them understand deep learning from a unified perspective. Rather than describing deep learning as an implementation technique, as is usually the case in many existing deep learning books, here, deep learning is explained as an ultimate form of signal processing techniques that can be imagined. To support this claim, an overview of classical kernel machine learning approaches is presented, and their advantages and limitations are explained. Following a detailed explanation of the basic building blocks of deep neural networks from a biological and algorithmic point of view, the latest tools such as attention, normalization, Transformer, BERT, GPT-3, and others are described. Here, too, the focus is on the fact that in these heuristic approaches, there is an important, beautiful geometric structure behind the intuition that enables a systematic understanding. A unified geometric analysis to understand the working mechanism of deep learning from high-dimensional geometry is offered. Then, different forms of generative models like GAN, VAE, normalizing flows, optimal transport, and so on are described from a unified geometric perspective, showing that they actually come from statistical distance-minimization problems. Because this book contains up-to-date information from both a practical and theoretical point of view, it can be used as an advanced deep learning textbook in universities or as a reference source for researchers interested in acquiring the latest deep learning algorithms and their underlying principles. In addition, the book has been prepared for a codeshare course for both engineering and mathematics students, thus much of the content is interdisciplinary and will appeal to students from both disciplines.

Book Computational Approaches to Assistive Technologies for People with Disabilities

Download or read book Computational Approaches to Assistive Technologies for People with Disabilities written by N.J. Cercone and published by IOS Press. This book was released on 2013-07-16 with total page 276 pages. Available in PDF, EPUB and Kindle. Book excerpt: Assistive technologies have become increasingly important for people with disabilities in recent years. This book is the result of over a decade of research into computational approaches to assistive technology. Its chapters are based on a number of graduate theses, successfully completed over the past dozen or so years under the supervision of Kanlaya Naruedomkul of Mahidol University in Bangkok, Thailand and Nick Cercone of York University, Toronto, Canada. Some applications in the chapters use Thai language examples, but the techniques employed are not restricted to any single language. Each chapter is based on the Ph.D. work of a former or current student, suitably updated and presented for interested readers. The book is divided into four sections. Following an introduction, which includes a review of assistive technology products, part two covers applications, and includes chapters on alternative sign text MT for language learning, lexical simplification using word sense disambiguation and detecting and rating dementia through lexical analysis of spontaneous speech. Part three deals with theories and systems, and includes: granules for learning behavior, rough sets methods and applications for medical data and multimedia support systems as assistive technology for hearing impaired students. Part four presents a conclusion which includes a look into the future. Although this book is not a comprehensive treatise on assistive technology, it nevertheless provides a fascinating look at recent research, and will be of interest to all those whose work involves the application of assistive technologies for people with disabilities.

Book Handbook of Geometric Computing

Download or read book Handbook of Geometric Computing written by Eduardo Bayro Corrochano and published by Springer Science & Business Media. This book was released on 2005-12-06 with total page 773 pages. Available in PDF, EPUB and Kindle. Book excerpt: Many computer scientists, engineers, applied mathematicians, and physicists use geometry theory and geometric computing methods in the design of perception-action systems, intelligent autonomous systems, and man-machine interfaces. This handbook brings together the most recent advances in the application of geometric computing for building such systems, with contributions from leading experts in the important fields of neuroscience, neural networks, image processing, pattern recognition, computer vision, uncertainty in geometric computations, conformal computational geometry, computer graphics and visualization, medical imagery, geometry and robotics, and reaching and motion planning. For the first time, the various methods are presented in a comprehensive, unified manner. This handbook is highly recommended for postgraduate students and researchers working on applications such as automated learning; geometric and fuzzy reasoning; human-like artificial vision; tele-operation; space maneuvering; haptics; rescue robots; man-machine interfaces; tele-immersion; computer- and robotics-aided neurosurgery or orthopedics; the assembly and design of humanoids; and systems for metalevel reasoning.

Book Effective Computational Geometry for Curves and Surfaces

Download or read book Effective Computational Geometry for Curves and Surfaces written by Jean-Daniel Boissonnat and published by Springer. This book was released on 2006-10-31 with total page 0 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book covers combinatorial data structures and algorithms, algebraic issues in geometric computing, approximation of curves and surfaces, and computational topology. Each chapter fully details and provides a tutorial introduction to important concepts and results. The focus is on methods which are both well founded mathematically and efficient in practice. Coverage includes references to open source software and discussion of potential applications of the presented techniques.

Book Computational Geometry in C

Download or read book Computational Geometry in C written by Joseph O'Rourke and published by Cambridge University Press. This book was released on 1998-10-13 with total page pages. Available in PDF, EPUB and Kindle. Book excerpt: This is the revised and expanded 1998 edition of a popular introduction to the design and implementation of geometry algorithms arising in areas such as computer graphics, robotics, and engineering design. The basic techniques used in computational geometry are all covered: polygon triangulations, convex hulls, Voronoi diagrams, arrangements, geometric searching, and motion planning. The self-contained treatment presumes only an elementary knowledge of mathematics, but reaches topics on the frontier of current research, making it a useful reference for practitioners at all levels. The second edition contains material on several new topics, such as randomized algorithms for polygon triangulation, planar point location, 3D convex hull construction, intersection algorithms for ray-segment and ray-triangle, and point-in-polyhedron. The code in this edition is significantly improved from the first edition (more efficient and more robust), and four new routines are included. Java versions for this new edition are also available. All code is accessible from the book's Web site (http://cs.smith.edu/~orourke/) or by anonymous ftp.

Book Computational Approaches for Aerospace Design

Download or read book Computational Approaches for Aerospace Design written by Andy Keane and published by John Wiley & Sons. This book was released on 2005-08-05 with total page 602 pages. Available in PDF, EPUB and Kindle. Book excerpt: Over the last fifty years, the ability to carry out analysis as a precursor to decision making in engineering design has increased dramatically. In particular, the advent of modern computing systems and the development of advanced numerical methods have made computational modelling a vital tool for producing optimized designs. This text explores how computer-aided analysis has revolutionized aerospace engineering, providing a comprehensive coverage of the latest technologies underpinning advanced computational design. Worked case studies and over 500 references to the primary research literature allow the reader to gain a full understanding of the technology, giving a valuable insight into the world’s most complex engineering systems. Key Features: Includes background information on the history of aerospace design and established optimization, geometrical and mathematical modelling techniques, setting recent engineering developments in a relevant context. Examines the latest methods such as evolutionary and response surface based optimization, adjoint and numerically differentiated sensitivity codes, uncertainty analysis, and concurrent systems integration schemes using grid-based computing. Methods are illustrated with real-world applications of structural statics, dynamics and fluid mechanics to satellite, aircraft and aero-engine design problems. Senior undergraduate and postgraduate engineering students taking courses in aerospace, vehicle and engine design will find this a valuable resource. It will also be useful for practising engineers and researchers working on computational approaches to design.

Book Guide to Computational Geometry Processing

Download or read book Guide to Computational Geometry Processing written by J. Andreas Bærentzen and published by Springer. This book was released on 2012-05-31 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite difference methods for derivatives and differential equations; reviews geometry representations, including polygonal meshes, splines, and subdivision surfaces; examines techniques for computing curvature from polygonal meshes; describes algorithms for mesh smoothing, mesh parametrization, and mesh optimization and simplification; discusses point location databases and convex hulls of point sets; investigates the reconstruction of triangle meshes from point clouds, including methods for registration of point clouds and surface reconstruction; provides additional material at a supplementary website; includes self-study exercises throughout the text.

Book Numerical Geometry of Images

Download or read book Numerical Geometry of Images written by Ron Kimmel and published by Springer Science & Business Media. This book was released on 2012-09-07 with total page 222 pages. Available in PDF, EPUB and Kindle. Book excerpt: Numerical Geometry of Images examines computational methods and algorithms in image processing. It explores applications like shape from shading, color-image enhancement and segmentation, edge integration, offset curve computation, symmetry axis computation, path planning, minimal geodesic computation, and invariant signature calculation. In addition, it describes and utilizes tools from mathematical morphology, differential geometry, numerical analysis, and calculus of variations. Graduate students, professionals, and researchers with interests in computational geometry, image processing, computer graphics, and algorithms will find this new text / reference an indispensable source of insight of instruction.

Book Guide to Computational Geometry Processing

Download or read book Guide to Computational Geometry Processing written by J. Andreas Bærentzen and published by Springer. This book was released on 2012-06-07 with total page 326 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite difference methods for derivatives and differential equations; reviews geometry representations, including polygonal meshes, splines, and subdivision surfaces; examines techniques for computing curvature from polygonal meshes; describes algorithms for mesh smoothing, mesh parametrization, and mesh optimization and simplification; discusses point location databases and convex hulls of point sets; investigates the reconstruction of triangle meshes from point clouds, including methods for registration of point clouds and surface reconstruction; provides additional material at a supplementary website; includes self-study exercises throughout the text.

Book Digital and Discrete Geometry

Download or read book Digital and Discrete Geometry written by Li M. Chen and published by Springer. This book was released on 2014-12-12 with total page 325 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book provides comprehensive coverage of the modern methods for geometric problems in the computing sciences. It also covers concurrent topics in data sciences including geometric processing, manifold learning, Google search, cloud data, and R-tree for wireless networks and BigData. The author investigates digital geometry and its related constructive methods in discrete geometry, offering detailed methods and algorithms. The book is divided into five sections: basic geometry; digital curves, surfaces and manifolds; discretely represented objects; geometric computation and processing; and advanced topics. Chapters especially focus on the applications of these methods to other types of geometry, algebraic topology, image processing, computer vision and computer graphics. Digital and Discrete Geometry: Theory and Algorithms targets researchers and professionals working in digital image processing analysis, medical imaging (such as CT and MRI) and informatics, computer graphics, computer vision, biometrics, and information theory. Advanced-level students in electrical engineering, mathematics, and computer science will also find this book useful as a secondary text book or reference. Praise for this book: This book does present a large collection of important concepts, of mathematical, geometrical, or algorithmical nature, that are frequently used in computer graphics and image processing. These concepts range from graphs through manifolds to homology. Of particular value are the sections dealing with discrete versions of classic continuous notions. The reader finds compact definitions and concise explanations that often appeal to intuition, avoiding finer, but then necessarily more complicated, arguments... As a first introduction, or as a reference for professionals working in computer graphics or image processing, this book should be of considerable value." - Prof. Dr. Rolf Klein, University of Bonn.